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January 9, 2018 17:41
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Orbit Camera Degrees-of-Freedom
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/* | |
Copyright (c) 2018 Max Kaufmann | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
SOFTWARE. | |
*/ | |
using UnityEngine; | |
namespace LittlePolygon { | |
public struct OrbitCameraDOF { | |
public Vector3 trackingPosition; | |
public Quaternion rotation; | |
public float distance; | |
public Vector2 framing; | |
} | |
public static class OrbitCameraExtensions { | |
public static void SetOrbit(this Camera cam, OrbitCameraDOF dof) { | |
var tanFOVY = Mathf.Tan(0.5f * Mathf.Deg2Rad * cam.fieldOfView); | |
var tanFOVX = tanFOVY * cam.aspect; | |
var screenToWorld = Mathf.Abs(dof.distance) * new Vector2(tanFOVX, tanFOVY); | |
var parallax = new Vector2(screenToWorld.x * dof.framing.x, screenToWorld.y * dof.framing.y); | |
var localOff = new Vector3(-parallax.x, -parallax.y, -dof.distance); | |
cam.transform.position = dof.trackingPosition + dof.rotation * localOff; | |
cam.transform.rotation = dof.rotation; | |
} | |
public static void GetOrbit(this Camera cam, Vector3 trackingPosition, out OrbitCameraDOF result) { | |
// easy params | |
result.trackingPosition = trackingPosition; | |
result.rotation = cam.transform.rotation; | |
// distance | |
var pos = cam.transform.position; | |
var toTrackingOff = trackingPosition - pos; | |
var fwd = result.rotation * Vector3.forward; | |
result.distance = Vector3.Dot(toTrackingOff, fwd); | |
// framing | |
var toCameraOff = pos - trackingPosition; | |
var parallax = Quaternion.Inverse(result.rotation) * toCameraOff; | |
var tanFOVY = Mathf.Tan(0.5f * Mathf.Deg2Rad * cam.fieldOfView); | |
var tanFOVX = tanFOVY * cam.aspect; | |
var screenToWorld = result.distance * new Vector2(tanFOVX, tanFOVY); | |
result.framing = new Vector2(-parallax.x / screenToWorld.x, -parallax.y / screenToWorld.y); | |
} | |
} | |
} |
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