Last active
March 31, 2020 15:36
-
-
Save mcveat/adebc2819b93b81d8b9ad8117b260b8c to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[Audio] | |
allowHardwareStreams=1 ; DirectSound: try to use hardware streams if available | |
channelMaskToStereo=1 ; Promote mono sounds to stereo when particular speaker is selected | |
devLFEAPI=1 ; 0 = None, 1 = DirectSound | |
devMicrophoneAPI=1 ; 0 = None, 1 = DirectSound | |
devSPCCAPI=1 ; 0 = None, 1 = DirectSound | |
devSPCCDefault=0 ; 0 = use specified device, 1 = use default device | |
devSPCCId={6C4401C9-7D55-467D-A1BD-3B88E7859C06} ; Identifier for the selected sound device | |
devSPCCName=Headphones (High Definition Audio Device) ; Name of the sound device | |
devSpeakerAPI=1 ; 0 = None, 1 = DirectSound | |
devSpeakerDefault=0 ; 0 = use specified device, 1 = use default device | |
devSpeakerId={6C4401C9-7D55-467D-A1BD-3B88E7859C06} ; Identifier for the selected sound device | |
devSpeakerName=Headphones (High Definition Audio Device) ; Name of the sound device | |
devVoiceChatAPI=1 ; 0 = None, 1 = DirectSound | |
dimensions=3 ; 1 = mono, 2 = stereo, 3 = surround | |
forceStreamToSurround=1 ; DirectSound: force voice chat and spotter to surround if enabled | |
loudnessAmbient=-5.500000 ; Volume adjustment for ambient noise in dB | |
loudnessCrash=-1.800000 ; Volume adjustment for scrapes and crashes in dB | |
loudnessEngine=-7.500000 ; Volume adjustment for engines in dB | |
loudnessLFE=-15.000000 ; Volume adjustment for LFE noise in dB | |
loudnessReplay=0.000000 ; Volume adjustment for overall replay volume versus driving volume in dB | |
loudnessSPCC=0.000000 ; Volume adjustment for spotter noise in dB | |
loudnessTires=0.000000 ; Volume adjustment for tires in dB | |
loudnessVoiceChat=-7.099998 ; Volume adjustment for voice chat noise in dB | |
loudnessWind=-3.000000 ; Volume adjustment for wind in dB | |
masterVolumedB=0.000000 ; Master volume adjustment in dB, range is -120 dB to 0 dB | |
micAlwaysActive=1 ; Set this to 0 if your graphics stutter when a microphone is configured, but doing so may cause worse stutters while recording for voice chat | |
mute_WhenFocusLost=0 ; set this to 0 to hear sim sounds when another program has the keyboard focus | |
numSoundStreams=-1 ; Maximum number of audible sounds | |
overrideSpccRate=0 ; If set to 1, the spotter sounds will be resampled to play back at the general sample rate. This is a compatibility fix for sound cards with limited playback rates and is not recommended for general use. | |
overrideVoiceChatRate=0 ; If set to 1, void chat will be resampled to play back at the general sample rate. This is a compatibility fix for sound cards with limited playback rates and is not recommended for general use. | |
rotateWithHeadset=1 ; 0 = no, 1 = rotate microphone with VR headset movement | |
sampleRate=22050 ; sample rate to run sound system at | |
stereoStreamInSurroundBalance=1.000000 ; DirectSound: stereo streams (the engine) in surround mode need a system specific adjustment to match volume with surround streams | |
voiceChatEnabled=0 ; Enable or Disable Voice Chat. | |
voiceChatEnabledWhileDriving=0 ; Enable voice chat while driving. | |
voiceChatMuted=0 ; Mute voice chat - overrides voiceChatVolume. | |
voiceChatNotificationStyle=2 ; Voice chat notification style. | |
