This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/// <summary> | |
/// Helper class to detect when .NET objects with a Java peer object have been "severed". | |
/// <para/> | |
/// Peer objects are .NET types which implement IJavaObject , e.g. all Java.Lang.Object and Java.Lang.Throwable subclasses. | |
/// Instances of these types have two "halfs" a managed peer and a native peer. | |
/// <list type="bullet"> | |
/// <item>The managed peer is an instance of the C# class.</item> | |
/// <item>The native peer is an instance of a Java class within the Android runtime VM, and the C# IJavaObject.Handle property contains a JNI global reference to the native peer.</item> | |
/// </list> | |
/// There are two types of native peers: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Diagnostics; | |
using System.IO; | |
using System.Runtime.CompilerServices; | |
namespace MFractor.Utilities | |
{ | |
public class Profiler : IDisposable | |
{ | |
readonly string Message; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# See: http://developer.xamarin.com/guides/android/advanced_topics/garbage_collection/#Configuration | |
MONO_GC_PARAMS=bridge-implementation=tarjan,nursery-size=32m,soft-heap-limit=512m,evacuation-threshold=80 | |
# See: http://www.mono-project.com/docs/advanced/runtime/logging-runtime-events/#trace-levels | |
MONO_LOG_LEVEL=info | |
# See: http://www.mono-project.com/docs/advanced/runtime/logging-runtime-events/#trace-filters | |
MONO_LOG_MASK=gc |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Globalization; | |
namespace MyApp.il8n | |
{ | |
public interface ILocalize | |
{ | |
CultureInfo GetCurrentCultureInfo(); | |
void SetLocale(); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Globalization; | |
using System.Threading; | |
using Foundation; | |
using MyApp.il8n; | |
using MyApp.iOS; | |
using Xamarin.Forms; | |
[assembly: Dependency(typeof(Localize))] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Globalization; | |
using System.Linq; | |
using System.Threading; | |
using Java.Util; | |
using MyApp.Droid; | |
using MyApp.il8n; | |
using Xamarin.Forms; | |
[assembly: Dependency(typeof(Localize))] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Globalization; | |
using System.Reflection; | |
using System.Resources; | |
using Xamarin.Forms.Xaml; | |
using Xamarin.Forms; | |
namespace MyApp.il8n | |
{ | |
// You exclude the 'Extension' suffix when using in Xaml markup |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
namespace MyApp.Attributes | |
{ | |
/// <summary> | |
/// Apply the design time binding context attribute to your code-behind class to inform tools of your intended runtime binding context. | |
/// </summary> | |
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] | |
public class DesignTimeBindingContextAttribute : Attribute | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.Linq; | |
using System.Reflection; | |
using System.Threading; | |
using UIKit; | |
public class ResizableViewCell : ViewCell | |
{ |
OlderNewer