Created
February 20, 2020 10:00
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private testBuildMega(cx: number, cy: number, b_id: number) { | |
let worldPos = GameMath.indexPosToWorldPos(cx, cy); | |
this.scrollCameraTo(worldPos.x, worldPos.y, true); | |
Params.game2d.time.events.add(5000, () => { | |
// build huge first | |
let data = {}; | |
data = { | |
x: cx, | |
y: cy, | |
can_sale: true, | |
owner: '0x00000000000', | |
token_id: 12345, | |
building_id: b_id, | |
building_level: 5, | |
view_id: 0, | |
orientation: 0, | |
master_cell: null | |
}; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
data['y'] = cy - 1; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
// build huge | |
Params.game2d.time.events.add(5000, () => { | |
let data = {}; | |
data = { | |
x: cx, | |
y: cy, | |
can_sale: true, | |
owner: '0x00000000000', | |
token_id: 12345, | |
building_id: b_id, | |
building_level: 6, | |
view_id: 0, | |
orientation: 0, | |
master_cell: { x: cx, y: cy } | |
}; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
data['y'] = cy - 1; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
// build mega | |
Params.game2d.time.events.add(5000, () => { | |
let data = {}; | |
data = { | |
x: cx, | |
y: cy, | |
can_sale: true, | |
owner: '0x00000000000', | |
token_id: 12345, | |
building_id: b_id, | |
building_level: 7, | |
view_id: 0, | |
orientation: 0, | |
master_cell: { x: cx, y: cy } | |
}; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
data['y'] = cy - 1; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
data['x'] = cx - 1; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
data['y'] = cy; | |
onSocketEventSignal.dispatch(SockMng.PACK_LAND_UPDATE, data); | |
}, this); | |
}, this); | |
}, this); | |
} |
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