Created
December 24, 2018 00:33
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<!DOCTYPE html> | |
<html><head> | |
<script type="text/javascript"> | |
// https://github.com/mhwombat/grid/wiki/Triangular-tiles | |
function rectTriGrid(r, c) { | |
var res = []; | |
for (var y = 0; y <= 2*r-1; y++) { | |
for(var x = xMin(y); x <= xMax(c, y); x++) { | |
if ((x+y)%2 == 0) { | |
res.push([x, y]); | |
} | |
} | |
} | |
//console.log(res); | |
return res; | |
} | |
function xMin(y) { | |
var w = -2*(Math.floor((y+1) / 4)); | |
if (y%2 == 0) { | |
return w; | |
} | |
return w+1; | |
} | |
function xMax(c, y) { | |
return xMin(y) + 2*(c-1); | |
} | |
function draw() { | |
var c = document.getElementById("myCanvas"); | |
var ctx = c.getContext("2d"); | |
let grid = rectTriGrid(1, 10); | |
const w = 50; | |
const h = 46; | |
for (var i = 0; i < grid.length; i++) { | |
let tri = grid[i]; | |
// console.log(tri); | |
if (tri[0] % 2 == 1) { | |
console.log("draw upside down") | |
} else { | |
console.log("draw normal"); | |
var x_pos = w*tri[0]/2; | |
var y_pos = h*(tri[1]+1); | |
console.log(x_pos); | |
ctx.beginPath(); | |
ctx.moveTo(x_pos, y_pos); | |
ctx.lineTo(x_pos+w, y_pos); | |
//ctx.lineTo(200, 100); | |
ctx.stroke(); | |
ctx.closePath(); | |
} | |
//break; | |
} | |
/* ctx.moveTo(0, 0); | |
* ctx.lineTo(200, 100); | |
* ctx.stroke();*/ | |
} | |
</script> | |
</head><body onload="draw();"> | |
<canvas id="myCanvas" width="800" height="100"></canvas> | |
</body> | |
</html> |
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