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Golang 1.18 undo example
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package main | |
import ( | |
"fmt" | |
) | |
func main() { | |
fmt.Print("Hello, ", "playground\n") | |
s := AppState{} | |
a := ActionStack[AppState]{} | |
fmt.Printf("%#v\n", s) | |
a.ApplyDo(ChangeCountAction{amount: 2}, &s) | |
fmt.Printf("%#v\n", s) | |
a.ApplyDo(ChangeBirthdayAction(true), &s) | |
fmt.Printf("%#v\n", s) | |
a.ApplyUndo(&s) | |
fmt.Printf("%#v\n", s) | |
a.ApplyUndo(&s) | |
fmt.Printf("%#v\n", s) | |
a.ApplyUndo(&s) | |
fmt.Printf("%#v\n", s) | |
} | |
type ActionStack[T any] struct { | |
stack []Action[T] | |
} | |
func (a *ActionStack[T]) ApplyDo(action Action[T], state *T) { | |
a.stack = append(a.stack, action) | |
action.Do(state) | |
} | |
func (a *ActionStack[T]) ApplyUndo(state *T) { | |
l := len(a.stack) | |
if l == 0 { | |
return | |
} | |
last := a.stack[l-1] | |
a.stack = a.stack[:l-1] | |
last.Undo(state) | |
} | |
type Action[T any] interface { | |
Do(*T) | |
Undo(*T) | |
} | |
type AppState struct { | |
count int | |
isBirthday bool | |
} | |
type ChangeCountAction struct { | |
amount int | |
} | |
func (c ChangeCountAction) Do(state *AppState) { | |
state.count += c.amount | |
} | |
func (c ChangeCountAction) Undo(state *AppState) { | |
state.count -= c.amount | |
} | |
type ChangeBirthdayAction bool | |
func (c ChangeBirthdayAction) Do(state *AppState) { | |
state.isBirthday = bool(c) | |
} | |
func (c ChangeBirthdayAction) Undo(state *AppState) { | |
state.isBirthday = !bool(c) | |
} |
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