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@mekkablue
Last active August 29, 2015 13:59
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def intersect( x1, y1, x2, y2, x3, y3, x4, y4 ):
"""Calculates the intersection of line P1-P2 with P3-P4."""
slope12 = ( float(y2) - float(y1) ) / ( float(x2) - float(x1) )
slope34 = ( float(y4) - float(y3) ) / ( float(x4) - float(x3) )
x = ( slope12 * x1 - y1 - slope34 * x3 + y3 ) / ( slope12 - slope34 )
y = slope12 * ( x - x1 ) + y1
return x, y
# this also tests for vertical slopes:
def intersectionWithNSPoints( pointA, pointB, pointC, pointD ):
"""
Returns an NSPoint of the intersection AB with CD.
Or False if there is no intersection
"""
try:
x1, y1 = pointA.x, pointA.y
x2, y2 = pointB.x, pointB.y
x3, y3 = pointC.x, pointC.y
x4, y4 = pointD.x, pointD.y
try:
slope12 = ( float(y2) - float(y1) ) / ( float(x2) - float(x1) )
except:
slope12 = None # vertical
try:
slope34 = ( float(y4) - float(y3) ) / ( float(x4) - float(x3) )
except:
slope34 = None # vertical
if slope12 == slope34:
# parallel, no intersection
return False
elif slope12 is None:
# first line is vertical
x = x1
y = slope34 * ( x - x3 ) + y3
elif slope34 is None:
# second line is vertical
x = x3
y = slope12 * ( x - x1 ) + y1
else:
# both lines have an angle
x = ( slope12 * x1 - y1 - slope34 * x3 + y3 ) / ( slope12 - slope34 )
y = slope12 * ( x - x1 ) + y1
return NSPoint( x, y )
except Exception as e:
print str(e)
return False
@bennibaermann
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so, habs doch noch hingekriegt. vielleicht nich auf die schönste art, aber es wirkt :) Danke!

@mekkablue
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slope12 == slope34, wenn sie parallel sind, also bei den Divisionen oben dasselbe rauskommt. Das kann ein Zahlenwert sein oder zweimal False.

@bennibaermann
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ja, klar. der witz ist nur, dass ich ja nicht den schnittpunkt zweier gerade gesucht hab, sondern zweier strecken. hab das dann aber einfach hinterher noch abgefragt, das ging dann.

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