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Created May 17, 2013 13:34
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Notes from the May 16 talk, "Agile UX Research in Android" from Google I/O 2013

Agile UX Research in Android

  • The goal is to provide the most value in the shortest amount of time.
  • We can have the quickest turn around by looking for insights into what people do
  • A-B Testing struggles to tell you why people do what they do

RITE - Rapid Iterative Testing and Evaluation (1-2 days)

  • Commonly used for continuous design iteration
  • Scheduled 5 users for 1 hour blocks with 1 hour in between each
  • In the breaks, the design is tweaked and iterated on for the next person to evaluate

Cafe Study (Hours)

  • Quick way to evaluate narrow, softer design decisions against real users

Pulse Study (1 week)

  • Structured in a way to monitor the health of the product
    • Fits into sprint timescales
  • What are we testing?
  • Who are we inviting? Who is the target user?
  • Where are we testing? What is your lab?
  • What to do:
    • Be welcome and inviting
    • Make sure they know that the product is being testing not them
    • Observe with checklists (did they do X, did they discover Y)
  • What not to do:
    • Don't pump up the product
    • Don't insult the user's skills
    • Don't make them struggle and persevere
  • What should we remember when we are done?
    • Send email to stakeholders
    • Give a presentation
    • Create a hotlist of things which need follow-up
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