Skip to content

Instantly share code, notes, and snippets.

@megamattron megamattron/realms.py
Last active Jan 5, 2017

Embed
What would you like to do?
LED Minecraft server status for Raspberry Pi and Sense HAT
import requests
from mcstatus import MinecraftServer
from sense_hat import SenseHat
mojang_username = "<your mojang login, usually your email address>"
minecraft_playername = "<your minecraft playername>"
password = "<your mojang password>"
def get_cookie(user_uuid):
return "sid=token:" + get_token() + ":"+user_uuid+";user="+minecraft_playername+";version=1.7.9"
def get_uuid():
url = "https://api.mojang.com/users/profiles/minecraft/" + minecraft_playername
response = requests.request("GET", url, headers=None)
if response.status_code == requests.codes.ok:
return response.json()['id']
else:
print "Error getting username UUID: "+str(response.status_code)
return None
def get_token():
url = "https://authserver.mojang.com/authenticate"
payload = "{\n \"agent\": { \n \"name\": \"Minecraft\", \n \"version\": 1 \n \n },\n \"username\": \""+mojang_username+"\",\n \"password\": \""+password+"\",\n \"clientToken\": \"\", \n \"requestUser\": true \n}"
print payload
headers = {
'content-type': "application/json",
'cache-control': "no-cache",
'postman-token': "3cef436e-dfc5-97c8-737f-dda5a0873eea"
}
response = requests.request("POST", url, data=payload, headers=headers)
if response.status_code == requests.codes.ok:
return response.json()['accessToken']
else:
print "Error getting access token: "+str(response.status_code)
return None
def get_address( cookie, id ):
url = "https://mcoapi.minecraft.net/worlds/"+str(id)+"/join"
headers = {
'cookie': cookie,
'cache-control': "no-cache",
'postman-token': "183b30f0-3844-8b4d-ba8a-2bc4387389ef"
}
response = requests.request("GET", url, headers=headers)
if response.status_code == requests.codes.ok:
return response.json()['address']
else:
return None
def draw_status( cookie, row, id ):
address = get_address(cookie, id)
if address is not None:
server = MinecraftServer.lookup(address)
# 'status' is supported by all Minecraft servers that are version 1.7 or higher.
status = server.status()
online = status.players.online
print("The server has {0} players and replied in {1} ms".format(online, status.latency))
sense.set_pixel(0, row, 0, 255, 0)
for x in range(1, 1+online):
sense.set_pixel(x, row, 0, 0, 255)
for x in range(1+online, 8):
sense.set_pixel(x, row, 0, 0, 0)
else:
print("Error contacting server for row ", row, " at address ", address)
sense.set_pixel(0, row, 255, 0, 0)
for x in range(1, 8):
sense.set_pixel(x, row, 0, 0, 0)
sense = SenseHat()
sense.clear()
uuid = get_uuid()
print "User UUID: " + uuid
cookie = get_cookie(uuid)
print "Cookie str: " + cookie
headers = {
'cookie': cookie,
'cache-control': "no-cache",
'postman-token': "13cbda46-56ad-e90c-20c3-5cc12a92ec34"
}
url = "https://mcoapi.minecraft.net/worlds"
response = requests.request("GET", url, headers=headers)
# print "Response code", response.status_code
json = response.json()
print(json)
servers = json['servers']
row = 0
for server in servers:
draw_status(cookie, row, server['id'])
#players = server['players']
#print (server['name'], players)
#if players is not None:
#print "Players! ", players
# sense.set_pixel(0, row, 255, 0, 0)
row += 1
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.