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@mettamatt
Last active May 28, 2019 14:19
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# If set to a directory, content which is temporarily extracted
# will be extracted to this directory.
cache_directory = "/tmp/retroarch"
# Path to core options config file.
# This config file is used to expose core-specific options.
# It will be written to by RetroArch.
# A default path will be assigned if not set.
core_options_path = "/opt/retropie/configs/all/retroarch-core-options.cfg"
# Sets the "system" directory.
# Implementations can query for this directory to load BIOSes, system-specific configs, etc.
system_directory = "~/RetroPie/BIOS"
# Flushes config to disk on exit. Useful for menu as settings can be modified.
# Overwrites the config. #include's and comments are not preserved.
config_save_on_exit = "false"
#### Video
# Use threaded video driver. Using this might improve performance at possible cost of latency and more video stuttering.
video_threaded = "true"
# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
video_smooth = "false"
# A floating point value for video aspect ratio (width / height).
# If this is not set, aspect ratio is assumed to be automatic.
# Behavior then is defined by video_aspect_ratio_auto.
video_aspect_ratio_auto = "true"
# Size of the font rendered in points.
video_font_size = "37.000000"
# Background color for OSD messages. Red/Green/Blue values are from 0 to 255 and opacity is 0.0 to 1.0.
video_message_bgcolor_enable = false
video_message_bgcolor_red = 0
video_message_bgcolor_green = 0
video_message_bgcolor_blue = 0
video_message_bgcolor_opacity = 1.0
input_joypad_driver = "udev"
input_autodetect_enable = "true"
input_player1_a = "x"
input_player1_b = "z"
input_player1_y = "a"
input_player1_x = "s"
input_player1_start = "enter"
input_player1_select = "rshift"
input_player1_l = "q"
input_player1_r = "w"
input_player1_left = "left"
input_player1_right = "right"
input_player1_up = "up"
input_player1_down = "down"
# Swap buttons for OK/Cancel
menu_swap_ok_cancel_buttons = "false"
# Key to exit RetroArch cleanly.
# Killing it in any hard way (SIGKILL, etc) will terminate RetroArch without saving RAM, etc.
# On Unix-likes, SIGINT/SIGTERM allows a clean deinitialization.
input_exit_emulator = "escape"
# Applies next and previous shader in directory.
input_shader_next = "m"
input_shader_prev = "n"
# Hold button down to rewind. Rewinding must be enabled.
input_rewind = "r"
# allow any RetroPad to control the menu
all_users_control_menu = "true"
#### Menu
# Menu driver to use. "rgui", "lakka", etc.
menu_driver = "rgui"
# If disabled, will hide 'Online Updater' inside the menu.
menu_show_online_updater = "false"
# If disabled, will hide the ability to update cores (and core info files) inside the menu.
menu_show_core_updater = "false"
# If disabled, we use separate controls for menu operation.
menu_unified_controls = "true"
#### Misc
# Enable rewinding. This will take a performance hit when playing, so it is disabled by default.
rewind_enable = "false"
# Rewinding buffer size in megabytes. Bigger rewinding buffer means you can rewind longer.
# The buffer should be approx. 20MB per minute of buffer time.
rewind_buffer_size = "10"
# Rewind granularity. When rewinding defined number of frames, you can rewind several frames at a time, increasing the rewinding speed.
rewind_granularity = "2"
# Screenshots output of GPU shaded material if available.
video_gpu_screenshot = "true"
input_enable_hotkey = "nul"
auto_remaps_enable = "true"
xmb_show_add = "false"
xmb_show_history = "false"
xmb_show_images = "false"
xmb_show_music = "false"
xmb_shadows_enable = "false"
savestate_auto_save = "true"
savestate_auto_load = "true"
autosave_interval = "240"
savestate_auto_index = "true"
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