Skip to content

Instantly share code, notes, and snippets.

@mhebrard
mhebrard / index.html
Created February 27, 2015 04:46
hello
<!DOCTYPE html>
<meta charset="utf-8">
<body>
<p> HELLO WORLD </p>
</body>
@mhebrard
mhebrard / README.md
Last active August 29, 2015 14:17
Pokemon Treemap

This representation shows the number of pokemons classified by type.

###Functions Color notice one type and rectangle are labeled with the other type of the pokemon. The area of a rectangle is proportional to the number of the pokemons of these two types.

###Technics Data are store in a database provide by Pokeapi and request through REST API.
The view use D3.js library and treemap layout.

This is my first try with this two technologies (API and treemap). So I just apply the examples...

@mhebrard
mhebrard / README.md
Last active April 8, 2016 14:26
Spirit Stones (spreadsheet source)

This graph shows all the cards from the game Spirit Stones. Cards are linked according to their "evolution path".

[Edit] Cards are grouped by class, and stratified by number of star.

###Functions Color of circles refers to class: red = Warrior, purple = Mage, green = Archer, yellow = Thief.

When you click on a circle:

  • Cards needed to create the current one (ascendants) were emphasized and links are dashed.
@mhebrard
mhebrard / README.md
Last active June 14, 2016 09:44
Pokemon Violin

This representation shows The initial stats of pokemons.

Chart

Violin plot :

  • the box plot represent the quantiles of the distribution (5%,25%,50%,75%,95%)
  • the dot represent the median
  • the violin body represent a kernel density estimation (probability function for the value)
@mhebrard
mhebrard / README.md
Last active May 26, 2017 09:48
Qiime Convertor

Script to convert qiime OTU assignment TXT file to JSON format.

##Input See otu_qiime_L6.txt file. the file should have 2 lines of header, and the sample name in the second line as the example. OTUs should be specify in order in the first column. (you can omit the last level for all lines, but you need to fill all gaps)

// valid
kingdom;phylum;class;order;family;genus
@mhebrard
mhebrard / README.md
Last active September 4, 2017 04:18
iCLiKVAL Content Overview

This representation shows the content of iCLiKVAL database in a pack layout.

Menu By mouse over the menu (top left) various options appears. The chart will be updated immediately at each modifications.

Count: Media, Group by: Media Type Display the number of media present in the database. and the number of media of each type (see legend).

Count: Annotations, Group by: Media Type

@mhebrard
mhebrard / README.md
Last active January 12, 2018 03:50
iCLiKVAL 3D graph

iCLiKVAL three-Dimensions graph

This representation shows the content of iCLiKVAL database in a Force layout 3D.

Notes:

  • The keyword use for search will be represented as a octahedron
  • Each media will be represented as a cube, its color refers to its type (see legend).
  • Each key will be represented as a cone.
  • Each value will be represented as a sphere.
  • Each annotation will be represented as a cylinder.
@mhebrard
mhebrard / README.md
Last active January 24, 2018 07:24
iCLiKVAL simple graph

iCLiKVAL links

This representation shows the content of iCLiKVAL database in a Force layout.

Notes:

  • The keyword use for search will be represented as a diamond
  • Each media will be represented as a square, its color refers to its type (see legend).
  • Each key will be represented as a triangle.
  • Each value will be represented as a circle.
  • Each annotation will be represented as a oval.
  • The size of each node is proportional (log scale) to the number of annotations of this node.
@mhebrard
mhebrard / DragObject.cs
Created December 7, 2016 15:00
Unity - Move the camera
using UnityEngine;
using System.Collections;
using VRStandardAssets.Utils;
namespace VR.ick
{
// On click event on the Interactive Item
// The Source Item move to the Target
// using MoveToward function
public class DragObject : MonoBehaviour
@mhebrard
mhebrard / README.md
Created October 3, 2023 07:13
Holopin

An image of @mhebrard's Holopin badges, which is a link to view their full Holopin profile