Created
September 24, 2014 08:38
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Phantom Lancer | |
Removed from Captain's Mode | |
Agility gain reduced from 4.2 to 3.0 | |
Base Agility increased from 23 to 29 | |
Base Strength increased from 18 to 21 | |
Reworked Phantom Lancer: | |
Spirit Lance: unchanged | |
Phantom Rush: a passive basic ability for Phantom Lancer, or his illusions, to quickly close the distance to an enemy | |
Phantom Rush: | |
============== | |
Passive with cooldown. Triggers when issuing an attack order on an enemy unit outside of attack range. Grants bonus movement speed and Phase until Phantom Lancer strikes his target. | |
Minimum distance to trigger: 300 | |
Maximum distance to trigger: 600/700/800/900 | |
Cooldown: 16/12/8/4 | |
Note: Illusions also have this passive. | |
Note: If the attack order on the original target is canceled, the speed bonus is lost. | |
Doppelganger: a new ability for dodging immediate danger, and confusing enemies with deceiving illusions | |
Doppelganger: | |
============ | |
Target an area. Phantom Lancer and all nearby illusions will disappear for 1 second, then have their positions shuffled into the target area. This also creates two illusions of opposite types. | |
Illusion 1: Deals 0% damage and takes 100% damage. | |
Illusion 2: Deals 20% damage and takes 600% damage. | |
Illusion duration: 8 seconds | |
Cast Range: 600 | |
Target Area Radius: 325 | |
Illusion Gather Range: 900 | |
Mana Cost: 50 | |
Cooldown: 25/20/15/10 | |
Note: This ability dodges incoming projectiles. | |
Note: Allies can see which illusion takes 100% damage. | |
Juxtapose: now his Ultimate, and allows both Phantom Lancer and his illusions to create more illusions | |
Juxtapose: | |
=========== | |
Grants Phantom Lancer, and his illusions, a chance to create an illusion when attacking. | |
Max Illusions: 6/8/10 | |
Illusion Duration: 8 when created by the Phantom Lancer, 4 when created by his illusions | |
Hero Chance: 40/45/50% | |
Illusion Chance: 8% | |
Illusion Damage Taken: 500% | |
Illusion Damage Dealt: 16% | |
Note: Juxtapose illusions attack the target that the passive triggered on. | |
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