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Silverfeelin / BindingsUsingMutators.md
Last active May 23, 2021 22:34
Bindings using Mutators in A Hat in Time

Bindings using Mutators

Creating custom key bindings for A Hat in Time

This guide demonstrates how you can use the Mutator class UDK offers to implement custom key bindings. I personally don't know if there is a better way to accomplish this, and I do know this isn't how you're normally supposed to use mutators. Either way, let us begin to create a custom key binding.

This guide does not cover how to create a mod, where to put files, how to compile and other similar tasks. If you do not know this information yet, please refer to different guides first (I.e. Your First Skin Mod).

1. Creating the Mutator