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@mertyildiran
Created June 29, 2017 13:28
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transregion: X11 SHAPE extension input region demo
# Makefile for transregion
CFLAGS = -g
LDFLAGS = -L/usr/X11R6/lib -lXpm -lXext -lX11 -lm
all: transregion
transregion: transregion.o
$(CC) -o transregion transregion.o $(LDFLAGS)
clean:
-rm -f *.[oas] *.ld core transregion
/*
* transwin: show a translucent image and allow clicks through part of it.
* Experiment with shape and shape input masks.
*
* This is public domain software by Akkana Peck.
*/
#include <stdio.h>
#include <stdlib.h> // for getenv
#include <unistd.h> // for fork
#include <libgen.h> // for basename
#include <time.h> // for timezone
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include <X11/xpm.h>
#include <X11/extensions/shape.h>
Display* dpy;
int screen;
Window win;
GC gc = 0;
int XWinSize = 300;
int YWinSize = 200;
/* The boundaries we'll use for the shape mask and input mask */
int outerBound = 20;
int innerBound = 75;
/* There used to be an RGBColorType defined, but it seems to be gone. */
unsigned long light, red;
void InitWindow(int argc, char** argv)
{
XpmAttributes xpmattr;
int rv;
if ((dpy = XOpenDisplay(getenv("DISPLAY"))) == 0)
{
fprintf(stderr, "Can't open display: %s\n", getenv("DISPLAY"));
exit(1);
}
screen = DefaultScreen(dpy);
win = XCreateSimpleWindow(dpy, RootWindow(dpy, screen),
0, 0, XWinSize, YWinSize, 3,
WhitePixel(dpy, screen),
BlackPixel(dpy, screen));
if (!win)
{
fprintf(stderr, "Can't create window\n");
exit(1);
}
XSelectInput(dpy, win, ExposureMask | KeyPressMask | StructureNotifyMask);
XColor color, exact;
XAllocNamedColor(dpy,
DefaultColormap(dpy, screen),
"light green",
&color, &exact);
light = color.pixel;
XAllocNamedColor(dpy,
DefaultColormap(dpy, screen),
"red",
&color, &exact);
red= color.pixel;
XGCValues gcValues;
gcValues.foreground = WhitePixel(dpy, screen);
gcValues.background = BlackPixel(dpy, screen);
gc = XCreateGC(dpy, win, GCForeground | GCBackground, &gcValues);
XMapWindow(dpy, win);
}
Region CreateRegion(int x, int y, int w, int h) {
Region region = XCreateRegion();
XRectangle rectangle;
rectangle.x = x;
rectangle.y = y;
rectangle.width = w;
rectangle.height = h;
XUnionRectWithRegion(&rectangle, region, region);
return region;
}
Region CreateFrameRegion(int bound) {
Region region = XCreateRegion();
XRectangle rectangle;
/* top */
rectangle.x = 0;
rectangle.y = 0;
rectangle.width = XWinSize;
rectangle.height = bound;
XUnionRectWithRegion(&rectangle, region, region);
/* bottom */
rectangle.x = 0;
rectangle.y = YWinSize - bound;
rectangle.width = XWinSize;
rectangle.height = bound;
XUnionRectWithRegion(&rectangle, region, region);
/* left side */
rectangle.x = 0;
rectangle.y = 0;
rectangle.width = bound;
rectangle.height = YWinSize;
XUnionRectWithRegion(&rectangle, region, region);
/* right side */
rectangle.x = XWinSize - bound;
rectangle.y = 0;
rectangle.width = bound;
rectangle.height = YWinSize;
XUnionRectWithRegion(&rectangle, region, region);
return region;
}
void Draw()
{
int shape_event_base, shape_error_base;
Region region, inner_region, outer_region;
XGCValues gcValues;
gcValues.foreground = light;
XChangeGC(dpy, gc, GCForeground, &gcValues);
XFillRectangle(dpy, win, gc, 0, 0, XWinSize, YWinSize);
gcValues.foreground = red;
XChangeGC(dpy, gc, GCForeground, &gcValues);
XFillRectangle(dpy, win, gc, outerBound, outerBound,
XWinSize-outerBound*2, YWinSize-outerBound*2);
gcValues.foreground = light;
XChangeGC(dpy, gc, GCForeground, &gcValues);
XFillRectangle(dpy, win, gc, innerBound, innerBound,
XWinSize-innerBound*2, YWinSize-innerBound*2);
if (!XShapeQueryExtension(dpy, &shape_event_base, &shape_error_base)) {
printf("No SHAPE extension\n");
return;
}
/* Make a shaped window, a rectangle smaller than the total
* size of the window. The rest will be transparent.
*/
region = CreateRegion(outerBound, outerBound,
XWinSize-outerBound*2, YWinSize-outerBound*2);
XShapeCombineRegion(dpy, win, ShapeBounding, 0, 0, region, ShapeSet);
XDestroyRegion(region);
/* Make an input region that's even smaller.
* This window will get input inside the region;
* outside it, input will be passed through to the window below.
region = CreateRegion(innerBound, innerBound,
XWinSize-innerBound*2, YWinSize-innerBound*2);
XShapeCombineRegion(dpy, win, ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
*/
/* Make an input region that's everything BUT an outer ring.
* So in the outer ring, we get input, but inside it, it passes through.
* This creates tons of errors.
inner_region = CreateRegion(innerBound, innerBound,
XWinSize-innerBound*2, YWinSize-innerBound*2);
outer_region = CreateRegion(0, 0, XWinSize, YWinSize);
XXorRegion(inner_region, outer_region, region);
//XShapeCombineRegion(dpy, win, ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(inner_region);
XDestroyRegion(outer_region);
XDestroyRegion(region);
*/
/* Make a frame region.
* So in the outer frame, we get input, but inside it, it passes through.
*/
region = CreateFrameRegion(innerBound);
XShapeCombineRegion(dpy, win, ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
}
int HandleEvent()
{
XEvent event;
time_t sec;
char buffer[20];
KeySym keysym;
XComposeStatus compose;
XNextEvent(dpy, &event);
switch (event.type)
{
case Expose:
case MapNotify:
Draw();
break;
case ConfigureNotify:
XWinSize = event.xconfigure.width;
YWinSize = event.xconfigure.height;
//printf("ConfigureNotify: now (%d, %d)\n", XWinSize, YWinSize);
break;
case ReparentNotify: /* When we make the window shaped? */
case UnmapNotify: /* e.g. move to all desktops? */
case NoExpose: /* No idea what this is */
break;
case KeyPress:
XLookupString(&(event.xkey), buffer, sizeof buffer,
&keysym, &compose);
switch (keysym)
{
case XK_q:
return -1;
default:
break;
}
break;
default:
printf("Unknown event: %d\n", event.type);
}
return 0;
}
int main(int argc, char** argv)
{
InitWindow(argc, argv);
while (HandleEvent() >= 0)
;
}
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