Last active
August 29, 2015 13:57
-
-
Save maxattack/9588955 to your computer and use it in GitHub Desktop.
C++11 Me Am Go Too Far!
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#pragma once | |
#include "GameBase.h" | |
// Event Book Pool - Apply this to any pool that implements the alloc/release contract | |
// to have it automatically call enable/disable methods just before the first slot is allocated | |
// and just after the last slot is released. | |
template<typename T> | |
class EventHookPool : public T { | |
public: | |
template<typename... Args> | |
typename T::InstanceType* alloc(Args&&... args) { | |
if (this->empty()) { T::enable(); } | |
return T::alloc(std::forward<Args>(args)...); | |
} | |
void release(typename T::InstanceType* p) { | |
T::release(p); | |
if (this->empty()) { T::disable(); } | |
} | |
}; | |
// HookMixinBase - Add empty enable/disable methods so that other mixins can call them without | |
// producing a compiler error. | |
template<typename T> | |
class HookMixinBase : public T { | |
public: | |
void enable() {} | |
void disable() {} | |
}; | |
// Automatically subscribe to the drawSpline event when active | |
template<typename T> | |
class DrawSplineEventMixin : public T { | |
EventListener<SplinePlotter*> drawSplineListener; | |
void draw(SplinePlotter *splines) { for (auto p=this->list(); p.next();) { p->draw(splines); } } | |
public: | |
DrawSplineEventMixin() : | |
drawSplineListener(Action<SplinePlotter*>::callMethod<DrawSplineEventMixin<T>, &DrawSplineEventMixin<T>::draw>(this)) {} | |
void enable() { T::enable(); gEvents.onDrawSplines.bind(&drawSplineListener); } | |
void disable() { T::disable(); drawSplineListener.unbind(); } | |
}; | |
// Automatically subscript to the didTick event when active | |
template<typename T> | |
class DidTickEventMixin : public T { | |
EventListener<> didTickListener; | |
void didTick() { for (auto p=this->list(); p.next();) { p->didTick(); } } | |
public: | |
DidTickEventMixin() : | |
didTickListener(Action<>::callMethod<DidTickEventMixin<T>, &DidTickEventMixin<T>::didTick>(this)) {} | |
void enable() { T::enable(); gEvents.didTick.bind(&didTickListener); } | |
void disable() { T::disable(); didTickListener.unbind(); } | |
}; | |
// Automatically subscribe to the willTIck event with active | |
template<typename T> | |
class WillTickEventMixin : public T { | |
EventListener<> willTickListener; | |
void willTick() { for (auto p=this->list(); p.next();) { p->willTick(); } } | |
public: | |
WillTickEventMixin() : | |
willTickListener(Action<>::callMethod<WillTickEventMixin<T>, &WillTickEventMixin<T>::willTick>(this)) {} | |
void enable() { T::enable(); gEvents.willTick.bind(&willTickListener); } | |
void disable() { T::disable(); willTickListener.unbind(); } | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
In practice, it looks like this: