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August 29, 2015 14:26
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Mouse gesture circle detection browser
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<html> | |
<head> | |
<style> | |
canvas { border : 1px solid black; | |
height : 100%; | |
width: 100%; | |
box-sizing:border-box; | |
} | |
body { margin :0px; | |
padding:0px;} | |
</style> | |
</head> | |
<body style="background:white"> | |
<canvas width=1000 height=1000></canvas> | |
</body> | |
<script> | |
var dateMoving = -1; | |
var duration = 200; | |
var it = undefined; | |
var moves = []; | |
var currentMove ; | |
var canvas = document.querySelector('canvas'); | |
var ctx = canvas.getContext('2d'); | |
var randomColor = function(){ | |
return Math.floor( Math.random() * 255 ); | |
} | |
var color; | |
canvas.height = document.body.offsetHeight ; | |
canvas.width = document.body.offsetWidth ; | |
document.querySelector('body').onmousecircle = function( circle){ | |
console.log("CIRCLE"); | |
ctx.beginPath(); | |
ctx.arc( circle.x , circle.y , circle.radius ,0, Math.PI*2, true); | |
ctx.fill(); | |
} | |
document.querySelector('body').onmousemove = function(ev){ | |
var lastMove = dateMoving; | |
dateMoving = +new Date(); | |
if(dateMoving-lastMove > duration){ | |
var color = "rgb("+randomColor()+','+randomColor()+','+randomColor()+')' | |
currentMove = []; | |
console.log("new moove"); | |
} | |
it && clearInterval(it); | |
it = setTimeout( function(){ | |
setTimeout( function(){ checkMove( currentMove);}, 0 ); | |
moves.push(currentMove); | |
console.log("end of move"); | |
} , duration); | |
ctx.fillStyle = color; | |
currentMove.push( { x : ev.clientX , y : ev.clientY } ); | |
if( currentMove.length > 7 && | |
Math.sqrt( Math.pow( currentMove[0].x - ev.clientX, 2) , Math.pow( currentMove[0].y - ev.clientY ,2) ) < 20 ) { | |
checkMove(currentMove); | |
currentMove=[]; | |
} | |
} | |
function checkMove( move) { | |
if(move.length<5) { return }; | |
var center = move.reduce( function(memo, point ) { | |
return { x : memo.x + point.x , y: memo.y+point.y } | |
} , { x : 0, y:0 }); | |
center.x = center.x / move.length; | |
center.y = center.y / move.length; | |
var distance = move.reduce( function(memo, point ) { | |
return { x : memo.x + Math.abs( point.x - center.x) , y: memo.y+ Math.abs( point.y - center.y) } | |
} , { x : 0, y:0 }); | |
distance.x = distance.x / move.length; | |
distance.y = distance.y / move.length; | |
if(distance.x > distance.y *2 || distance.y > distance.x *2 || (distance.x + distance.y )< 30){ | |
return; | |
} | |
var d = Math.sqrt( Math.pow( move[0].x - move[move.length-1].x, 2) , Math.pow( move[0].y - move[move.length-1].y ,2) ); | |
if(d > 20) { | |
return; | |
} | |
(document.body.onmousecircle||function(){} )( { x :center.x, y:center.y , radius : (distance.x+distance.y)/1.4 } ); | |
} | |
</script> | |
</html> |
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