Created
March 3, 2010 14:17
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class Board | |
def initialize() | |
# 7 columns | |
@board = Array.new(7) | |
# 6 rows per column | |
for x in 0..6 | |
@board[x] = Array.new(6) | |
for y in 0..5 | |
@board[x][y] = 0 | |
end | |
end | |
end | |
def draw | |
for y in 0..5 | |
reverse_y = 5 - y | |
print reverse_y, " |" | |
for x in 0..6 | |
print " ", @board[x][reverse_y] | |
end | |
# print special "newline" character | |
print "\n" | |
end | |
print " +" | |
for x in 0..6 | |
print "--" | |
end | |
print "-\n" | |
print " " | |
for x in 0..6 | |
print " ", x | |
end | |
print "\n\n" | |
end | |
def column_height(column) | |
# check column height | |
for y in 0..5 | |
if (@board[column][y] == 0) | |
return y | |
end | |
end | |
return 6 | |
end | |
def do_move(player_id, column) | |
height = column_height(column) | |
# make move if possible | |
if (height < 6) | |
@board[column][height] = player_id | |
success = true | |
else | |
success = false | |
end | |
return success | |
end | |
def undo_move(player_id, column) | |
height = column_height(column) | |
if (height > 0) | |
if (@board[column][height - 1] == player_id) | |
@board[column][height - 1] = 0 | |
else | |
raise Exception.new("Trying to remove stone with incorrect player id.") | |
end | |
else | |
raise Exception.new("Trying to remove stone from empty column.") | |
end | |
end | |
end | |
board = Board.new() | |
player = 2 | |
while (Board.game_over?(player)) | |
if (player == 1) | |
player = 2 | |
else | |
player = 1 | |
end | |
board.draw() | |
if (player == 1) | |
# human player | |
success = false | |
while not success | |
print "Where do you want to move (enter a column number 0-6): " | |
column = gets.to_i() | |
success = board.do_move(player, column) | |
if not success | |
print "It's illegal to move in column ", column, ".\n" | |
end | |
end | |
else | |
# random computer player | |
success = false | |
while not success | |
column = rand(7) | |
success = board.do_move(player, column) | |
end | |
end | |
print "\n" | |
end |
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