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import throttle from 'lodash/throttle'; | |
const images = [...document.querySelectorAll('img')]; | |
let windowHeight = window.innerHeight; | |
// We need to store images' sizes in a WeakMap | |
// to get them later in scroll handler | |
const imagesSizes = new WeakMap(); | |
// This method allows to get top and height of each image | |
// and store them in WeakMap | |
const getImagesSizes = () => { | |
images.forEach((image) => { | |
const { top, height } = image.getBoundingClientRect(); | |
imagesSizes.set(image, { top, height }); | |
}); | |
}; | |
const onScroll = () => { | |
images.forEach(async (image) => { | |
// If image has been already loaded, bail out | |
if (image.classList.contains('loaded')) { | |
return; | |
} | |
const { top, height } = imagesSizes.get(image); | |
// We use isInViewport method from previous example | |
if (isInViewport({ top, height, windowHeight }) { | |
try { | |
// We use loadImage method from previous example | |
await loadImage(image.src); | |
image.classList.add('loaded'); | |
} catch (error) { | |
console.error(error); | |
} | |
} | |
}); | |
}; | |
// When window dimensions changed, update sizes | |
const onResize = () => { | |
windowHeight = window.innerHeight; | |
getImagesSizes(); | |
}; | |
getImagesSizes(); | |
window.addEventListener('scroll', throttle(onScroll)); | |
window.addEventListener('resize', onResize); |
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