Created
August 17, 2020 14:44
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Getting/setting volume, balance, mute using CoreAudio (inspired by https://github.com/digital-pers0n/keepQuiet)
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import CoreAudio | |
import AudioToolbox | |
let defaultDeviceProp = AudioObjectPropertyAddress( | |
mSelector: kAudioHardwarePropertyDefaultOutputDevice, | |
mScope: kAudioObjectPropertyScopeGlobal, | |
mElement: kAudioObjectPropertyElementMaster) | |
let masterVolumeProp = AudioObjectPropertyAddress( | |
mSelector: kAudioHardwareServiceDeviceProperty_VirtualMasterVolume, | |
mScope: kAudioDevicePropertyScopeOutput, | |
mElement: kAudioObjectPropertyElementMaster) | |
let balanceProp = AudioObjectPropertyAddress( | |
mSelector: kAudioHardwareServiceDeviceProperty_VirtualMasterBalance, | |
mScope: kAudioDevicePropertyScopeOutput, | |
mElement: kAudioObjectPropertyElementMaster) | |
let muteVolumeProp = AudioObjectPropertyAddress( | |
mSelector: kAudioDevicePropertyMute, | |
mScope: kAudioDevicePropertyScopeOutput, | |
mElement: kAudioObjectPropertyElementMaster) | |
enum AudioPropertyError : Error { | |
case NoProperty | |
case PropertyNotSettable | |
case GetPropertyData(OSStatus) | |
case SetPropertyData(OSStatus) | |
case EmptyResult | |
} | |
struct AudioProperty<T> { | |
let emptyValue: T? | |
let device: AudioDeviceID | |
let prop: AudioObjectPropertyAddress | |
// For numerical values if we don't initialize 'result: T?' to non-nil | |
// value we'll get .EmptyResult error if the value is zero. | |
init(device: AudioDeviceID?, emptyValue: T?, prop: AudioObjectPropertyAddress) { | |
self.emptyValue = emptyValue | |
self.device = device ?? UInt32(kAudioObjectSystemObject) | |
self.prop = prop | |
} | |
func get() -> Result<T, AudioPropertyError> { | |
var p = prop | |
if (!AudioObjectHasProperty(device, &p)) { | |
return .failure(.NoProperty) | |
} | |
var size = UInt32(MemoryLayout<T>.size) | |
var result: T? = emptyValue | |
let error = AudioObjectGetPropertyData(device, &p, 0, nil, &size, &result) | |
if (error != noErr) { | |
return .failure(.GetPropertyData(error)) | |
} | |
if let result = result { | |
return .success(result) | |
} | |
return .failure(.EmptyResult) | |
} | |
func set(_ newValue: T) -> Result<T, AudioPropertyError> { | |
var p = prop | |
if (!AudioObjectHasProperty(device, &p)) { | |
return .failure(.NoProperty) | |
} | |
var settable: DarwinBoolean = false | |
var error = AudioObjectIsPropertySettable(device, &p, &settable) | |
if (error != noErr) { | |
return .failure(.PropertyNotSettable) | |
} | |
let size = UInt32(MemoryLayout<T>.size) | |
var value = newValue | |
error = AudioObjectSetPropertyData(device, &p, 0, nil, size, &value) | |
if (error != noErr) { | |
return .failure(.SetPropertyData(error)) | |
} | |
return .success(value) | |
} | |
} | |
let device = AudioProperty<AudioDeviceID>(device: nil, emptyValue: nil, prop: defaultDeviceProp) | |
let volume = AudioProperty<Float>(device: device.get().get(), emptyValue: 0, prop: masterVolumeProp) | |
let balance = AudioProperty<Float>(device: device.get().get(), emptyValue: 0, prop: balanceProp) | |
let mute = AudioProperty<UInt32>(device: device.get().get(), emptyValue: 0, prop: muteVolumeProp) | |
device.get() | |
volume.get() | |
balance.get() | |
mute.get() | |
balance.set(0.58) | |
volume.set(0.3) |
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