Created
July 31, 2021 17:51
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Snippets in C#: More ways to check for NULL
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// Option B: Checks if is NOT null | |
if (dog?.breed is { }) return dog.breed; | |
// Option C: Checks if is NOT null, then assigns to local variable "breedA" | |
if (dog?.breed is { } breedA) return breedA; | |
// Option D: Uses property pattern to check on object and return props as variables | |
if (dog?.breed is { Length: var lengthA } breedB) return $"{breedB} ({lengthA} characters long)"; |
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public class Dog | |
{ | |
public string breed { get; set; } | |
} |
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public class Dog | |
{ | |
public string breed { get; set; } | |
} | |
public class Program | |
{ | |
public static void Main() | |
{ | |
TestNull(); | |
TestNotNull(); | |
} | |
static void TestNull() | |
{ | |
Dog dog = new Dog(); | |
string breed = GetBreed(dog); | |
Console.WriteLine("TestNull: " + breed); | |
} | |
static void TestNotNull() | |
{ | |
Dog dog = new Dog { breed = "american pitbull" }; | |
string breed = GetBreed(dog); | |
Console.WriteLine("TestNull: " + breed); | |
} | |
static string GetBreed(Dog? dog) | |
{ | |
// Option A: Checks if is null | |
// if (dog?.breed is null) return "unknown"; | |
// Option B: Checks if is NOT null | |
// if (dog?.breed is { }) return dog.breed; | |
// Option C: Checks if is NOT null, then assigns to local variable "breedA" | |
// if (dog?.breed is { } breedA) return breedA; | |
// Option D: Uses property pattern to check on object and return props as variables | |
// if (dog?.breed is { Length: var lengthA } breedB) return $"{breedB} ({lengthA} characters long)"; | |
// Option E: Property pattern as one-liner | |
return dog?.breed is { Length: var lengthB } breedC | |
? $"`{breedC}` ({lengthB} characters long)" | |
: "Unknown Breed"; | |
// Unreachable Code | |
// return dog.breed; | |
} | |
} |
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