voiceChatSaveToReplay=2 ; 0=All channels, 1=All but user-created channels, 2=All but user-created and @TEAM, 3=None | |
[Autochat Messages] | |
AutoChatStr1=Pitting In$ ; Auto chat message, use $ at the end to auto transmit without hitting enter | |
AutoChatStr10=Shut up, crazy fool!$ ; Auto chat message | |
AutoChatStr11=#lf rf lr rr ws fuel 500g$ ; Auto chat message | |
AutoChatStr12=#rf rr$ ; Auto chat message | |
AutoChatStr13=#lf rf lr rr$ ; Auto chat message | |
AutoChatStr14=#fuel 2g$ ; Auto chat message | |
AutoChatStr15=#fuel 10g$ ; Auto chat message | |
AutoChatStr2=Pitting Out$ ; Auto chat message, | |
AutoChatStr3=Pass Left$ ; Auto chat message | |
AutoChatStr4=Pass Right$ ; Auto chat message | |
AutoChatStr5=Sorry!$ ; Auto chat message | |
AutoChatStr6=Thanks!$ ; Auto chat message | |
AutoChatStr7=What was that!$ ; Auto chat message | |
AutoChatStr8=Ok$ ; Auto chat message | |
AutoChatStr9=Quit yo Jibber-jabber!$ ; Auto chat message | |
[BassShaker] | |
enableGameEffects=1 ; Enable game audio based vibrations for bass shakers | |
enablePysEffects=1 ; Enable physics based vibrations for bass shakers | |
LFEEnabled=0 ; Enable or Disable LFE bass shaker effect. | |
LFESpeakerID=0 ; ID of the current speaker channel for LFE sound output | |
volGameMaster_dB=-5.000000 ; How much to duck or raise volume of the game audio bass shaker effect, in Decibels | |
volPhysCarBodyAccel_dB=0.000000 ; How much to duck or raise volume of the car body acceleration bass shaker effects, in Decibels | |
volPhysEngineRPM_dB=-20.000000 ; How much to duck or raise volume of the engine rpm bass shaker effects, in Decibels | |
volPhysGearChange_dB=0.000000 ; How much to duck or raise volume of the gear change bass shaker effects, in Decibels | |
volPhysMaster_dB=0.000000 ; How much to duck or raise volume of all physics based bass shaker effects, in Decibels | |
volPhysRevLimit_dB=-3.000000 ; How much to duck or raise volume of the rev limit bass shaker effects, in Decibels | |
volPhysRumbleStrip_dB=-6.000000 ; How much to duck or raise volume of the rumble strip bass shaker effects, in Decibels | |
volPhysWheelSlip_dB=-2.000000 ; How much to duck or raise volume of the wheel slip bass shaker effects, in Decibels | |
[CamTool] | |
autoShotSelection=1 ; Automatically switch cameras based on shot quality | |
camTempEdit=0 ; don't save edits to cameras, useful for 'live' edits | |
ctrlIncAccel=1 ; use acceleration when adjusting cameras | |
ctrlIncScalar=10.000000 ; scalar to use when selecting fast move mode | |
ctrlIncScalarAll=0 ; Apply fast move mode (10x) to all adjustments, or just movements | |
ctrlIncScalarApply=0 ; enable fast move mode (10x) | |
ctrlIncVal=1.000000 ; step size when adjusting cameras | |
focusIncALin=6.000000 ; adjust linearity of analog focus controls, 1 == linear, 6 == very nonlinear | |
focusIncAScalar=10.000000 ; adjust focus adjustment speed for analog controls | |
fovIncALin=4.000000 ; adjust linearity of analog FOV controls, 1 == linear, 6 == very nonlinear | |
fovIncAScalar=20.000000 ; adjust FOV adjustment speed for analog controls | |
linearPanBlend=0.000000 ; 0.0 - pan slows down with increased zoom, 1.0 - pan remains constant | |
rotIncALin=4.000000 ; adjust linearity of analog rotation (yaw,pitch,roll) controls, 1 == linear, 6 == very nonlinear | |
