Created
August 9, 2023 21:35
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stunning pygame simulation
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#!/usr/bin/env python3 | |
from argparse import ArgumentParser | |
import os | |
os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide" | |
import pygame | |
parser = ArgumentParser(prog="balls-equilibrium", | |
description="nice pygame simulation") | |
parser.add_argument("--width", type=int, default=200) | |
parser.add_argument("--height", type=int, default=200) | |
parser.add_argument("--fps", type=int, default=60) | |
args = parser.parse_args() | |
width, height, speed = args.width, args.height, args.fps | |
pygame.init() | |
info = pygame.display.Info() | |
screen_width, screen_height = info.current_w, info.current_h | |
if width > screen_width or height > screen_height: | |
screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) | |
width, height = screen_width, screen_height | |
else: | |
screen = pygame.display.set_mode((width, height)) | |
clock = pygame.time.Clock() | |
black, white = (0, 0, 0), (255, 255, 255) | |
is_running = True | |
cur_circle_rad = 10 | |
cords = None | |
balls = [] | |
screen.fill(black) | |
while is_running: | |
for event in pygame.event.get(): | |
if event.type == pygame.QUIT: | |
is_running = False | |
if event.type == pygame.MOUSEBUTTONDOWN: | |
_cords = {"width": event.pos[0], "height": event.pos[1]} | |
_direction = {"left": True, "top": True} | |
ball = {"cords": _cords, "direction": _direction} | |
balls += [ball] | |
if event.type == pygame.KEYDOWN: | |
if event.key == pygame.K_ESCAPE: | |
is_running = False | |
screen.fill(black) | |
for j in balls: | |
if j["cords"]["width"] <= 10 or width - 10 <= j["cords"]["width"]: | |
j["direction"]["left"] = not j["direction"]["left"] | |
elif j["cords"]["height"] <= 10 or height - 10 <= j["cords"]["height"]: | |
j["direction"]["top"] = not j["direction"]["top"] | |
if j["direction"]["left"]: | |
j["cords"]["width"] -= 10 | |
if j["direction"]["top"]: | |
j["cords"]["height"] -= 10 | |
else: | |
j["cords"]["height"] += 10 | |
else: | |
j["cords"]["width"] += 10 | |
if j["direction"]["top"]: | |
j["cords"]["height"] -= 10 | |
else: | |
j["cords"]["height"] += 10 | |
for j in balls: | |
cords = (j["cords"]["width"], j["cords"]["height"]) | |
pygame.draw.circle(screen, white, cords, cur_circle_rad) | |
clock.tick(speed) | |
pygame.display.update() | |
pygame.quit() |
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