Created
May 16, 2015 00:44
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_G.addMoneyLootMessage = function(money) -- In copper. I don't know if you can get this information. | |
local gold = _G.math.floor(money / 10000) | |
local silver = _G.math.floor((money - 10000 * gold) / 100) | |
local copper = money % 100 | |
local goldString = gold > 0 and _G.string.format(_G.GOLD_AMOUNT .. ", ", gold) or "" | |
local silverString = (gold > 0 or silver > 0) and _G.string.format(_G.SILVER_AMOUNT .. ", ", silver) or "" | |
local copperString = _G.string.format(_G.COPPER_AMOUNT, copper) | |
local message = _G.string.format(_G.YOU_LOOT_MONEY .. "%s%s%s", "", goldString, silverString, copperString) | |
local info = _G.ChatTypeInfo["MONEY"] | |
for i = 1, _G.NUM_CHAT_WINDOWS do | |
local chatFrame = _G["ChatFrame" .. i] | |
if chatFrame:IsEventRegistered("CHAT_MSG_MONEY") then | |
chatFrame:AddMessage(message, info.r, info.g, info.b, info.id) | |
end | |
end | |
end |
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