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@maxtaco
Created August 31, 2016 18:02
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@namespace("shit.1")
protocol bar {
enum Types {
NONE_0,
BOZO_1,
BIPPY_2,
AGGLE_3,
FLAGGLE_4
}
variant Boozle switch (Types typ) {
case BOZO: int;
case BIPPY: string;
case AGGLE: array<int>;
case FLAGGLE: array<boolean>;
default: int;
}
variant Noozle switch (int version) {
case 1: string;
case 2: int;
default: void;
}
}
// Auto-generated by avdl-compiler v1.3.4 (https://github.com/keybase/node-avdl-compiler)
// Input file: x.avdl
package shit1
import (
rpc "github.com/keybase/go-framed-msgpack-rpc"
)
type Types int
const (
Types_NONE Types = 0
Types_BOZO Types = 1
Types_BIPPY Types = 2
Types_AGGLE Types = 3
Types_FLAGGLE Types = 4
)
var TypesMap = map[string]Types{
"NONE": 0,
"BOZO": 1,
"BIPPY": 2,
"AGGLE": 3,
"FLAGGLE": 4,
}
type Boozle struct {
Typ__ Types `codec:"typ" json:"typ"`
Bozo__ *int `codec:"Bozo,omitempty" json:"Bozo,omitempty"`
Bippy__ *string `codec:"Bippy,omitempty" json:"Bippy,omitempty"`
Aggle__ *[]int `codec:"Aggle,omitempty" json:"Aggle,omitempty"`
Flaggle__ *[]bool `codec:"Flaggle,omitempty" json:"Flaggle,omitempty"`
Default__ *int `codec:"Default,omitempty" json:"Default,omitempty"`
}
func (o *Boozle) Typ() Types {
return o.Typ__
}
func (o Boozle) Bozo() int {
if o.Typ__ != Types_BOZO {
panic("wrong case accessed")
}
return *o.Bozo__
}
func (o Boozle) Bippy() string {
if o.Typ__ != Types_BIPPY {
panic("wrong case accessed")
}
return *o.Bippy__
}
func (o Boozle) Aggle() []int {
if o.Typ__ != Types_AGGLE {
panic("wrong case accessed")
}
return *o.Aggle__
}
func (o Boozle) Flaggle() []bool {
if o.Typ__ != Types_FLAGGLE {
panic("wrong case accessed")
}
return *o.Flaggle__
}
func (o Boozle) Default() int {
if o.Typ__ == Types_BOZO || o.Typ__ == Types_BIPPY || o.Typ__ == Types_AGGLE || o.Typ__ == Types_FLAGGLE {
panic("wrong case accessed")
}
return *o.Default__
}
func NewBoozleWithBozo(v int) Boozle {
return Boozle{
Typ__: Types_BOZO,
Bozo__: &v,
}
}
func NewBoozleWithBippy(v string) Boozle {
return Boozle{
Typ__: Types_BIPPY,
Bippy__: &v,
}
}
func NewBoozleWithAggle(v []int) Boozle {
return Boozle{
Typ__: Types_AGGLE,
Aggle__: &v,
}
}
func NewBoozleWithFlaggle(v []bool) Boozle {
return Boozle{
Typ__: Types_FLAGGLE,
Flaggle__: &v,
}
}
func NewBoozleDefault(typ Types, v int) Boozle {
return Boozle{
Typ__: typ,
Default__: &v,
}
}
type Noozle struct {
Version__ int `codec:"version" json:"version"`
Int1__ *string `codec:"Int1,omitempty" json:"Int1,omitempty"`
Int2__ *int `codec:"Int2,omitempty" json:"Int2,omitempty"`
}
func (o *Noozle) Version() int {
return o.Version__
}
func (o Noozle) Int1() string {
if o.Version__ != 1 {
panic("wrong case accessed")
}
return *o.Int1__
}
func (o Noozle) Int2() int {
if o.Version__ != 2 {
panic("wrong case accessed")
}
return *o.Int2__
}
func NewNoozleWith1(v string) Noozle {
return Noozle{
Version__: 1,
Int1__: &v,
}
}
func NewNoozleWith2(v int) Noozle {
return Noozle{
Version__: 2,
Int2__: &v,
}
}
func NewNoozleDefault(version int) Noozle {
return Noozle{
Version__: version,
}
}
type BarInterface interface {
}
func BarProtocol(i BarInterface) rpc.Protocol {
return rpc.Protocol{
Name: "shit.1.bar",
Methods: map[string]rpc.ServeHandlerDescription{},
}
}
type BarClient struct {
Cli rpc.GenericClient
}
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