This gist is meant to collect awesome resources for modern game development mainly so that I don't forget where all this information is located. If you find any of these useful, PLEASE cite these authors in whatever creations you come up with. I'm sure they would appreciate it.
Camera
Screens
AI
Physics
Entity Component Systems
- Artemis ECS
- Excellent Example of ECS with Hacks Explained
- Case Study: Bomberman PvP Mechanics in ECS
Input Systems
Abilities and Effects