rotIncAScalar=4.000000 ; adjust rotation (yaw,pitch,roll) adjustment speed for analog controls | |
showCamMode=0 ; display cameras in world, 0-Live, 1-Wide, 2-Front, 3-Side, 4-Top | |
transIncALin=4.000000 ; adjust linearity of analog translation (x,y,z) controls, 1 == linear, 6 == very nonlinear | |
transIncAScalar=4.000000 ; adjust translation (x,y,z) adjustment speed for analog controls | |
[Commercial] | |
SkipInvalidResults=0 ; In looping qualify, skip over results display if no valid lap time | |
[Drive Screen] | |
blackBox=0 ; Which black box to display | |
blackBoxPitStop=4 ; Which pit stop black box to display | |
resetCanExitCar=1 ; Does pressing <reset> exit the car while in the pit stall? | |
showRadioControls=0 ; Display the radio channel control while driving? | |
showSpeedGearControls=1 ; Display the Speed / Gear / Pedals / Wheel black box? | |
showVideoTimer=0 ; Display a clock on the screen that can be used to syncronize live video with a replay | |
UIOffsetBottomPct=0 ; Shift bottom of UI up by specified percent | |
[External_Displays] | |
arxDisplayPack=ir_hud ; What display to show on the Logitech ARX client. | |
colorLEDHotKeysByType=1 ; Set to 0 to color all hotkey indicators the same color | |
enableLEDFlags=1 ; Set to 0 to turn off the flag animations | |
enableLEDHotKeys=1 ; Set to 0 to turn off the keyboard hotkey indicators | |
enableLEDShiftLights=1 ; Set to 0 to turn off the rpm shift indicator animations | |
enableLogitechARX=1 ; Enable Logitech ARX client to create a digital dash on your smartphone | |
enableLogitechLED=1 ; Animate the backlights on RGB gaming keyboards | |
phoneCanSteer=1 ; Allow phone device to act as a steering wheel | |
[Force Feedback] | |
allowXBoxOneOnWindows10=1 ; Set to 1 to talk to xbox one game pads on windows 10, warning the driver is buggy | |
alwaysRestartFX=0 ; Always restart force when updating it, set to true if wheel goes limp after a while | |
calibUsingRawData=0 ; Use raw joystick position over windows calibration data when detecting new joysticks | |
centerSpringPct=-1 ; Percent (0-100) of static centering spring force to apply, -1 is off. Not reccomended for use. | |
damperMode=0 ; Set damper effect type 0 = Damper 1 = Inertia 2 = Friction | |
damperSaturation=10000 ; Set damper saturation from 0 to 10000 | |
dampingSliderSetsFriction=1 ; True if damping slider adjust friction effect, false to adjust wheels built in damping effect | |
debounceSeq_Ms=80 ; Add delay in Milliseconds to sequential shifter to reduce double shifts | |
disableAutoCenter=1 ; Turn auto center off on all force feedback devices | |
displayLinearInNm=0 ; Display the force level in peak Nm when using the linear mode | |
enableHotPlug=1 ; Set to 0 to turn off usb hot plugging in case you have usb disconnect issues | |
enableWheelDisplay=1 ; Enable the use of steering wheel displays | |
enableWheelDisplayBlink=1 ; Enable the display lights to blink when at the rev limit | |
FFBUseSimpleMinForce=0 ; 0 - Use smoothed min force, 1 - use old sharp min force | |
forceNoiseSuppression=0 ; Remove noisy joystick axis, even if they are calibrated by hand | |
forceResetBeforeStartup=0 ; Force a reset of the whole FFB system every time we create or destroy a FFB effect | |
initOnlyNewDevices=1 ; Set to 0 to force all devices to reinitialize when a device change is detected | |
