Created
April 5, 2013 15:54
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#include <opengl/gl.h> | |
#include <opengl/glext.h> | |
typedef void (*shaderfunc)(GLuint shader, GLsizei count, const char** str, const GLint* length); | |
int main(int argc, char **argv) { | |
shaderfunc f = glShaderSource; | |
return 0; | |
} |
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