Created
June 9, 2015 14:50
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[CSGO] FPS Boost commands
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mat_antialias "2" | |
mat_autoexposure_max "0" | |
mat_autoexposure_min "0" | |
mat_bloomscale "0" | |
mat_bufferprimitives "1" | |
mat_bumpmap "0" | |
mat_clipz "1" | |
mat_compressedtextures "1" | |
mat_disable_bloom "1" | |
mat_disable_fancy_blending "1" | |
mat_disable_lightwarp "1" | |
mat_disable_ps_patch "1" | |
mat_envmapsize "0" | |
mat_envmaptgasize "0" | |
mat_fastnobump "1" | |
mat_filterlightmaps "1" | |
mat_forceaniso "2" | |
mat_forcehardwaresync "0" | |
mat_forcemanagedtextureintohardware "0" | |
mat_framebuffercopyoverlaysize "0" | |
mat_hdr_enabled "0" | |
mat_hdr_level "0" | |
mat_parallaxmap "0" | |
mat_picmip "2" | |
mat_reducefillrate "1" | |
mat_shadowstate "0" | |
mat_specular "0" | |
mat_trilinear "0" | |
mat_vsync "0" | |
mat_wateroverlaysize "8" | |
mat_queue_mode "2" | |
mp_decals "50" | |
muzzleflash_light "0" | |
net_maxfragments "1280" | |
props_break_max_pieces "0" | |
props_break_max_pieces_perframe "0" | |
func_break_max_pieces "0" | |
g_ragdoll_fadespeed "0" | |
g_ragdoll_important_maxcount "0" | |
g_ragdoll_lvfadespeed "0" | |
g_ragdoll_maxcount "0" | |
gl_clear "0" | |
hud_centerid "1" | |
hud_fastswitch "1" | |
jpeg_quality "100" | |
lod_TransitionDist "0" | |
lod_enable "1" | |
cl_forcepreload "1" | |
fps_max "0" | |
r_drawtracers_firstperson "0" | |
r_dynamic "0" | |
r_eyegloss "0" | |
r_eyemove "0" | |
r_eyegloss "0" | |
r_eyemove "0" | |
r_eyeshift_x "0" | |
r_eyeshift_y "0" | |
r_eyeshift_z "0" | |
r_eyesize "0" | |
net_graph "1" | |
net_graphpos "1" |
its outdated dumb fuck
yo nibba, dont call me "dumb fuck". I had no info to see if thats outdated or some shit, also i just tested it out to see if it was working.
Some of its commands needs sv_cheats1 turned on
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how the fuck you use this?