invertFFBForce=0 ; Reverse the force feedback effects, if your wheel is spinning the wrong way | |
joyEnableVibrateAllXInputWithPedal=0 ; Vibrate all XInput devies when pedals vibrate, or just the one used to steer | |
joyEnableVibratePedal=1 ; Enable physics based vibrations in some pedals | |
joyEnableVibratePedalBinary=0 ; Use a digital on/off mode when vibrating pedals, default is to continuously change vibration based on grip | |
joyEnableVibrateWheelWithPedal=1 ; Enables wheel vibration when pedals vibrate | |
joyEnableVibrateXInputWithPedal=1 ; Enables XInput controller vibration when pedals vibrate | |
reinitFanatecWheelDisplay=0 ; reinitialize the fanatec wheel display when reconnecting devices this may cause issues | |
seperateXBox360Triggers=1 ; Set to 1 to seperate the XBox 360 joystick triggers into there own axes | |
steerAverageSteeringTorque=0 ; True averages 360 Hz data down to 60 Hz, false uses last sample | |
steeringBumpStop_Deg=45.000000 ; degrees into bump stop before max force | |
steeringDampingFactor=0.050000 ; Damping factor adjust down if damping becomes unstable, defautlt to 0.05 | |
steeringDampingMaxPercent=0.000000 ; Maximum amount of damping to apply, adjust this to set damping level, values between 0.05 and 0.2 are best, overriden by damping slider | |
steeringDampingParkedMaxPercent=0.200000 ; Maximum amount of damping to apply when parked, adjust this to reduce wheel oscilation when parked, values between 0.05 and 0.30 are best | |
steeringFFBSmooth=1.000000 ; Percent of current FFB force to use vs average force, 1.0 = no average 0.001 = max average | |
steeringForceParkedPct=0.330000 ; Reduce FFB force by percent when parked, to help reduce oscilations | |
TrueForceVibeEnable=1 ; Enable vibrations in Logitech TrueForce wheels | |
trueForceVibeGain_dB=10.000000 ; Adjust volume of true force vibration effects | |
trueForceVibePhysics=0 ; 1 - use physics to generate vibrations, 0 - use game audio with Logitech TrueForce wheels | |
[Graphics] | |
DriveUIFullScreen=1 ; Let triple headed driving UI expand to fill full display | |
DriveUITransparency=1.000000 ; Adjust driving UI transparency up or down | |
forceCrowdVisible=0 ; Force the crowd in the grandstand to show up on practice and qualify sessions. | |
forceVisibleWhenMove=1 ; Force all movable controls to become visible when moving UI elements | |
hideCarNum=0 ; Hide car numbers and other decals in test sessions, so you can paint your own versions. | |
KeepUIHiddenOnFocus=0 ; If set to 1 then the UI can only be enabled with the space bar and not a mouse click | |
maxParticleThreads=6 ; #workers (0 to 6) | |
NotifyOfDirtRequirements=1 ; Should the Session screen notify about too-low graphics settings? | |
particleThreadPriorityAdjust=0 ; belowNormal=-1 normal=0 aboveNormal=1 | |
reduceFramerate_WhenFocusLost=0 ; set this to 0 to maintain full framerate when another program has the keyboard focus | |
serverTransmitMaxCars=20 ; Limit number of cars transmitted to client (values from 10 to 64) | |
SessionUIFullScreen=1 ; Let triple headed session UI expand to fill full display | |
SessionUITransparency=1.000000 ; Adjust session UI transparency up or down | |
[Graphics DX11] | |
border=0 ; window border? | |
browserForceWindowedMode=1 ; force the browser windowed (if sim sessions are full-screen) | |
