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@mdaffin
Created February 11, 2015 22:51
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Star citizen layouts
<ActionMaps version="1">
<CustomisationUIHeader label="decopled" description="" image="">
<devices>
<keyboard instance="1"/>
</devices>
</CustomisationUIHeader>
<options type="keyboard" instance="1"/>
<actionmap name="spaceship_movement">
<action name="v_decoupled_strafe_up">
<rebind defaultInput="r" device="keyboard" input="w"/>
</action>
<action name="v_decoupled_strafe_down">
<rebind defaultInput="f" device="keyboard" input="s"/>
</action>
<action name="v_decoupled_strafe_left">
<rebind defaultInput="q" device="keyboard" input="a"/>
</action>
<action name="v_decoupled_strafe_right">
<rebind defaultInput="e" device="keyboard" input="d"/>
</action>
<action name="v_decoupled_strafe_forward">
<rebind defaultInput="w" device="keyboard" input="lshift"/>
</action>
<action name="v_decoupled_strafe_back">
<rebind defaultInput="s" device="keyboard" input="lshift+lctrl"/>
</action>
<action name="v_roll_right">
<rebind defaultInput="d" device="keyboard" input="e"/>
</action>
<action name="v_roll_left">
<rebind defaultInput="a" device="keyboard" input="q"/>
</action>
<action name="v_decoupled_roll_right">
<rebind defaultInput="d" device="keyboard" input="e"/>
</action>
<action name="v_decoupled_roll_left">
<rebind defaultInput="a" device="keyboard" input="q"/>
</action>
<action name="v_afterburner">
<rebind defaultInput="lshift" device="keyboard" input="oem_102"/>
</action>
<action name="v_strafe_right">
<rebind defaultInput="e" device="keyboard" input="d"/>
</action>
<action name="v_strafe_left">
<rebind defaultInput="q" device="keyboard" input="a"/>
</action>
<action name="v_strafe_down">
<rebind defaultInput="f" device="keyboard" input="s"/>
</action>
<action name="v_strafe_up">
<rebind defaultInput="r" device="keyboard" input="w"/>
</action>
<action name="v_throttle_down">
<rebind defaultInput="s" device="keyboard" input="lshift+lctrl"/>
</action>
<action name="v_throttle_up">
<rebind defaultInput="w" device="keyboard" input="lshift"/>
</action>
<action name="v_throttle_100">
<rebind defaultInput="w" device="keyboard" input="lshift"/>
</action>
<action name="v_throttle_zero">
<rebind defaultInput="s" device="keyboard" input="lshift+lctrl"/>
</action>
</actionmap>
<actionmap name="spaceship_targeting">
<action name="v_target_reticle_focus">
<rebind defaultInput="v" device="keyboard" input="r"/>
</action>
<action name="v_target_nearest_hostile">
<rebind defaultInput="c" device="keyboard" input="lctrl+r"/>
</action>
</actionmap>
</ActionMaps>
<ActionMaps version="1">
<CustomisationUIHeader label="strafing" description="" image="">
<devices>
<keyboard instance="1"/>
<joystick instance="1"/>
<joystick instance="2"/>
</devices>
</CustomisationUIHeader>
<options type="keyboard" instance="1"/>
<options type="joystick" instance="1"/>
<options type="joystick" instance="2"/>
<actionmap name="spaceship_view">
<action name="v_view_cycle_headlook_mode">
<rebind defaultInput="tab" device="keyboard" input=" "/>
</action>
</actionmap>
<actionmap name="spaceship_movement">
<action name="v_roll_right">
<rebind defaultInput="d" device="keyboard" input="e"/>
</action>
<action name="v_roll_left">
<rebind defaultInput="a" device="keyboard" input="q"/>
</action>
<action name="v_decoupled_strafe_lateral">
<rebind defaultInput=" " device="joystick" input="js2_x"/>
</action>
<action name="v_decoupled_strafe_right">
<rebind defaultInput="e" device="keyboard" input="d"/>
</action>
<action name="v_decoupled_strafe_left">
<rebind defaultInput="q" device="keyboard" input="a"/>
</action>
<action name="v_decoupled_strafe_vertical">
<rebind defaultInput=" " device="joystick" input="js2_y"/>
</action>
<action name="v_decoupled_roll_right">
<rebind defaultInput="d" device="keyboard" input="e"/>
</action>
<action name="v_decoupled_roll_left">
<rebind defaultInput="a" device="keyboard" input="q"/>
</action>
<action name="v_strafe_back">
<rebind defaultInput=" " device="keyboard" input="s"/>
</action>
<action name="v_strafe_forward">
<rebind defaultInput=" " device="keyboard" input="w"/>
</action>
<action name="v_strafe_lateral">
<rebind defaultInput=" " device="joystick" input="js2_x"/>
</action>
<action name="v_strafe_right">
<rebind defaultInput="e" device="keyboard" input="d"/>
</action>
<action name="v_strafe_left">
<rebind defaultInput="q" device="keyboard" input="a"/>
</action>
<action name="v_strafe_vertical">
<rebind defaultInput=" " device="joystick" input="js2_y"/>
</action>
<action name="v_throttle_abs">
<rebind defaultInput="js1_throttlez" device="joystick" input=" "/>
</action>
<action name="v_roll">
<rebind defaultInput="js1_rotz" device="joystick" input=" "/>
</action>
</actionmap>
<actionmap name="spaceship_defensive">
<action name="v_weapon_launch_countermeasure">
<rebind defaultInput="z" device="keyboard" input="tab"/>
</action>
<action name="v_weapon_cycle_countermeasure_fwd">
<rebind defaultInput="x" device="keyboard" input="oem_102"/>
</action>
</actionmap>
<actionmap name="spaceship_hud">
<action name="v_hud_toggle_cursor_input">
<rebind defaultInput="tab" device="keyboard" input=" "/>
</action>
</actionmap>
</ActionMaps>
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