Created
March 14, 2022 14:34
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import random | |
class Game(): | |
HANDS = ("PIERRE", "FEUILLE", "CISEAUX") | |
def __init__(self, max_score=3): | |
self.max_score = max_score | |
self.player_score = 0 | |
self.computer_score = 0 | |
def play(self): | |
while self.game_is_running(): | |
# Demander la main à l'utilisateur | |
print(f"Mains possibles: {', '.join(self.HANDS)}") | |
player_hand = input("Quel est votre choix?\n> ") | |
if player_hand not in self.HANDS: | |
print("La main choisie n'est pas valide") | |
continue | |
# Générer aléatoirement la main de l'ordinateur | |
computer_hand = random.choice(self.HANDS) | |
print(f"L'ordinateur joue {computer_hand}") | |
# Comparer les 2 mains et annoncer le vainqueur de la manche | |
self.compare_hand(player_hand, computer_hand) | |
self.print_score() | |
self.print_game_over() | |
def game_is_running(self): | |
return self.player_score < self.max_score and\ | |
self.computer_score < self.max_score | |
def compare_hand(self, player_hand, computer_hand): | |
if player_hand == computer_hand: | |
print("Manche nulle") | |
elif (player_hand == "FEUILLE" and computer_hand == "PIERRE")\ | |
or (player_hand == "PIERRE" and computer_hand == "CISEAUX")\ | |
or (player_hand == "CISEAUX" and computer_hand == "FEUILLE"): | |
print("Vous gagnez la manche !") | |
self.player_score += 1 | |
else: | |
print("Vous perdez la manche :(") | |
self.computer_score += 1 | |
def print_score(self): | |
print( | |
f"votre score: {self.player_score} - score de l'ordi: {self.computer_score}") | |
print("-" * 8) | |
def print_game_over(self): | |
if self.player_score > self.computer_score: | |
print("Vous avez gagné !!!!!!") | |
else: | |
print("Vous avez perdu la partie :( :( :(") | |
if __name__ == '__main__': | |
game = Game() | |
game.play() |
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