browserIsMaximized=0 ; browser Window is maximized in windowed mode | |
browserScale=-1.000000 ; browser UI Scale value (0.5 to 2.0) | |
browserWindowedHeight=864 ; Browser windowed mode height | |
browserWindowedWidth=1536 ; Browser windowed mode width | |
browserWindowedXPos=192 ; Browser Window top left corner in windowed mode | |
browserWindowedYPos=108 ; Browser Window top left corner in windowed mode | |
deviceIdx=0 ; which adapter | |
displayRotateMode=1 ; 0-auto, 1-landscale, 2-landscape inv, 3-portrait, 4-portrait inv | |
fullScreen=0 ; fullscreen? | |
fullScreenDepth=32 ; Color depth | |
fullScreenHeight=1080 ; full screen Window's height | |
fullScreenWidth=3840 ; full screen Window's width | |
HDRFormat=0 ; 0=8 bit color (SDR) 1=HDR10 or HDR16F (depends on fullScreenDepth 32/64 bit) | |
ModeScaling=0 ; 0=unspecified 1=centered 2=stretched | |
pixelRatio=1.000000 ; Full screen mode - Adjust for displays with non-square pixels | |
pixelRatioWindowed=1.000000 ; Windowed mode - Adjust for displays with non-square pixels | |
RefreshRate=143.998993 ; Refresh Rate | |
UseCoherentUI=0 ; Use Coherent UI? | |
windowedAlignment=0 ; windowed mode alignment: 0 - none, 1 - center, 2 - top left | |
windowedHeight=1080 ; windowed mode height | |
windowedMaximized=0 ; Window is maximized in windowed mode | |
windowedWidth=3840 ; windowed mode width | |
windowedXPos=0 ; Window top left corner in windowed mode | |
windowedYPos=0 ; Window top left corner in windowed mode | |
[Locale] | |
dateFormat=0 ; Ordering of month, day, year | |
systemOfMeasurement=0 ; System of measurement used | |
[Main Screen] | |
blackBox=-1 ; Which black box to display | |
[Misc] | |
excludeIPv6OnFarms= ; Comma-separated list of 0 or more of farms to not race using IPv6: (bosrace,sydrace,amstrace) | |
garageAutoApply=1 ; automatically hit the apply button after five seconds of inactivity. | |
irsdkAutoLogDisk=0 ; Automatically log disk telemetry when you enter your car, this can fill up your disk! | |
irsdkEnableDisk=1 ; enable disk based telemetry | |
irsdkEnableMem=1 ; enable memory based telemetry | |
irsdkLog360Hz=0 ; Log some telemetry at 360 Hz rather than at 60 Hz | |
irsdkLogSetup=1 ; Log the current setup to telemetry | |
showIncidentMessagesWhileDriving=1 ; Show Incident messages while driving | |
showJoinLeave=1 ; Show player join/leave messages | |
showSysMessagesWhileDriving=1 ; Show system messages while driving | |
showUserMessagesWhileDriving=1 ; Show user chat messages while driving | |
[Overlay] | |
EnableTicker=0 ; set to 1 to turn on ticker when session UI is disabled | |
[Pit Service] | |
autoResetFastRepair=1 ; Automatically request fast repair service once your vehicle exits pit road | |
autoResetPitBox=0 ; Automatically request full pit service once your vehicle exits pit road | |
[Replay] | |
askToSaveOnQuit=1 ; Ask to save the replay before quitting via the [Quit] button?? | |
CPUUsageAtWhichToReducePlaybackRate=95 ; Realtime thread CPU usage at/above which to reduce play speed (0 disables) | |
CPUVsPlaySpeedCheckPeriod=2 ; Number of seconds between checks to see if play speed is chewing up too much CPU | |
maxFramesToSearchPerUpdate=2048 ; Maximum # of frames to search per update | |
noRpyCtrlsOnNumpad=0 ; Remove all default replay controls mapped to number pad | |
pauseReplayOnExit=0 ; Pause replay when exiting your car. | |
playSecondsFromReplayEndOnCarExitNonTeam=20 ; Number of seconds to back up from the end when exiting the car in a non-team session (0=min,60=max) | |
playSecondsFromReplayEndOnCarExitTeamEvt=20 ; Number of seconds to back up from the end when exiting the car in a team session (0=min,60=max) | |
repeatedSearchDelay=400 ; Min milliseconds betweeen successful long-search completions | |
replayPatchRemoteCars=1 ; update remote car positions in replay based on server data | |
spoolingEnabled=1 ; enable replay spooling? | |
spoolOnlyIfDiskFreeMB=1024 ; 0=don't check, otherwise must have this many MB free disk or spooling won't enable | |
spoolRecordingToDiry= ; If spooling recording, write tmp file into this directory | |
spoolTapeSizePct=25 ; % of allowed memory to use for the spool buffer (0=min,100=max) | |
spoolTmpFilesNamed=0 ; use different file names for each spooled .tmp file? | |
[SetupAutoLoad] | |
bmwm8gte=1 | |
dallara=1 | |
dallaradw12=1 | |
dallaraf3=1 | |
dallarair18=1 | |
dirtlatemodel_350=1 | |
dirtlatemodel_438=1 | |
dirtmidget=0 | |
dirtsprint_winged_305=0 | |
dirtsprint_winged_360=1 | |
dirtsprint_winged_410=1 | |
dirtstreetstock=1 | |
dirtumpmod=1 | |
legends_ford34c_rookie=1 | |
mx5_mx52016=1 | |
protrucks_pro2lite=1 | |
protrucks_pro4truck=0 | |
radical_sr8=1 | |
rt2000=0 | |
skmodified=1 | |
solstice=1 | |
stockcars2_chevy=0 | |
streetstock=1 | |
subaruwrxsti=1 | |
trucks_silverado=1 | |
vwbeetlegrc=1 | |
[SPCC] | |
carLowHiAtStart=0 ; If true enable car low_high calls as soon as green flag is out | |
carLowHiPadding=0.250000 ; How much clearance, front and back in meters, to give a car before reporting it as clear | |
enabled=1 ; Is the spotter enabled at all? | |
muteSpotterIfLive=1 ; Mute your spotter if you have a live spotter already spotting for you | |
reduceVerbosityIfLive=1 ; Reduce the spotters chattiness if you have a live spotter already spotting for you | |
reportLapsEnabled=0 ; Enable spotter calls out lap times | |
reportLapsMinute=1 ; Call out the minute when calling the time | |
reportLapsMode_n=0 ; Spotter calls out lap times, 0 - time, 1 - avg speed | |
reportLapsPrecision=3 ; How much precision to display lap times with | |
text=1 ; Does the spotter display text messages? | |
topic_mask=0 | |
verbosity=2 ; How chatty is the spotter? | |
voice=1 ; Does the spotter talk to you? | |
voicePack=jj ; Voice pack for spotter, leave blank for default spotter | |
[spectator] | |
defaultShotMode=3 ; default target to focus on when spectating | |
[SplitsDeltas] | |
comparisonLapFileName= ; User specified split delta file used for comparison | |
deltaBarDisplayDeltabar=1 ; Show the delta bar when displaying split time or ghost car | |
deltaBarDisplayLaps=3 ; Reference lap to compare against while driving, 0 disables the reference lap. | |
deltaBarDisplayLapsTA=1 ; Reference lap to compare against while driving in Time Attack, 0 disables the reference lap. | |
deltaBarDisplayRefCar=0 ; If 1 display a reference car on track that you can race against. This may not be enabled in all sessions. | |
deltaBarRangeOval=0.500000 ; delta bar range as +/- N seconds when at an oval | |
deltaBarRangeRoad=2.000000 ; delta bar range as +/- N seconds when at a road course | |
disableAtRaceStart=1 ; If 1 disable the split time at start of race, you can manually enable it again later. | |
fadeGhostCarWhenClose=1 ; If 1 then increase the ghost car transparency as you drive near it. | |
ghostCarOffsetSec=0.000000 ; How many seconds to offset the ghost car by. | |
ghostCarTransp=0.350000 ; Set level of transparency for ghost car (reference lap car). | |
[System Meters] | |
meterTypeGraphics=1 ; If FPS is displayed, include the Graphics Performance meters (0=hidden, 1=graphics, 2=text) | |
meterTypeNetwork=1 ; If FPS is displayed, include the Network meters (0=hidden, 1=graphics, 2=text) | |
meterTypeSteering=1 ; If FPS is displayed, include the Force Feedback meter (0=hidden, 1=graphics, 2=text) | |
meterTypeSystem=0 ; If FPS is displayed, include the System Performance meters (0=hidden, 1=graphics, 2=text) | |
showFPSAndOtherMeters=1 ; Display the FPS indicator, along with whichever of network/system/graphics/force-feedback meters are enabled? | |
[TiltDrive] | |
tiltInvertX=0 ; Invert the tilt steering axis | |
tiltInvertY=0 ; Invert the tilt gas/brake axis | |
tiltMaxAngleX=90.000000 ; changes tilt sensitivity for the steering axis | |
tiltMaxAngleY=30.000000 ; changes tilt sensitivity for the gas/brake axis | |
tiltSensorEnable=1 ; Set to false to stop detection of tilt sensors | |
useOrientationSensor=1 ; Choose between the orientation sensor or the accelerometer | |
[TouchDrive] | |
enableMouseWhileDriving=1 ; Enable the mouse controls in the driving screen | |
touchCenterOnFirstTouchX=0 ; Center x of control set by first touch | |
touchCenterOnFirstTouchY=1 ; Center y of control set by first touch | |
touchComboHeight=0.150000 ; Height, as a percent of screen width, of the center combination touch drive input | |
touchComboUseSingleCursor=1 ; use a single cursor on the x/y combo control | |
touchComboWidth=0.400000 ; Width, as a percent of screen width, of the center combination touch drive input | |
touchFalloff=0.016000 ; How fast the touch control will return to its neutral setting once released | |
touchLockMouseOnClick=1 ; click once to activate mouse driving control, click again to release it | |
touchSideEdgeOffset=0.020000 ; How close to the edge of the display are the left/right touch driving input, when using a horizontal orientation | |
touchSideGasIsVertical=1 ; Orient the (right) gas/brake input zone vertically or horizontally | |
touchSideHeight=0.150000 ; Height, as a percent of screen width, of the left/right touch drive inputs, when using vert orientation | |
touchSideHideOnMouse=1 ; hide the side controls when touch not active | |
touchSideSteeringIsVertical=0 ; Orient the (left) steering input zone vertically or horizontally | |
touchSideWidth=0.200000 ; Width, as a percent of screen width, of the left/right touch drive inputs, when using a horizontal orientation | |
touchUseMouseRelativeMode=1 ; If true, then use a relative mouse mode, otherwise use absolute | |
[UIOffsetPos] | |
Fulldrv_DiskLogging_X=2260 | |
Fulldrv_DiskLogging_Y=-918 | |
Fulldrv_Flags_X=2370 | |
Fulldrv_Flags_Y=-25 | |
Fulldrv_Penalties_X=315 | |
Fulldrv_Penalties_Y=145 | |
Fulldrv_SysInfo_X=-2282 | |
Fulldrv_SysInfo_Y=886 | |
Fulldrv_VideoTimer_X=1281 | |
Fulldrv_VideoTimer_Y=4 | |
IDC_FULLDRIVE_CONTROLS_SPEEDGEAR_X=1532 | |
IDC_FULLDRIVE_CONTROLS_SPEEDGEAR_Y=-145 | |
IDC_FULLDRV_BLACKBOXES_X=-1243 | |
IDC_FULLDRV_BLACKBOXES_Y=10 | |
IDC_FULLDRV_DELTABAR_X=0 | |
IDC_FULLDRV_DELTABAR_Y=-8 | |
IDC_FULLDRV_GRP_RADIO_TUNED_TO_X=1270 | |
IDC_FULLDRV_GRP_RADIO_TUNED_TO_Y=-811 | |
IDC_FULLDRV_INFO_X=-23 | |
IDC_FULLDRV_INFO_Y=563 | |
IDC_FULLDRV_LASTSEC_X=3 | |
IDC_FULLDRV_LASTSEC_Y=468 | |
IDC_FULLDRV_PACEINFO_X=5 | |
IDC_FULLDRV_PACEINFO_Y=69 | |
IDC_FULLDRV_PITINFO_X=-5 | |
IDC_FULLDRV_PITINFO_Y=77 | |
IDC_FULLDRV_SESSION_TIMER_X=570 | |
IDC_FULLDRV_SESSION_TIMER_Y=-1028 | |
IDC_FULLDRV_SPCC_X=-14 | |
IDC_FULLDRV_SPCC_Y=-119 | |
IDC_FULLDRV_SPLITS_X=1541 | |
IDC_FULLDRV_SPLITS_Y=154 | |
IDC_FULLDRV_STARTLIGHTS_X=1 | |
IDC_FULLDRV_STARTLIGHTS_Y=4 | |
IDC_FULLDRV_VCHAT_LARGE_X=-519 | |
IDC_FULLDRV_VCHAT_LARGE_Y=-814 | |
IDC_FULLDRV_VCHAT_SMALL_X=-568 | |
IDC_FULLDRV_VCHAT_SMALL_Y=-1003 | |
[Video] | |
screenshotFileFormat=0 ; Screenshot file format, 0 = png, 1 = jpg, 2 = bmp | |
vidCaptureEnable=0 ; Set to 0 to disable loading of video capture module | |
videoCaptureMic=0 ; Set to 1 to capture audio from your microphone | |
videoFileFrmt=0 ; Video encoder container, 0 = mp4, 1 = wmv, 2 = avi2, 3 = avi | |
videoFramerate=1 ; Video framerate, 0 = 60 fps, 1 = 30 fps | |
videoImgSize=2 ; Video max dimensions, 0 = auto, 1=1920x1080, 2=1280x720, 3=854x480 | |
[View] | |
cockpitLookAngle=65.000000 ; Angle in degrees to rotate head when looking left/right | |
cockpitLookDeadZone=0.050000 ; 0-1 value for deadzone. 0 is no deadzone. | |
cockpitLookDownAngle=20.000000 ; Angle in degrees to tilt head when looking down | |
cockpitLookInstant=0 ; does digital look left/right/up/down switch instantly, or transition smoothly? | |
cockpitLookSmoothingTime=0.055556 ; Time value (secs) used in joystick smoothing | |
cockpitLookUpAngle=15.000000 ; Angle in degrees to tilt head when looking up | |
DriverHeadHorizon=0.000000 ; Percent to allow the drivers head to stay level with the horizon when the car tilts. | |
DriverHeadNoPitch=0.000000 ; Percent to allow the drivers head to stay level with the horizon when the car pitches. | |
DriverHeadWobble=1.000000 ; Percent to allow the drivers head to wobble when going over bumps. | |
driverHeightAdj=0.005000 ; Range -0.050m to 0.050m (approx. +/- 2 in.) | |
DriverRotateHead=0.000000 ; Percent to rotate drivers head with slip angle. 0 to 1 with 1 being 100% | |
drivingCamFOV=93.000000 ; driving camera field of view | |
DrivingVanishY=0.000000 ; Shift the driving view up/down to make it easier to see the dash. | |
virtualMirrorFOV=140.000000 ; virtual mirror field of view | |
[XXX Dev Use Only] | |
AutoCPUMeter=1 ; Force the system performance meters on if it seems like Skew is being induced by an overtaxed BG? | |
dbgTextBG= ; r,g,b[,a] | |
dbgTextFG= ; r,g,b[,a] | |
ForceCrashForFPUExceptionBG=0 ; 1=Kill sim w/crash log (realtime) | |
ForceCrashForFPUExceptionFG=0 ; 1=Kill sim w/crash log (graphics) | |
MaskFPUExceptionsBG=0 ; 1=mask floating point errors (realtime) | |
MaskFPUExceptionsFG=0 ; 1=mask floating point errors (graphics) | |
maxAllowedHangTimeSecondsBG=0 ; 0=disable (realtime) | |
maxAllowedHangTimeSecondsFG=0 ; 0=disable (renderering) | |
xHeight=1600 ; | |
xTilesAcross=1 ; mosaic | |
xWidth=2048 ; must be multiple of 4*xTilesAcross! |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment