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<?xml version="1.0"?>
<gameList>
<game id="005" source="mamedb.blu-ferret.co.uk">
<path>./005.zip</path>
<name>005 </name>
<desc>Agent 005 brings new cash collections to you. His mission is to deliver secret attache cases to an awaiting helicopter. Through wily street chases and the shadows of warehouse darkness to slippery skating tink maneuvers and the blazing aerial getaway fight. Agent 005 steels the scene and delivers customers to you. Fun-filled music attracts them. Four thrilling escape scenes challenge them and the continuous fun keeps them playing and playing. The unique audio and video excitement matches every players skill level,
And 005 is a RasterScan Convert, a Game which can later be converted to a brand new top earning game at a substantial savings.
Put Agent 005 on your side and win the chase for higher profits. For more information on the latest in video-game action, call your nearest Sega/Gremlin distributor.
The chase is on. Agent 005 makes away with an attache case. A hovering helicopter awaits his arrival, but first... Enemy guards pound the street in pursuit. 005 must duck into a new scene.
Inside a warehouse. Avoid being caught in the guard's flashlight beams... once 005 is detected, the chase quickens to super fast. Blast the guards with stun-gas and score valuable points.
Slip into a skate rink. And slip you will. There is no stopping on ice and the same goes for the thrills. Sliding and firing... firing and sliding. 005 can call his helicopter to escape.
The final flight fight. High flying aerial excitement. 005 has reached his helicopter in all other scenes and now finds his high scoring, high soaring getaway copter in a new test balloon and parachute bombs close in from all sides. 005 blast away to score points and to escape. Then the final challenge is thrown at his skill - a blazing battle with the enemy copter. Win now and you win big.
It's free-wheeling fun with fun-filled music and sound. Its stealth and pursuit is like no other video game. Everybody's after Agent 005. You should be, too. Call your nearest Sega/Gremlin distributor today and make sure 005 is on your side.
</desc>
<image>./images/005-image.jpg</image>
<rating>0.618</rating>
<releasedate>1981</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/005-marquee.png</marquee>
<video>./images/005-video.mp4</video>
</game>
<game id="1942" source="mamedb.blu-ferret.co.uk">
<path>./1942.zip</path>
<name>1942 (Revision B) </name>
<desc />
<image>./images/1942-image.jpg</image>
<rating>0.806</rating>
<releasedate>1984</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/1942-marquee.png</marquee>
<video>./images/1942-video.mp4</video>
</game>
<game id="1941" source="mamedb.blu-ferret.co.uk">
<path>./1941.zip</path>
<name>1941: Counter Attack (World 900227) </name>
<desc>1941 Counter Attack is a vertical shooter by Capcom and conversion of the arcade game of the same name originally released in 1990. The action takes place during World War II and depicts Capcom's own fantastic vision of the historic battle between the American and Japanese air forces in the Pacific. The player's mission is rather straightforward - on board a Lockheed P-38 airplane, he must fight his way through six varied stages, take down enemy installations, battleships and other huge rockets on their narrow launching pads. Unlike its predecessors in the series, 1941 Counter Attack traded the trademark and arguably monotonous level design for a more structured and diverse formula. Stages vary from an enemy infested canyon to city landscapes and fortified strongholds. Several powerups can be collected along the way, such as tiny wingmen widening the plane's fire power, or destructive special weapons such as laser beams and side rockets. The main weapon can also be charged up by holding the fire button to discharge a powerful attack. Finally, the plane comes with a small life bar and can be hit three time before being blasted into oblivion - this bar however increases as the game progresses, and is used to release devastating special attacks as well. 1941 Counter Attack also features a two simultaneous player mode.
</desc>
<image>./images/1941-image.jpg</image>
<rating>0.8</rating>
<releasedate>1990</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/1941-marquee.png</marquee>
<video>./images/1941-video.mp4</video>
</game>
<game id="19xx" source="mamedb.blu-ferret.co.uk">
<path>./19xx.zip</path>
<name>19XX: The War Against Destiny (USA 951207) </name>
<desc>North American &amp; European release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "19XX - The War Against Destiny [Green Board]".
</desc>
<image>./images/19xx-image.jpg</image>
<rating>0.858</rating>
<releasedate>1996</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/19xx-marquee.png</marquee>
<video>./images/19xx-video.mp4</video>
</game>
<game id="1945kiii" source="mamedb.blu-ferret.co.uk">
<path>./1945kiii.zip</path>
<name>1945k III </name>
<desc>A Korean vertically shoot'em up that is a straight rip-off of Psikyo's "Strikers 1945 III".
</desc>
<image>./images/1945kiii-image.jpg</image>
<rating>0.743</rating>
<releasedate>2000</releasedate>
<developer>Oriental Soft</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/1945kiii-video.mp4</video>
</game>
<game id="20pacgal" source="mamedb.blu-ferret.co.uk">
<path>./20pacgal.zip</path>
<name>Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08) </name>
<desc>Classic Reunion! Class of '81
Two of the Greatest Hits at One Great Price!
Hello, My Name is Ms. Pac-Man.
Voted: Most Popular, Most Likely to Succeed.
Hello, My Name is Galaga.
Voted: Most Valuable PLayer, Class Space Case.
</desc>
<image>./images/20pacgal-image.jpg</image>
<rating>0.414</rating>
<releasedate>2000</releasedate>
<developer>Namco / Cosmodog</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/20pacgal-marquee.png</marquee>
<video>./images/20pacgal-video.mp4</video>
</game>
<game id="25pacman" source="mamedb.blu-ferret.co.uk">
<path>./25pacman.zip</path>
<name>Pac-Man - 25th Anniversary Edition (Rev 2.00) </name>
<desc>* Limited Edition Pac-Man 25th Anniversary model.
* Enjoy hours of game play with the 'Greatest Hits' in videogame history - Pac-Man, Ms. Pac-Man and Galaga.
* LONGEVITY - There are NO other classic titles that have earned so well for over two decades!
* LIMITED EDITION cabinet
* Operator Selectable Original or Speedy Pac-Man and Ms. Pac-Man game play.
* Operator Selectable Original or Rapid Fire Galaga game play
</desc>
<image>./images/25pacman-image.jpg</image>
<rating>0.5</rating>
<releasedate>2005</releasedate>
<developer>Namco</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/25pacman-marquee.png</marquee>
</game>
<game id="8ball" source="mamedb.blu-ferret.co.uk">
<path>./8ball.zip</path>
<name>Video Eight Ball </name>
<desc>An exciting Pool Game!
Pocket all the coloured balls then go for the black. Cue in the cursor (anywhere on the table) then shoot. It's terrific! It's Video 8 Ball.
TABLE COLOUR CHANGEABLE
TRY FOR TOP RACK BONUS: 5000 POINTS
</desc>
<image>./images/8ball-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>2</players>
<marquee>./images/8ball-marquee.png</marquee>
<video>./images/8ball-video.mp4</video>
</game>
<game id="8ballact" source="mamedb.blu-ferret.co.uk">
<path>./8ballact.zip</path>
<name>Eight Ball Action (DK conversion) </name>
<desc>400
If you don't believe this game will take the same action as Birdie King, ask your distributor to prove it to you.
AVAILABLE FOR IMMEDIATE DELIVERY
Save your old Donkey Kong and Donkey Kong Jr.
We will make them earn for you today!
PROOF:
Atlas Music Company of Providence tested two games of 8-Ball Action. They now have 25 on location. Louie, the buyer at Atlas made the following comment: Doing Great! Game play Realistic. Will even play against regular poll tables. Has possibility of longevity compared to most videos. Can't believe the price!
</desc>
<image>./images/8ballact-image.jpg</image>
<rating>0.3</rating>
<releasedate>1984</releasedate>
<developer>Seatongrove Ltd (Magic Eletronics USA license)</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>2</players>
<marquee>./images/8ballact-marquee.png</marquee>
<video>./images/8ballact-video.mp4</video>
</game>
<game id="99lstwar" source="mamedb.blu-ferret.co.uk">
<path>./99lstwar.zip</path>
<name>'99: The Last War (set 1) </name>
<desc>An old generation shoot'em up.
</desc>
<image>./images/99lstwar-image.jpg</image>
<rating>0.644999999999</rating>
<releasedate>1985</releasedate>
<developer>Sega (Proma license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/99lstwar-video.mp4</video>
<cloneof>repulse</cloneof>
</game>
<game id="aceattaca" source="mamedb.blu-ferret.co.uk">
<path>./aceattaca.zip</path>
<name>Ace Attacker (Japan, System 16A, FD1094 317-0060) </name>
<desc>An overhead volleyball game.
</desc>
<image>./images/aceattaca-image.jpg</image>
<rating>0.8</rating>
<releasedate>1988</releasedate>
<developer>Sega</developer>
<publisher />
<genre />
<players>4</players>
<cloneof>aceattac</cloneof>
</game>
<game id="aafb" source="mamedb.blu-ferret.co.uk">
<path>./aafb.zip</path>
<name>All American Football (rev E) </name>
<desc>Exciting!
Authentic!
The Ultimate Video Sports Game
RUN PLAY and PASS PLAY. Which to choose to attack!? Select either of the eight formations. Players are free to use either punt kick or field goal, so they can enjoy as exciting and thrilling a game as a real game. "ALL AMERICAN FOOTBALL" can be played either by only one player, or together with his friend. We assure you that it will become #1 game at your location!
1 PLAYER
competes with a computer
2 PLAYER
2 players compete. (During play, time can be extended if another coin is dropped)
Before selecting a game, select a formation. By turning the track ball, choose the desired formation No. and press SELECT button.
Formation No.1-4 RUN PLAY
DEFENSE: Move QB along the runner course displayed on the screen.
OFFENSE: Move LB to suppress the opponent's QB.
Formation No.5-8 PASS PLAY
DEFENSE: Pass to a free receiver among the three receivers. When caught by it, run towards the end zone.
OFFENSE: By Controlling QB, try to intercept.
Formation P &amp; F PUNT KICK and FIELD GOAL
PUNT KICK: If, in four rounds of attack, first down is difficult to gain, kick by turning the track ball.
FIELD GOAL: If there's a chance, choose ofrmation F to try to kick towards the goal post!
</desc>
<image>./images/aafb-image.jpg</image>
<rating>0.6</rating>
<releasedate>1989</releasedate>
<developer>Leland Corp.</developer>
<publisher />
<genre>Sports / Football Amer.</genre>
<players>4</players>
<marquee>./images/aafb-marquee.png</marquee>
<video>./images/aafb-video.mp4</video>
</game>
<game id="acrobatm" source="mamedb.blu-ferret.co.uk">
<path>./acrobatm.zip</path>
<name>Acrobat Mission </name>
<desc>Acrobat Mission is a vertical shooter published by Techiku and conversion of UPL arcade game of the same name originally released in 1991. In the year 2100, humanity has to leave Earth due to the consequences of environmental degradation. Humans have decided to move to Mars and they left behind a bio-computer in charge of preparing the blue planet for future recolonization. But soon, an armada of hostile flying objects attack their settlements on the red planet. The defense agency decides to immediately assemble an attack force to neutralize the invasion - the operation, which is dubbed Acrobat Mission, is on! The player takes control of the 2TV-00836 Icarus, a fast space-fighter, which comes equipped with a Standard laser. Two more weapons are available throughout the game - the wide shot (W) which spreads out in front of the ship and the Hurricane shot (H) which fires clusters of rotating balls of energy. Holding the fire button charges up a special attack and each weapon features a different energy blast and damage factor. The ship can also hold a maximum of two smart-bombs, one under each wing - although they can be activated by the player, they also do fall off easily and can be detonated by enemy shots. Interestingly, the Icarus can't collide with other ships or any part of the scenery - instead, it bounces off and only suffers damage from enemy shots. However, once the shield is depleted, the ship will fly out of control for a few seconds and grant the player a last chance to inflict damage to any remaining enemies.
</desc>
<image>./images/acrobatm-image.jpg</image>
<rating>0.924</rating>
<releasedate>1991</releasedate>
<developer>UPL (Taito license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/acrobatm-video.mp4</video>
</game>
<game id="afighter" source="mamedb.blu-ferret.co.uk">
<path>./afighter.zip</path>
<name>Action Fighter (FD1089A 317-0018) </name>
<desc>An overhead driving / shoot'em up game from Sega which borrows heavily from Bally Midway's 1983 classic, "Spy Hunter". The player begins the game riding a motorbike. In subsequent levels a sportscar, a beach buggy, a boat, a chopper and even a Formula-1 racing car can all be driven. All of the vehicles are, of course, fully armed to deal with the many enemy vehicles and gun emplacements intent on stopping the player's progress. The helicopter levels play as a straightforward vertically-scrolling shoot'em up and bear more than a passing resemblance to Namco's "Xevious".
</desc>
<image>./images/afighter-image.jpg</image>
<rating>0.7</rating>
<releasedate>1986</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<video>./images/afighter-video.mp4</video>
</game>
<game id="aerofgt" source="mamedb.blu-ferret.co.uk">
<path>./aerofgt.zip</path>
<name>Aero Fighters </name>
<desc>Strap yourself into the cockpit and squeeze off heat-seeking missiles in this grittily realistic jet-fighter shooter.
Sinister forces have melted the Antarctic ice cap, flooding the earth's cities. No one knows where they came from or what they want. But when the mysterious invaders attack Tokyo, you're called to lead an elite international team of pilots into the incredibly wild blue yonder!
In single-player mode, AeroFighters Assault features eight primary and four bonus missions. The game features four aircraft, plus two bonus fighters. Your enemies come at you in jet fighters, helicopters, submarines and frigates, guaranteeing endless wing time as you blow away aliens bent on world conquest. There are giant bosses, too!
The action takes place over cities, oceans dotted with icebergs and parched desert. For pure flying fun, Multiplayer mode features a sky stage in which you run absolutely no risk of running into the ground. AeroFighters Assault supports full 360-degree action by allowing you to switch among multiple camera views at any time.
The product of an unprecedented partnership between arcade specialist Video System and the flight sim masters at Paradigm Entertainment, AeroFighters expands on the traditional shooter by adding plenty of authentic touches. The Paradigm team logged plenty of wing time crafting high-tech flight sims for military pilots before helping Shigeru Miyamoto and his NCL team develop Pilotwings 64. With experience like that, AeroFighters is a first-rate flight sim, complete with a stunning flight-physics model and dazzling acrobatic moves.
A savvy veteran of the arcade wars, Video Systems made sure to pack AeroFighters Assault with white-knuckle action, especially when you're dogfighting a buddy in two-player mode.
Redrawing the intricately detailed fighters at supersonic speeds would tax most game systems, but the powerful N64 never misses a beat. The Controller's analog Control Stick gives you pin-point control as you bank, roll and plunge into screaming dives after your high-powered enemies.
</desc>
<image>./images/aerofgt-image.jpg</image>
<rating>0.921</rating>
<releasedate>1992</releasedate>
<developer>Video System Co.</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/aerofgt-marquee.png</marquee>
<video>./images/aerofgt-video.mp4</video>
</game>
<game id="ad2083" source="mamedb.blu-ferret.co.uk">
<path>./ad2083.zip</path>
<name>A. D. 2083 </name>
<desc>An old shoot'em up similar to Konami's "Time Pilot".
</desc>
<image>./images/ad2083-image.jpg</image>
<rating>0.6</rating>
<releasedate>1983</releasedate>
<developer>Midcoin</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/ad2083-video.mp4</video>
</game>
<game id="airattck" source="mamedb.blu-ferret.co.uk">
<path>./airattck.zip</path>
<name>Air Attack (set 1) </name>
<desc>A great Korean vertically scrolling shooter.
</desc>
<image>./images/airattck-image.jpg</image>
<rating>0.85</rating>
<releasedate>1996</releasedate>
<developer>Comad</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/airattck-video.mp4</video>
</game>
<game id="airduel" source="mamedb.blu-ferret.co.uk">
<path>./airduel.zip</path>
<name>Air Duel (Japan) </name>
<desc />
<image>./images/airduel-image.jpg</image>
<rating>0.6759999999999999</rating>
<releasedate>1990</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/airduel-video.mp4</video>
</game>
<game id="ajax" source="mamedb.blu-ferret.co.uk">
<path>./ajax.zip</path>
<name>Ajax </name>
<desc>The player has been issued an emergency order. He must save the earth from being conquered by enemy forces. He climbs into his helicopter and prepares for intense aerial combat. Shooting oncoming enemy aircrafts and bombing the enemies below, he tries to make his way through the different stages to reach the enemy base. When he finishes the first stage, he is transported to his next mission by ab aircraft carrier. He hops into his jet fighters, tanks, ships, helicopters, and aircraft carriers. The player must also be aware of unseen enemies and surprise attacks.
Different kinds of power ups can be obtained throughout the game. These include:
'3' 3-Way: Bullets fire forward, right, and left.
'L' Laser: Player can shoot double lasers.
'T' Triple: Missiles are fired that spread out three ways in front.
'V' Vulcan: Rapid bullets are fired in the directions controlled.
'B' Bomb: Air to ground missles which can be upgraded twice.
'O' Orbital: A small drone using the same weaponry as the helicopter which can be otained by clearing a special formation of little red fighters.
There is an additional super weapon that destroys all the enemies on the screen at once. However, use of this weapon is limited.
Ajax contains 2 different types of stages : 2-D and 3-D. In the 2-D stage, the player controls a helicopter. In the 3-D stage, the player commands a jet fighter.
Ajax features some impressive graphics filled with rotation and scaling effects (some may get a little dizzy, though!), a solid soundtrack and excellent game control. Highly recommended for any shoot'em up enthusiast!
</desc>
<image>./images/ajax-image.jpg</image>
<rating>0.738</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/ajax-marquee.png</marquee>
<video>./images/ajax-video.mp4</video>
</game>
<game id="alibaba" source="mamedb.blu-ferret.co.uk">
<path>./alibaba.zip</path>
<name>Ali Baba and 40 Thieves </name>
<desc />
<image>./images/alibaba-image.jpg</image>
<rating>0.7769999999999999</rating>
<releasedate>1982</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/alibaba-video.mp4</video>
</game>
<game id="alcon" source="mamedb.blu-ferret.co.uk">
<path>./alcon.zip</path>
<name>Alcon (US) </name>
<desc>Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.
</desc>
<image>./images/alcon-image.jpg</image>
<rating>0.787</rating>
<releasedate>1986</releasedate>
<developer>Toaplan / Taito America Corp.</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/alcon-marquee.png</marquee>
<video>./images/alcon-video.mp4</video>
</game>
<game id="alpine" source="mamedb.blu-ferret.co.uk">
<path>./alpine.zip</path>
<name>Alpine Ski (set 1) </name>
<desc />
<image>./images/alpine-image.jpg</image>
<rating>0.64</rating>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Skiing</genre>
<players>2</players>
<marquee>./images/alpine-marquee.png</marquee>
<video>./images/alpine-video.mp4</video>
</game>
<game id="alphaho" source="mamedb.blu-ferret.co.uk">
<path>./alphaho.zip</path>
<name>Alpha Fighter / Head On </name>
<desc />
<image>./images/alphaho-image.jpg</image>
<releasedate>1969</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Multiplay</genre>
<players>2</players>
<video>./images/alphaho-video.mp4</video>
</game>
<game id="alleymas" source="mamedb.blu-ferret.co.uk">
<path>./alleymas.zip</path>
<name>Alley Master </name>
<desc>A bowling game.
</desc>
<image>./images/alleymas-image.jpg</image>
<rating>0.682</rating>
<releasedate>1986</releasedate>
<developer>Cinematronics</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>1</players>
<marquee>./images/alleymas-marquee.png</marquee>
<video>./images/alleymas-video.mp4</video>
</game>
<game id="amidar" source="mamedb.blu-ferret.co.uk">
<path>./amidar.zip</path>
<name>Amidar </name>
<desc />
<image>./images/amidar-image.jpg</image>
<rating>0.692</rating>
<releasedate>1982</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Maze / Outline</genre>
<players>2</players>
<marquee>./images/amidar-marquee.png</marquee>
<video>./images/amidar-video.mp4</video>
</game>
<game id="anteater" source="mamedb.blu-ferret.co.uk">
<path>./anteater.zip</path>
<name>Anteater </name>
<desc />
<image>./images/anteater-image.jpg</image>
<rating>0.5519999999999999</rating>
<releasedate>1982</releasedate>
<developer>Tago Electronics</developer>
<publisher />
<genre>Maze</genre>
<players>1</players>
<marquee>./images/anteater-marquee.png</marquee>
<video>./images/anteater-video.mp4</video>
</game>
<game id="apb" source="mamedb.blu-ferret.co.uk">
<path>./apb.zip</path>
<name>APB - All Points Bulletin (rev 7) </name>
<desc>15,000)
</desc>
<image>./images/apb-image.jpg</image>
<rating>0.61</rating>
<releasedate>1987</releasedate>
<developer>Atari Games</developer>
<publisher />
<genre>Driving</genre>
<players>1</players>
<marquee>./images/apb-marquee.png</marquee>
<video>./images/apb-video.mp4</video>
</game>
<game id="arabian" source="mamedb.blu-ferret.co.uk">
<path>./arabian.zip</path>
<name>Arabian </name>
<desc />
<image>./images/arabian-image.jpg</image>
<rating>0.6599999999999999</rating>
<releasedate>1983</releasedate>
<developer>Sun Electronics</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/arabian-marquee.png</marquee>
<video>./images/arabian-video.mp4</video>
</game>
<game id="argus" source="mamedb.blu-ferret.co.uk">
<path>./argus.zip</path>
<name>Argus </name>
<desc>Argus is a vertical shooter by Jaleco and conversion of an arcade game originally released in 1986. The players takes control of a space-fighter equipped with a front laser gun and ground bombs. Although the game features power-ups, they follow an unusual and unique formula - tiles on the ground must be destroyed in order to upgrade the main weapon or trigger special events. However, three of these tiles must be destroyed to activate such power-ups - B creates a temporary barrier around the ship,P upgrades the primary weapon and L gives the player an extra bonus at the end of each stage. Another interesting twist to the game is the Uoru armor; a shadow sometimes appear on the ground and if the player aligns his own shadow with it, then the ship transforms into a powerful robot for a short amount of time. Each stage ends with the same boss battle; a large Mega Argus fortress with a slow flashing core at its center, and the only way to destroy this pernicious mothership is to bomb its core when it is fully exposed. After the boss is taken care of, the player must successfully land on a runway and be cautious not to crash the ship. Argus features nine levels and includes a two-player alternating option.
</desc>
<image>./images/argus-image.jpg</image>
<rating>0.7</rating>
<releasedate>1986</releasedate>
<developer>NMK (Jaleco license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/argus-marquee.png</marquee>
<video>./images/argus-video.mp4</video>
</game>
<game id="arkatour" source="mamedb.blu-ferret.co.uk">
<path>./arkatour.zip</path>
<name>Tournament Arkanoid (US) </name>
<desc>Tournament Arkanoid is an update of the original "Arkanoid" that was released exclusively in the United States. It has an entirely new set of levels, some more difficult than any levels of the original game. Otherwise, gameplay in general is entirely identical to the original.
</desc>
<image>./images/arkatour-image.jpg</image>
<rating>0.8948412698429999</rating>
<releasedate>1987</releasedate>
<developer>Taito America Corporation (Romstar license)</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/arkatour-marquee.png</marquee>
<video>./images/arkatour-video.mp4</video>
<cloneof>arkanoid</cloneof>
</game>
<game id="arkanoid" source="mamedb.blu-ferret.co.uk">
<path>./arkanoid.zip</path>
<name>Arkanoid (World) </name>
<desc>The story (from the USA Manual):
Their earth-like planet was devastated by a brutal attack of aliens. The survivors roam the galaxy on their photon spaceship Arkanoid in search of a new home. The Arkanoid is attacked and the survivors barely escape in the Vaus spacecraft. Instead of finding safety, they are now trapped in a deadly space labyrinth.
If they are to be saved, you must summon all your courage and skill to shatter the space walls and defeat the merciless enemy forces!
</desc>
<image>./images/arkanoid-image.jpg</image>
<rating>0.897</rating>
<releasedate>1986</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/arkanoid-marquee.png</marquee>
<video>./images/arkanoid-video.mp4</video>
</game>
<game id="arknoid2" source="mamedb.blu-ferret.co.uk">
<path>./arknoid2.zip</path>
<name>Arkanoid - Revenge of DOH (World) </name>
<desc />
<image>./images/arknoid2-image.jpg</image>
<rating>0.8800000000000001</rating>
<releasedate>1987</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/arknoid2-marquee.png</marquee>
<video>./images/arknoid2-video.mp4</video>
</game>
<game id="armorcar" source="mamedb.blu-ferret.co.uk">
<path>./armorcar.zip</path>
<name>Armored Car (set 1) </name>
<desc>An overhead view maze game where you drive a money van (the armoured car) through as it scrolls from right to left. Some intersections are marked with directions. You pick up money to deliver to banks while avoiding criminals by dropping saw horses in roadway. Fuel levels must be replenished at gas stations along the way.
</desc>
<image>./images/armorcar-image.jpg</image>
<rating>0.9390000000000001</rating>
<releasedate>1981</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/armorcar-marquee.png</marquee>
<video>./images/armorcar-video.mp4</video>
</game>
<game id="armedf" source="mamedb.blu-ferret.co.uk">
<path>./armedf.zip</path>
<name>Armed Formation </name>
<desc>Armed Formation F is a vertical shooter by Big Don and the adaptation of Nichibutsu's arcade game originally released in 1988. The player takes control of a red spacecraft called the Vowger and fights his way through several stages made up of all kind of organic components. Tentaculous eye-balls and all sort of armed shellfish try to stop the player in his progression. To help the Vowger fulfill its mission, special power-ups can be retrieved from flying pods scattered around the game. They deliver basic upgrades such as speed-ups and, more interestingly, new weaponry. The list is actually quite large and includes side-bombs, laser-beams, homing-missiles and other colorful and flashy disc-beams. These power-ups vary throughout the game and each stage features its own set of weapons. Special flying orbs can be collected and have the ability to stay close to the ship to protect it. The second attack button can send them fly in formation for a short amount of time (hence the title of the game).
</desc>
<image>./images/armedf-image.jpg</image>
<rating>0.6</rating>
<releasedate>1988</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/armedf-video.mp4</video>
</game>
<game id="ashura" source="mamedb.blu-ferret.co.uk">
<path>./ashura.zip</path>
<name>Ashura Blaster (World) </name>
<desc />
<image>./images/ashura-image.jpg</image>
<rating>0.8</rating>
<releasedate>1990</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/ashura-marquee.png</marquee>
<video>./images/ashura-video.mp4</video>
</game>
<game id="astinvad" source="mamedb.blu-ferret.co.uk">
<path>./astinvad.zip</path>
<name>Astro Invader </name>
<desc>Export release. Game developed in Japan. See "Kamikaze" for more information about the game itself.
</desc>
<image>./images/astinvad-image.jpg</image>
<rating>0.325</rating>
<releasedate>1980</releasedate>
<developer>Leijac Corporation (Stern Electronics license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/astinvad-marquee.png</marquee>
<cloneof>kamikaze&lt;/a&gt;)&amp;nbsp;(sample of: &lt;a href='/game/invaders'&gt;invaders</cloneof>
</game>
<game id="assault" source="mamedb.blu-ferret.co.uk">
<path>./assault.zip</path>
<name>Assault </name>
<desc />
<image>./images/assault-image.jpg</image>
<rating>0.756</rating>
<releasedate>1988</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Driving</genre>
<players>2</players>
<marquee>./images/assault-marquee.png</marquee>
<video>./images/assault-video.mp4</video>
</game>
<game id="aso" source="mamedb.blu-ferret.co.uk">
<path>./aso.zip</path>
<name>ASO - Armored Scrum Object </name>
<desc />
<image>./images/aso-image.jpg</image>
<rating>0.925</rating>
<releasedate>1985</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/aso-marquee.png</marquee>
<video>./images/aso-video.mp4</video>
</game>
<game id="astrof" source="mamedb.blu-ferret.co.uk">
<path>./astrof.zip</path>
<name>Astro Fighter (set 1) </name>
<desc>Astro Fighter is a 2-D, space shooter style game. Your job is to protect the various sectors from the hoards of invading aliens. You will have to defeat four waves of alien spaceships in order to dock with the 'GS' ship and refuel. In addition to battling the alien spaceships, you will also have to dodge bombs that seem to come out of nowhere. Armed only with your fighter and a lot of spirit, you must ensure that you clear the screen of invaders before they pass you by. All in all, another walk in the park.
</desc>
<image>./images/astrof-image.jpg</image>
<rating>0.763</rating>
<releasedate>1979</releasedate>
<developer>Data East</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/astrof-marquee.png</marquee>
<video>./images/astrof-video.mp4</video>
</game>
<game id="astrob" source="mamedb.blu-ferret.co.uk">
<path>./astrob.zip</path>
<name>Astro Blaster (version 3) </name>
<desc />
<image>./images/astrob-image.jpg</image>
<rating>0.834</rating>
<releasedate>1981</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/astrob-marquee.png</marquee>
<video>./images/astrob-video.mp4</video>
</game>
<game id="asuka" source="mamedb.blu-ferret.co.uk">
<path>./asuka.zip</path>
<name>Asuka &amp; Asuka (World) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/asuka-image.jpg</image>
<rating>0.729</rating>
<releasedate>1988</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/asuka-video.mp4</video>
</game>
<game id="atlantis" source="mamedb.blu-ferret.co.uk">
<path>./atlantis.zip</path>
<name>Battle of Atlantis (set 1) </name>
<desc />
<image>./images/atlantis-image.jpg</image>
<rating>0.5730000000000001</rating>
<releasedate>1981</releasedate>
<developer>Comsoft</developer>
<publisher />
<genre>Shooter / Misc. Horizontal</genre>
<players>2</players>
<marquee>./images/atlantis-marquee.png</marquee>
<video>./images/atlantis-video.mp4</video>
</game>
<game id="azurian" source="mamedb.blu-ferret.co.uk">
<path>./azurian.zip</path>
<name>Azurian Attack </name>
<desc>A simple shoot'em up game.
</desc>
<image>./images/azurian-image.jpg</image>
<rating>0.2</rating>
<releasedate>1982</releasedate>
<developer>Rait Electronics Ltd</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<video>./images/azurian-video.mp4</video>
</game>
<game id="angelkds" source="mamedb.blu-ferret.co.uk">
<path>./angelkds.zip</path>
<name>Angel Kids (Japan) </name>
<desc>A climbing game where players take turns controlling two kids holding a rope. Pull the two joysticks outwards and the rope gets taunt. When timed right this throws a third kid into balloons. Balloons are scrolled on screen, seven screens high. While the girl is in the air the screen goes split screen to cover the distance. You must push up to advance kids with the rope.
</desc>
<image>./images/angelkds-image.jpg</image>
<rating>0.6</rating>
<releasedate>1988</releasedate>
<developer>Sega / Nasco?</developer>
<publisher />
<genre>Climbing</genre>
<players>2</players>
<video>./images/angelkds-video.mp4</video>
</game>
<game id="ballbomb" source="mamedb.blu-ferret.co.uk">
<path>./ballbomb.zip</path>
<name>Balloon Bomber </name>
<desc>Shoot and destroy balloon bombs dropped from a bi-plane.
</desc>
<image>./images/ballbomb-image.jpg</image>
<rating>0.4</rating>
<releasedate>1980</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/ballbomb-marquee.png</marquee>
<video>./images/ballbomb-video.mp4</video>
</game>
<game id="asylum" source="mamedb.blu-ferret.co.uk">
<path>./asylum.zip</path>
<name>Asylum (prototype) </name>
<desc>A overhead view shoot'em up game.
The players controls one of the three characters to choose, the sexy girl named 'Rip' she armed with knives, the gunman named 'Rak' armed with a gun and a strong man named 'Rol' armed with a chain mace, they have to escape from a tenebrous and obscure place, the Asylum building created by the evil 'Mr. G' who has imprisoned our heroes in it. You must traverse maze-like levels while you jump and shoot all the creepy creatures, until you find the elevator to exit to the next level to later fight their way up to the top of the asylum to destroy Mr. G and escape alive of the place.
The game featuring, blood and gore scenes with good sounds!
</desc>
<image>./images/asylum-image.jpg</image>
<releasedate>1991</releasedate>
<developer>Leland Corp.</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<video>./images/asylum-video.mp4</video>
</game>
<game id="bagman" source="mamedb.blu-ferret.co.uk">
<path>./bagman.zip</path>
<name>Bagman </name>
<desc>A platform game in which the player maneuvers 'Bagman' through various mine shafts picking up money bags and placing them in the wheelbarrow at the surface of the mine.
</desc>
<image>./images/bagman-image.jpg</image>
<rating>0.779</rating>
<releasedate>1982</releasedate>
<developer>Valadon Automation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/bagman-marquee.png</marquee>
<video>./images/bagman-video.mp4</video>
</game>
<game id="barrier" source="mamedb.blu-ferret.co.uk">
<path>./barrier.zip</path>
<name>Barrier </name>
<desc />
<image>./images/barrier-image.jpg</image>
<rating>0.6900000000000001</rating>
<releasedate>1979</releasedate>
<developer>Vectorbeam</developer>
<publisher />
<genre>Puzzle</genre>
<players>2</players>
<marquee>./images/barrier-marquee.png</marquee>
<video>./images/barrier-video.mp4</video>
</game>
<game id="batsugun" source="mamedb.blu-ferret.co.uk">
<path>./batsugun.zip</path>
<name>Batsugun </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/batsugun-image.jpg</image>
<rating>0.893</rating>
<releasedate>1993</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/batsugun-video.mp4</video>
</game>
<game id="battlane" source="mamedb.blu-ferret.co.uk">
<path>./battlane.zip</path>
<name>Battle Lane! Vol. 5 (set 1) </name>
<desc>A vertically scrolling shoot'em up where you ride a motorcycle.
</desc>
<image>./images/battlane-image.jpg</image>
<rating>0.567</rating>
<releasedate>1986</releasedate>
<developer>Technos Japan (Taito license)</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/battlane-marquee.png</marquee>
<video>./images/battlane-video.mp4</video>
</game>
<game id="baluba" source="mamedb.blu-ferret.co.uk">
<path>./baluba.zip</path>
<name>Baluba-louk no Densetsu (Japan) </name>
<desc>An explorer must get all the treasure chests while avoiding the monsters in this platform game.
</desc>
<image>./images/baluba-image.jpg</image>
<rating>0.5469999999999999</rating>
<releasedate>1986</releasedate>
<developer>Able Corp, Ltd.</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/baluba-video.mp4</video>
</game>
<game id="battleg" source="mamedb.blu-ferret.co.uk">
<path>./battleg.zip</path>
<name>Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996) </name>
<desc />
<image>./images/battleg-image.jpg</image>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
</game>
<game id="battroad" source="mamedb.blu-ferret.co.uk">
<path>./battroad.zip</path>
<name>The Battle-Road </name>
<desc />
<image>./images/battroad-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<video>./images/battroad-video.mp4</video>
</game>
<game id="bbakraid" source="mamedb.blu-ferret.co.uk">
<path>./bbakraid.zip</path>
<name>Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999) </name>
<desc>The sequel to "Battle Garegga", an equally excellent vertically scrolling shoot 'em up game.
</desc>
<image>./images/bbakraid-image.jpg</image>
<rating>0.8939999999999999</rating>
<releasedate>1999</releasedate>
<developer>Eighting</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/bbakraid-marquee.png</marquee>
<video>./images/bbakraid-video.mp4</video>
</game>
<game id="battlnts" source="mamedb.blu-ferret.co.uk">
<path>./battlnts.zip</path>
<name>Battlantis (program code G) </name>
<desc>A shoot'em up similar to "Space Invaders" in concept.
</desc>
<image>./images/battlnts-image.jpg</image>
<rating>0.867</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/battlnts-marquee.png</marquee>
<video>./images/battlnts-video.mp4</video>
</game>
<game id="beaminv" source="mamedb.blu-ferret.co.uk">
<path>./beaminv.zip</path>
<name>Beam Invader </name>
<desc>A "Space Invaders" clone by TK.
</desc>
<image>./images/beaminv-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Tekunon Kougyou</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/beaminv-video.mp4</video>
</game>
<game id="bcruzm12" source="mamedb.blu-ferret.co.uk">
<path>./bcruzm12.zip</path>
<name>Battle Cruiser M-12 </name>
<desc>A shoot'em up.
</desc>
<image>./images/bcruzm12-image.jpg</image>
<rating>0.483</rating>
<releasedate>1983</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/bcruzm12-marquee.png</marquee>
<video>./images/bcruzm12-video.mp4</video>
</game>
<game id="bermudat" source="mamedb.blu-ferret.co.uk">
<path>./bermudat.zip</path>
<name>Bermuda Triangle (World?) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/bermudat-image.jpg</image>
<releasedate>1987</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/bermudat-marquee.png</marquee>
<video>./images/bermudat-video.mp4</video>
</game>
<game id="berenstn" source="mamedb.blu-ferret.co.uk">
<path>./berenstn.zip</path>
<name>The Berenstain Bears in Big Paw's Cave </name>
<desc>The controls are a single 8-way joystick, used to control Brother Bear, a member of the Berenstain Bears family, who is navigating a switchback path across an underground chasm in order to sneak past Big Paw (a non-anthropomorphic bear) and reach the outside. The levels increase in difficulty both by virtue of a longer path and more obstacles, including bats, falling stalactites, etc.
</desc>
<image>./images/berenstn-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Enter-Tech, Ltd.</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/berenstn-video.mp4</video>
</game>
<game id="bgareggabl" source="mamedb.blu-ferret.co.uk">
<path>./bgareggabl.zip</path>
<name>1945 Part-2 (Chinese hack of Battle Garegga) </name>
<desc>A pirate hack of "Battle Garegga" from China.
</desc>
<image>./images/bgareggabl-image.png</image>
<rating>0.8914000000090001</rating>
<releasedate>1996</releasedate>
<developer>bootleg</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bgaregga</cloneof>
</game>
<game id="bgaregga" source="mamedb.blu-ferret.co.uk">
<path>./bgaregga.zip</path>
<name>Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996) </name>
<desc />
<rating>0.891</rating>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre />
<players>2</players>
</game>
<game id="bbakraidja" source="mamedb.blu-ferret.co.uk">
<path>./bbakraidja.zip</path>
<name>Battle Bakraid (Japan) (Wed Apr 7 1999) </name>
<desc>The sequel to "Battle Garegga", an equally excellent vertically scrolling shoot 'em up game.
</desc>
<image>./images/bbakraidja-image.jpg</image>
<rating>0.894237918217</rating>
<releasedate>1999</releasedate>
<developer>Eighting</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bbakraid</cloneof>
</game>
<game id="bgaregganv" source="mamedb.blu-ferret.co.uk">
<path>./bgaregganv.zip</path>
<name>Battle Garegga - New Version (Austria / Hong Kong) (Sat Mar 2 1996) </name>
<desc>An excellent vertically shoot'em up.
</desc>
<rating>0.8914000000090001</rating>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bgaregga</cloneof>
</game>
<game id="bgareggatw" source="mamedb.blu-ferret.co.uk">
<path>./bgareggatw.zip</path>
<name>Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996) </name>
<desc>An excellent vertically shoot'em up.
</desc>
<rating>0.8914000000090001</rating>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bgaregga</cloneof>
</game>
<game id="bgareggacn" source="mamedb.blu-ferret.co.uk">
<path>./bgareggacn.zip</path>
<name>Battle Garegga - Type 2 (Denmark / China) (Tue Apr 2 1996) </name>
<desc>An excellent vertically shoot'em up.
</desc>
<rating>0.8914000000090001</rating>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bgaregga</cloneof>
</game>
<game id="bgareggahk" source="mamedb.blu-ferret.co.uk">
<path>./bgareggahk.zip</path>
<name>Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996) </name>
<desc>An excellent vertically shoot'em up.
</desc>
<rating>0.72</rating>
<releasedate>1996</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>bgaregga</cloneof>
</game>
<game id="bigprowr" source="mamedb.blu-ferret.co.uk">
<path>./bigprowr.zip</path>
<name>The Big Pro Wrestling! </name>
<desc>An early tag-team wrestling game.
</desc>
<image>./images/bigprowr-image.jpg</image>
<rating>0.4</rating>
<releasedate>1983</releasedate>
<developer>Technos Japan</developer>
<publisher />
<genre>Wrestling</genre>
<players>2</players>
<marquee>./images/bigprowr-marquee.png</marquee>
<video>./images/bigprowr-video.mp4</video>
</game>
<game id="bioatack" source="mamedb.blu-ferret.co.uk">
<path>./bioatack.zip</path>
<name>Bio Attack </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/bioatack-image.jpg</image>
<rating>0.74</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation (Fox Video Games license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/bioatack-marquee.png</marquee>
<video>./images/bioatack-video.mp4</video>
</game>
<game id="birdtry" source="mamedb.blu-ferret.co.uk">
<path>./birdtry.zip</path>
<name>Birdie Try (Japan) </name>
<desc>An overhead golf game.
</desc>
<image>./images/birdtry-image.jpg</image>
<rating>0.844</rating>
<releasedate>1988</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/birdtry-marquee.png</marquee>
<video>./images/birdtry-video.mp4</video>
</game>
<game id="birdiy" source="mamedb.blu-ferret.co.uk">
<path>./birdiy.zip</path>
<name>Birdiy </name>
<desc>You control a mama bird that attempts to catch a caterpillars on the tree leafs and a worms under the ground taking caution not to be attacked by a skunk, to later feed her little chick on the nest and protect from stealthy predators.
</desc>
<image>./images/birdiy-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Mama Top</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/birdiy-video.mp4</video>
</game>
<game id="bjtwin" source="mamedb.blu-ferret.co.uk">
<path>./bjtwin.zip</path>
<name>Bombjack Twin (set 1) </name>
<desc>Bomb Jack Twin is a direct sequel to the 1984 original, and retains the same platform-based collect-the-bombs gameplay of its predecessor.
Changes over the original include a slightly faster playing tempo, and the option for simultaneous two-player gameplay. As with the original game, extra points and bonuses can be earned by collecting bonus coins and bombs with their fuses still lit.
Bomb Jack Twin also retains the 'Powerball' feature of its predecessor which, when collected, freezes the level's enemies for several seconds, allowing them to be destroyed.
</desc>
<image>./images/bjtwin-image.jpg</image>
<rating>0.857</rating>
<releasedate>1993</releasedate>
<developer>NMK</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/bjtwin-video.mp4</video>
</game>
<game id="bking" source="mamedb.blu-ferret.co.uk">
<path>./bking.zip</path>
<name>Birdie King </name>
<desc>An early golf game.
</desc>
<image>./images/bking-image.jpg</image>
<rating>0.74</rating>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/bking-marquee.png</marquee>
<video>./images/bking-video.mp4</video>
</game>
<game id="bking3" source="mamedb.blu-ferret.co.uk">
<path>./bking3.zip</path>
<name>Birdie King 3 </name>
<desc>An early golf game featuring 36 different holes.
</desc>
<image>./images/bking3-image.jpg</image>
<rating>0.7</rating>
<releasedate>1984</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/bking3-marquee.png</marquee>
<video>./images/bking3-video.mp4</video>
</game>
<game id="bking2" source="mamedb.blu-ferret.co.uk">
<path>./bking2.zip</path>
<name>Birdie King 2 </name>
<desc>An early golf game.
</desc>
<image>./images/bking2-image.jpg</image>
<rating>0.867</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/bking2-marquee.png</marquee>
<video>./images/bking2-video.mp4</video>
</game>
<game id="bladestl" source="mamedb.blu-ferret.co.uk">
<path>./bladestl.zip</path>
<name>Blades of Steel (version T) </name>
<desc />
<image>./images/bladestl-image.jpg</image>
<rating>0.597</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Sports / Hockey</genre>
<players>2</players>
<marquee>./images/bladestl-marquee.png</marquee>
<video>./images/bladestl-video.mp4</video>
</game>
<game id="blastoff" source="mamedb.blu-ferret.co.uk">
<path>./blastoff.zip</path>
<name>Blast Off (Japan) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/blastoff-image.jpg</image>
<rating>0.7</rating>
<releasedate>1989</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/blastoff-marquee.png</marquee>
<video>./images/blastoff-video.mp4</video>
</game>
<game id="block" source="mamedb.blu-ferret.co.uk">
<path>./block.zip</path>
<name>Block Block (World 910910) </name>
<desc>A blue paddle rebounds a ball into the colorful bricks.
</desc>
<image>./images/block-image.jpg</image>
<rating>0.58</rating>
<releasedate>1991</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/block-video.mp4</video>
</game>
<game id="blazer" source="mamedb.blu-ferret.co.uk">
<path>./blazer.zip</path>
<name>Blazer (Japan) </name>
<desc>An isometric scrolling shoot 'em up featuring a tank and occasionally a helicopter battling multiple land and air based enemies.
</desc>
<image>./images/blazer-image.jpg</image>
<rating>0.85</rating>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Driving Diagonal</genre>
<players>2</players>
<video>./images/blazer-video.mp4</video>
</game>
<game id="blockcar" source="mamedb.blu-ferret.co.uk">
<path>./blockcar.zip</path>
<name>Block Carnival / Thunder &amp; Lightning 2 </name>
<desc>A funny ball and paddle game.
</desc>
<image>./images/blockcar-image.jpg</image>
<rating>0.61</rating>
<releasedate>1992</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/blockcar-video.mp4</video>
</game>
<game id="blockhl" source="mamedb.blu-ferret.co.uk">
<path>./blockhl.zip</path>
<name>Block Hole </name>
<desc>Export release. Game developed in Japan. For more information about the game itself please see the original Japanese release entry; "Quarth [Model GX063]"
</desc>
<image>./images/blockhl-image.jpg</image>
<rating>0.8380000000000001</rating>
<releasedate>1989</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Puzzle</genre>
<players>2</players>
<video>./images/blockhl-video.mp4</video>
</game>
<game id="blueprnt" source="mamedb.blu-ferret.co.uk">
<path>./blueprnt.zip</path>
<name>Blue Print (Midway) </name>
<desc>The object of BLUEPRINT is to accumulate points by finding the parts of your contraption hidden within each neighborhood and successfully placing them in their propper positions on the blueprint for the contraption. Once the contraption is rebuilt, players must use it to stop the persuit of Daisy Damsel by Ollie Ogre. By doing so they will score bonus points and uncover clues to the hidden Password.
In BLUEPRINT, you play the part of our gallant hero. You begin each game with three lives. The solid squares on the bottom of your screen indicate how many of your lives are left.
Use your Joystick Controller to enter each neighborhood you encounter and to move from house to house. Hold the Joystick with the red button to your upper left toward the screen. As you search for the parts to fit the blueprint, the red button acts as your speed control. Once your completed contraption is activated, however, the red button becomes your triggering device, enabling you to fire off a shot at meen old Ollie Ogre.
After having saved Daisy for the third time you will be awarded one extra life for being a true hero!
</desc>
<image>./images/blueprnt-image.jpg</image>
<rating>0.55</rating>
<releasedate>1982</releasedate>
<developer>Zilec Electronics / Bally Midway</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/blueprnt-marquee.png</marquee>
<video>./images/blueprnt-video.mp4</video>
</game>
<game id="blswhstl" source="mamedb.blu-ferret.co.uk">
<path>./blswhstl.zip</path>
<name>Bells &amp; Whistles (Version L) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Detana!! Twin Bee".
</desc>
<image>./images/blswhstl-image.jpg</image>
<rating>0.726</rating>
<releasedate>1991</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/blswhstl-marquee.png</marquee>
<video>./images/blswhstl-video.mp4</video>
</game>
<game id="bombjack" source="mamedb.blu-ferret.co.uk">
<path>./bombjack.zip</path>
<name>Bomb Jack (set 1) </name>
<desc>Scandinavian release.
</desc>
<image>./images/bombjack-image.jpg</image>
<rating>0.8210000000000001</rating>
<releasedate>1984</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/bombjack-marquee.png</marquee>
<video>./images/bombjack-video.mp4</video>
</game>
<game id="bluehawk" source="mamedb.blu-ferret.co.uk">
<path>./bluehawk.zip</path>
<name>Blue Hawk </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/bluehawk-image.jpg</image>
<rating>0.675</rating>
<releasedate>1993</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/bluehawk-video.mp4</video>
</game>
<game id="boggy84" source="mamedb.blu-ferret.co.uk">
<path>./boggy84.zip</path>
<name>Boggy '84 </name>
<desc />
<image>./images/boggy84-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>1</players>
<video>./images/boggy84-video.mp4</video>
</game>
<game id="bombbee" source="mamedb.blu-ferret.co.uk">
<path>./bombbee.zip</path>
<name>Bomb Bee </name>
<desc>In this old ball and paddle game, you control a paddle that must rebound a ball into the colorized bricks and pop-bumpers.
</desc>
<image>./images/bombbee-image.jpg</image>
<rating>0.64</rating>
<releasedate>1979</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/bombbee-video.mp4</video>
</game>
<game id="bowlrama" source="mamedb.blu-ferret.co.uk">
<path>./bowlrama.zip</path>
<name>Bowl-O-Rama </name>
<desc>This game has 3 different bowling variations to choose from 'Regulation Bowling', 'Flash-O-Matic', and 'BlackJack' :
* In 'Regulation Bowling' the rules and scoring are just like real bowling, following the regulations of the American Bowling Congress (ABC). In all three games players can join in at any time during the first frame.
* 'Flash-O-Matic' is a variation on the bowling theme. In this game a flashing score value moves back and forth across the alley. The player bowls, and the score value stops when the ball first hits a pin. If the player throws a strike he receives that score value. If he gets a spare he gets half the original value. If he fails to convert the spare then he gets 1 point for each pin that he did knock down. Scores can go up to nearly 10,000 points!
* In 'BlackJack' each player gets up to 3 throws to attempt to knock down 21 pins. Each time the full rack of ten pins is set. All pins knocked down by all players in one frame are added to the pot. The player who gets closest to 21 without going over gets all the points in the pot, and the pot is cleared to zero for the next frame. If a player gets 21 exactly then he gets twice the value in the pot. If 2 or more players tie in a frame they each get the points from the pot (or twice the points if they each have 21). Players who do not get closest to 21 or who bust (go over 21) get no points for the frame. Knocking down one pin scores as an ace, and is worth one or eleven, depending on what the player needs. his game is best played by several players together. The more players, the more points each frame is worth!
</desc>
<image>./images/bowlrama-image.jpg</image>
<rating>0.2</rating>
<releasedate>1991</releasedate>
<developer>P&amp;P Marketing</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>2</players>
<marquee>./images/bowlrama-marquee.png</marquee>
<video>./images/bowlrama-video.mp4</video>
</game>
<game id="bowler" source="mamedb.blu-ferret.co.uk">
<path>./bowler.zip</path>
<name>Bowling Alley </name>
<desc>An old black and white bowling game up to 4 players.
</desc>
<image>./images/bowler-image.jpg</image>
<rating>0.2</rating>
<releasedate>1978</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>1</players>
<marquee>./images/bowler-marquee.png</marquee>
<video>./images/bowler-video.mp4</video>
</game>
<game id="bongo" source="mamedb.blu-ferret.co.uk">
<path>./bongo.zip</path>
<name>Bongo </name>
<desc>An early platform game.
You play on the role of a hilarious tourist trapped in a cave and chased by a red dinosaur, you have to jump through different rock platforms and elude the lava, falling objects and the animals to pick six bonus objects without losing a life, as you advance in level you get to higher difficult areas where find and follow the caveman path to exit the cave alive, but before you must use an old cage to trap the annoying dinosaur.
</desc>
<image>./images/bongo-image.jpg</image>
<rating>0.77</rating>
<releasedate>1983</releasedate>
<developer>Jetsoft</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<video>./images/bongo-video.mp4</video>
</game>
<game id="boomrang" source="mamedb.blu-ferret.co.uk">
<path>./boomrang.zip</path>
<name>Boomer Rang'r / Genesis (set 1) </name>
<desc />
<image>./images/boomrang-image.jpg</image>
<rating>0.4</rating>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/boomrang-marquee.png</marquee>
<video>./images/boomrang-video.mp4</video>
</game>
<game id="brubber" source="mamedb.blu-ferret.co.uk">
<path>./brubber.zip</path>
<name>Burnin' Rubber </name>
<desc>An overhead driving game where you jump or bump enemy cars for points.
</desc>
<image>./images/brubber-image.jpg</image>
<rating>0.568</rating>
<releasedate>1982</releasedate>
<developer>Data East</developer>
<publisher />
<genre>Driving</genre>
<players>2</players>
<marquee>./images/brubber-marquee.png</marquee>
<video>./images/brubber-video.mp4</video>
</game>
<game id="btime" source="mamedb.blu-ferret.co.uk">
<path>./btime.zip</path>
<name>Burger Time (Data East set 1) </name>
<desc />
<image>./images/btime-image.jpg</image>
<rating>0.8310000000000001</rating>
<releasedate>1982</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/btime-marquee.png</marquee>
<video>./images/btime-video.mp4</video>
</game>
<game id="brvblade" source="mamedb.blu-ferret.co.uk">
<path>./brvblade.zip</path>
<name>Brave Blade (World) </name>
<desc>A 3-D vertically scrolling shoot'em up.
</desc>
<image>./images/brvblade-image.jpg</image>
<rating>0.901</rating>
<releasedate>2000</releasedate>
<developer>Eighting / Raizing</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<marquee>./images/brvblade-marquee.png</marquee>
<video>./images/brvblade-video.mp4</video>
</game>
<game id="buggychl" source="mamedb.blu-ferret.co.uk">
<path>./buggychl.zip</path>
<name>Buggy Challenge </name>
<desc>A chase-view driving game.
</desc>
<image>./images/buggychl-image.jpg</image>
<rating>0.633</rating>
<releasedate>1984</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Driving / Race (chase view)</genre>
<players>1</players>
<marquee>./images/buggychl-marquee.png</marquee>
<video>./images/buggychl-video.mp4</video>
</game>
<game id="bullfgtr" source="mamedb.blu-ferret.co.uk">
<path>./bullfgtr.zip</path>
<name>Bull Fighter </name>
<desc>An early ice hockey game.
</desc>
<image>./images/bullfgtr-image.jpg</image>
<rating>0.8630000000000001</rating>
<releasedate>1984</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Sports / Hockey</genre>
<players>2</players>
<video>./images/bullfgtr-video.mp4</video>
</game>
<game id="bwings" source="mamedb.blu-ferret.co.uk">
<path>./bwings.zip</path>
<name>B-Wings (Japan new Ver.) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/bwings-image.jpg</image>
<rating>0.55</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/bwings-marquee.png</marquee>
<video>./images/bwings-video.mp4</video>
</game>
<game id="cairblad" source="mamedb.blu-ferret.co.uk">
<path>./cairblad.zip</path>
<name>Change Air Blade (Japan) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/cairblad-image.jpg</image>
<rating>0.4</rating>
<releasedate>1999</releasedate>
<developer>Sammy</developer>
<publisher />
<genre>Shooter / Versus</genre>
<players>2</players>
<video>./images/cairblad-video.mp4</video>
</game>
<game id="calipso" source="mamedb.blu-ferret.co.uk">
<path>./calipso.zip</path>
<name>Calipso </name>
<desc>You play a diver who is trying to get a treasure. Hold Fire and push in the direction you want to shoot, but you will be unable to move while doing this. Shoot the sea animals and the other player. Try to get the treasure at the bottom and return it to the boat at the top without getting attacked by sea creatures -- all before your air runs out.
</desc>
<image>./images/calipso-image.jpg</image>
<rating>0.6</rating>
<releasedate>1982</releasedate>
<developer>Tago Electronics</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<video>./images/calipso-video.mp4</video>
</game>
<game id="capbowl" source="mamedb.blu-ferret.co.uk">
<path>./capbowl.zip</path>
<name>Capcom Bowling (set 1) </name>
<desc>An overhead-view bowling game.
</desc>
<image>./images/capbowl-image.jpg</image>
<rating>0.8</rating>
<releasedate>1988</releasedate>
<developer>Incredible Technologies / Capcom</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>2</players>
<marquee>./images/capbowl-marquee.png</marquee>
<video>./images/capbowl-video.mp4</video>
</game>
<game id="calibr50" source="mamedb.blu-ferret.co.uk">
<path>./calibr50.zip</path>
<name>Caliber 50 </name>
<desc>An overhead shoot'em up. Soldiers must destroy a variety of attacking enemies using their guns and hand grenades.
</desc>
<image>./images/calibr50-image.jpg</image>
<rating>0.85</rating>
<releasedate>1989</releasedate>
<developer>Athena / Seta</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/calibr50-marquee.png</marquee>
<video>./images/calibr50-video.mp4</video>
</game>
<game id="carnival" source="mamedb.blu-ferret.co.uk">
<path>./carnival.zip</path>
<name>Carnival (upright) </name>
<desc>CARNIVAL is a 1 or 2 player alternate action game that simulates a carnival shooting gallery. The playfield consists of three target rows, a rotating pipe wheel, a bonus message panel, and a 'special' target block.
The player uses a left right control to position a rifle at the bottom of the screen, and a shoot control to fire the rifle. Two rows of bullets at the bottom of the screen indicate the number of shots remaining to the player. Every time the player shoots, one of the bullets disappears from the screen. More bullets are given during the first round than the others, so, the inexperienced player will have a chance to enjoy the play.
The game ends when the player runs out of bullets. This can occur on any round. A round ends when the player clears the playfield of all targets. At this point, a special 'shoot the bear' sequence appears, and when this is finished the player proceeds to the next more difficult (and higher scoring) round. This is Gremlin's Multi-Phase design concept that keeps games challenging to players of all levels.
When a player completes a round (ending with 'shoot the bear' sequence), the screen flips to the other player. When the original player resumes play, he advances to the next level of difficulty, exactly as he would have if the screen had not flipped to the other player. This method allows the players to more directly compare their scores, since they are always within one round of each other. Note that the player who ends the game first does not necessarily lose--he might still have the higher score when the game ends.
The three target rows move in a horizontal line from left to right (top row), right to left (middle row) and left to right (bottom row). There are five types of targets. The rows move as a continuous band--the targets exiting the playfield from the right side of the bottom row reappear at the left of the top row. The point value for hitting a row target is indicated along the right side of the game--maximum points for a top row target, medium points for a middle row target, and minimum points for a bottom row target. These values increase from round to round.
Rabbits and owls are simple targets, which disappear when hit.
Numbered sign targets award additional bullets to the player when hit, as well as awarding the points indicated for the row. These targets appear only on the top two rows to make them relatively difficult targets.
Five small letters, B, 0, N, U and S are randomly interspersed through the target rows. At the upper right of the playfield is the word ''bonus" spelled out is small letters. If the player manages to hit the moving bonus letters in order (b-o-n-u-s) a special bonus is awarded. The fact that the bonus is still active is shown by the bonus word in the upper right of the playfield. Every time a bonus letter in the correct order is hit, the small corresponding letter in the bonus panel enlarges to show that it has been hit. Whenever a bonus letter is hit out of order, the bonus panel disappears until the next round. The bonus panel reappears at the beginning of every round. The bonus value is determined by adding row target points into the bonus value. When the "B" letter is hit, the bonus value freezes for that round. This encourages waiting as long as possible before attempting to score the bonus.
Ducks are special targets. Whenever a duck reaches the bottom row, it is capable of leaving the row and flying down toward the player. If the duck manages to get past the player's rifle without being shot, it flies down to the bullet row and quickly eats 10 bullets. A maximum of three ducks can escape simultaneously.
The target rows move as a continuous band of targets, and no new owls, rabbits, or bonus letter targets are added once the round starts. 'More shots' targets and ducks are added during a round. The frequency of adding duck targets is tied to the round number. As the rounds get more difficult, more ducks are added as the round progresses.
A flying duck hit scores no points.
Bullets left over at the end of a round earn 50 points each.
The between rounds 'shoot the bear' sequence operates as a shooting gallery bear. Whenever the bear is hit, it rears up, roars, and continues motion in the opposite direction. Each hit speeds up the bear, and increases the point value, which is shown above the bear for each hit. When the bear leaves the screen (which it will always do eventually, since it speeds up with each hit) the between rounds sequence ends and a new round begins. As the rounds progress, more bears (a maximum of 4) appear on the screen simultaneously.
A special yellow-rimmed score panel appears in the upper left of the playfield, and stays on for random lengths of time. Four types of panels appear here, which either add or subtract points or bullets. Hitting any part of the panel border awards the score shown inside.
The bullet bonus panel is shown with a large plus sign, and a row of bullets. Immediately after appearing, the bullets begin disappearing fairly rapidly. When the bullets are depleted, the panel disappears. If hit, the player is awarded the number of bullets left in the panel when it was hit.
The score bonus is shown with the same large plus sign, and a score value. As with the bullets, the score value quickly decreases, until it hits zero and disappears.
The minus panels are similar to those above except a large minus sign indicates the number of bullets or points subtracted when hit. This discourages the practice of parking on the left margin and shooting--a miss will hit the negative target. These panels show a fixed number of bullets or points, and after a random time interval, disappear.
The pipe wheel contains 8 pipes of 4 different colors. A panel beneath the wheel restricts pipe hits to horizontally oriented pipes, and also indicates the point value for hitting a pipe. Every shot the player takes decrements the pipe value, except a shot which hits a pipe. This makes it advisable to hit pipes early in the round, when it is most difficult (since the player must shoot through heavily populated target rows). Hitting two pipes of the same color with two consecutive shots awards a bonus of four times the pipe value shown in the panel.
CARNIVAL is accompanied by background music. At the beginning of every round, the music begins at a slow rate and relatively low key. As the round progresses, the music speeds up and the melody shifts up in key. This gives the player a growing sense of urgency. As the round progresses, the playfield motion also gradually speeds up.
A small panel on the right of the playfield contains a musical note symbol. If the player wishes to turn off the music, he simply shoots the note panel. This makes the note disappear, and turns off the music. Hitting the panel again makes the note reappear and resumes the music. The note thus acts as a 'flip-flop' switch to turn the music on and off.
Every round begins with the music on.
There is a special case to consider near the end of a round: the player has cleared all of the targets except the ducks, and has plenty of bullets left so that he can simply sit and wait for the ducks. He would, in effect, prolong the game by refusing to end the round.
Theoretically, by hitting the ducks and 'more shots' signs, the round could be prolonged indefinitely. However, an internal "doomsday" timer in the game keeps track of how long a round has lasted. After a certain time limit (the same for each round), the frequency of new duck appearances increases dramatically.
The top 3 scores are shown during advertising, along with the player's initials. A player who scores in the top 3 is allowed to enter 3 initials by a special routine explained at the time of their writing. The rank is updated during the round. The player is both audibly and visually rewarded. There is a pronounced audible sound as the player's score passes that of another ranking player's score. And, they may watch their rank progress during the game.
CARNIVAL's basic play action is outlined below, as it appears in the game instructions.
Shoot all targets and pipes to advance to the next round.
Game is over when you run out of bullets.
Escaped ducks eat 10 bullets.
Hit B-O-N-U-S letters in sequence for special bonus. Bonus value stops increasing when 'B' is hit.
Hit same color pipes with 2 consecutive shots to score 4 times pipe value. Shoot number signs for more bullets.
Shoot the bear between rounds for extra points.
</desc>
<image>./images/carnival-image.jpg</image>
<rating>0.693</rating>
<releasedate>1980</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
<marquee>./images/carnival-marquee.png</marquee>
<video>./images/carnival-video.mp4</video>
</game>
<game id="cannonbp" source="mamedb.blu-ferret.co.uk">
<path>./cannonbp.zip</path>
<name>Cannon Ball (Pac-Man Hardware) </name>
<desc>Cannon Ball is a game similar to Breakout except with a twist. Instead of having to clear all of the bricks, you have to destroy a "bat" being protected by all of the bricks. The "bat" tries to kill you by throwing monsters at you which, if hit by one, your paddle shrinks. Once your paddle is invisible, you get a game over. You can also eat the monsters by ramming into one once they are on your playing field.
</desc>
<image>./images/cannonbp-image.jpg</image>
<rating>0.706</rating>
<releasedate>1969</releasedate>
<developer>Novomatic</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/cannonbp-video.mp4</video>
</game>
<game id="carjmbre" source="mamedb.blu-ferret.co.uk">
<path>./carjmbre.zip</path>
<name>Car Jamboree </name>
<desc />
<image>./images/carjmbre-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Omori Electric Co., Ltd.</developer>
<publisher />
<genre>Driving</genre>
<players>2</players>
<video>./images/carjmbre-video.mp4</video>
</game>
<game id="catacomb" source="mamedb.blu-ferret.co.uk">
<path>./catacomb.zip</path>
<name>Catacomb </name>
<desc>An early vertical shooter.
</desc>
<image>./images/catacomb-image.jpg</image>
<rating>0.55</rating>
<releasedate>1982</releasedate>
<developer>MTM Games</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/catacomb-video.mp4</video>
</game>
<game id="cavelon" source="mamedb.blu-ferret.co.uk">
<path>./cavelon.zip</path>
<name>Cavelon </name>
<desc>In this horizontally-scrolling maze game, You the heroic knight must reach the top floor of Castle Cavelon, rescue a fair maiden and do battle with the Black Wizard! Armed with bow and arrow and a magic sword, you must avoid or kill the castle security guards while collecting the 8 pieces of the exit door that are scattered around the corridors, in order to proceed to the next floor.
</desc>
<image>./images/cavelon-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Jetsoft</developer>
<publisher />
<genre>Maze / Shooter Large</genre>
<players>2</players>
<video>./images/cavelon-video.mp4</video>
</game>
<game id="cdiscon1" source="mamedb.blu-ferret.co.uk">
<path>./cdiscon1.zip</path>
<name>Disco No.1 (DECO Cassette) </name>
<desc>You play a 90 pound weakling kid in a roller rink who has to skate around the bad guys in order to win the love admiration of cute chicks. Earn points by completely encircling one or more tough guys and picking up various bonus items that float across the rink. Interesting gameplay mechanics, nice music and decent graphics for 1982.
</desc>
<image>./images/cdiscon1-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/cdiscon1-video.mp4</video>
</game>
<game id="cchasm" source="mamedb.blu-ferret.co.uk">
<path>./cchasm.zip</path>
<name>Cosmic Chasm (set 1) </name>
<desc>Can you save the galaxy by blowing up the alien-inhabited planet... and get off the planet before you explode? You must burrow deep inside, finding your way through the underground maze while battling the Planet Protectors. If you can get to the center, plant your one bomb and try to find your way out. It's only a matter of seconds before the planet goes BOOM!
</desc>
<image>./images/cchasm-image.jpg</image>
<rating>0.55</rating>
<releasedate>1983</releasedate>
<developer>Cinematronics / GCE</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<video>./images/cchasm-video.mp4</video>
</game>
<game id="cflyball" source="mamedb.blu-ferret.co.uk">
<path>./cflyball.zip</path>
<name>Flying Ball (DECO Cassette) </name>
<desc />
<image>./images/cflyball-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/cflyball-video.mp4</video>
</game>
<game id="cgangpzl" source="mamedb.blu-ferret.co.uk">
<path>./cgangpzl.zip</path>
<name>Cosmo Gang the Puzzle (US) </name>
<desc>In this puzzle game, different combinations of blocks mixed with Cosmo Gang members fall from the top to the bottom of the screen. The object is to stack up the blocks to form a complete row causing that row to disappear. To accomplish this a ball must be used to eliminate the Cosmo Gang that stacked up to block your progress.
</desc>
<image>./images/cgangpzl-image.jpg</image>
<releasedate>1992</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Puzzle / Drop</genre>
<players>4</players>
<video>./images/cgangpzl-video.mp4</video>
</game>
<game id="centiped" source="mamedb.blu-ferret.co.uk">
<path>./centiped.zip</path>
<name>Centipede (revision 3) </name>
<desc>4 billion worth of quarters now. It's still one heck of an industry."
* Popular from the Start : The prototype games were hand-built, wire-wrapped, one-of-a kinds that were created by the development team prior to ordering the circuit boards for the mass-produced versions. With just a single machine, people would come in at all hours of the night to play a new game.
Dan Plishkin : 'One of the things that kind of allowed everybody at Atari to have kind of a loose and enjoyable relationship was that management was kind of loose, too. An example of that happened with one of Howard Delman's games. I can't remember which one it was, but we sent the one and only prototype wire-wrapped version of Howie's game off to the AMOA (Amusement and Music Operators Association) show with strict orders not to sell it.'
Of course the game was sold anyway, and a new prototype had to be assembled back at the labs. Dan Plishkin continued : 'Several months later Howie gets a call from the person who bought this game. It had stopped collecting money and he wanted to know how to change the settings to make it play longer, or something, to see if it would earn more money. Howie had to tell the guy that if it ever collected any money at all, it was a miracle because it didn't have any coin routines at all. It had none, because we had wired it for free-play when we sent it to the AMOA show!'
* The Great 25-Cent Escape : Especially in the early 1980s a great many newspaper and magazine articles were written about the meaning of and possible consequences of the wave of video games that seemed to allure so many kids, and adults, to the arcades. But at the heart of it might have been the promise of a quick escape into another world.
Rich Adam : "I kind of figured out, maybe years after the fact, what I think the lure of video games is. It's because people have so little control over their lives. This is especially true with kids, but even adults often have little control over the day-to-day part of their lives. You have to go to work. You don't get to control that much of your life. But for a quarter you can control this very complex machine. You can command it. For a quarter that's quite a bargain, to be able to do that for five minutes... When you're good at a game it gives you an incredible sense of power over the whole environment.".
Centipede was the 1st UL (Underwriter's Laboratories) approved game.
Jim Schneider holds the official record for this game on 'Marathon' settings with 16,389,547 points on August 1, 1984.
Donald Hayes holds the official record for this game on 'Tournament' settings with 7,111,111 points on November 5, 2000.
Note 1 : The upright side artwork features a grasshopper, while it is not present during game-play. In test mode you can cycle through the different graphical objects used in the game (the player, a mushroom, a spider, a scorpion, a flea and a grasshopper). Grasshopper?! Yes, the game was to originally have had grasshoppers but they were taken out. You can still see them in the test however.
Note 2 : 'Centipede' is also the name of a terrifying, man-eating monster of the size of a mountain. This Japanese legend say that the dragon king of that particular lake asked the famous hero Hidesato to kill it for him. The hero slew it by shooting an arrow, dipped in his own saliva, into the brain of the monster. The dragon king rewarded Hidesato by giving him a rice-bag; a bag of rice which could not be emptied and it fed his family for centuries.
Centipede inspired a catchy hit song by Buckner and Garcia called 'Ode To A Centipede' released on the 'Pac-Man Fever' album.
The default high score screen of "Cyberball 2072" features names of many Atari arcade games, including CENTIPED.
A Centipede unit appears in the 1982 movie "Fast Times at Ridgemont High", in the 1983 movie "WarGames", in the 1983 movie "James Bond 007 - Never Say Never Again", in the 1983 movie "Joysticks", in the 1984 movie "Body Double", in the 1985 movie "Teen Wolf", in the 1986 movie "Running Scared", in the 1987 movie "Death Wish 4 - The Crackdown", in the 1995 movie "Species" and in the 1996 movie 'House Arrest'.
In 1982, Atari released a set of twelve collector pins including : "Missile Command", "Battle Zone", "Tempest", "Asteroids Deluxe", "Space Duel", "Centipede", "Gravitar", "Dig Dug", "Kangaroo", "Xevious", "Millipede" and "Food Fight".
MB (Milton Bradley) released a boardgame based on Atari's Centipede.
A Reimagined version of the Centipede franchise, was launched for the Nintendo 3DS and Nintendo Wii under name of "Centipede Infestation".
</desc>
<image>./images/centiped-image.jpg</image>
<rating>0.8</rating>
<releasedate>1980</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/centiped-marquee.png</marquee>
<video>./images/centiped-video.mp4</video>
</game>
<game id="cfghtice" source="mamedb.blu-ferret.co.uk">
<path>./cfghtice.zip</path>
<name>Fighting Ice Hockey (DECO Cassette) </name>
<desc>An ice hockey game.
</desc>
<image>./images/cfghtice-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Hockey</genre>
<players>2</players>
<video>./images/cfghtice-video.mp4</video>
</game>
<game id="cgraplop" source="mamedb.blu-ferret.co.uk">
<path>./cgraplop.zip</path>
<name>Cluster Buster / Graplop (DECO Cassette, set 1) </name>
<desc />
<image>./images/cgraplop-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/cgraplop-video.mp4</video>
</game>
<game id="champbwl" source="mamedb.blu-ferret.co.uk">
<path>./champbwl.zip</path>
<name>Championship Bowling </name>
<desc />
<image>./images/champbwl-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Seta / Romstar Inc.</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>1</players>
<marquee>./images/champbwl-marquee.png</marquee>
<video>./images/champbwl-video.mp4</video>
</game>
<game id="chanbara" source="mamedb.blu-ferret.co.uk">
<path>./chanbara.zip</path>
<name>Chanbara </name>
<desc>Set in feudal japan, you play as a student samurai, and breakthrough to defend the dojo temple with his katana, waging battles to death against their enemies brandishing harmoniously his sharp sword katana and jumping while avoid being cut by the enemy weapon some enemies hooded attacking from above dodge his attacks to win and move forward through levels to keep the Bushido code and protect the dojo.
</desc>
<image>./images/chanbara-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Data East</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/chanbara-video.mp4</video>
</game>
<game id="checkman" source="mamedb.blu-ferret.co.uk">
<path>./checkman.zip</path>
<name>Check Man </name>
<desc />
<image>./images/checkman-image.jpg</image>
<rating>0.325</rating>
<releasedate>1982</releasedate>
<developer>Zilec-Zenitone</developer>
<publisher />
<genre>Puzzle / Maze</genre>
<players>2</players>
<marquee>./images/checkman-marquee.png</marquee>
<video>./images/checkman-video.mp4</video>
</game>
<game id="chinhero" source="mamedb.blu-ferret.co.uk">
<path>./chinhero.zip</path>
<name>Chinese Hero </name>
<desc>Chinese Hero is a cute kung-fu action game with an overhead view. Lee and Loo must save the princess from 24 evil villains (only 12 in an 1-player game).
</desc>
<image>./images/chinhero-image.jpg</image>
<rating>0.867</rating>
<releasedate>1984</releasedate>
<developer>Taiyo</developer>
<publisher />
<genre>Fighter / Field</genre>
<players>2</players>
<marquee>./images/chinhero-marquee.png</marquee>
<video>./images/chinhero-video.mp4</video>
</game>
<game id="chopper" source="mamedb.blu-ferret.co.uk">
<path>./chopper.zip</path>
<name>Chopper I (US set 1) </name>
<desc />
<image>./images/chopper-image.jpg</image>
<rating>0.8130000000000001</rating>
<releasedate>1988</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/chopper-marquee.png</marquee>
<video>./images/chopper-video.mp4</video>
</game>
<game id="cheekyms" source="mamedb.blu-ferret.co.uk">
<path>./cheekyms.zip</path>
<name>Cheeky Mouse </name>
<desc>Try to hit the mouse with a hammer when it comes out from one of many holes in the wall. The mouse is trying to get from its hole to the cheese on the other side of the house.
</desc>
<image>./images/cheekyms-image.jpg</image>
<rating>0.3</rating>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Fighter / Field</genre>
<players>2</players>
<marquee>./images/cheekyms-marquee.png</marquee>
<video>./images/cheekyms-video.mp4</video>
</game>
<game id="circusc" source="mamedb.blu-ferret.co.uk">
<path>./circusc.zip</path>
<name>Circus Charlie (level select, set 1) </name>
<desc />
<image>./images/circusc-image.jpg</image>
<rating>0.9490000000000001</rating>
<releasedate>1984</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<marquee>./images/circusc-marquee.png</marquee>
<video>./images/circusc-video.mp4</video>
</game>
<game id="chqflag" source="mamedb.blu-ferret.co.uk">
<path>./chqflag.zip</path>
<name>Chequered Flag </name>
<desc>Chequered Flag is an overhead-view racing game featuring rotational sprite scaling. The player races over a series of twisting courses, trying to reach the finish line before the timer expires.
The game includes a Pit-stop facility, a feature that had appeared a year earlier in Taito's "Continental Circus". Should the player's car sustain too much damage, a pit-stop must be made to implement repairs. A 'damage meter' at the bottom of the screen shows the severity of the damage; highlighting what car components are in need of repair; Engine, Front Tires, Rear Tires and Brakes.
</desc>
<image>./images/chqflag-image.jpg</image>
<rating>0.7</rating>
<releasedate>1988</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<video>./images/chqflag-video.mp4</video>
</game>
<game id="citybomb" source="mamedb.blu-ferret.co.uk">
<path>./citybomb.zip</path>
<name>City Bomber (World) </name>
<desc>City Bomber is a high speed overhead-view vertically scrolling driving game where you attempt to catch criminals.
</desc>
<image>./images/citybomb-image.jpg</image>
<rating>0.625</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/citybomb-marquee.png</marquee>
<video>./images/citybomb-video.mp4</video>
</game>
<game id="clapapa" source="mamedb.blu-ferret.co.uk">
<path>./clapapa.zip</path>
<name>Rootin' Tootin' / La-Pa-Pa (DECO Cassette) </name>
<desc>In La Pa Pa, you controls a tuba, trying to collect musical notes and bonus items for points while avoiding other instruments.
</desc>
<image>./images/clapapa-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/clapapa-video.mp4</video>
</game>
<game id="cmissnx" source="mamedb.blu-ferret.co.uk">
<path>./cmissnx.zip</path>
<name>Mission-X (DECO Cassette) </name>
<desc />
<image>./images/cmissnx-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/cmissnx-marquee.png</marquee>
<video>./images/cmissnx-video.mp4</video>
</game>
<game id="ckong" source="mamedb.blu-ferret.co.uk">
<path>./ckong.zip</path>
<name>Crazy Kong </name>
<desc>Japanese clone of Donkey Kong.
</desc>
<image>./images/ckong-image.jpg</image>
<rating>0.788</rating>
<releasedate>1981</releasedate>
<developer>Kyoei / Falcon</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/ckong-marquee.png</marquee>
<video>./images/ckong-video.mp4</video>
</game>
<game id="colony7" source="mamedb.blu-ferret.co.uk">
<path>./colony7.zip</path>
<name>Colony 7 (set 1) </name>
<desc>Defend Colony 7 from alien attack by using two ion-cannons that fire an exploding shot which knocks out targets near its detonation zone, an eradicator rocket that acts as a 'Smartbomb' which clears the entire screen, and an ion shield which provides temporary safety (blasted away by alien fire).
</desc>
<image>./images/colony7-image.jpg</image>
<rating>0.783</rating>
<releasedate>1981</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Command</genre>
<players>1</players>
<marquee>./images/colony7-marquee.png</marquee>
<video>./images/colony7-video.mp4</video>
</game>
<game id="cnightst" source="mamedb.blu-ferret.co.uk">
<path>./cnightst.zip</path>
<name>Night Star (DECO Cassette, set 1) </name>
<desc />
<image>./images/cnightst-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/cnightst-video.mp4</video>
</game>
<game id="commando" source="mamedb.blu-ferret.co.uk">
<path>./commando.zip</path>
<name>Commando (World) </name>
<desc>North American release. Game developed in Japan. For more information about the game, please see the original Japanese release entry; "Senjou no Ookami [Model CAP-SJ]".
Text from this version:
Commando - Super Joe and your skill on a highly secret mission... challenging the Evil Empire Army in fierce guerrilla warfare. Super Joe and your skill - armed only with Super Joe's rifle and unlimited ammunition, plus a hand grenade that requires replenishing. Your assignment... find and destroy;... stopping attempts to dominate the world's population and resources. You must skillfully control Super Joe's venture into a deep, unexplored jungle region. Surprisingly, you and Super Joe find the enemy behind iron walls, on bridges to cross, in trucks and Jeeps that try to ram Super Joe. Can Super Joe and you carry out this reckless, almost impossible mission?
</desc>
<image>./images/commando-image.jpg</image>
<rating>0.834</rating>
<releasedate>1985</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/commando-marquee.png</marquee>
<video>./images/commando-video.mp4</video>
</game>
<game id="combh" source="mamedb.blu-ferret.co.uk">
<path>./combh.zip</path>
<name>Combat Hawk </name>
<desc>A reaction-based shoot-em-up in which the player takes on the role of an army soldier.
</desc>
<image>./images/combh-image.jpg</image>
<rating>0.49000000000000005</rating>
<releasedate>1987</releasedate>
<developer>Sanritsu / Sega</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/combh-video.mp4</video>
</game>
<game id="commsega" source="mamedb.blu-ferret.co.uk">
<path>./commsega.zip</path>
<name>Commando (Sega) </name>
<desc>An early shoot'em up.
</desc>
<image>./images/commsega-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/commsega-marquee.png</marquee>
<video>./images/commsega-video.mp4</video>
</game>
<game id="congo" source="mamedb.blu-ferret.co.uk">
<path>./congo.zip</path>
<name>Congo Bongo (Rev C, 2 board stack) </name>
<desc />
<image>./images/congo-image.jpg</image>
<rating>0.924</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/congo-marquee.png</marquee>
<video>./images/congo-video.mp4</video>
</game>
<game id="contra" source="mamedb.blu-ferret.co.uk">
<path>./contra.zip</path>
<name>Contra (US, set 1) </name>
<desc />
<image>./images/contra-image.jpg</image>
<rating>0.9400000000000001</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Platform / Shooter Scrolling</genre>
<players>2</players>
<marquee>./images/contra-marquee.png</marquee>
<video>./images/contra-video.mp4</video>
</game>
<game id="complexx" source="mamedb.blu-ferret.co.uk">
<path>./complexx.zip</path>
<name>Complex X </name>
<desc>An early platform game.
</desc>
<image>./images/complexx-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Taito America Corporation</developer>
<publisher />
<genre>Platform / Shooter</genre>
<players>1</players>
<marquee>./images/complexx-marquee.png</marquee>
<video>./images/complexx-video.mp4</video>
</game>
<game id="cosmicg" source="mamedb.blu-ferret.co.uk">
<path>./cosmicg.zip</path>
<name>Cosmic Guerilla </name>
<desc>For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them.
</desc>
<image>./images/cosmicg-image.jpg</image>
<rating>0.7</rating>
<releasedate>1979</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/cosmicg-marquee.png</marquee>
<video>./images/cosmicg-video.mp4</video>
</game>
<game id="cosmo" source="mamedb.blu-ferret.co.uk">
<path>./cosmo.zip</path>
<name>Cosmo </name>
<desc />
<image>./images/cosmo-image.jpg</image>
<rating>0.5</rating>
<releasedate>1979</releasedate>
<developer>TDS &amp; MINTS</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/cosmo-video.mp4</video>
</game>
<game id="commandoj" source="mamedb.blu-ferret.co.uk">
<path>./commandoj.zip</path>
<name>Senjou no Ookami </name>
<desc>Senjou no Ookami is a vertically-scrolling shoot'em up in which the player takes on the role of a highly trained commando soldier. The mission is to rescue captives and destroy enemy bases and strongholds, killing as many enemy soldiers as possible in the process. The commando carries only 2 weapons : a limited-range machine gun with unlimited shots, and a limited supply of hand grenades. Extra grenades can be picked up as the player progresses through the levels.
</desc>
<image>./images/commandoj-image.jpg</image>
<rating>0.83387096774</rating>
<releasedate>1985</releasedate>
<developer>Capcom</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/commandoj-marquee.png</marquee>
<video>./images/commandoj-video.mp4</video>
<cloneof>commando</cloneof>
</game>
<game id="cosmica" source="mamedb.blu-ferret.co.uk">
<path>./cosmica.zip</path>
<name>Cosmic Alien (version II) </name>
<desc>An early vertical space shoot'em up game.
</desc>
<image>./images/cosmica-image.jpg</image>
<rating>0.55</rating>
<releasedate>1979</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/cosmica-marquee.png</marquee>
<video>./images/cosmica-video.mp4</video>
</game>
<game id="cosmos" source="mamedb.blu-ferret.co.uk">
<path>./cosmos.zip</path>
<name>Cosmos </name>
<desc />
<image>./images/cosmos-image.jpg</image>
<rating>0.6</rating>
<releasedate>1981</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/cosmos-marquee.png</marquee>
<video>./images/cosmos-video.mp4</video>
</game>
<game id="cprogolf" source="mamedb.blu-ferret.co.uk">
<path>./cprogolf.zip</path>
<name>Tournament Pro Golf (DECO Cassette) </name>
<desc />
<image>./images/cprogolf-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/cprogolf-marquee.png</marquee>
<video>./images/cprogolf-video.mp4</video>
</game>
<game id="cppicf" source="mamedb.blu-ferret.co.uk">
<path>./cppicf.zip</path>
<name>Peter Pepper's Ice Cream Factory (DECO Cassette, set 1) </name>
<desc />
<image>./images/cppicf-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/cppicf-video.mp4</video>
</game>
<game id="cprobowl" source="mamedb.blu-ferret.co.uk">
<path>./cprobowl.zip</path>
<name>Pro Bowling (DECO Cassette) </name>
<desc />
<image>./images/cprobowl-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>2</players>
<video>./images/cprobowl-video.mp4</video>
</game>
<game id="cprosocc" source="mamedb.blu-ferret.co.uk">
<path>./cprosocc.zip</path>
<name>Pro Soccer (Cassette) </name>
<desc />
<image>./images/cprosocc-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Soccer</genre>
<players>2</players>
</game>
<game id="cpzn1" source="mamedb.blu-ferret.co.uk">
<path>./cpzn1.zip</path>
<name>ZN1 </name>
<desc />
<rating>0.7849999999999999</rating>
<releasedate>1995</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>BIOS</genre>
<players>4</players>
</game>
<game id="cpzn2" source="mamedb.blu-ferret.co.uk">
<path>./cpzn2.zip</path>
<name>ZN2 </name>
<desc />
<rating>0.889</rating>
<releasedate>1997</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>BIOS</genre>
<players>4</players>
</game>
<game id="cptennis" source="mamedb.blu-ferret.co.uk">
<path>./cptennis.zip</path>
<name>Pro Tennis (DECO Cassette) </name>
<desc />
<image>./images/cptennis-image.jpg</image>
<rating>0.46699999999999997</rating>
<releasedate>1982</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Tennis</genre>
<players>2</players>
<marquee>./images/cptennis-marquee.png</marquee>
<video>./images/cptennis-video.mp4</video>
</game>
<game id="crbaloon" source="mamedb.blu-ferret.co.uk">
<path>./crbaloon.zip</path>
<name>Crazy Balloon (set 1) </name>
<desc>A game of strategy and skill! The object of Crazy Balloon is to guide a delicate swaying balloon through a maze of pin wheel obstacles.
You have 4 control buttons and you have the ability to move your balloon in any direction. Don't take too long, because if you are too slow, a bogey man erupts on the screen and forces you to move. Just when you think you have the maze all figured out, pin wheels attack your balloon forcing you to take evasive action.
</desc>
<image>./images/crbaloon-image.jpg</image>
<rating>0.775</rating>
<releasedate>1980</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/crbaloon-marquee.png</marquee>
<video>./images/crbaloon-video.mp4</video>
</game>
<game id="crush" source="mamedb.blu-ferret.co.uk">
<path>./crush.zip</path>
<name>Crush Roller (set 1) </name>
<desc>Time to take up your paint brush and paint the town Red (or Green or Orange, or whatever color you happen to have on hand)! A pair of fish are out to stop you but you can roll over them at the overpass. There's other items that just try to mess up your paint job; you can run over these folks easily (if you catch them).
</desc>
<image>./images/crush-image.jpg</image>
<rating>0.833</rating>
<releasedate>1981</releasedate>
<developer>Alpha Denshi Co. / Kural Samno Electric, Ltd.</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/crush-marquee.png</marquee>
<video>./images/crush-video.mp4</video>
</game>
<game id="crzrally" source="mamedb.blu-ferret.co.uk">
<path>./crzrally.zip</path>
<name>Crazy Rally (set 1) </name>
<desc>A vertically scrolling driving game.
</desc>
<image>./images/crzrally-image.jpg</image>
<rating>0.786</rating>
<releasedate>1985</releasedate>
<developer>Tecfri</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<video>./images/crzrally-video.mp4</video>
</game>
<game id="crshrace" source="mamedb.blu-ferret.co.uk">
<path>./crshrace.zip</path>
<name>Lethal Crash Race (set 1) </name>
<desc />
<image>./images/crshrace-image.jpg</image>
<rating>0.85</rating>
<releasedate>1993</releasedate>
<developer>Video System Co.</developer>
<publisher />
<genre>Driving / Race</genre>
<players>3</players>
<video>./images/crshrace-video.mp4</video>
</game>
<game id="cscrtry" source="mamedb.blu-ferret.co.uk">
<path>./cscrtry.zip</path>
<name>Scrum Try (DECO Cassette, set 1) </name>
<desc>A rugby game.
</desc>
<image>./images/cscrtry-image.jpg</image>
<rating>0.46699999999999997</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Football Rugby</genre>
<players>2</players>
<video>./images/cscrtry-video.mp4</video>
</game>
<game id="csuperas" source="mamedb.blu-ferret.co.uk">
<path>./csuperas.zip</path>
<name>Super Astro Fighter (DECO Cassette) </name>
<desc>Super Astro Fighter is a great 2-D, space shooter game featuring new graphics and sounds. Once again the player has the mission to protect the various sectors from the hoards of invading aliens UFOs. Armed with your super astro fighter spaceship, you must ensure to destroy all the invaders. You will have to defeat waves of alien spaceships in order to later confront the boss alien ship the 'space master' to destroy and dock with it to refuel and keep the mission.
</desc>
<image>./images/csuperas-image.jpg</image>
<rating>0.654</rating>
<releasedate>1981</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/csuperas-marquee.png</marquee>
<video>./images/csuperas-video.mp4</video>
</game>
<game id="cterrani" source="mamedb.blu-ferret.co.uk">
<path>./cterrani.zip</path>
<name>Terranean (DECO Cassette) </name>
<desc />
<image>./images/cterrani-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/cterrani-marquee.png</marquee>
<video>./images/cterrani-video.mp4</video>
</game>
<game id="curvebal" source="mamedb.blu-ferret.co.uk">
<path>./curvebal.zip</path>
<name>Curve Ball </name>
<desc>An early baseball game.
</desc>
<image>./images/curvebal-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Mylstar</developer>
<publisher />
<genre>Sports / Baseball</genre>
<players>2</players>
<marquee>./images/curvebal-marquee.png</marquee>
<video>./images/curvebal-video.mp4</video>
</game>
<game id="cutieq" source="mamedb.blu-ferret.co.uk">
<path>./cutieq.zip</path>
<name>Cutie Q </name>
<desc>An old ball and paddle / pinball game with a ghost theme.
</desc>
<image>./images/cutieq-image.jpg</image>
<rating>0.5</rating>
<releasedate>1979</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/cutieq-marquee.png</marquee>
<video>./images/cutieq-video.mp4</video>
</game>
<game id="cyvern" source="mamedb.blu-ferret.co.uk">
<path>./cyvern.zip</path>
<name>Cyvern (US) </name>
<desc>Take control of 3 artificially enhanced elemental dragons and battle against tons of enemy airships and hulking bosses in this excellent overhead shooter. Features awesome graphics &amp; sound effects as well as responsive controls and a high level of challenge.
</desc>
<image>./images/cyvern-image.jpg</image>
<rating>0.8130000000000001</rating>
<releasedate>1998</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/cyvern-video.mp4</video>
</game>
<game id="cybattlr" source="mamedb.blu-ferret.co.uk">
<path>./cybattlr.zip</path>
<name>Cybattler </name>
<desc>Aliens are invading and the only hope is a robot warrior fitted with laser cannons and an ultra cool laser sword. So get ready to blast &amp; slash lots of enemies in this exciting action game! Features excellent graphics &amp; sound and fast gameplay that will put blisters on those trigger fingers!
</desc>
<image>./images/cybattlr-image.jpg</image>
<rating>0.833</rating>
<releasedate>1993</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/cybattlr-video.mp4</video>
</game>
<game id="daioh" source="mamedb.blu-ferret.co.uk">
<path>./daioh.zip</path>
<name>Daioh (set 1) </name>
<desc>An excellent vertically scrolling space shoot'em up. Excellent graphics, multi-layer scrolling, big sprites (especially bosses), and an extreme difficulty that continued to increase from easy to insane the farther along you went without getting killed.
</desc>
<image>./images/daioh-image.jpg</image>
<rating>0.873</rating>
<releasedate>1993</releasedate>
<developer>Athena</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/daioh-marquee.png</marquee>
<video>./images/daioh-video.mp4</video>
</game>
<game id="dangar" source="mamedb.blu-ferret.co.uk">
<path>./dangar.zip</path>
<name>Ufo Robo Dangar (12/1/1986) </name>
<desc>You fly a spaceship in a vertically scrolling game while fighting off enemy ships and collecting ship parts that combine to form an enormous, fist-launching robot. If the player can keep the robot in one piece (a difficult task considering the number of enemies the game throws at you), they'll eventually be able to arm it with a gun and even transform it into one of several devastatingly powerful smaller ships.
</desc>
<image>./images/dangar-image.jpg</image>
<rating>0.522</rating>
<releasedate>1986</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/dangar-marquee.png</marquee>
<video>./images/dangar-video.mp4</video>
</game>
<game id="dambustr" source="mamedb.blu-ferret.co.uk">
<path>./dambustr.zip</path>
<name>Dambusters (US, set 1) </name>
<desc />
<image>./images/dambustr-image.jpg</image>
<releasedate>1981</releasedate>
<developer>South West Research</developer>
<publisher />
<genre>Unplayable</genre>
<players>1</players>
<marquee>./images/dambustr-marquee.png</marquee>
<video>./images/dambustr-video.mp4</video>
</game>
<game id="daikaiju" source="mamedb.blu-ferret.co.uk">
<path>./daikaiju.zip</path>
<name>Daikaiju no Gyakushu </name>
<desc>You control a Godzilla like monster and has to destroy planes, tanks, buildings.
</desc>
<image>./images/daikaiju-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Taito</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/daikaiju-video.mp4</video>
</game>
<game id="dangseed" source="mamedb.blu-ferret.co.uk">
<path>./dangseed.zip</path>
<name>Dangerous Seed (Japan) </name>
<desc />
<image>./images/dangseed-image.jpg</image>
<rating>0.82</rating>
<releasedate>1989</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/dangseed-video.mp4</video>
</game>
<game id="darwin" source="mamedb.blu-ferret.co.uk">
<path>./darwin.zip</path>
<name>Darwin 4078 (Japan) </name>
<desc />
<image>./images/darwin-image.jpg</image>
<rating>0.667</rating>
<releasedate>1986</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/darwin-marquee.png</marquee>
<video>./images/darwin-video.mp4</video>
</game>
<game id="darkwar" source="mamedb.blu-ferret.co.uk">
<path>./darkwar.zip</path>
<name>Dark Warrior </name>
<desc>An old shoot'em up that features voice simulation.
</desc>
<image>./images/darkwar-image.jpg</image>
<rating>0.483</rating>
<releasedate>1981</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/darkwar-marquee.png</marquee>
<video>./images/darkwar-video.mp4</video>
</game>
<game id="dday" source="mamedb.blu-ferret.co.uk">
<path>./dday.zip</path>
<name>D-Day </name>
<desc />
<image>./images/dday-image.jpg</image>
<rating>0.65</rating>
<releasedate>1982</releasedate>
<developer>Olympia</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
<marquee>./images/dday-marquee.png</marquee>
<video>./images/dday-video.mp4</video>
</game>
<game id="dazzler" source="mamedb.blu-ferret.co.uk">
<path>./dazzler.zip</path>
<name>Dazzler </name>
<desc>An early maze game that features voice simulation. The game is pretty much a cross between "Pac-Man" and "Donkey Kong Junior".
</desc>
<image>./images/dazzler-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/dazzler-marquee.png</marquee>
</game>
<game id="darkmist" source="mamedb.blu-ferret.co.uk">
<path>./darkmist.zip</path>
<name>The Lost Castle In Darkmist </name>
<desc>A vertically scrolling fighting game where the player controls a knight who battles against a variety of magical characters. Collect potions, power-ups and bonus items from the treasure chests left by slain enemies. Defeat the boss enemies to proceed to the next level.
</desc>
<image>./images/darkmist-image.jpg</image>
<rating>0.825</rating>
<releasedate>1986</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/darkmist-marquee.png</marquee>
<video>./images/darkmist-video.mp4</video>
</game>
<game id="dblplay" source="mamedb.blu-ferret.co.uk">
<path>./dblplay.zip</path>
<name>Super Baseball Double Play Home Run Derby </name>
<desc />
<image>./images/dblplay-image.jpg</image>
<rating>0.45999999999999996</rating>
<releasedate>1987</releasedate>
<developer>Leland Corp. / Tradewest</developer>
<publisher />
<genre>Sports / Baseball</genre>
<players>2</players>
<marquee>./images/dblplay-marquee.png</marquee>
<video>./images/dblplay-video.mp4</video>
</game>
<game id="ddp2" source="mamedb.blu-ferret.co.uk">
<path>./ddp2.zip</path>
<name>DoDonPachi II - Bee Storm (Japan, ver. 102) </name>
<desc />
<image>./images/ddp2-image.jpg</image>
<rating>0.9039999999999999</rating>
<releasedate>2001</releasedate>
<developer>IGS</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<marquee>./images/ddp2-marquee.png</marquee>
<video>./images/ddp2-video.mp4</video>
</game>
<game id="ddpdoja" source="mamedb.blu-ferret.co.uk">
<path>./ddpdoja.zip</path>
<name>DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver) </name>
<desc>This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.
</desc>
<releasedate>2002</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<cloneof>ddpdoj</cloneof>
</game>
<game id="ddpdoj" source="mamedb.blu-ferret.co.uk">
<path>./ddpdoj.zip</path>
<name>DoDonPachi Dai-Ou-Jou V101 (2002.04.05.Master Ver) </name>
<desc>This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.
</desc>
<image>./images/ddpdoj-image.jpg</image>
<releasedate>2002</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<video>./images/ddpdoj-video.mp4</video>
</game>
<game id="ddpdojb" source="mamedb.blu-ferret.co.uk">
<path>./ddpdojb.zip</path>
<name>DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver) </name>
<desc>This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.
</desc>
<releasedate>2002</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<cloneof>ddpdoj</cloneof>
</game>
<game id="ddpdojblk" source="mamedb.blu-ferret.co.uk">
<path>./ddpdojblk.zip</path>
<name>DoDonPachi Dai-Ou-Jou (Black Label) </name>
<desc />
<releasedate>2002</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<cloneof>ddpdoj</cloneof>
</game>
<game id="desertbr" source="mamedb.blu-ferret.co.uk">
<path>./desertbr.zip</path>
<name>Desert Breaker (World, FD1094 317-0196) </name>
<desc>Select one of 3 available characters in this vertically-scrolling, futuristic, military-themed shoot'em up. A variety of power-ups can be picked up along the way to aid the player in his or her battle against the many hundreds of troops and tanks that populate the levels.
</desc>
<image>./images/desertbr-image.jpg</image>
<releasedate>1992</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<video>./images/desertbr-video.mp4</video>
</game>
<game id="destryer" source="mamedb.blu-ferret.co.uk">
<path>./destryer.zip</path>
<name>Destroyer (Cidelsa) (set 1) </name>
<desc>A "Space Invaders" style shoot'em up.
</desc>
<image>./images/destryer-image.jpg</image>
<rating>0.24</rating>
<releasedate>1980</releasedate>
<developer>Cidelsa</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/destryer-video.mp4</video>
</game>
<game id="desertwr" source="mamedb.blu-ferret.co.uk">
<path>./desertwr.zip</path>
<name>Desert War / Wangan Sensou </name>
<desc>A vertically scrolling shoot'em up game where the mission is to rescue the prisoners of war from enemy battlefields.
</desc>
<image>./images/desertwr-image.jpg</image>
<rating>0.825</rating>
<releasedate>1995</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/desertwr-video.mp4</video>
</game>
<game id="devilfsh" source="mamedb.blu-ferret.co.uk">
<path>./devilfsh.zip</path>
<name>Devil Fish </name>
<desc>A maze game.
</desc>
<image>./images/devilfsh-image.jpg</image>
<rating>0.5599999999999999</rating>
<releasedate>1982</releasedate>
<developer>Artic</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/devilfsh-marquee.png</marquee>
<video>./images/devilfsh-video.mp4</video>
</game>
<game id="devstors" source="mamedb.blu-ferret.co.uk">
<path>./devstors.zip</path>
<name>Devastators (ver. Z) </name>
<desc>Export version. For more information about the game itself, please see the original Japanese version entry; "Garuka [Model GX890]"
</desc>
<image>./images/devstors-image.jpg</image>
<rating>0.7</rating>
<releasedate>1988</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / 3rd Person</genre>
<players>2</players>
<marquee>./images/devstors-marquee.png</marquee>
<video>./images/devstors-video.mp4</video>
</game>
<game id="digdug" source="mamedb.blu-ferret.co.uk">
<path>./digdug.zip</path>
<name>Dig Dug (rev 2) </name>
<desc />
<image>./images/digdug-image.jpg</image>
<rating>0.954</rating>
<releasedate>1982</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze / Digging</genre>
<players>2</players>
<marquee>./images/digdug-marquee.png</marquee>
<video>./images/digdug-video.mp4</video>
</game>
<game id="devzone" source="mamedb.blu-ferret.co.uk">
<path>./devzone.zip</path>
<name>Devil Zone </name>
<desc>An early shoot'em up.
</desc>
<image>./images/devzone-image.jpg</image>
<rating>0.65</rating>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/devzone-marquee.png</marquee>
<video>./images/devzone-video.mp4</video>
</game>
<game id="dfeveron" source="mamedb.blu-ferret.co.uk">
<path>./dfeveron.zip</path>
<name>Dangan Feveron (Japan, Ver. 98/09/17) </name>
<desc>A vertically scrolling shoot-em-up from the undisputed masters of the genre, 'Cave', Dangun Feveron features the usual Cave trademarks of intuitive, power-up driven gameplay backed-up with superb graphics and sound.
Dangun Feveron features a very high level of player customisation. At the start of a new game, players are prompted to select 3 different ship attributes; the speed of ship they wish to pilot (from a choice of four), which of the 3 rapid-fire weapons they prefer, and their preferred choice of sustained-fire weapons (activated by holding down the FIRE button). This allows players to tailor the ship to suit their individual needs and gameplay styles, be it a fast-flying speeder with widespread shots to handle enemy squadrons, or a ship with a lower speed that makes it easier to negotiate the swathes of enemy bullets that often fill the screen.
Another of the game's selling points is the capture-and-score system. Initially, every enemy destroyed is worth only one point. However, whenever an enemy is destroyed, coloured spheres appear in its wake, each containing a trapped, human prisoner. The spheres can then be collected by the player to earn additional points. For each prisoner saved, the total points gained from each enemy killed increases by one. For example, saving 56 prisoners means every subsequent defeated enemy is worth fifty-seven points. When the spheres appear, they drift slowly towards the bottom of the screen, before moving back up towards the top where, if they are not collected in time, they drift out of the screen and beyond the player's reach. This resets enemy-destroyed score back to a single point per enemy. If the player loses all of their lives and chooses to 'Continue' the game, the rescue count is reset to zero.
Dangun Feveron's final distinction was in its use of music and sound effects, with the game's creators drawing heavily on the disco sound of the 1970s.
</desc>
<image>./images/dfeveron-image.jpg</image>
<rating>0.8183168316830001</rating>
<releasedate>1998</releasedate>
<developer>Cave (Nihon System license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/dfeveron-video.mp4</video>
<cloneof>feversos</cloneof>
</game>
<game id="digdug2" source="mamedb.blu-ferret.co.uk">
<path>./digdug2.zip</path>
<name>Dig Dug II (New Ver.) </name>
<desc />
<image>./images/digdug2-image.jpg</image>
<rating>0.782</rating>
<releasedate>1985</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Fighter / Field</genre>
<players>2</players>
<marquee>./images/digdug2-marquee.png</marquee>
<video>./images/digdug2-video.mp4</video>
</game>
<game id="digger" source="mamedb.blu-ferret.co.uk">
<path>./digger.zip</path>
<name>Digger </name>
<desc />
<image>./images/digger-image.jpg</image>
<rating>0.75</rating>
<releasedate>1980</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze</genre>
<players>1</players>
<marquee>./images/digger-marquee.png</marquee>
</game>
<game id="dimahoo" source="mamedb.blu-ferret.co.uk">
<path>./dimahoo.zip</path>
<name>Dimahoo (Euro 000121) </name>
<desc>North American &amp; European release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Great Mahou Daisakusen [Green Board]".
</desc>
<image>./images/dimahoo-image.jpg</image>
<rating>0.827</rating>
<releasedate>2000</releasedate>
<developer>Eighting / Raizing (Capcom license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/dimahoo-marquee.png</marquee>
<video>./images/dimahoo-video.mp4</video>
</game>
<game id="dirtfoxj" source="mamedb.blu-ferret.co.uk">
<path>./dirtfoxj.zip</path>
<name>Dirt Fox (Japan) </name>
<desc>An overhead-view racing game.
</desc>
<image>./images/dirtfoxj-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<marquee>./images/dirtfoxj-marquee.png</marquee>
<video>./images/dirtfoxj-video.mp4</video>
</game>
<game id="dkong3" source="mamedb.blu-ferret.co.uk">
<path>./dkong3.zip</path>
<name>Donkey Kong 3 (US) </name>
<desc>For more information about the game itself, please see the original Japanese Donkey Kong 3 entry.
</desc>
<image>./images/dkong3-image.jpg</image>
<rating>0.77</rating>
<releasedate>1983</releasedate>
<developer>Nintendo of America</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/dkong3-marquee.png</marquee>
<video>./images/dkong3-video.mp4</video>
</game>
<game id="dkongjr" source="mamedb.blu-ferret.co.uk">
<path>./dkongjr.zip</path>
<name>Donkey Kong Junior (US) </name>
<desc>Export release for North America. Game developed in Japan. For more information about the game itself, please see the "Donkey Kong Jr." (Japanese version) entry.
</desc>
<image>./images/dkongjr-image.jpg</image>
<rating>0.765</rating>
<releasedate>1982</releasedate>
<developer>Nintendo of America</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/dkongjr-marquee.png</marquee>
<video>./images/dkongjr-video.mp4</video>
</game>
<game id="dockman" source="mamedb.blu-ferret.co.uk">
<path>./dockman.zip</path>
<name>Dock Man </name>
<desc>Catch the falling luggage and throw it up onto the ship. After that, catch the falling boxes of dynamite for points. The game then repeats the levels with the action becoming faster.
</desc>
<image>./images/dockman-image.jpg</image>
<rating>0.733</rating>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/dockman-video.mp4</video>
</game>
<game id="docastle" source="mamedb.blu-ferret.co.uk">
<path>./docastle.zip</path>
<name>Mr. Do's Castle (set 1) </name>
<desc>For the second game in the Mr. Do! series, the clown finds himself in a traditional platforms and ladders game. Each level is made up of six floors (seven including the castle's ramparts) and all are joined by a number of inter-connecting ladders. The ladders come in two different varieties: vertical ladders, which are fixed and cannot be moved; and diagonal ladders, which can be pushed left or right from the top of the ladder. This allows Mr. Do to reach other areas of the level and is sometimes necessary to redirect the path of any pursuing enemies.
The enemies in Mr. Do's Castle come in the form of unicorns, and as with the enemies of the first game, they will hunt down and try to kill Mr. Do. Replacing the 'Powerball' weapon of the original game, Mr. Do is now armed with a mallet. This can be used to temporarily stun the unicorns and buy Mr. Do some time to escape; but its primary function is to knock out the floor blocks that form each level's platforms.
Most blocks are marked with a cherry and collecting all of these will complete the level (on later revisions only, see Updates below). A level can also be completed by killing all of the unicorns. This is achieved by using the mallet to remove blocks and knock holes in the platforms. The unicorns will fall into any holes that the player has created; some simply fall through to the platform below, whereas others are trapped. Trapped unicorns can be hit with Mr. Do's mallet and knocked to a lower platform - useful for buying a few extra seconds for the player. If left alone, however, the unicorns will climb out, filling the hole in behind them, and transform into much nastier enemies. These new enemies cannot be stunned with the mallet and must be killed by dropping blocks onto them from the platform above.
Some sections of a platform have two 'skull' blocks at either end of them, with normal blocks in between. When both skull blocks are knocked out with the mallet, all of the blocks in between will fall to reveal wooden floorboards. This is highly effective in killing several enemies at once.
Each level also has three 'key' blocks. If Mr. Do knocks out all three key blocks, a large door opens at the top of the screen to reveal a shield which, when collected, turns the unicorns into 'Alphamonsters'. The Alphamonsters flee from Mr. Do and can be killed either with the mallet, or by dropping a floor block onto them from above. When Mr. Do kills an Alphamonster, its letter appears on a flagpole at the top of the screen. If the players collects all five letters, an extra life is awarded.
</desc>
<image>./images/docastle-image.jpg</image>
<rating>0.874</rating>
<releasedate>1983</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/docastle-marquee.png</marquee>
<video>./images/docastle-video.mp4</video>
</game>
<game id="dogfight" source="mamedb.blu-ferret.co.uk">
<path>./dogfight.zip</path>
<name>Dog Fight (Thunderbolt) </name>
<desc />
<image>./images/dogfight-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Orca / Thunderbolt</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/dogfight-video.mp4</video>
</game>
<game id="dorachan" source="mamedb.blu-ferret.co.uk">
<path>./dorachan.zip</path>
<name>Dorachan </name>
<desc>An early maze game.
</desc>
<image>./images/dorachan-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Craul Denshi</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
</game>
<game id="donpachi" source="mamedb.blu-ferret.co.uk">
<path>./donpachi.zip</path>
<name>DonPachi (US) </name>
<desc />
<image>./images/donpachi-image.jpg</image>
<rating>0.9039999999999999</rating>
<releasedate>1995</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/donpachi-marquee.png</marquee>
<video>./images/donpachi-video.mp4</video>
</game>
<game id="dommy" source="mamedb.blu-ferret.co.uk">
<path>./dommy.zip</path>
<name>Dommy </name>
<desc>A maze game.
</desc>
<image>./images/dommy-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Technos Japan</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/dommy-video.mp4</video>
</game>
<game id="dogyuun" source="mamedb.blu-ferret.co.uk">
<path>./dogyuun.zip</path>
<name>Dogyuun </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/dogyuun-image.jpg</image>
<rating>0.8</rating>
<releasedate>1992</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/dogyuun-video.mp4</video>
</game>
<game id="dorodon" source="mamedb.blu-ferret.co.uk">
<path>./dorodon.zip</path>
<name>Dorodon (set 1) </name>
<desc />
<image>./images/dorodon-image.jpg</image>
<releasedate>1982</releasedate>
<developer>UPL (Falcon license?)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/dorodon-video.mp4</video>
</game>
<game id="draco" source="mamedb.blu-ferret.co.uk">
<path>./draco.zip</path>
<name>Draco </name>
<desc>A very cute game where you move a man (like "Berzerk") but doing different things.
</desc>
<image>./images/draco-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Cidelsa</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/draco-video.mp4</video>
</game>
<game id="dragngun" source="mamedb.blu-ferret.co.uk">
<path>./dragngun.zip</path>
<name>Dragon Gun (US) </name>
<desc>A first-person view shoot'em up game.
</desc>
<image>./images/dragngun-image.jpg</image>
<rating>0.67</rating>
<releasedate>1993</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / 1st Person</genre>
<players>2</players>
<marquee>./images/dragngun-marquee.png</marquee>
<video>./images/dragngun-video.mp4</video>
</game>
<game id="drakton" source="mamedb.blu-ferret.co.uk">
<path>./drakton.zip</path>
<name>Drakton (DK conversion) </name>
<desc>A maze / shoot'em up game.
</desc>
<image>./images/drakton-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Epos Corporation</developer>
<publisher />
<genre>Unplayable</genre>
<players>2</players>
<video>./images/drakton-video.mp4</video>
</game>
<game id="dremshpr" source="mamedb.blu-ferret.co.uk">
<path>./dremshpr.zip</path>
<name>Dream Shopper </name>
<desc>A maze / puzzle game.
</desc>
<image>./images/dremshpr-image.jpg</image>
<rating>0.659</rating>
<releasedate>1982</releasedate>
<developer>Sanritsu</developer>
<publisher />
<genre>Puzzle / Maze</genre>
<players>2</players>
<video>./images/dremshpr-video.mp4</video>
</game>
<game id="driftout" source="mamedb.blu-ferret.co.uk">
<path>./driftout.zip</path>
<name>Drift Out (Europe) </name>
<desc>An overhead-view racing game.
</desc>
<image>./images/driftout-image.jpg</image>
<rating>0.5900000000000001</rating>
<releasedate>1991</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<video>./images/driftout-video.mp4</video>
</game>
<game id="drmicro" source="mamedb.blu-ferret.co.uk">
<path>./drmicro.zip</path>
<name>Dr. Micro </name>
<desc>An early platform game in which the player must defeat a mad scientist, avoiding and destroying his evil creations in the process.
The game consists of 3 single-screen levels :
On the first the player must move from the left to the right of the screen, dropping down onto constantly moving metal pillars and shooting the enemies.
On the second level, the player must steer a floating ball around the screen, killing as many enemies as possible. Once enough enemies have been killed, an exit will open which the player must enter. The floating ball gradually diminishes and the player will have to drop to the bottom of the screen several times to get a replacement ball.
The final screen takes place on the scientist's production line; with machinery that must be carefully negotiated. Two large robots bar the route to the scientist and must be destroyed before the scientist can be reached.
</desc>
<image>./images/drmicro-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sanritsu</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/drmicro-video.mp4</video>
</game>
<game id="drivfrcp" source="mamedb.blu-ferret.co.uk">
<path>./drivfrcp.zip</path>
<name>Driving Force (Pac-Man conversion) </name>
<desc>An early chase-view racing game.
</desc>
<image>./images/drivfrcp-image.jpg</image>
<rating>0.1</rating>
<releasedate>1984</releasedate>
<developer>Shinkai Inc. (Magic Eletronics Inc. license)</developer>
<publisher />
<genre>Driving / Race (chase view)</genre>
<players>1</players>
<marquee>./images/drivfrcp-marquee.png</marquee>
<video>./images/drivfrcp-video.mp4</video>
</game>
<game id="drtomy" source="mamedb.blu-ferret.co.uk">
<path>./drtomy.zip</path>
<name>Dr. Tomy </name>
<desc>A "Dr. Mario" rip-off.
</desc>
<image>./images/drtomy-image.jpg</image>
<releasedate>1993</releasedate>
<developer>Playmark</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/drtomy-video.mp4</video>
</game>
<game id="downtownj" source="mamedb.blu-ferret.co.uk">
<path>./downtownj.zip</path>
<name>DownTown / Mokugeki (joystick hack) </name>
<desc>Overhead beat'em up. Save the city from the evil criminals and their morbidly obese enforcers!
</desc>
<image>./images/downtownj-image.jpg</image>
<rating>0.55</rating>
<releasedate>1989</releasedate>
<developer>Seta</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/downtownj-marquee.png</marquee>
<cloneof>downtown</cloneof>
</game>
<game id="drtoppel" source="mamedb.blu-ferret.co.uk">
<path>./drtoppel.zip</path>
<name>Dr. Toppel's Adventure (World) </name>
<desc>A cutesy vertically scrolling shoot'em up where you play as a cute green creature.
</desc>
<image>./images/drtoppel-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Kaneko / Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/drtoppel-video.mp4</video>
</game>
<game id="dsaber" source="mamedb.blu-ferret.co.uk">
<path>./dsaber.zip</path>
<name>Dragon Saber </name>
<desc>Dragon Saber is a vertical shooter by Namco and conversion of the arcade game of the same name originally released in 1990, itself sequel of "Dragon Spirit". The game takes place far into the future, at a time when humanity's growing egoism and lack of respect for life and nature causes chaos on the Earth, slowly leading to its inevitable destruction. Monsters and evil creatures now roam the planet and in a desperate plea for help, the Sun goddess Aria asks two courageous knights, Huey and Siria, to go on the most perilous mission ever undertaken by mortals. Armed with a magical saber and the power to transform into fire breathing dragons, the warriors embark on a heroic journey to save the world. Dragon Saber follows the precedent established by its predecessor - players are able to hit enemies in the air as well as on the ground, and colored eggs scattered around each level gives them the opportunity to increase their dragon's firepower (blue egg) or base damage (red egg). However, the game offers some new features over its prequel - each player can now charge up powerful blasts of energy (by releasing the fire button for a few seconds) and different kinds of dragon power-ups have made their appearances, such as lightning bolts or Energy Wings, each one with their own super attack! Dragon Saber consists of eight levels and features a two-player simultaneous option.
</desc>
<image>./images/dsaber-image.jpg</image>
<rating>0.8009999999999999</rating>
<releasedate>1990</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/dsaber-marquee.png</marquee>
<video>./images/dsaber-video.mp4</video>
</game>
<game id="dspirit" source="mamedb.blu-ferret.co.uk">
<path>./dspirit.zip</path>
<name>Dragon Spirit (new version) </name>
<desc />
<image>./images/dspirit-image.jpg</image>
<rating>0.731</rating>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/dspirit-marquee.png</marquee>
<video>./images/dspirit-video.mp4</video>
</game>
<game id="dungeonm" source="mamedb.blu-ferret.co.uk">
<path>./dungeonm.zip</path>
<name>Dungeon Magic (Ver 2.1O 1994/02/18) </name>
<desc />
<image>./images/dungeonm-image.jpg</image>
<rating>0.8</rating>
<releasedate>1993</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Maze / Fighter</genre>
<players>4</players>
<cloneof>lightbr</cloneof>
</game>
<game id="dyger" source="mamedb.blu-ferret.co.uk">
<path>./dyger.zip</path>
<name>Dyger (Korea set 1) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/dyger-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Philko</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>1</players>
<marquee>./images/dyger-marquee.png</marquee>
<video>./images/dyger-video.mp4</video>
</game>
<game id="earthjkr" source="mamedb.blu-ferret.co.uk">
<path>./earthjkr.zip</path>
<name>U.N. Defense Force: Earth Joker </name>
<desc />
<image>./images/earthjkr-image.jpg</image>
<rating>0.714</rating>
<releasedate>1993</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/earthjkr-video.mp4</video>
</game>
<game id="eggor" source="mamedb.blu-ferret.co.uk">
<path>./eggor.zip</path>
<name>Eggor </name>
<desc>An early maze game with shoot'em up element.
</desc>
<image>./images/eggor-image.jpg</image>
<rating>0.61</rating>
<releasedate>1983</releasedate>
<developer>Telko</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<video>./images/eggor-video.mp4</video>
</game>
<game id="eightfrc" source="mamedb.blu-ferret.co.uk">
<path>./eightfrc.zip</path>
<name>Eight Forces </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/eightfrc-image.jpg</image>
<rating>1</rating>
<releasedate>1994</releasedate>
<developer>Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/eightfrc-marquee.png</marquee>
<video>./images/eightfrc-video.mp4</video>
</game>
<game id="elevator" source="mamedb.blu-ferret.co.uk">
<path>./elevator.zip</path>
<name>Elevator Action </name>
<desc />
<image>./images/elevator-image.jpg</image>
<rating>0.799</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Platform / Shooter</genre>
<players>2</players>
<marquee>./images/elevator-marquee.png</marquee>
<video>./images/elevator-video.mp4</video>
</game>
<game id="enigma2" source="mamedb.blu-ferret.co.uk">
<path>./enigma2.zip</path>
<name>Enigma II </name>
<desc>An old shoot'em up.
</desc>
<image>./images/enigma2-image.jpg</image>
<rating>0.755</rating>
<releasedate>1981</releasedate>
<developer>Game Plan (Zilec Electronics license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/enigma2-marquee.png</marquee>
<video>./images/enigma2-video.mp4</video>
</game>
<game id="esb" source="mamedb.blu-ferret.co.uk">
<path>./esb.zip</path>
<name>The Empire Strikes Back </name>
<desc />
<image>./images/esb-image.jpg</image>
<rating>0.675</rating>
<releasedate>1985</releasedate>
<developer>Atari Games</developer>
<publisher />
<genre>Shooter / Flying 1st Person</genre>
<players>1</players>
<marquee>./images/esb-marquee.png</marquee>
<video>./images/esb-video.mp4</video>
</game>
<game id="elecyoyo" source="mamedb.blu-ferret.co.uk">
<path>./elecyoyo.zip</path>
<name>The Electric Yo-Yo (set 1) </name>
<desc>Guide your yo-yo to clear each level by collecting dots and avoiding enemies.
</desc>
<image>./images/elecyoyo-image.jpg</image>
<rating>0.7</rating>
<releasedate>1982</releasedate>
<developer>Taito America Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/elecyoyo-marquee.png</marquee>
<video>./images/elecyoyo-video.mp4</video>
</game>
<game id="equites" source="mamedb.blu-ferret.co.uk">
<path>./equites.zip</path>
<name>Equites </name>
<desc>An early vertically scrolling shoot'em up.
</desc>
<image>./images/equites-image.jpg</image>
<rating>0.6559999999999999</rating>
<releasedate>1984</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/equites-marquee.png</marquee>
<video>./images/equites-video.mp4</video>
</game>
<game id="espgal" source="mamedb.blu-ferret.co.uk">
<path>./espgal.zip</path>
<name>Espgaluda (2003/10/15 Master Ver) </name>
<desc>A great vertically scrolling manic shooter.
In an otherwise peaceful world, the Shinra Empire began conquering nearby nations one by one to expand their territory gradually. Meanwhile, in the Shinra weapons lab, the Espgaluda project produced two successful prototypes: Agaha and Tateha. Fearing for their future, the project's head scientist, Hiodoshi, escaped with the two prototypes to a nearby kingdom, but time after were found by Shinra's troops and Hiodoshi was killed by the attack of the imperial army, the power of the galuda has awaken.
You have the option of controlling one of two siblings each with different skills, Ageha faster but with narrower shooting capabilities or Tateha slower but with a wider attack. As you fly through the various stages various mechanical enemies attack with a high number of bullets, often nearly filling the screen. Aside from the regular shots, Ageha and Tateha also have additional abilities which help the player navigate through the numerous bullets. The first is a guard barrier; when activated the player is immune to collisions and as a bonus when the barrier button is released a more powerful laser shot is fired. A meter at the bottom of the screen indicates how much power is left in the barrier. The second ability is called the Kakusei mode; when this mode is activated your character gender is altered and is able to fire a more powerful shot. More importantly, when this mode is activated all of the enemies and their bullets slow down considerably while the players speed remains the same making it easier to navigate through a tricky pattern of bullets. Activating Kakusei mode will rapidly deplete the players supply of green gems; since the number of gems isn't limitless the player may not be able to remain in Kakusei mode for long. When not in Kakusei mode additional gems can be collected by destroying the various enemies. If the player completely runs out of gems, enemy bullets begin travelling faster than usual. Another bonus in the game is gold inguts which greatly increase the players score. These are found when in Kakusei mode; when an enemy is destroyed, all of its bullets will turn into ingots which can be collected by the player.
</desc>
<image>./images/espgal-image.jpg</image>
<rating>1</rating>
<releasedate>2003</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<video>./images/espgal-video.mp4</video>
</game>
<game id="exctscc2" source="mamedb.blu-ferret.co.uk">
<path>./exctscc2.zip</path>
<name>Exciting Soccer II </name>
<desc>A soccer game from Alpha Denshi.
</desc>
<image>./images/exctscc2-image.jpg</image>
<rating>0.708</rating>
<releasedate>1984</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Sports / Soccer</genre>
<players>2</players>
<video>./images/exctscc2-video.mp4</video>
</game>
<game id="exctsccr" source="mamedb.blu-ferret.co.uk">
<path>./exctsccr.zip</path>
<name>Exciting Soccer </name>
<desc>An early soccer game.
</desc>
<image>./images/exctsccr-image.jpg</image>
<rating>0.779</rating>
<releasedate>1983</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Sports / Soccer</genre>
<players>2</players>
<video>./images/exctsccr-video.mp4</video>
</game>
<game id="evilston" source="mamedb.blu-ferret.co.uk">
<path>./evilston.zip</path>
<name>Evil Stone </name>
<desc>A vertically scrolling beat'em up / platform game.
</desc>
<image>./images/evilston-image.jpg</image>
<releasedate>1990</releasedate>
<developer>Spacy Industrial, Ltd.</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<video>./images/evilston-video.mp4</video>
</game>
<game id="espradejo" source="mamedb.blu-ferret.co.uk">
<path>./espradejo.zip</path>
<name>ESP Ra.De. (Japan, Ver. 98/04/14) </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/espradejo-image.jpg</image>
<rating>0.96217457881</rating>
<releasedate>1998</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>esprade</cloneof>
</game>
<game id="espradej" source="mamedb.blu-ferret.co.uk">
<path>./espradej.zip</path>
<name>ESP Ra.De. (Japan, Ver. 98/04/21) </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/espradej-image.jpg</image>
<rating>0.96217457881</rating>
<releasedate>1998</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<cloneof>esprade</cloneof>
</game>
<game id="exedexes" source="mamedb.blu-ferret.co.uk">
<path>./exedexes.zip</path>
<name>Exed Exes </name>
<desc>Exed Exes is a vertical shooter by Tokuma Shoten and conversion of an arcade game originally released by Capcom in 1985. The game takes place in the midst of a raging war - insect like creatures called the Exes have invaded Neg-Nin, a far distant planet in a remote galaxy, thousands of light years away from Earth. Scientists on Neg-Nin started to build a warship in reaction to the sudden bug invasion. The fighter comes equipped with a particle cannon which can be upgraded to double or triple laser beams by collecting special Pow icons dotted around each level. Unlike most other shooters of its kind, upgrades in Exed Exes are not cumulative, and specific Pow icons power-up the craft to the lowest, middle or highest power level (some, called woP even downgrade the main weapon). The ship comes with a limited amount of Mega Crush bombs that clear all enemy bullets from the screen. Levels follow a traditional structure, with waves of all kind of multicolored insects (bees, beetles, flies, dragonflies), large bugs and ground cannons that relentlessly bombard the player. Also, through several levels, the player automatically enters bonus phases called Hi-Point Areas. The background turns black and different types of enemies (usually skulls) slowly move down the screen. They can easily be destroyed, but collecting special Pow icons instantly turns them into fruits for extra points. Each level ends with a boss battle, and each one of them is made out of different components (skulls, guns and flashing cores) that need to be destroyed in order to proceed to the next stage. Exed Exes features a two-player simultaneous option.
</desc>
<image>./images/exedexes-image.jpg</image>
<rating>0.55</rating>
<releasedate>1985</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/exedexes-marquee.png</marquee>
<video>./images/exedexes-video.mp4</video>
</game>
<game id="extrmatn" source="mamedb.blu-ferret.co.uk">
<path>./extrmatn.zip</path>
<name>Extermination (World) </name>
<desc>A shoot'em up game.
</desc>
<image>./images/extrmatn-image.jpg</image>
<rating>0.75</rating>
<releasedate>1987</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/extrmatn-marquee.png</marquee>
<video>./images/extrmatn-video.mp4</video>
</game>
<game id="explbrkr" source="mamedb.blu-ferret.co.uk">
<path>./explbrkr.zip</path>
<name>Explosive Breaker </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/explbrkr-image.jpg</image>
<rating>0.52</rating>
<releasedate>1992</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/explbrkr-video.mp4</video>
</game>
<game id="f1gp" source="mamedb.blu-ferret.co.uk">
<path>./f1gp.zip</path>
<name>F-1 Grand Prix </name>
<desc />
<image>./images/f1gp-image.jpg</image>
<rating>0.724</rating>
<releasedate>1991</releasedate>
<developer>Video System Co.</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<video>./images/f1gp-video.mp4</video>
</game>
<game id="f1gp2" source="mamedb.blu-ferret.co.uk">
<path>./f1gp2.zip</path>
<name>F-1 Grand Prix Part II </name>
<desc>An overhead-view F-1 racing game.
</desc>
<image>./images/f1gp2-image.jpg</image>
<rating>0.7</rating>
<releasedate>1992</releasedate>
<developer>Video System Co.</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<video>./images/f1gp2-video.mp4</video>
</game>
<game id="fantasia" source="mamedb.blu-ferret.co.uk">
<path>./fantasia.zip</path>
<name>Fantasia (940429 PCB) </name>
<desc />
<image>./images/fantasia-image.jpg</image>
<rating>0.7929999999999999</rating>
<releasedate>1994</releasedate>
<developer>Comad &amp; New Japan System</developer>
<publisher />
<genre>Puzzle / Outline *Mature*</genre>
<players>2</players>
<video>./images/fantasia-video.mp4</video>
</game>
<game id="fantasiaa" source="mamedb.blu-ferret.co.uk">
<path>./fantasiaa.zip</path>
<name>Fantasia (940307 PCB) </name>
<desc>Fantasia is a "Qix"-style adult puzzle game modeled heavily after the Kaneko game "Gals Panic!". It features photographic images of both Japanese and western models. The objective is to reveal 80% of the silhouetted girl's image within the time limit while avoiding the enemies.
To complicate things, there is a bar with a pointer at the top of the screen. If the pointer dips below a certain level (indicated by the change in color) the image will change to that of a monster. The pointer slowly creeps towards the monster side of the bar over time and moves dramatically towards the monster side whenever the player reveals a significant piece of the silhouette. Revealing the un-silhouetted part of the image moves the pointer back towards the girl side of the bar. If a round is completed while the monster's image is shown then the round must be repeated.
</desc>
<image>./images/fantasiaa-image.jpg</image>
<rating>0.792957746477</rating>
<releasedate>1994</releasedate>
<developer>Comad &amp; New Japan System</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>fantasia</cloneof>
</game>
<game id="fantastc" source="mamedb.blu-ferret.co.uk">
<path>./fantastc.zip</path>
<name>Fantastic </name>
<desc>This seems to be a bootleg version of Galaga, but it runs on Galaxian's hardware. The game is pretty slow and the movement isn't as realistic.
</desc>
<image>./images/fantastc-image.jpg</image>
<releasedate>1969</releasedate>
<developer>Taito do Brasil</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/fantastc-video.mp4</video>
</game>
<game id="fantsy95" source="mamedb.blu-ferret.co.uk">
<path>./fantsy95.zip</path>
<name>Fantasy '95 </name>
<desc>Rip-off of "Gals Panic!", featuring 'adult' photographs instead of the cartoon imagery. Looks like a hack of the "Fantasia" series made to include some beefcake, for the ladies.
</desc>
<image>./images/fantsy95-image.jpg</image>
<rating>0.686</rating>
<releasedate>1995</releasedate>
<developer>Hi-max Technology Inc.</developer>
<publisher />
<genre>Puzzle / Outline *Mature*</genre>
<players>2</players>
<marquee>./images/fantsy95-marquee.png</marquee>
<video>./images/fantsy95-video.mp4</video>
</game>
<game id="fastlane" source="mamedb.blu-ferret.co.uk">
<path>./fastlane.zip</path>
<name>Fast Lane </name>
<desc />
<image>./images/fastlane-image.jpg</image>
<rating>0.7</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Maze / Driving</genre>
<players>2</players>
<video>./images/fastlane-video.mp4</video>
</game>
<game id="fghtatck" source="mamedb.blu-ferret.co.uk">
<path>./fghtatck.zip</path>
<name>Fighter &amp; Attacker (US) </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/fghtatck-image.jpg</image>
<rating>0.771</rating>
<releasedate>1992</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<marquee>./images/fghtatck-marquee.png</marquee>
<video>./images/fghtatck-video.mp4</video>
</game>
<game id="feversos" source="mamedb.blu-ferret.co.uk">
<path>./feversos.zip</path>
<name>Fever SOS (International, Ver. 98/09/25) </name>
<desc>Get your groove on! In this strange but addictive overhead shooter, you must do battle against hordes of enemy spaceships and giant motherships in order to rescue the hostages. Features colorful graphics &amp; awesome special effects, an ultra-cool 70's style soundtrack, plenty of options to customize your very own space fighter and the tried &amp; true gameplay from Atlus/Cave (which means LOTS of bullets to dodge!). Fans of excellent overhead shooters, as well as 70's music freaks should not miss on this party!
</desc>
<image>./images/feversos-image.jpg</image>
<rating>0.818</rating>
<releasedate>1998</releasedate>
<developer>Cave (Nihon System license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/feversos-video.mp4</video>
</game>
<game id="fantazia" source="mamedb.blu-ferret.co.uk">
<path>./fantazia.zip</path>
<name>Fantazia (bootleg?) </name>
<desc>Unauthorized bootleg of Moon Cresta.
</desc>
<image>./images/fantazia-image.jpg</image>
<rating>0.7697674418580001</rating>
<releasedate>1980</releasedate>
<developer>bootleg? (Subelectro)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/fantazia-marquee.png</marquee>
<video>./images/fantazia-video.mp4</video>
<cloneof>mooncrst</cloneof>
</game>
<game id="finalizr" source="mamedb.blu-ferret.co.uk">
<path>./finalizr.zip</path>
<name>Finalizer - Super Transformation </name>
<desc>You control a jet shooter and fly through several different states in America shooting different enemies.
</desc>
<image>./images/finalizr-image.jpg</image>
<rating>0.55</rating>
<releasedate>1985</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/finalizr-video.mp4</video>
</game>
<game id="fightrol" source="mamedb.blu-ferret.co.uk">
<path>./fightrol.zip</path>
<name>Fighting Roller </name>
<desc>You compete in an obstacle race on roller skates.
</desc>
<image>./images/fightrol-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Kaneko (Taito license)</developer>
<publisher />
<genre>Fighter / Vertical</genre>
<players>2</players>
<video>./images/fightrol-video.mp4</video>
</game>
<game id="fhawk" source="mamedb.blu-ferret.co.uk">
<path>./fhawk.zip</path>
<name>Fighting Hawk (World) </name>
<desc>The player controls his fighting plane 'Falcon' and fights against enemies in each round of grassy plain, iceberg, glacier, snowfield and city. His final aim is to shoot down the enemy's snowfield newest bomber 'Dragon Hat'.
</desc>
<image>./images/fhawk-image.jpg</image>
<rating>0.843</rating>
<releasedate>1988</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/fhawk-video.mp4</video>
</game>
<game id="firetrap" source="mamedb.blu-ferret.co.uk">
<path>./firetrap.zip</path>
<name>Fire Trap (US) </name>
<desc />
<image>./images/firetrap-image.jpg</image>
<rating>0.725</rating>
<releasedate>1986</releasedate>
<developer>Wood Place Inc. (Data East USA license)</developer>
<publisher />
<genre>Climbing</genre>
<players>2</players>
<marquee>./images/firetrap-marquee.png</marquee>
<video>./images/firetrap-video.mp4</video>
</game>
<game id="firebatl" source="mamedb.blu-ferret.co.uk">
<path>./firebatl.zip</path>
<name>Fire Battle </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/firebatl-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/firebatl-video.mp4</video>
</game>
<game id="fireshrk" source="mamedb.blu-ferret.co.uk">
<path>./fireshrk.zip</path>
<name>Fire Shark </name>
<desc />
<image>./images/fireshrk-image.jpg</image>
<rating>0.843</rating>
<releasedate>1990</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/fireshrk-marquee.png</marquee>
<video>./images/fireshrk-video.mp4</video>
</game>
<game id="firetrk" source="mamedb.blu-ferret.co.uk">
<path>./firetrk.zip</path>
<name>Fire Truck / Smokey Joe </name>
<desc>Fire Truck is a simple two-dimensional driving game. Your perspective is from overhead as you navigate through the city streets. The object is to score points by getting as much distance as possible in the least amount of time. Those who are good enough can get bonus time for a specific amount of points. Beware, though, it will not be as easy as it seems.
</desc>
<image>./images/firetrk-image.jpg</image>
<rating>0.529</rating>
<releasedate>1978</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Driving</genre>
<players>2</players>
<marquee>./images/firetrk-marquee.png</marquee>
<video>./images/firetrk-video.mp4</video>
</game>
<game id="fixeight" source="mamedb.blu-ferret.co.uk">
<path>./fixeight.zip</path>
<name>FixEight (Europe) </name>
<desc>A vertically scrolling shoot'em up from Toaplan.
</desc>
<image>./images/fixeight-image.jpg</image>
<rating>0.867</rating>
<releasedate>1992</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<video>./images/fixeight-video.mp4</video>
</game>
<game id="flyboyb" source="mamedb.blu-ferret.co.uk">
<path>./flyboyb.zip</path>
<name>Fly-Boy (bootleg) </name>
<desc>Take off on a fantastic video trip. A voyage that simulates the thrills and skills of actual Hang Gliding. Players use the joystick to control Freddie, but good timing and strategy is necessary to successfully negotiate invisible air currents, wind direction and up and down drafts. This game has incredible visual impact for this time, Freddie flies the skies over the Alps--over trains, trees, bridges, through winter and summer seasons; over the Pacific--over a yacht, tropical islands, an aircraft carrier; and over Egypt--camels, Pyramids, the Taj Mahal, the Sphinx, through day and night landscapes. It's a complete global challenge with non-stop action over a continuously changing panorama below.
</desc>
<image>./images/flyboyb-image.jpg</image>
<rating>0.55</rating>
<releasedate>1982</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Sports / Hang Gliding</genre>
<players>2</players>
<cloneof>flyboy</cloneof>
</game>
<game id="flytiger" source="mamedb.blu-ferret.co.uk">
<path>./flytiger.zip</path>
<name>Flying Tiger </name>
<desc>A vertically scrolling shoot-em-up.
</desc>
<image>./images/flytiger-image.jpg</image>
<rating>0.7</rating>
<releasedate>1992</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/flytiger-video.mp4</video>
</game>
<game id="freekick" source="mamedb.blu-ferret.co.uk">
<path>./freekick.zip</path>
<name>Free Kick (NS6201-A 1987.10) </name>
<desc>A ball and paddle game with a soccer theme.
</desc>
<image>./images/freekick-image.jpg</image>
<rating>0.679</rating>
<releasedate>1987</releasedate>
<developer>Nihon System (Merit license)</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/freekick-marquee.png</marquee>
<video>./images/freekick-video.mp4</video>
</game>
<game id="frogger" source="mamedb.blu-ferret.co.uk">
<path>./frogger.zip</path>
<name>Frogger </name>
<desc />
<image>./images/frogger-image.jpg</image>
<rating>0.982</rating>
<releasedate>1981</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/frogger-marquee.png</marquee>
<video>./images/frogger-video.mp4</video>
</game>
<game id="frontlin" source="mamedb.blu-ferret.co.uk">
<path>./frontlin.zip</path>
<name>Front Line </name>
<desc />
<image>./images/frontlin-image.jpg</image>
<rating>0.8</rating>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/frontlin-marquee.png</marquee>
<video>./images/frontlin-video.mp4</video>
</game>
<game id="fnkyfish" source="mamedb.blu-ferret.co.uk">
<path>./fnkyfish.zip</path>
<name>Funky Fish </name>
<desc>Our 'fishy' protagonist must attack groups of small fish that are defending a monster. Shoot bubbles at the fish until they change to fruit. If you don't eat the fruit it will fall to the seabed and awaken a sleeping seashell that releases a sea horse to attack you.
</desc>
<image>./images/fnkyfish-image.jpg</image>
<rating>0.625</rating>
<releasedate>1981</releasedate>
<developer>Sun Electronics</developer>
<publisher />
<genre>Shooter / Misc. Horizontal</genre>
<players>2</players>
<video>./images/fnkyfish-video.mp4</video>
</game>
<game id="fshark" source="mamedb.blu-ferret.co.uk">
<path>./fshark.zip</path>
<name>Flying Shark (World) </name>
<desc />
<image>./images/fshark-image.jpg</image>
<rating>0.875</rating>
<releasedate>1987</releasedate>
<developer>Toaplan / Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/fshark-marquee.png</marquee>
<video>./images/fshark-video.mp4</video>
</game>
<game id="freezeat" source="mamedb.blu-ferret.co.uk">
<path>./freezeat.zip</path>
<name>Freeze (Atari) (prototype, English voice, 96/10/25) </name>
<desc>Freeze is a highly addictive, head-to-head, 3-D action-puzzle game where players join a wild cast of characters on an underwater fish sorting adventure. Players sort combos out of cute little fishies that swim, smile and wink. Challenge and strategy build as players learn different characters each possessing a unique special weapon. An exciting quiz game offers players an opportunity to race against time solving a multitude of colorful fishie puzzles. Combining these playful characters with the simple addictive gameplay will have players sorting fish in their sleep. The true challenge of any puzzle game.
</desc>
<image>./images/freezeat-image.jpg</image>
<releasedate>1996</releasedate>
<developer>Atari Games</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/freezeat-marquee.png</marquee>
<video>./images/freezeat-video.mp4</video>
</game>
<game id="fstarfrc" source="mamedb.blu-ferret.co.uk">
<path>./fstarfrc.zip</path>
<name>Final Star Force (US) </name>
<desc>A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows :
* A-Pulsator :
Fire : Thunder + Homing
Bomb : S-Bomb
* B-Pulsator :
Fire : Wide Shot + Missile
Bomb : M-Bomb
* C-Pulsator :
Fire : Spraygun + Synch-Fire
Bomb : T-Bomb
</desc>
<image>./images/fstarfrc-image.jpg</image>
<rating>0.6950000000000001</rating>
<releasedate>1992</releasedate>
<developer>Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/fstarfrc-marquee.png</marquee>
<video>./images/fstarfrc-video.mp4</video>
</game>
<game id="futspy" source="mamedb.blu-ferret.co.uk">
<path>./futspy.zip</path>
<name>Future Spy (315-5061) </name>
<desc>You fly an F-15 around various obstacles including missiles, airplanes, helicopters, cities, destroyers, carriers, submarines, tanks, etc. while shooting or firing missiles at them.
</desc>
<image>./images/futspy-image.jpg</image>
<rating>0.669</rating>
<releasedate>1984</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Diagonal</genre>
<players>2</players>
<marquee>./images/futspy-marquee.png</marquee>
<video>./images/futspy-video.mp4</video>
</game>
<game id="fspiderb" source="mamedb.blu-ferret.co.uk">
<path>./fspiderb.zip</path>
<name>Frog &amp; Spiders (bootleg?) </name>
<desc />
<image>./images/fspiderb-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/fspiderb-marquee.png</marquee>
<video>./images/fspiderb-video.mp4</video>
</game>
<game id="funnymou" source="mamedb.blu-ferret.co.uk">
<path>./funnymou.zip</path>
<name>Funny Mouse </name>
<desc>In this platform game, you are a mouse collecting a stash of food that happens to be scattered around the house. Opposing you are cats and cobras, which pop up out of nowhere. You're not exactly helpless, though. You have balloon bombs which you can lay and detonate, rocks on top of the house to drop, floors that move across when you step on them and pools of water under bridges which you open by walking over them. All these can kill of cats and cobras, if you use them right.
</desc>
<image>./images/funnymou-image.jpg</image>
<rating>0.20370370370500002</rating>
<releasedate>1982</releasedate>
<developer>bootleg? (Chuo Co. Ltd)</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<cloneof>suprmous</cloneof>
</game>
<game id="funkybee" source="mamedb.blu-ferret.co.uk">
<path>./funkybee.zip</path>
<name>Funky Bee </name>
<desc>In this game, the player is a bee with a stinger. You fly over flowers for points and must avoid the trees and fires as well as the enemy bugs. You may use your stinger to kill bugs, but only one stinger is allowed on the screen at a time.
</desc>
<image>./images/funkybee-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Orca</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/funkybee-video.mp4</video>
</game>
<game id="galaga" source="mamedb.blu-ferret.co.uk">
<path>./galaga.zip</path>
<name>Galaga (Namco rev. B) </name>
<desc>Galaga is a single-screen shoot-em-up in which the player controls a 'Fighter' spaceship and must defend the home planet against the on-coming hordes of alien invaders called "Galagans". The Fighter can only move left and right along the bottom of the screen.
Galagans fly onto the screen in a variety of formations before forming troop lines at the top of the screen. Once all troop lines are formed the Galagans separate and start attacking the player's Fighter in ones, twos and threes. The top-line Boss Galaga need to be shot twice before they are destroyed.
The Boss Galaga has a tractor beam that can capture the player's Fighter. A captured Fighter changes color from white to red and stays with that particular Boss until it is destroyed. The Fighter can be retrieved by destroying the Boss that captured it, but players must be careful not to destroy the captured Fighter itself, or that Fighter is lost. A rescued Fighter changes color back to white and links up with the player's current Fighter, doubling its fire power.
As players progress through each screen, the speed and number of alien attacks increases. Alien formations also become more complex, making the aliens harder to shoot.
Bonus Fighters are awarded periodically throughout the game, as players reach specific point values, as dictated by the 'Bonus Life' dip switch setting. Each enemy ship also has an assigned point value (see Scoring below).
The alien troop lines that form at the top of the screen are, from top to bottom: Boss Galaga (in one row of four), Butterflies (red/white bug ships, in two rows of eight, directly below the Boss Galaga), and Bees (blue/yellow bug ships, in two rows of ten, directly below the Butterflies).
In Stage 1, the enemies do not drop bombs as they fly onto the screen. However, they do so in most of the later stages.
From Stage 4 onwards, a squadron of special bonus enemies called "transforms" start appearing. They're called transforms because Bees will begin pulsating and move out of formation to change into these bonus enemies. They appear in the form of yellow scorpions in Stages 4, 5, and 6, green 'Spy Ships' from "Bosconian" in Stages 8, 9, and 10, and Galaxian Flagships in Stages 12, 13, and 14. After that, the three different transforms are repeated in the same order. Transforms are always worthwhile targets because they are not very aggressive and are worth more than the other enemies. If all three transforms are destroyed, extra bonus points will be awarded.
Galaga also features CHALLENGING STAGES, these consist of 40 Galagans that fly onto the screen in formations but do not drop any bombs. The object is to shoot as many of them as possible before they leave the play area. When an entire formation of eight Galagans is destroyed, bonus points are added to the player's score. If all 40 aliens are destroyed, players are awarded a special bonus of 10,000 points.
Two new gameplay features Galaga introduced are :
1) Players are given the chance to double their fire power.
2) The game has a rapid fire (automatic firing) option, whereby the player simply holds the FIRE button down and the space fighter continues to fire at the Galagan army in bursts of two missiles each.
</desc>
<image>./images/galaga-image.jpg</image>
<rating>0.9359999999999999</rating>
<releasedate>1981</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/galaga-marquee.png</marquee>
<video>./images/galaga-video.mp4</video>
</game>
<game id="gaiapols" source="mamedb.blu-ferret.co.uk">
<path>./gaiapols.zip</path>
<name>Gaiapolis (ver EAF) </name>
<desc>A far away land filled with monsters and under the hand of an evil king is on the edge of destruction. Only a small group of brave heroes (a dragon warrior, a fairy &amp; a prince) dare to step forth to look for the legendary sword of the Golden Hawk hidden in the flying citadel known as Gaiapolis in order to topple the evil king and bring peace to this troubled land. Features some very nice 2-D graphics, awesome character &amp; enemy artwork designs, a superb soundtrack and addicting hack &amp; slash action with some RPG characteristics (characters &amp; weapons level up, plenty of magic spells &amp; summons). If you enjoyed Taito's Cadash, this game is for you!
This game features a password system that allows players to continue the game where they left it.
</desc>
<image>./images/gaiapols-image.jpg</image>
<rating>0.729</rating>
<releasedate>1993</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Fighter / Vertical</genre>
<players>4</players>
<marquee>./images/gaiapols-marquee.png</marquee>
<video>./images/gaiapols-video.mp4</video>
</game>
<game id="galaga88" source="mamedb.blu-ferret.co.uk">
<path>./galaga88.zip</path>
<name>Galaga '88 </name>
<desc>Galaga '88 is a vertical shooter and conversion of Namco's arcade game of the same name originally released in 1987. Shoot the descending aliens! The game closely follows the gameplay mechanics introduced by Galaga and Galaxian, although it adds its own twists to the classic formula. It introduces a myriad of new and wacky enemies - some comically inflate as they get hit, some combine into larger foes whereas others explode and release swarms of all kind of tiny creatures. Every few levels, the player enters a bonus stage where formations of dancing aliens must be destroyed for points, and some levels even switch to vertical scrolling phases interspersed with a few boss battles. Although the game only features seven large areas (all divided into 25 sub-stages), the player can travel through different dimensions and technically access new and unique levels (two blue warp-pods must be collected in each area in order to jump to a higher dimension, giving the game a total of 22 areas). Finally, as in the original Galaga, some enemies can capture the player's ship with their tractor beams, and successfully freeing the captured ship doubles the player's firepower - the operation can be performed twice for the ultimate and powerful triple-ship! Interestingly, Galaga'88 allows the player to directly start the game with a double-ship (at the cost of one life).
</desc>
<image>./images/galaga88-image.jpg</image>
<rating>0.8779999999999999</rating>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/galaga88-marquee.png</marquee>
<video>./images/galaga88-video.mp4</video>
</game>
<game id="galaxian" source="mamedb.blu-ferret.co.uk">
<path>./galaxian.zip</path>
<name>Galaxian (Namco set 1) </name>
<desc />
<image>./images/galaxian-image.jpg</image>
<rating>0.9480000000000001</rating>
<releasedate>1979</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/galaxian-marquee.png</marquee>
<video>./images/galaxian-video.mp4</video>
</game>
<game id="galaxygn" source="mamedb.blu-ferret.co.uk">
<path>./galaxygn.zip</path>
<name>Galaxy Gunners </name>
<desc />
<image>./images/galaxygn-image.jpg</image>
<rating>0.557</rating>
<releasedate>1989</releasedate>
<developer>Electronic Devices Italy</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/galaxygn-video.mp4</video>
</game>
<game id="galivan" source="mamedb.blu-ferret.co.uk">
<path>./galivan.zip</path>
<name>Cosmo Police Galivan (12/26/1985) </name>
<desc>Galivan is a single player platform shoot-em-up in which the player takes on the roll of a 'Cosmo Police' officer who runs and jumps around a multi-directional scrolling cave system, destroying or avoiding waves of constantly attacking robots, aliens and alien ships.
The player starts the game as an unarmed human, whose only attacking options are kicking and punching, but picking up a POW item encases the human in a robotic suit and arms the player with a laser gun.
Collecting the blue POW items while in the suit awards the player with a powerful beam weapon for a limited time, while the red POW item gives the player a three-shot cannon. POW items are dotted throughout the levels and can also be gained by shooting the blue robot aliens.
The player's character has an energy bar that decreases whenever the player is hit. Should this fall below the halfway point, the robot suit will be lost and the player will once again be an unarmed human.
Collecting a POW item while in human form will restore the player's energy. If a POW is collected while wearing the suit, however, the player's energy will NOT be increased but their weapon will receive a power-up.
The game's platforms are littered with springboards that fire the player high into the air when stepped on. Some platforms - often containing POW items - can only be reached via a springboard.
</desc>
<image>./images/galivan-image.jpg</image>
<rating>0.7</rating>
<releasedate>1985</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Platform / Fighter Scrolling</genre>
<players>2</players>
<marquee>./images/galivan-marquee.png</marquee>
<video>./images/galivan-video.mp4</video>
</game>
<game id="galmedes" source="mamedb.blu-ferret.co.uk">
<path>./galmedes.zip</path>
<name>Galmedes (Japan) </name>
<desc>A vertically scrolling shoot 'em up.
</desc>
<image>./images/galmedes-image.jpg</image>
<rating>0.65</rating>
<releasedate>1992</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/galmedes-video.mp4</video>
</game>
<game id="galxwars" source="mamedb.blu-ferret.co.uk">
<path>./galxwars.zip</path>
<name>Galaxy Wars (Universal set 1) </name>
<desc>Galaxy Wars is a 2-D shooter where you are given three missiles to shoot at two rows of alien ships at the top. Miniature rock-like satellites move around the screen, ready to obliterate your missile at any moment, and the ships themselves shoot at you.
</desc>
<image>./images/galxwars-image.jpg</image>
<rating>0.738</rating>
<releasedate>1979</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/galxwars-marquee.png</marquee>
<video>./images/galxwars-video.mp4</video>
</game>
<game id="galagamf" source="mamedb.blu-ferret.co.uk">
<path>./galagamf.zip</path>
<name>Galaga (Midway set 1 with fast shoot hack) </name>
<desc>Export release by Midway for North America. Game developed in Japan by Namco. For more information about the game itself, please see the original Namco Upright model entry.
</desc>
<image>./images/galagamf-image.jpg</image>
<rating>0.8541841004169999</rating>
<releasedate>1981</releasedate>
<developer>Namco (Midway license)</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/galagamf-marquee.png</marquee>
<cloneof>galaga</cloneof>
</game>
<game id="galaga88j" source="mamedb.blu-ferret.co.uk">
<path>./galaga88j.zip</path>
<name>Galaga '88 (Japan) </name>
<desc>Galaga '88 is an updated version of the old favorite, "Galaga", with more invaders and more player firepower. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. One or two players can try their hand at fighting the invaders. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome.
By destroying special enemies or obstacles the player can get 'items'. When a player has two items, they can warp to another dimension to confront more Galagan ships with new strategies. In the Challenging Stages (labelled in this game as 'That's Galactic Dancin'), the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune.
The player selects single or dual ship power. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last.
Unique Features :
* More opponents. In addition to Boss, Goei and Zako, the original Galagan crew, Don, Nin, Ban, and Gan have been added. Each of the Galagans has a unique way of challenging the players.
* Different types of ships. Players can choose single or dual ships (if the game option is set for dual and single). When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship.
* Challenging Stages. In the 'That's Galactic Dancin' stages, the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points.
* Warping to a new dimension. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next dimension.
* Player challenge. Each dimension has different mix of Galagans with different strategies to be overcome.
* Win back captured ships. The player can win back ships captured in the Boss Galaga's tractor beam. When the player destroys the Boss, the ships are released. If the player retrieves them, the ships become dual ships if they were single and triple if they were dual.
* High Score Mode. Upon completing a game, a player can enter his initials if they are among the top eight scorers on the game.
</desc>
<image>./images/galaga88j-image.jpg</image>
<rating>0.877310924373</rating>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/galaga88j-marquee.png</marquee>
<cloneof>galaga88</cloneof>
</game>
<game id="gaplus" source="mamedb.blu-ferret.co.uk">
<path>./gaplus.zip</path>
<name>Gaplus (rev. D) </name>
<desc />
<image>./images/gaplus-image.jpg</image>
<rating>0.858</rating>
<releasedate>1984</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/gaplus-marquee.png</marquee>
<video>./images/gaplus-video.mp4</video>
</game>
<game id="gardia" source="mamedb.blu-ferret.co.uk">
<path>./gardia.zip</path>
<name>Gardia (317-0006) </name>
<desc>A vertically scrolling shoot 'em up.
</desc>
<image>./images/gardia-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Sega / Coreland</developer>
<publisher />
<genre>Unplayable</genre>
<players>2</players>
<video>./images/gardia-video.mp4</video>
</game>
<game id="gametngk" source="mamedb.blu-ferret.co.uk">
<path>./gametngk.zip</path>
<name>The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise </name>
<desc />
<image>./images/gametngk-image.jpg</image>
<rating>0.737</rating>
<releasedate>1995</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/gametngk-video.mp4</video>
</game>
<game id="gbusters" source="mamedb.blu-ferret.co.uk">
<path>./gbusters.zip</path>
<name>Gang Busters (set 1) </name>
<desc>An overhead shoot'em up where you play as a green-haired dude.
</desc>
<image>./images/gbusters-image.jpg</image>
<rating>0.6</rating>
<releasedate>1988</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/gbusters-marquee.png</marquee>
<video>./images/gbusters-video.mp4</video>
</game>
<game id="geebee" source="mamedb.blu-ferret.co.uk">
<path>./geebee.zip</path>
<name>Gee Bee (Japan) </name>
<desc>A Pinball-flavored ball-and-paddle game.
</desc>
<image>./images/geebee-image.jpg</image>
<rating>0.6</rating>
<releasedate>1978</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/geebee-marquee.png</marquee>
<video>./images/geebee-video.mp4</video>
</game>
<game id="gekisou" source="mamedb.blu-ferret.co.uk">
<path>./gekisou.zip</path>
<name>Gekisou (Japan) </name>
<desc>An excellent and exciting, high-speed scrolling racing game.
The players control a futuristic armored car at full speed to escape of attack from a variety of enemies vehicles on the city, for this you have powerful weapons at your disposal, you must bump the enemy's car to destroy them and jump to evade obstacles in road or crush the enemies, while reaches the garage to go the next level.
</desc>
<image>./images/gekisou-image.jpg</image>
<rating>0.85</rating>
<releasedate>1985</releasedate>
<developer>Eastern Corp.</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/gekisou-video.mp4</video>
</game>
<game id="gekirido" source="mamedb.blu-ferret.co.uk">
<path>./gekirido.zip</path>
<name>Gekirindan (Ver 2.3J 1995/09/21) </name>
<desc />
<image>./images/gekirido-image.jpg</image>
<releasedate>1995</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
</game>
<game id="gemini" source="mamedb.blu-ferret.co.uk">
<path>./gemini.zip</path>
<name>Gemini Wing (Japan) </name>
<desc />
<image>./images/gemini-image.jpg</image>
<rating>0.738</rating>
<releasedate>1987</releasedate>
<developer>Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/gemini-marquee.png</marquee>
<video>./images/gemini-video.mp4</video>
</game>
<game id="gcpinbal" source="mamedb.blu-ferret.co.uk">
<path>./gcpinbal.zip</path>
<name>Grand Cross </name>
<desc>A futuristic video pinball game set in space where you use the 2 flippers to send the ball to many different enemies.
</desc>
<image>./images/gcpinbal-image.jpg</image>
<rating>0.721</rating>
<releasedate>1994</releasedate>
<developer>Excellent System</developer>
<publisher />
<genre>Pinball</genre>
<players>1</players>
<video>./images/gcpinbal-video.mp4</video>
</game>
<game id="gground" source="mamedb.blu-ferret.co.uk">
<path>./gground.zip</path>
<name>Gain Ground (World, 3 Players, Floppy Based, FD1094 317-0058-03d Rev A) </name>
<desc />
<image>./images/gground-image.jpg</image>
<rating>0.741</rating>
<releasedate>1988</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<marquee>./images/gground-marquee.png</marquee>
<video>./images/gground-video.mp4</video>
</game>
<game id="gmgalax" source="mamedb.blu-ferret.co.uk">
<path>./gmgalax.zip</path>
<name>Ghostmuncher Galaxian (bootleg) </name>
<desc />
<image>./images/gmgalax-image.jpg</image>
<rating>0.28900000000000003</rating>
<releasedate>1981</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Multiplay</genre>
<players>2</players>
<marquee>./images/gmgalax-marquee.png</marquee>
<video>./images/gmgalax-video.mp4</video>
</game>
<game id="gnbarich" source="mamedb.blu-ferret.co.uk">
<path>./gnbarich.zip</path>
<name>Gunbarich </name>
<desc />
<image>./images/gnbarich-image.jpg</image>
<rating>0.8210000000000001</rating>
<releasedate>2001</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/gnbarich-video.mp4</video>
</game>
<game id="gigasb" source="mamedb.blu-ferret.co.uk">
<path>./gigasb.zip</path>
<name>Gigas (bootleg) </name>
<desc>A 'breakout'-style from Sega.
</desc>
<image>./images/gigasb-image.jpg</image>
<releasedate>1986</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/gigasb-marquee.png</marquee>
<video>./images/gigasb-video.mp4</video>
<cloneof>gigas</cloneof>
</game>
<game id="gorf" source="mamedb.blu-ferret.co.uk">
<path>./gorf.zip</path>
<name>Gorf </name>
<desc>The player's goal is to defeat the Gorfian Empire and safeguard the future of mankind. Gorf is a single screen shoot-em-up in the classic "Space Invaders" mould, the prime difference being that Gorf offers five distinct levels of shooting action. The levels are as follows :
* Mission 1 - Astro Battles : The first mission is more or less a straight clone of "Space Invaders", set against a sky-blue background. The player is protected by a glittering parabolic forcefield, which is gradually worn away by enemy projectiles. The forcefield also works in BOTH directions, and therefore must momentarily deactivate in order for the player's ship to fire out. To advance to the next mission, the player must destroy all the invaders.
* Mission 2 - Laser Attack : The other missions are all set in space. In this mission, the player is faced with two formations each made up of five enemies. The formations are cross-shaped, and at the bottom of each formation is a single laser gun. The laser guns fire a long, dangerous yellow beam at regular intervals. At the same time, the other enemies may break formation and attempt to divebomb the player. Destroying a laser gun causes the corresponding formation to break apart. To advance to the next mission, the player must destroy all the enemies.
* Mission 3 - Galaxians : This mission is a clone of "Galaxian". The player is faced with a swarm of galaxians, which continually divebomb and shower the player with deadly projectiles. To advance to the next mission, the player must destroy all the galaxians.
* Mission 4 - Space Warp : A wormhole is situated in the middle of the screen out of which enemies ships emerge, one at a time, and spiral outward at increasing speed; whilst growing larger and flinging fireballs at the player. The Space Warp level would have an influence on Konami's superb "Gyruss", released two years later. To advance to the next mission, the player must survive a number of these enemies.
* Mission 5, Flag Ship : The final mission is a one-on-one confrontation with the alien Flag Ship itself. The Flag Ship is one of the earliest examples of the 'boss' enemy in mainstream video games. It is equipped with its own forcefield, through which the player must blast in order to get a clean shot on the ship. It is also armed with a powerful fireball weapon. The player's weapon has a minor effect on the Flag Ship's hull, and can only blast off tiny pieces of it. This adds to the player's problems, as stray pieces of hull can destroy their ship. These pieces can be destroyed with a single shot. The only way to destroy the Flag Ship is to hit the glowing reactor at the heart of the ship, either by first blasting away the hull to expose it, or by managing to fire a shot directly into the tiny vent that leads to the reactor.
Each time the Flag Ship is destroyed, the player advances in rank. Initially, the player begins with the rank of Space Cadet, before moving on to Space Captain, Space Colonel, Space General, Space Warrior, and finally Space Avenger. The player's spaceship is equipped with a Quark Laser which allows the player to cancel a poorly aimed shot and fire another shot.
</desc>
<image>./images/gorf-image.jpg</image>
<rating>0.799</rating>
<releasedate>1981</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/gorf-marquee.png</marquee>
<video>./images/gorf-video.mp4</video>
</game>
<game id="goindol" source="mamedb.blu-ferret.co.uk">
<path>./goindol.zip</path>
<name>Goindol (World) </name>
<desc>Let's Smash Blocks! Fighting between primitive 'Goindol' guardian blocks in eolithic age and adventurers of civilized world 100 rounds full of variety and excitement 16 pictures added for bonus.
</desc>
<image>./images/goindol-image.jpg</image>
<rating>0.733</rating>
<releasedate>1987</releasedate>
<developer>SunA</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<marquee>./images/goindol-marquee.png</marquee>
<video>./images/goindol-video.mp4</video>
</game>
<game id="gondo" source="mamedb.blu-ferret.co.uk">
<path>./gondo.zip</path>
<name>Gondomania (US) </name>
<desc>A shoot 'em up game where you fly a craft over a scrolling background and dodge enemy fire while shooting enemies. You also collect coins and purchase different weapons and crafts.
</desc>
<image>./images/gondo-image.jpg</image>
<rating>0.818</rating>
<releasedate>1987</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/gondo-marquee.png</marquee>
<video>./images/gondo-video.mp4</video>
</game>
<game id="goldbug" source="mamedb.blu-ferret.co.uk">
<path>./goldbug.zip</path>
<name>Gold Bug </name>
<desc>A "Dig Dug"-style game.
</desc>
<image>./images/goldbug-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Maze / Digging</genre>
<players>2</players>
<video>./images/goldbug-video.mp4</video>
</game>
<game id="grchamp" source="mamedb.blu-ferret.co.uk">
<path>./grchamp.zip</path>
<name>Grand Champion </name>
<desc>A vertical driving game. Compete against other computer cars to win races.
</desc>
<image>./images/grchamp-image.jpg</image>
<rating>0.7</rating>
<releasedate>1981</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<marquee>./images/grchamp-marquee.png</marquee>
<video>./images/grchamp-video.mp4</video>
</game>
<game id="gp2se" source="mamedb.blu-ferret.co.uk">
<path>./gp2se.zip</path>
<name>Gals Panic II' - Special Edition (Japan) </name>
<desc />
<image>./images/gp2se-image.jpg</image>
<rating>0.7</rating>
<releasedate>1994</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre />
<players>2</players>
</game>
<game id="grdnstrm" source="mamedb.blu-ferret.co.uk">
<path>./grdnstrm.zip</path>
<name>Guardian Storm </name>
<desc />
<image>./images/grdnstrm-image.jpg</image>
<releasedate>1998</releasedate>
<developer>Afega (Apples Industries license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/grdnstrm-video.mp4</video>
</game>
<game id="gseeker" source="mamedb.blu-ferret.co.uk">
<path>./gseeker.zip</path>
<name>Grid Seeker: Project Storm Hammer (Ver 1.3O) </name>
<desc>It is August 1999. In the skies over the Middle East, the second Persian Gulf War has begun. The early half of the 90's, the Persian Gulf War breaks out in the Middle East and prolonged fighting rapidly increases the rate of destruction of the world's natural resources. In 1999 this develops into a state of crisis where the effects of the war have resulted in an absolute shortage of reserves. Mistaken policies have resulted in the nation of the Middle East, suffering from shortages since the time of the original Persian Gulf War, taking military action against neighboring nations in an attempt to assure a supply of resources for themselves. Those nations which have managed to escape the fighting once again form a Multinational Force. Using the technology gained from research which had been done for a new type of nuclear reactor, they succeed in developing and producing GRID - a Gyrodrive Reactive Intercept Device. This is the start of Project Storm Hammer.
</desc>
<image>./images/gseeker-image.jpg</image>
<releasedate>1992</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<video>./images/gseeker-video.mp4</video>
</game>
<game id="grobda" source="mamedb.blu-ferret.co.uk">
<path>./grobda.zip</path>
<name>Grobda (New Ver.) </name>
<desc />
<image>./images/grobda-image.jpg</image>
<rating>0.367</rating>
<releasedate>1984</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<video>./images/grobda-video.mp4</video>
</game>
<game id="grindstm" source="mamedb.blu-ferret.co.uk">
<path>./grindstm.zip</path>
<name>Grind Stormer </name>
<desc>A vertically scrolling shoot 'em up from Toaplan.
</desc>
<image>./images/grindstm-image.jpg</image>
<rating>0.9</rating>
<releasedate>1992</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/grindstm-video.mp4</video>
</game>
<game id="gstream" source="mamedb.blu-ferret.co.uk">
<path>./gstream.zip</path>
<name>G-Stream G2020 </name>
<desc>Shooter from Oriental soft, heavy influence from "XII Stag" as well as "Trizeal". Three weapons may be carried and their power controlled by picking up capsules of a specific colour.
Three capsule types:
Red - Vulcan
Green - Missiles
Blue - Laser
Points are awarded by picking up medals which are released from shot down enemies. The medal value and appearance is increased as long as you don't miss any.
When enough medals have been picked up a 'void' bomb becomes available which when released (hold down main shot) will create a circular void. Enemy bullets which hit this void are transformed into medals. If you place your ship inside this void it becomes invulnerable.
</desc>
<image>./images/gstream-image.jpg</image>
<rating>0.7</rating>
<releasedate>2002</releasedate>
<developer>Oriental Soft</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/gstream-video.mp4</video>
</game>
<game id="gulfwar2" source="mamedb.blu-ferret.co.uk">
<path>./gulfwar2.zip</path>
<name>Gulf War II </name>
<desc>A vertically scrolling shoot-em-up from Comad.
</desc>
<image>./images/gulfwar2-image.jpg</image>
<rating>0.7</rating>
<releasedate>1991</releasedate>
<developer>Comad</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/gulfwar2-video.mp4</video>
</game>
<game id="gulfstrm" source="mamedb.blu-ferret.co.uk">
<path>./gulfstrm.zip</path>
<name>Gulf Storm (set 1) </name>
<desc>A vertically scrolling shooter from Korean-based company Dooyong.
</desc>
<image>./images/gulfstrm-image.jpg</image>
<releasedate>1991</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<video>./images/gulfstrm-video.mp4</video>
</game>
<game id="gunbird" source="mamedb.blu-ferret.co.uk">
<path>./gunbird.zip</path>
<name>Gunbird (World) </name>
<desc />
<image>./images/gunbird-image.jpg</image>
<rating>0.686</rating>
<releasedate>1994</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/gunbird-marquee.png</marquee>
<video>./images/gunbird-video.mp4</video>
</game>
<game id="gundhara" source="mamedb.blu-ferret.co.uk">
<path>./gundhara.zip</path>
<name>Gundhara </name>
<desc />
<image>./images/gundhara-image.jpg</image>
<rating>0.701</rating>
<releasedate>1995</releasedate>
<developer>Banpresto</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<video>./images/gundhara-video.mp4</video>
</game>
<game id="gunbird2" source="mamedb.blu-ferret.co.uk">
<path>./gunbird2.zip</path>
<name>Gunbird 2 </name>
<desc>In this vertical shoot'em up, you have five selectable characters who fight the big army of pirates but this time to collect elemental potions.
</desc>
<image>./images/gunbird2-image.jpg</image>
<rating>0.8539999999999999</rating>
<releasedate>1998</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/gunbird2-marquee.png</marquee>
<video>./images/gunbird2-video.mp4</video>
</game>
<game id="gunfront" source="mamedb.blu-ferret.co.uk">
<path>./gunfront.zip</path>
<name>Gun &amp; Frontier (World) </name>
<desc />
<image>./images/gunfront-image.jpg</image>
<rating>0.6</rating>
<releasedate>1990</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/gunfront-video.mp4</video>
</game>
<game id="gunsmoke" source="mamedb.blu-ferret.co.uk">
<path>./gunsmoke.zip</path>
<name>Gun.Smoke (World) </name>
<desc />
<image>./images/gunsmoke-image.jpg</image>
<rating>0.8699999999999999</rating>
<releasedate>1985</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/gunsmoke-marquee.png</marquee>
<video>./images/gunsmoke-video.mp4</video>
</game>
<game id="gunnail" source="mamedb.blu-ferret.co.uk">
<path>./gunnail.zip</path>
<name>GunNail (28th May. 1992) </name>
<desc>A vertically scrolling shoot 'em up.
</desc>
<image>./images/gunnail-image.jpg</image>
<rating>0.62</rating>
<releasedate>1993</releasedate>
<developer>NMK / Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/gunnail-video.mp4</video>
</game>
<game id="gunlock" source="mamedb.blu-ferret.co.uk">
<path>./gunlock.zip</path>
<name>Gunlock (Ver 2.3O 1994/01/20) </name>
<desc>Export version. For more information about the game, please see the Japanese version entry, "Rayforce".
</desc>
<image>./images/gunlock-image.jpg</image>
<rating>0.8480000000000001</rating>
<releasedate>1993</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<video>./images/gunlock-video.mp4</video>
</game>
<game id="guzzler" source="mamedb.blu-ferret.co.uk">
<path>./guzzler.zip</path>
<name>Guzzler </name>
<desc />
<image>./images/guzzler-image.jpg</image>
<rating>0.773</rating>
<releasedate>1983</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/guzzler-marquee.png</marquee>
<video>./images/guzzler-video.mp4</video>
</game>
<game id="gwarb" source="mamedb.blu-ferret.co.uk">
<path>./gwarb.zip</path>
<name>Guerrilla War (Joystick hack bootleg) </name>
<desc>The country is struggling under the cruel domination of its evil King. The rebel guerilla leader and his comrades attempt to secretly land on shore. The King's military is waiting for them, however, and the players must fight their way inland to reach and destroy the King's palace stronghold.
In this, the pseudo-sequel to SNK's own superb "Ikari Warriors" (released two years earlier), players must once again shoot their way through a number of vertically scrolling levels, all packed with large numbers of enemy soldiers, gun emplacements and vehicles. Each level also contains a number of captured prisoners tied to wooden stakes, and these can be rescued for extra points.
The players' weapons have only a limited amount of ammunition and additional ammo/grenades must be picked up along the way. A number of gun upgrades can also be found. At various points in the game, players can also enter unoccupied enemy tanks, which provide increased firepower as well as resistance to enemy shots. Too many enemy hits, however, will eventually see the tank explode - this is proceeded by a warning flash to allow the player to exit the tank before the explosion occurs. Should the player be caught inside or near the tank when it explodes, a life is lost.
As with "Ikari Warriors", Guerrilla War features full 360 degree gameplay with attacking troops appearing from all directions. The players' on-screen counterparts are able to rotate themselves accordingly.
</desc>
<image>./images/gwarb-image.jpg</image>
<rating>0.75</rating>
<releasedate>1987</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/gwarb-marquee.png</marquee>
<cloneof>gwar</cloneof>
</game>
<game id="gyruss" source="mamedb.blu-ferret.co.uk">
<path>./gyruss.zip</path>
<name>Gyruss </name>
<desc>To make the journey from beyond Neptune to the sanctuary of Earth, defeating enemy planes, avoiding meteors and satellites, and reaching interim planets along the way.
</desc>
<image>./images/gyruss-image.jpg</image>
<rating>0.40499999999999997</rating>
<releasedate>1983</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/gyruss-marquee.png</marquee>
<video>./images/gyruss-video.mp4</video>
</game>
<game id="gyrodine" source="mamedb.blu-ferret.co.uk">
<path>./gyrodine.zip</path>
<name>Gyrodine </name>
<desc />
<image>./images/gyrodine-image.jpg</image>
<rating>0.475</rating>
<releasedate>1984</releasedate>
<developer>Crux</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/gyrodine-marquee.png</marquee>
<video>./images/gyrodine-video.mp4</video>
</game>
<game id="hal21" source="mamedb.blu-ferret.co.uk">
<path>./hal21.zip</path>
<name>HAL21 </name>
<desc>A vertically scrolling shoot 'em up from SNK.
</desc>
<image>./images/hal21-image.jpg</image>
<rating>0.9269999999999999</rating>
<releasedate>1985</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/hal21-video.mp4</video>
</game>
<game id="halleys" source="mamedb.blu-ferret.co.uk">
<path>./halleys.zip</path>
<name>Halley's Comet (US) </name>
<desc />
<image>./images/halleys-image.jpg</image>
<rating>0.609</rating>
<releasedate>1986</releasedate>
<developer>Taito America Corporation (Coin-It license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/halleys-marquee.png</marquee>
<video>./images/halleys-video.mp4</video>
</game>
<game id="hbarrel" source="mamedb.blu-ferret.co.uk">
<path>./hbarrel.zip</path>
<name>Heavy Barrel (US) </name>
<desc />
<image>./images/hbarrel-image.jpg</image>
<rating>0.857</rating>
<releasedate>1987</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/hbarrel-marquee.png</marquee>
<video>./images/hbarrel-video.mp4</video>
</game>
<game id="herodku" source="mamedb.blu-ferret.co.uk">
<path>./herodku.zip</path>
<name>Hero in the Castle of Doom (DK conversion not encrypted) </name>
<desc />
<image>./images/herodku-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Seatongrove Ltd (Crown license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<cloneof>hero</cloneof>
</game>
<game id="hellfire" source="mamedb.blu-ferret.co.uk">
<path>./hellfire.zip</path>
<name>Hellfire (2P set) </name>
<desc>Nice horizontal shoot'em up feature a selectable shooting direction.
</desc>
<image>./images/hellfire-image.jpg</image>
<rating>0.85</rating>
<releasedate>1989</releasedate>
<developer>Toaplan (Taito license)</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/hellfire-marquee.png</marquee>
<video>./images/hellfire-video.mp4</video>
</game>
<game id="heartatk" source="mamedb.blu-ferret.co.uk">
<path>./heartatk.zip</path>
<name>Heart Attack </name>
<desc>Fill the maze with dots. Drop a plug to block the enemy or freeze the enemy for five seconds. You must complete the maze before time runs out.
</desc>
<image>./images/heartatk-image.jpg</image>
<rating>0.45</rating>
<releasedate>1983</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/heartatk-video.mp4</video>
</game>
<game id="heiankyo" source="mamedb.blu-ferret.co.uk">
<path>./heiankyo.zip</path>
<name>Heiankyo Alien </name>
<desc />
<image>./images/heiankyo-image.jpg</image>
<rating>0.2</rating>
<releasedate>1979</releasedate>
<developer>Denki Onkyo</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
</game>
<game id="highsplt" source="mamedb.blu-ferret.co.uk">
<path>./highsplt.zip</path>
<name>Space Fever High Splitter (set 1) </name>
<desc>Space Fever High Splitter is another of Nintendo's takes on the "Space Invaders" franchise, only with a twist : if you don't quite hit the alien in the middle, you'll split the alien in two, both of which you'll have to shoot. The alien crafts are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction (one exception : see below). As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen; hit it and you'll get points and a smaller alien, hit the smaller alien and get more points.
There are three different game modes for 1- or 2-player games :
Game A : aliens go down two, up one, down two, up one.
Game B : aliens show up in one up-and-down row, they add a row each time they reach the edge and turn around.
Game C : The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.
</desc>
<image>./images/highsplt-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/highsplt-video.mp4</video>
</game>
<game id="hoccer" source="mamedb.blu-ferret.co.uk">
<path>./hoccer.zip</path>
<name>Hoccer (set 1) </name>
<desc>You are Andrew, the one man team. Ord and Clee are robots whose goal is to destroy you any way they can (by driving you against the boards, into a spinner, or by hitting you with a supercharged ball). Knock out Ord and Clee with your ball or by hitting them against the sides. Points are also scored by hitting the goal and hitting the targets on the sides.
</desc>
<image>./images/hoccer-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Eastern Micro Electronics, Inc.</developer>
<publisher />
<genre>Sports / Hockey</genre>
<players>2</players>
<marquee>./images/hoccer-marquee.png</marquee>
<video>./images/hoccer-video.mp4</video>
</game>
<game id="horekid" source="mamedb.blu-ferret.co.uk">
<path>./horekid.zip</path>
<name>Kid no Hore Hore Daisakusen </name>
<desc />
<image>./images/horekid-image.jpg</image>
<rating>0.783</rating>
<releasedate>1987</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/horekid-video.mp4</video>
</game>
<game id="horshoes" source="mamedb.blu-ferret.co.uk">
<path>./horshoes.zip</path>
<name>American Horseshoes (US) </name>
<desc>A 1- to 4-players horseshoe game. Each players can choose from one of four characters. There are 2 pitches in each inning. Players may select grip and throwing angle prior to each pitch. The rolling of the trackball determines the distance of each pitch. After each inning the scoring with shown with an overhead shot of the stake area. Each player's score is shown throughout the game at the top of the screen. At the end of each 3 innings the players may continue by inserting additional credits. Up to 9 innings can be played per game.
</desc>
<image>./images/horshoes-image.jpg</image>
<rating>0.825</rating>
<releasedate>1990</releasedate>
<developer>Taito America Corporation</developer>
<publisher />
<genre>Sports / Horseshoes</genre>
<players>1</players>
<marquee>./images/horshoes-marquee.png</marquee>
<video>./images/horshoes-video.mp4</video>
</game>
<game id="hopprobo" source="mamedb.blu-ferret.co.uk">
<path>./hopprobo.zip</path>
<name>Hopper Robo </name>
<desc>A robot must jump between platforms carrying boxes that he must drop onto a conveyor belt.
</desc>
<image>./images/hopprobo-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/hopprobo-video.mp4</video>
</game>
<game id="hstennis" source="mamedb.blu-ferret.co.uk">
<path>./hstennis.zip</path>
<name>Hot Shots Tennis (V1.1) </name>
<desc>A tennis game from Strata.
</desc>
<image>./images/hstennis-image.jpg</image>
<rating>0.675</rating>
<releasedate>1990</releasedate>
<developer>Strata/Incredible Technologies</developer>
<publisher />
<genre>Sports / Tennis</genre>
<players>2</players>
<marquee>./images/hstennis-marquee.png</marquee>
<video>./images/hstennis-video.mp4</video>
</game>
<game id="hotdogst" source="mamedb.blu-ferret.co.uk">
<path>./hotdogst.zip</path>
<name>Hotdog Storm (International) </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/hotdogst-image.jpg</image>
<rating>0.5599999999999999</rating>
<releasedate>1996</releasedate>
<developer>Marble</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/hotdogst-video.mp4</video>
</game>
<game id="hotshock" source="mamedb.blu-ferret.co.uk">
<path>./hotshock.zip</path>
<name>Hot Shocker </name>
<desc>Dudley must change the color of the web by walking on it while being chased.
</desc>
<image>./images/hotshock-image.jpg</image>
<releasedate>1982</releasedate>
<developer>E.G. Felaco (Domino license)</developer>
<publisher />
<genre>Maze</genre>
<players>1</players>
<video>./images/hotshock-video.mp4</video>
</game>
<game id="hunchbak" source="mamedb.blu-ferret.co.uk">
<path>./hunchbak.zip</path>
<name>Hunchback (set 1) </name>
<desc>Hunchback is a classic and much-copied platform game in which the player takes on the role of the eponymous bell-ringer, Quasimodo, in his quest to rescue the beautiful Esmeralda from the tower of the castle fortress.
To reach Esmeralda, Quasi must run and jump through a number of screens - each representing part of a castle wall - to reach the tower and complete his rescue. Each screen presents the player with a different set of platform-based obstacles. These range from spear-toting guards, to ramparts and fiery chasms (the latter of which is cleared by carefully timed jumps onto and off a constantly swinging rope).
Most of the game's screens also feature projectiles - in the form of fireballs and arrows - that must be avoided. These can appear from both the left and right-hand side of the screen and can be moving at one of two different heights and speeds. Some of the trickier screens contain more than one of these projectiles and contact with either a projectile or guard will result in Quasi falling from the castle wall, resulting in the loss of a player life.
To complicate matters further, each screen must be completed within a strict time limit. This takes the form of an enemy guard climbing the castle walls; if the guard reaches the top of the wall, he will walk towards Quasi to burn the Hunchback with his torch. If Quasi rings the bell before the guard has scaled the wall, a bonus score is rewarded. If five screens are completed without a life being lost, a 'Super Bonus' is awarded.
A meter at the bottom left corner of the screen - displaying a cutaway of castle ramparts - shows Quasi's progress towards the tower and his beloved Esmeralda. Upon reaching Esmeralda, players must complete a bonus screen - involving using moving ropes to collect bells from a series of platforms - to complete the rescue.
Once completed, the game starts over with a much higher level of difficulty and tighter time limits.
</desc>
<image>./images/hunchbak-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<marquee>./images/hunchbak-marquee.png</marquee>
<video>./images/hunchbak-video.mp4</video>
</game>
<game id="huncholy" source="mamedb.blu-ferret.co.uk">
<path>./huncholy.zip</path>
<name>Hunchback Olympic </name>
<desc>An olympic sports game featuring the main protagonist of "Hunchback".
</desc>
<image>./images/huncholy-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Century Electronics / Seatongrove Ltd</developer>
<publisher />
<genre>Sports / Track &amp; Field</genre>
<players>2</players>
<marquee>./images/huncholy-marquee.png</marquee>
<video>./images/huncholy-video.mp4</video>
</game>
<game id="hustler" source="mamedb.blu-ferret.co.uk">
<path>./hustler.zip</path>
<name>Video Hustler </name>
<desc />
<image>./images/hustler-image.jpg</image>
<rating>0.46399999999999997</rating>
<releasedate>1981</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>2</players>
<video>./images/hustler-video.mp4</video>
</game>
<game id="hwrace" source="mamedb.blu-ferret.co.uk">
<path>./hwrace.zip</path>
<name>High Way Race </name>
<desc>An overhead driving game from Taito.
</desc>
<image>./images/hwrace-image.jpg</image>
<rating>0.85</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<video>./images/hwrace-video.mp4</video>
</game>
<game id="imgfight" source="mamedb.blu-ferret.co.uk">
<path>./imgfight.zip</path>
<name>Image Fight (World, revision A) </name>
<desc>Image Fight is a vertically scrolling shoot-em-up with an original premise. The game's first five stages are supposed to be a 'simulation' and serve as training to test the player's abilities. Player's will receive a penalty if their hit-ratio is too low.
Once players have proved themselves on the opening stages, they will progress to the game's last three stages, blasting off into space on a mission to destroy the alien vegetation surrounding the Moon's main computer. If the player fails in the mission, they must endure the dreaded 'Penalty Zone'. Features a high level of challenge, a wide variety of weapons and the ability to change speed.
If the player's ship is equipped with one or more red/blue extra guns, pushing both Action buttons simultaneously will sling the guns forward in a boomerang-like fashion. This is a powerful and destructive method and can be done an unlimited number of times.
</desc>
<image>./images/imgfight-image.jpg</image>
<releasedate>1988</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/imgfight-video.mp4</video>
</game>
<game id="imago" source="mamedb.blu-ferret.co.uk">
<path>./imago.zip</path>
<name>Imago (cocktail set) </name>
<desc>An early vertical shoot 'em up.
</desc>
<image>./images/imago-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Acom</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/imago-video.mp4</video>
</game>
<game id="intrepid" source="mamedb.blu-ferret.co.uk">
<path>./intrepid.zip</path>
<name>Intrepid (set 1) </name>
<desc />
<image>./images/intrepid-image.jpg</image>
<rating>0.99</rating>
<releasedate>1983</releasedate>
<developer>Nova Games Ltd.</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/intrepid-marquee.png</marquee>
<video>./images/intrepid-video.mp4</video>
</game>
<game id="igmo" source="mamedb.blu-ferret.co.uk">
<path>./igmo.zip</path>
<name>IGMO </name>
<desc>A platform game where you control a rather odd character who must avoid or destroy a variety of enemies.
</desc>
<image>./images/igmo-image.jpg</image>
<rating>0.3</rating>
<releasedate>1984</releasedate>
<developer>Epos Corporation</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>1</players>
<marquee>./images/igmo-marquee.png</marquee>
<video>./images/igmo-video.mp4</video>
</game>
<game id="indianbt" source="mamedb.blu-ferret.co.uk">
<path>./indianbt.zip</path>
<name>Indian Battle </name>
<desc>A Western-themed game that features a battle between cowboys and Indians in a desert.
</desc>
<image>./images/indianbt-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Taito</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/indianbt-marquee.png</marquee>
<video>./images/indianbt-video.mp4</video>
</game>
<game id="invaders" source="mamedb.blu-ferret.co.uk">
<path>./invaders.zip</path>
<name>Space Invaders / Space Invaders M </name>
<desc />
<image>./images/invaders-image.jpg</image>
<rating>0.915</rating>
<releasedate>1978</releasedate>
<developer>Taito / Midway</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/invaders-marquee.png</marquee>
<video>./images/invaders-video.mp4</video>
</game>
<game id="invadpt2" source="mamedb.blu-ferret.co.uk">
<path>./invadpt2.zip</path>
<name>Space Invaders Part II (Taito) </name>
<desc>The sequel to the legendary "Space Invaders"; Part II's game-play is virtually identical to the original game, with the player once again moving a laser base back and forth along the bottom of the screen, shooting endless waves of aliens marching downwards towards the player. Once again flying saucers cab be shot for extra points.
</desc>
<image>./images/invadpt2-image.jpg</image>
<rating>0.893</rating>
<releasedate>1979</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/invadpt2-marquee.png</marquee>
<video>./images/invadpt2-video.mp4</video>
</game>
<game id="invinco" source="mamedb.blu-ferret.co.uk">
<path>./invinco.zip</path>
<name>Invinco </name>
<desc>Another game in spired by "Space Invaders", this one includes some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
</desc>
<image>./images/invinco-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
<marquee>./images/invinco-marquee.png</marquee>
<video>./images/invinco-video.mp4</video>
</game>
<game id="invrvnge" source="mamedb.blu-ferret.co.uk">
<path>./invrvnge.zip</path>
<name>Invader's Revenge </name>
<desc>Invader's Revenge is a simple two-dimensional shooter. You control your fighter to defend your supply against an endless stream of alien invaders. Once you clear out one wave of 6 invaders, another wave comes in to take your fuel. After seven waves of alien invaders, you will then be given the chance to dock with your base to refuel. Of course, you have to navigate the hazards to get to your base. Your objective is simple, prevent the aliens from taking or destroying your fuel supply.
</desc>
<image>./images/invrvnge-image.jpg</image>
<releasedate>1969</releasedate>
<developer>Zenitone-Microsec Ltd.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/invrvnge-marquee.png</marquee>
<video>./images/invrvnge-video.mp4</video>
</game>
<game id="invds" source="mamedb.blu-ferret.co.uk">
<path>./invds.zip</path>
<name>Invinco / Deep Scan </name>
<desc>Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Deep Scan is a sub hunting game.
</desc>
<image>./images/invds-image.jpg</image>
<rating>0.533</rating>
<releasedate>1979</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Multiplay</genre>
<players>1</players>
<marquee>./images/invds-marquee.png</marquee>
<video>./images/invds-video.mp4</video>
</game>
<game id="invho2" source="mamedb.blu-ferret.co.uk">
<path>./invho2.zip</path>
<name>Invinco / Head On 2 </name>
<desc>Head On 2 is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
Invinco is a game inspired by "Space Invaders" with some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
</desc>
<image>./images/invho2-image.jpg</image>
<rating>0.36</rating>
<releasedate>1979</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Multiplay</genre>
<players>1</players>
<marquee>./images/invho2-marquee.png</marquee>
<video>./images/invho2-video.mp4</video>
</game>
<game id="ipminvad" source="mamedb.blu-ferret.co.uk">
<path>./ipminvad.zip</path>
<name>IPM Invader </name>
<desc />
<image>./images/ipminvad-image.jpg</image>
<rating>0.4</rating>
<releasedate>1979</releasedate>
<developer>IPM</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/ipminvad-video.mp4</video>
</game>
<game id="jack" source="mamedb.blu-ferret.co.uk">
<path>./jack.zip</path>
<name>Jack the Giantkiller (set 1) </name>
<desc>This game plays a lot like "Donkey Kong" except that the controls are not quite as smooth. There are 5 screens to master if you want to help Jack in his mission. You do not get to play each screen at first, they are added on as you progress through the game. The first time through the game skips from screen 1 right to screen 4.
* The 1st screen is fairly simple, you just have to climb to the top of the beanstalk. There are a few enemies, but they can be defeated by simply tossing beans at them. You can find the beans scattered all around the stalk, and picking one up adds one to your ammunition count (or two, depending on the dip switch settings).
* In the 2nd screen, Jack manuevers through the clouds and attempts to cross the drawbridge into the castle, but lions and birds stand in his way.
* The 3rd screen has Jack climbing the castle stairway in a scene that was obviously inspired by "Donkey Kong". Avoid the cat and the mouse and you can make it to the top.
* On the 4th screen you have to jump from platform to platform until you reach the giant's lair. There will be several treasures, grab the flashing one and try to make your escape.
* The 5th screen is the first one again, except that this time you are climbing down the beanstalk, and you have falling rocks to dodge, and the giant himself may even be after you (that one depends on the level).
After making it back to your house you get to watch a little intermission before going after the next treasure. There are four different treasures altogether. The last one is the princess, when you have her the giant himself will follow you down the beanstalk, and you must chop it down to defeat him. After rescuing the princess the game starts over with increased difficulty.
</desc>
<image>./images/jack-image.jpg</image>
<rating>0.46699999999999997</rating>
<releasedate>1982</releasedate>
<developer>Cinematronics</developer>
<publisher />
<genre>Climbing</genre>
<players>2</players>
<marquee>./images/jack-marquee.png</marquee>
<video>./images/jack-video.mp4</video>
</game>
<game id="ixion" source="mamedb.blu-ferret.co.uk">
<path>./ixion.zip</path>
<name>Ixion (prototype) </name>
<desc />
<image>./images/ixion-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<marquee>./images/ixion-marquee.png</marquee>
<video>./images/ixion-video.mp4</video>
</game>
<game id="jackal" source="mamedb.blu-ferret.co.uk">
<path>./jackal.zip</path>
<name>Jackal (World) </name>
<desc />
<image>./images/jackal-image.jpg</image>
<rating>0.833</rating>
<releasedate>1986</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/jackal-marquee.png</marquee>
<video>./images/jackal-video.mp4</video>
</game>
<game id="isgsm" source="mamedb.blu-ferret.co.uk">
<path>./isgsm.zip</path>
<name>ISG Selection Master Type 2006 BIOS </name>
<desc />
<releasedate>2006</releasedate>
<developer>bootleg (ISG)</developer>
<publisher />
<genre />
<players>2</players>
</game>
<game id="jjack" source="mamedb.blu-ferret.co.uk">
<path>./jjack.zip</path>
<name>Jumping Jack </name>
<desc>Jump from one place to another. Avoid hitting obstacles. Gather bonus items for points.
</desc>
<image>./images/jjack-image.jpg</image>
<rating>0.833</rating>
<releasedate>1984</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/jjack-video.mp4</video>
</game>
<game id="jackrabt" source="mamedb.blu-ferret.co.uk">
<path>./jackrabt.zip</path>
<name>Jack Rabbit (set 1) </name>
<desc>A rabbit tries to collect carrots while being chased by weasels.
</desc>
<image>./images/jackrabt-image.jpg</image>
<rating>0.625</rating>
<releasedate>1984</releasedate>
<developer>Zaccaria</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/jackrabt-marquee.png</marquee>
<video>./images/jackrabt-video.mp4</video>
</game>
<game id="jcross" source="mamedb.blu-ferret.co.uk">
<path>./jcross.zip</path>
<name>Jumping Cross </name>
<desc>A motocross racing game.
</desc>
<image>./images/jcross-image.jpg</image>
<releasedate>1984</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Driving / Race Bike</genre>
<players>2</players>
<video>./images/jcross-video.mp4</video>
</game>
<game id="joinem" source="mamedb.blu-ferret.co.uk">
<path>./joinem.zip</path>
<name>Joinem </name>
<desc />
<image>./images/joinem-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Global Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/joinem-video.mp4</video>
</game>
<game id="joust2" source="mamedb.blu-ferret.co.uk">
<path>./joust2.zip</path>
<name>Joust 2 - Survival of the Fittest </name>
<desc>On the planet of the floating cliffs, society calls upon its wing-mounted Gladiators to solve conflicts. You, the Gladiator, must enter the fray, participating in a challenge of honor, a Joust... where only the fittest survive!
The legend of "Joust" continues in Joust 2. Players must solve the puzzle of what strategy will be most effective in dealing with the buzzards and other winged enemies on each of Joust 2's 35 different backgrounds.
The object of Joust 2 is to defeat all winged enemies by colliding with them. To survive a collision (joust), the Gladiator's lance must be higher.
Defeating a Buzzard Enemy in a Joust causes release of an Egg. Eggs may be caught in the air or collected on landing areas for bonus points. Be Careful! Eggs falling into the Lava form into aggressive mutants, while uncollected Eggs hatch into dangerous warriors.
Danger lurks everywhere! Giant Statues come to life; Bats fall out of crystals embedded in the rocks; Lava Trolls and Water Monsters eat unsuspecting bird-mounts; Lightning fills the air; and Unbeatable? Pterodactyls patrol the skies. A gigantic Knight presides on several waves. You, the Gladiator, must destroy him! Hitting all four of his red pins explodes the Knight and all his servants.
Gold Egg Feature : A Gold Egg may randomly appear on any wave. Collecting the Gold Egg before it hatches opens a window of awards in the background. To collect an award, step on the red button above the window before a timer expires. Both players reap the benefits of the posted award, which may include bonuses of 1,000 to 10,000 points, 'super zapping' all enemies on the screen, or even receiving an extra life.
Prepare thyself for War!
Buy-In : Joust 2 is designed for action entertainment for one or two simultaneous players. Players who have started the game may continue where they left off by using the buy-in feature. When a player has used all of his lives, he will hear : "Wish to continue?" A 10-second timer appears in the players score area to allow the game to continue by using a Credit, or inserting a coin, before the player presses the Start button.
Level Selection : At the beginning of a game, the player selects, via the Flap button, one of six different waves, corresponding to the player's skill level. Then, pressing the Start button begins the game. If the player wins the starting wave, he receives an award of points, approximating the scoring from preceding waves.
</desc>
<image>./images/joust2-image.jpg</image>
<rating>0.2</rating>
<releasedate>1986</releasedate>
<developer>Williams</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/joust2-marquee.png</marquee>
<video>./images/joust2-video.mp4</video>
</game>
<game id="jollyjgr" source="mamedb.blu-ferret.co.uk">
<path>./jollyjgr.zip</path>
<name>Jolly Jogger </name>
<desc>It's a nice day to go jogging, and you feel like covering the whole city. So what could go wrong? Oh yeah, three bullies out to beat you up. Thankfully some blocks have things that scare them and allow you to knock them out.
</desc>
<image>./images/jollyjgr-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/jollyjgr-video.mp4</video>
</game>
<game id="journey" source="mamedb.blu-ferret.co.uk">
<path>./journey.zip</path>
<name>Journey </name>
<desc />
<image>./images/journey-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/journey-marquee.png</marquee>
<video>./images/journey-video.mp4</video>
</game>
<game id="joyfulr" source="mamedb.blu-ferret.co.uk">
<path>./joyfulr.zip</path>
<name>Joyful Road (Japan) </name>
<desc>A weird driving game with a car that has long arms that reach out to grab a variety of edible items that appear along roadside.
The object is to drive safely down the road. Pick up enough fuel to stay alive while avoiding other vehicles that go by, grab as many bonus objects as possible including apples, cherries, bananas, acorns, live fish and money, and park your car in the garage. Driving while trying to pick up the goodies is difficult and you can crash very easily on the narrow roads. The pace of the game is frustrating because the hands move slowly while the car itself moves really fast, especially in the later rounds. If one of your hands hits a tree or any other foreign object in its quest for food, the car winces in pain for a few moments until it can use its hands again.
You can get a bonus for putting used-up food into garbage cans. Grabbing fish which leap out of surrounding rivers is a safe bet, but most other bonuses are placed, so you can crash if you try to grab them. The best strategy is only to go for the fuel, since the car is a big gas guzzler and you can also get a bonus for leftover fuel at the end of the drive.
</desc>
<image>./images/joyfulr-image.jpg</image>
<rating>0.675</rating>
<releasedate>1983</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Driving</genre>
<players>2</players>
<video>./images/joyfulr-video.mp4</video>
</game>
<game id="jumpbug" source="mamedb.blu-ferret.co.uk">
<path>./jumpbug.zip</path>
<name>Jump Bug </name>
<desc />
<image>./images/jumpbug-image.jpg</image>
<rating>0.735</rating>
<releasedate>1981</releasedate>
<developer>Hoei (Rock-Ola license)</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<marquee>./images/jumpbug-marquee.png</marquee>
<video>./images/jumpbug-video.mp4</video>
</game>
<game id="jumpcoas" source="mamedb.blu-ferret.co.uk">
<path>./jumpcoas.zip</path>
<name>Jump Coaster </name>
<desc>You control a caped man who attempts to rescue his girlfriend while attempting to avoid monkeys on roller coasters.
</desc>
<image>./images/jumpcoas-image.jpg</image>
<rating>0.4</rating>
<releasedate>1983</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/jumpcoas-video.mp4</video>
</game>
<game id="jungler" source="mamedb.blu-ferret.co.uk">
<path>./jungler.zip</path>
<name>Jungler </name>
<desc>The player controls a snake-like ship moving around a number of mazes chasing 3 similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when their length is reduced to zero or when they collide with a longer ship.
</desc>
<image>./images/jungler-image.jpg</image>
<rating>0.757</rating>
<releasedate>1981</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/jungler-marquee.png</marquee>
<video>./images/jungler-video.mp4</video>
</game>
<game id="jumpshot" source="mamedb.blu-ferret.co.uk">
<path>./jumpshot.zip</path>
<name>Jump Shot </name>
<desc>An early one-on-one basketball game. Score more points than your opponent to win.
</desc>
<image>./images/jumpshot-image.jpg</image>
<rating>0.7</rating>
<releasedate>1985</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Sports / Basketball</genre>
<players>2</players>
<marquee>./images/jumpshot-marquee.png</marquee>
<video>./images/jumpshot-video.mp4</video>
</game>
<game id="jrpacman" source="mamedb.blu-ferret.co.uk">
<path>./jrpacman.zip</path>
<name>Jr. Pac-Man </name>
<desc>One of many sequels to the legendary "Pac-Man", Jr. Pac-Man features the character of Pac-Man's son. For the first time in the series' history, side-scrolling mazes were introduced, with each maze being two screens wide.
This time, the mazes have no exit tunnels through which players can make an escape. The bonus items that appear move around the maze and are now something of a mixed blessing, as not only will they destroy any Power Pills they come across, but they will also turn any normal dots they pass over into large dots that slow the player's movements considerably, but are worth more points than normal dots if eaten by the player. Any mutated dots in the maze will disappear if the player loses a life.
The Pac character is once again pursued by four ghosts (Blinky, Pinky, Inky and Tim) in his quest to eat all of the dots in each maze. And, as before, numerous Power Pills litter the mazes that, when eaten, allow Jr. to eat the pursuing ghosts.
As with previous "Pac-Man" games, intermissions are featured between certain levels. Jr. Pac-Man's intermissions are episodic in nature, like those found in "Ms. Pac-Man". Jr. Pac-Man's story tells of the blossoming love between Jr. Pac-Man and a small ghost named Yum-Yum.
Act I - Jr. Meets Yum-Yum : Jr. Pac-Man steps outside his home to play. He spots Yum-Yum beyond the fence in his yard and goes outside to meet her. Blinky, hiding in the shadows, comes out from hiding to catch Jr. However Ms. Pac-Man, keeping a watchful eye over her child, sees the commotion from her window and runs out to the yard to eat a Power Pill and chase both ghosts away while Jr. returns to the safety of home. This intermission is played after Round 1.
Act II - The Gift : It seems that Jr. can't get the enchanting young ghost out of his mind, so he proceeds to bring a balloon to her as a gift the next day. Excited to see her, he meets her on a bridge and hands her the balloon, when we catch a glimpse of Blinky lurking behind a bush. This intermission is played after Round 3.
Act III - They Escape : Blinky moves from one bush to the another, startling Yum-Yum into releasing the balloon. Blinky attempts to capture Jr. once and for all, but once again, Ms. Pac-Man comes to the rescue. Blinky chases her off to the left, while Jr. Pac-Man and Yum-Yum escape to the right. Once alone, they gaze in to each other's eyes and fall in love, with hearts appearing all around them. This intermission is played after Rounds 5, 7, and 9.
</desc>
<image>./images/jrpacman-image.jpg</image>
<rating>0.817</rating>
<releasedate>1983</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/jrpacman-marquee.png</marquee>
<video>./images/jrpacman-video.mp4</video>
</game>
<game id="kageki" source="mamedb.blu-ferret.co.uk">
<path>./kageki.zip</path>
<name>Kageki (US) </name>
<desc>A rather silly 1-on-1 beat-'em-up style affair against various gang members.
</desc>
<image>./images/kageki-image.jpg</image>
<rating>0.85</rating>
<releasedate>1988</releasedate>
<developer>Kaneko / Taito America Corporation (Romstar license)</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<marquee>./images/kageki-marquee.png</marquee>
<video>./images/kageki-video.mp4</video>
</game>
<game id="junofrst" source="mamedb.blu-ferret.co.uk">
<path>./junofrst.zip</path>
<name>Juno First </name>
<desc />
<image>./images/junofrst-image.jpg</image>
<rating>0.675</rating>
<releasedate>1983</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/junofrst-marquee.png</marquee>
<video>./images/junofrst-video.mp4</video>
</game>
<game id="kamikaze" source="mamedb.blu-ferret.co.uk">
<path>./kamikaze.zip</path>
<name>Kamikaze </name>
<desc />
<image>./images/kamikaze-image.jpg</image>
<rating>0.325</rating>
<releasedate>1979</releasedate>
<developer>Leijac Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/kamikaze-video.mp4</video>
</game>
<game id="kaitei" source="mamedb.blu-ferret.co.uk">
<path>./kaitei.zip</path>
<name>Kaitei Takara Sagashi </name>
<desc>A boat lowers the player towards the bottom of the screen. Try to avoid the fish or push left or right to fire a harpoon at them. When at the bottom, if you walk over one of treasure caches, you will be lowered into it. Then you will be raised back to the ship (again, avoid the fish).
</desc>
<image>./images/kaitei-image.jpg</image>
<rating>0.25</rating>
<releasedate>1980</releasedate>
<developer>K.K. Tokki</developer>
<publisher />
<genre>Misc.</genre>
<players>2</players>
<video>./images/kaitei-video.mp4</video>
</game>
<game id="kaos" source="mamedb.blu-ferret.co.uk">
<path>./kaos.zip</path>
<name>Kaos </name>
<desc>A vertical maze game featuring a little man chasing dollars.
</desc>
<image>./images/kaos-image.jpg</image>
<rating>0.733</rating>
<releasedate>1981</releasedate>
<developer>Game Plan</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/kaos-marquee.png</marquee>
<video>./images/kaos-video.mp4</video>
</game>
<game id="kamikcab" source="mamedb.blu-ferret.co.uk">
<path>./kamikcab.zip</path>
<name>Kamikaze Cabbie </name>
<desc />
<image>./images/kamikcab-image.jpg</image>
<rating>0.45999999999999996</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Maze / Driving</genre>
<players>2</players>
<video>./images/kamikcab-video.mp4</video>
</game>
<game id="kchamp" source="mamedb.blu-ferret.co.uk">
<path>./kchamp.zip</path>
<name>Karate Champ (US) </name>
<desc>A seminal 1-on-1 fighting game set over the course of a karate tournament, Karate Champ was the first game of its type and would influence every game of the fighting genre that followed. Karate Champ's control system utilised a somewhat awkward dual joystick control system, with simultaneous joystick manipulation required to execute even the simplest of kicks.
</desc>
<image>./images/kchamp-image.jpg</image>
<rating>0.5549999999999999</rating>
<releasedate>1984</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<marquee>./images/kchamp-marquee.png</marquee>
<video>./images/kchamp-video.mp4</video>
</game>
<game id="kangaroo" source="mamedb.blu-ferret.co.uk">
<path>./kangaroo.zip</path>
<name>Kangaroo </name>
<desc>The object of Kangaroo is to score as many points as you can while helping Mother Kangaroo rescue her precious baby. Use your 5200 controller to guide Mother Kangaroo.
During this rescue mission, Mother Kangaroo encounters many obstacles. Push your joystick up to help her climb ladders, hop over logs, jump over apples, pick bonus fruits and ring the bell. Pull the joystick down to help her duck under apples. Push the joystick diagonally right or left to help Mother Kangaroo take a Super Leap across a broken log. Press any red fire button to help her punch monkeys and apples.
</desc>
<image>./images/kangaroo-image.jpg</image>
<rating>0.75</rating>
<releasedate>1982</releasedate>
<developer>Sun Electronics</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/kangaroo-marquee.png</marquee>
<video>./images/kangaroo-video.mp4</video>
</game>
<game id="karatedo" source="mamedb.blu-ferret.co.uk">
<path>./karatedo.zip</path>
<name>Karate Dou (Japan) </name>
<desc />
<image>./images/karatedo-image.jpg</image>
<rating>0.554761904764</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<marquee>./images/karatedo-marquee.png</marquee>
<cloneof>kchamp</cloneof>
</game>
<game id="karatevs" source="mamedb.blu-ferret.co.uk">
<path>./karatevs.zip</path>
<name>Taisen Karate Dou (Japan VS version) </name>
<desc>Classic karate tournament game.
</desc>
<image>./images/karatevs-image.jpg</image>
<rating>0.554761904764</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<marquee>./images/karatevs-marquee.png</marquee>
<cloneof>kchamp</cloneof>
</game>
<game id="ket" source="mamedb.blu-ferret.co.uk">
<path>./ket.zip</path>
<name>Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) </name>
<desc>The continuous industrialization that started in 1900, finally led to unavoidable consequences in the middle of the 21st century. The waterlevel rose worldwide and threatened many coastal countries. So the shorelines had to be modified In order to save the human civilization from drowning. It was a time of great confusion about the future, and nobody thought about war. Well, almost... There was one company called EVAC corporation, who made a great profit from underhand productions and exports of weapon systems. When the United Nations discovered their illegal trades, they pointed EVAC to the global ban of weapon imports and exports, and asked them to stop their productions and to destroy their weapon facilities immediately. EVAC rejected all accusations and refused to take any actions. So a preventive war was started by the United Nations to stop the EVAC corporation.
</desc>
<image>./images/ket-image.jpg</image>
<rating>0.9</rating>
<releasedate>2002</releasedate>
<developer>Cave</developer>
<publisher />
<genre />
<players>4</players>
<video>./images/ket-video.mp4</video>
</game>
<game id="kick" source="mamedb.blu-ferret.co.uk">
<path>./kick.zip</path>
<name>Kick (upright) </name>
<desc>Move a man on a unicycle and catch falling balloons and Pac-Men on your head. Use the Kick button to make the character's legs kick out and knock balloons back up for another try. Balloons stack up eight high and then the man will pop them. Stack Pac-Men for bonus points.
</desc>
<image>./images/kick-image.jpg</image>
<rating>0.532</rating>
<releasedate>1981</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Ball &amp; Paddle</genre>
<players>1</players>
<marquee>./images/kick-marquee.png</marquee>
<video>./images/kick-video.mp4</video>
</game>
<game id="kicker" source="mamedb.blu-ferret.co.uk">
<path>./kicker.zip</path>
<name>Kicker </name>
<desc>For more information on the game itself, please see the original "Shao-Lin's Road" entry.
</desc>
<image>./images/kicker-image.jpg</image>
<rating>0.296</rating>
<releasedate>1985</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Platform / Fighter</genre>
<players>2</players>
<marquee>./images/kicker-marquee.png</marquee>
<video>./images/kicker-video.mp4</video>
</game>
<game id="kikikai" source="mamedb.blu-ferret.co.uk">
<path>./kikikai.zip</path>
<name>KiKi KaiKai </name>
<desc>Kiki Kaikai is a top-down action game by Taito and conversion of their own arcade game originally released back in 1986. The protagonist of the game is a cute little girl called Sayo and her duty is to rescue her family members from the Dark World. Each stage is populated by creatures borrowed from Japanese mythology and folklore and Sayo must find the key hidden someplace in the area and guarded by a vicious boss. But Sayo Chan is not empty-handed and she has two weapons at her disposal - her magic duster-wand is quite effective in close combat but her long range magic cards are definitely the meat of the game. Flying ghosts, skeletons and zombies won't stand a chance against fully-powered magic cards and Sayo can upgrade them in many ways. Powerful magic balls can also be collected along the way and they can destroy everything on screen in the blink of an eye (press I and II simultaneously to release them). Finally, the game is far from linear and later stages offer different routes.
</desc>
<image>./images/kikikai-image.jpg</image>
<rating>0.757</rating>
<releasedate>1986</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<video>./images/kikikai-video.mp4</video>
</game>
<game id="kingofb" source="mamedb.blu-ferret.co.uk">
<path>./kingofb.zip</path>
<name>King of Boxer (English) </name>
<desc>A boxing game from Woodplace.
</desc>
<image>./images/kingofb-image.jpg</image>
<rating>0.721</rating>
<releasedate>1985</releasedate>
<developer>Wood Place Inc.</developer>
<publisher />
<genre>Sports / Boxing</genre>
<players>2</players>
<marquee>./images/kingofb-marquee.png</marquee>
<video>./images/kingofb-video.mp4</video>
</game>
<game id="kingdmgp" source="mamedb.blu-ferret.co.uk">
<path>./kingdmgp.zip</path>
<name>Kingdom Grandprix </name>
<desc>A vertically scrolling shooter with a racing theme. You have the choice of either firing (when the button is pressed) or boosting (when the button is held).
</desc>
<image>./images/kingdmgp-image.jpg</image>
<rating>0.7</rating>
<releasedate>1994</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/kingdmgp-video.mp4</video>
</game>
<game id="kingball" source="mamedb.blu-ferret.co.uk">
<path>./kingball.zip</path>
<name>King &amp; Balloon (US) </name>
<desc />
<image>./images/kingball-image.jpg</image>
<rating>0.1</rating>
<releasedate>1980</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/kingball-marquee.png</marquee>
<video>./images/kingball-video.mp4</video>
</game>
<game id="krzybowl" source="mamedb.blu-ferret.co.uk">
<path>./krzybowl.zip</path>
<name>Krazy Bowl </name>
<desc>A 10-pin bowling game.
</desc>
<image>./images/krzybowl-image.jpg</image>
<rating>0.962</rating>
<releasedate>1994</releasedate>
<developer>American Sammy</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>2</players>
<marquee>./images/krzybowl-marquee.png</marquee>
<video>./images/krzybowl-video.mp4</video>
</game>
<game id="krull" source="mamedb.blu-ferret.co.uk">
<path>./krull.zip</path>
<name>Krull </name>
<desc>25 million dollar fantasy adventure from Columbia Pictures. To create this special-effect epic, Columbia Pictures has assembled the industry's top talent, people who helped bring Superman and The Empire Strikes Back to the screen. Like those top-grossing films, Krull will appeal primarily to young people under age 25, the most important demographic group for game operators.
</desc>
<image>./images/krull-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Gottlieb</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<marquee>./images/krull-marquee.png</marquee>
<video>./images/krull-video.mp4</video>
</game>
<game id="ktiger2" source="mamedb.blu-ferret.co.uk">
<path>./ktiger2.zip</path>
<name>Kyukyoku Tiger II (Ver 2.1J 1995/11/30) </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/ktiger2-image.jpg</image>
<rating>0.868674698795</rating>
<releasedate>1995</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<video>./images/ktiger2-video.mp4</video>
<cloneof>tcobra2</cloneof>
</game>
<game id="kong" source="mamedb.blu-ferret.co.uk">
<path>./kong.zip</path>
<name>Kong (Brazil) </name>
<desc />
<image>./images/kong-image.jpg</image>
<releasedate>1969</releasedate>
<developer>Taito do Brasil</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/kong-video.mp4</video>
</game>
<game id="ladybug" source="mamedb.blu-ferret.co.uk">
<path>./ladybug.zip</path>
<name>Lady Bug </name>
<desc>Based on the Universal arcade game.
In this game, you direct a lady bug through a maze. While eating dots, she must avoid running over the poisonous skulls and encountering the evil insects which are out to devour her. Revolving doors permit her to change the maze, thwart her pursuers and get through!
</desc>
<image>./images/ladybug-image.jpg</image>
<rating>0.867</rating>
<releasedate>1981</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/ladybug-marquee.png</marquee>
<video>./images/ladybug-video.mp4</video>
</game>
<game id="kyros" source="mamedb.blu-ferret.co.uk">
<path>./kyros.zip</path>
<name>Kyros </name>
<desc>Export release. Game developed in Japan. For more information, please see the original Japanese release entry; "Kyros no Yakata".
</desc>
<image>./images/kyros-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Alpha Denshi Co. (World Games Inc. license)</developer>
<publisher />
<genre>Fighter / Vertical</genre>
<players>2</players>
<marquee>./images/kyros-marquee.png</marquee>
<video>./images/kyros-video.mp4</video>
</game>
<game id="ladymstr" source="mamedb.blu-ferret.co.uk">
<path>./ladymstr.zip</path>
<name>Lady Master of Kung Fu </name>
<desc>A kung-fu platform game.
</desc>
<image>./images/ladymstr-image.jpg</image>
<rating>0.1</rating>
<releasedate>1985</releasedate>
<developer>Kaneko / Taito</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/ladymstr-video.mp4</video>
</game>
<game id="ladyfrog" source="mamedb.blu-ferret.co.uk">
<path>./ladyfrog.zip</path>
<name>Lady Frog </name>
<desc />
<image>./images/ladyfrog-image.jpg</image>
<rating>0.5</rating>
<releasedate>1990</releasedate>
<developer>Mondial Games</developer>
<publisher />
<genre>Maze</genre>
<players>1</players>
<video>./images/ladyfrog-video.mp4</video>
</game>
<game id="lastday" source="mamedb.blu-ferret.co.uk">
<path>./lastday.zip</path>
<name>The Last Day (set 1) </name>
<desc>A vertically scrolling shoot-em-up.
</desc>
<image>./images/lastday-image.jpg</image>
<releasedate>1990</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/lastday-video.mp4</video>
</game>
<game id="lasso" source="mamedb.blu-ferret.co.uk">
<path>./lasso.zip</path>
<name>Lasso </name>
<desc />
<image>./images/lasso-image.jpg</image>
<rating>0.767</rating>
<releasedate>1982</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Misc.</genre>
<players>2</players>
<marquee>./images/lasso-marquee.png</marquee>
<video>./images/lasso-video.mp4</video>
</game>
<game id="lagunar" source="mamedb.blu-ferret.co.uk">
<path>./lagunar.zip</path>
<name>Laguna Racer </name>
<desc>A black and white racing from Midway.
</desc>
<image>./images/lagunar-image.jpg</image>
<rating>0.536</rating>
<releasedate>1977</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
</game>
<game id="lastduel" source="mamedb.blu-ferret.co.uk">
<path>./lastduel.zip</path>
<name>Last Duel (US New Ver.) </name>
<desc />
<image>./images/lastduel-image.jpg</image>
<rating>0.829</rating>
<releasedate>1988</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<marquee>./images/lastduel-marquee.png</marquee>
<video>./images/lastduel-video.mp4</video>
</game>
<game id="lastmisn" source="mamedb.blu-ferret.co.uk">
<path>./lastmisn.zip</path>
<name>Last Mission (US revision 6) </name>
<desc />
<image>./images/lastmisn-image.jpg</image>
<rating>0.8</rating>
<releasedate>1986</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/lastmisn-marquee.png</marquee>
<video>./images/lastmisn-video.mp4</video>
</game>
<game id="legion" source="mamedb.blu-ferret.co.uk">
<path>./legion.zip</path>
<name>Legion - Spinner-87 (World ver 2.03) </name>
<desc>Legion is a horizontal shooter by Telenet and Renovation. The player takes control of a small spaceship and fights his way through a horde of enemy ships and facilities. The space-fighter starts off with a simple vulcan gun and there is a total of three powerup weapons available : vulcan-gun (red), laser (green) and homing-missiles (blue). There is also a small range of special icons, which appear every once in a while, and can either power-up the current weapon, add ground missiles or activate a shield around the ship. Finally, a smart bomb can be launched with the second action button and greatly damage everything on screen. Legion has an interesting level structure and different routes are provided at strategic points throughout the game. It is also the only shooter to play a narrative voice at the beginning of every stage, giving the game an unusual and authentic film noir touch.
</desc>
<image>./images/legion-image.jpg</image>
<rating>0.657</rating>
<releasedate>1987</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/legion-marquee.png</marquee>
<video>./images/legion-video.mp4</video>
</game>
<game id="levers" source="mamedb.blu-ferret.co.uk">
<path>./levers.zip</path>
<name>Levers </name>
<desc />
<image>./images/levers-image.jpg</image>
<rating>0.725</rating>
<releasedate>1983</releasedate>
<developer>Rock-Ola</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/levers-video.mp4</video>
</game>
<game id="lethalth" source="mamedb.blu-ferret.co.uk">
<path>./lethalth.zip</path>
<name>Lethal Thunder (World) </name>
<desc />
<image>./images/lethalth-image.jpg</image>
<rating>0.65</rating>
<releasedate>1991</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/lethalth-video.mp4</video>
</game>
<game id="liberate" source="mamedb.blu-ferret.co.uk">
<path>./liberate.zip</path>
<name>Liberation </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/liberate-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<video>./images/liberate-video.mp4</video>
</game>
<game id="lgtnfght" source="mamedb.blu-ferret.co.uk">
<path>./lgtnfght.zip</path>
<name>Lightning Fighters (World) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Trigon [Model GX939]".
</desc>
<image>./images/lgtnfght-image.jpg</image>
<rating>0.55</rating>
<releasedate>1990</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/lgtnfght-marquee.png</marquee>
<video>./images/lgtnfght-video.mp4</video>
</game>
<game id="lnc" source="mamedb.blu-ferret.co.uk">
<path>./lnc.zip</path>
<name>Lock'n'Chase </name>
<desc>The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are two exits for you to escape from the cops.
</desc>
<image>./images/lnc-image.jpg</image>
<rating>0.625</rating>
<releasedate>1981</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/lnc-marquee.png</marquee>
<video>./images/lnc-video.mp4</video>
</game>
<game id="lizwiz" source="mamedb.blu-ferret.co.uk">
<path>./lizwiz.zip</path>
<name>Lizard Wizard </name>
<desc />
<image>./images/lizwiz-image.jpg</image>
<rating>0.475</rating>
<releasedate>1985</releasedate>
<developer>Techstar (Sunn license)</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/lizwiz-marquee.png</marquee>
<video>./images/lizwiz-video.mp4</video>
</game>
<game id="locomotn" source="mamedb.blu-ferret.co.uk">
<path>./locomotn.zip</path>
<name>Loco-Motion </name>
<desc>Based on the Konami arcade game.
Are you ready? START YOUR ENGINE! You're in the engineer's seat with full control... or so you think! This railway challenges you with troubles galore!
Score as many points as possible by arranging track sections and routing the Train to pick up passengers at the stations. Don't delay or they get angry, riot and blow up stations! Avoid Crazy Train or Loop Sweeper collisions -- they're out to get you! And Crazy Tracks sidetrack you off in another direction! Panic at the wrong time and it may hurt! You have 3 Trains...keep playing until you lose all 3! Pick up all passengers on a screen and a new screen appears, with an even greater challenge!
</desc>
<image>./images/locomotn-image.jpg</image>
<rating>0.72</rating>
<releasedate>1982</releasedate>
<developer>Konami (Centuri license)</developer>
<publisher />
<genre>Puzzle / Sliding</genre>
<players>2</players>
<marquee>./images/locomotn-marquee.png</marquee>
<video>./images/locomotn-video.mp4</video>
</game>
<game id="looping" source="mamedb.blu-ferret.co.uk">
<path>./looping.zip</path>
<name>Looping </name>
<desc />
<image>./images/looping-image.jpg</image>
<rating>0.7</rating>
<releasedate>1982</releasedate>
<developer>Video Games GmbH</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<marquee>./images/looping-marquee.png</marquee>
<video>./images/looping-video.mp4</video>
</game>
<game id="logger" source="mamedb.blu-ferret.co.uk">
<path>./logger.zip</path>
<name>Logger </name>
<desc>A rip-off of Nintendo "Donkey Kong".
Help the unfortunate lumberjack to retrieve his axe and all tools stolen by a giant blue parrot for this you will have to climb the differents levels of the mountain and jump to dodge all the logs to reach the top and go to next level.
</desc>
<image>./images/logger-image.jpg</image>
<rating>0.16699999999999998</rating>
<releasedate>1982</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/logger-video.mp4</video>
</game>
<game id="lsasquad" source="mamedb.blu-ferret.co.uk">
<path>./lsasquad.zip</path>
<name>Land Sea Air Squad / Riku Kai Kuu Saizensen </name>
<desc />
<image>./images/lsasquad-image.jpg</image>
<rating>0.7</rating>
<releasedate>1986</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<marquee>./images/lsasquad-marquee.png</marquee>
<video>./images/lsasquad-video.mp4</video>
</game>
<game id="losttomb" source="mamedb.blu-ferret.co.uk">
<path>./losttomb.zip</path>
<name>Lost Tomb (easy) </name>
<desc>A shoot-em-up set in an ancient, South American pyramid, in which the player must explore a large number of single rooms in the search for treasure. Each room is filled with enemy creatures that must be killed or avoided. The player is equipped with a limited amount of whips and must collect as many items of treasure as possible.
The player is presented with options throughout the game, depending upon which rooms they wish to enter. Once a path is chosen, players must pick up treasures, kill all the monsters in their way, find the key and exit the room as fast as they can; avoiding the potential of setting off an earthquake. Upon exiting a level, the player is presented with a hallway which shows a number of doorways allowing access to any one of several different rooms. This allows players to pick their own route through the game, but the decision which room to tackle next must be taken quickly as players must reach their chosen room quickly or risk being attacked by a flock of screeching birds.
The player's character is armed with an eight-way firing gun (in a similar fashion to Williams' 1982 classic, "Robotron"). In addition to the gun, the player is also equipped with three whips, which can be used to either kill attacking creatures or to knock down any walls that bar the player's progress. Players are given the opportunity to purchase additional whips at the interludes between levels; this is done by inserting an extra credit into the arcade machine and pressing the relevant button.
Treasure must be constantly collected in order to stay alive.
</desc>
<image>./images/losttomb-image.jpg</image>
<rating>0.906</rating>
<releasedate>1982</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>1</players>
<marquee>./images/losttomb-marquee.png</marquee>
<video>./images/losttomb-video.mp4</video>
</game>
<game id="lupin3" source="mamedb.blu-ferret.co.uk">
<path>./lupin3.zip</path>
<name>Lupin III (set 1) </name>
<desc />
<image>./images/lupin3-image.jpg</image>
<rating>0.5</rating>
<releasedate>1980</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/lupin3-video.mp4</video>
</game>
<game id="lrescue" source="mamedb.blu-ferret.co.uk">
<path>./lrescue.zip</path>
<name>Lunar Rescue </name>
<desc />
<image>./images/lrescue-image.jpg</image>
<rating>0.841</rating>
<releasedate>1979</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/lrescue-marquee.png</marquee>
<video>./images/lrescue-video.mp4</video>
</game>
<game id="lwings" source="mamedb.blu-ferret.co.uk">
<path>./lwings.zip</path>
<name>Legendary Wings (US set 1) </name>
<desc />
<image>./images/lwings-image.jpg</image>
<rating>0.62</rating>
<releasedate>1986</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/lwings-marquee.png</marquee>
<video>./images/lwings-video.mp4</video>
</game>
<game id="m660" source="mamedb.blu-ferret.co.uk">
<path>./m660.zip</path>
<name>Mission 660 (US) </name>
<desc>Your space colony is under attack! you have to defend the enemies advent, your mission is under codename of "Mission 660". You must destroy wave after wave of different types of enemy ships advancing through the deep space and grab the power star item to increase and upgrade your spaceship. Eventually you make it to a big enemy space ship, you must shoot several shots for destroy, then the cycle level starts over again.
</desc>
<image>./images/m660-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Wood Place Inc. (Taito America Corporation license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/m660-marquee.png</marquee>
<video>./images/m660-video.mp4</video>
</game>
<game id="macrossp" source="mamedb.blu-ferret.co.uk">
<path>./macrossp.zip</path>
<name>Macross Plus </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/macrossp-image.jpg</image>
<rating>0.859</rating>
<releasedate>1996</releasedate>
<developer>Banpresto</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/macrossp-video.mp4</video>
</game>
<game id="machomou" source="mamedb.blu-ferret.co.uk">
<path>./machomou.zip</path>
<name>Macho Mouse </name>
<desc />
<image>./images/machomou-image.jpg</image>
<rating>0.687</rating>
<releasedate>1982</releasedate>
<developer>Techstar</developer>
<publisher />
<genre>Maze / Outline</genre>
<players>2</players>
<marquee>./images/machomou-marquee.png</marquee>
<video>./images/machomou-video.mp4</video>
</game>
<game id="madalien" source="mamedb.blu-ferret.co.uk">
<path>./madalien.zip</path>
<name>Mad Alien </name>
<desc>Mad Alien is kind of a combination of a shooter and a driving game. You drive a car equipped with a gun on a road. The landscape around you shows different settings (cities, country side, tunnels) and scrolls by from the top to the bottom of the screen. Your enemies (mad aliens) drive in front of you in a "Galaxian"-like formation and you have to shoot them. Watch out for mad aliens leaving the group and turning back to attack your car.
</desc>
<image>./images/madalien-image.jpg</image>
<rating>0.733</rating>
<releasedate>1980</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/madalien-marquee.png</marquee>
<video>./images/madalien-video.mp4</video>
</game>
<game id="madshark" source="mamedb.blu-ferret.co.uk">
<path>./madshark.zip</path>
<name>Mad Shark </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/madshark-image.jpg</image>
<rating>0.667</rating>
<releasedate>1993</releasedate>
<developer>Allumer</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/madshark-marquee.png</marquee>
<video>./images/madshark-video.mp4</video>
</game>
<game id="macross" source="mamedb.blu-ferret.co.uk">
<path>./macross.zip</path>
<name>Super Spacefortress Macross / Chou-Jikuu Yousai Macross </name>
<desc />
<image>./images/macross-image.jpg</image>
<rating>0.852</rating>
<releasedate>1992</releasedate>
<developer>Banpresto</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/macross-marquee.png</marquee>
<video>./images/macross-video.mp4</video>
</game>
<game id="madgear" source="mamedb.blu-ferret.co.uk">
<path>./madgear.zip</path>
<name>Mad Gear (US) </name>
<desc />
<image>./images/madgear-image.jpg</image>
<rating>0.835</rating>
<releasedate>1989</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<video>./images/madgear-video.mp4</video>
</game>
<game id="maniach" source="mamedb.blu-ferret.co.uk">
<path>./maniach.zip</path>
<name>Mania Challenge (set 1) </name>
<desc>An early wrestling game.
</desc>
<image>./images/maniach-image.jpg</image>
<rating>0.5780000000000001</rating>
<releasedate>1986</releasedate>
<developer>Technos Japan (Taito America license)</developer>
<publisher />
<genre>Wrestling</genre>
<players>2</players>
<marquee>./images/maniach-marquee.png</marquee>
<video>./images/maniach-video.mp4</video>
</game>
<game id="magspot" source="mamedb.blu-ferret.co.uk">
<path>./magspot.zip</path>
<name>Magical Spot </name>
<desc />
<image>./images/magspot-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/magspot-marquee.png</marquee>
<video>./images/magspot-video.mp4</video>
</game>
<game id="mainsnk" source="mamedb.blu-ferret.co.uk">
<path>./mainsnk.zip</path>
<name>Main Event (1984) </name>
<desc>A boxing game from SNK.
</desc>
<image>./images/mainsnk-image.jpg</image>
<rating>0.833</rating>
<releasedate>1984</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Wrestling</genre>
<players>2</players>
<video>./images/mainsnk-video.mp4</video>
</game>
<game id="mappy" source="mamedb.blu-ferret.co.uk">
<path>./mappy.zip</path>
<name>Mappy (US) </name>
<desc>Export version by Bally/Midway for North America. Game developed in Japan by Namco. For more information about the game, please see the original Namco version entry.
</desc>
<image>./images/mappy-image.jpg</image>
<rating>0.97</rating>
<releasedate>1983</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/mappy-marquee.png</marquee>
<video>./images/mappy-video.mp4</video>
</game>
<game id="magspot2" source="mamedb.blu-ferret.co.uk">
<path>./magspot2.zip</path>
<name>Magical Spot II </name>
<desc />
<image>./images/magspot2-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/magspot2-marquee.png</marquee>
<video>./images/magspot2-video.mp4</video>
</game>
<game id="mariner" source="mamedb.blu-ferret.co.uk">
<path>./mariner.zip</path>
<name>Mariner </name>
<desc>An old horizontally scrolling shoot'em up with a vertically scrolling background. The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. At the end of each area the boss-submarine appears.
</desc>
<image>./images/mariner-image.jpg</image>
<rating>0.575</rating>
<releasedate>1981</releasedate>
<developer>Amenip</developer>
<publisher />
<genre>Shooter / Misc. Horizontal</genre>
<players>2</players>
<video>./images/mariner-video.mp4</video>
</game>
<game id="manybloc" source="mamedb.blu-ferret.co.uk">
<path>./manybloc.zip</path>
<name>Many Block </name>
<desc />
<image>./images/manybloc-image.jpg</image>
<releasedate>1991</releasedate>
<developer>Bee-Oh</developer>
<publisher />
<genre>Puzzle / Drop</genre>
<players>2</players>
<video>./images/manybloc-video.mp4</video>
</game>
<game id="matmania" source="mamedb.blu-ferret.co.uk">
<path>./matmania.zip</path>
<name>Mat Mania </name>
<desc />
<image>./images/matmania-image.jpg</image>
<rating>0.689</rating>
<releasedate>1985</releasedate>
<developer>Technos Japan (Taito America license)</developer>
<publisher />
<genre>Wrestling</genre>
<players>2</players>
<marquee>./images/matmania-marquee.png</marquee>
<video>./images/matmania-video.mp4</video>
</game>
<game id="mars" source="mamedb.blu-ferret.co.uk">
<path>./mars.zip</path>
<name>Mars </name>
<desc />
<image>./images/mars-image.jpg</image>
<rating>0.667</rating>
<releasedate>1981</releasedate>
<developer>Artic</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/mars-marquee.png</marquee>
<video>./images/mars-video.mp4</video>
</game>
<game id="masterw" source="mamedb.blu-ferret.co.uk">
<path>./masterw.zip</path>
<name>Master of Weapon (World) </name>
<desc>A seven-day nuclear storm brings on a big change on the earth. The earth cracks, the sea boils and the living things change. And human is no exception. After finishing of the cursed 7-day war, the remaining people change their cells and return to the nature in order to endure severe environmental changes. However, a selected part of the people - they had been called scientists - create a computer, which can lead the people in order to leave a seed humankind. This computer is called N.
</desc>
<image>./images/masterw-image.jpg</image>
<rating>0.75</rating>
<releasedate>1989</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/masterw-marquee.png</marquee>
<video>./images/masterw-video.mp4</video>
</game>
<game id="mazeinv" source="mamedb.blu-ferret.co.uk">
<path>./mazeinv.zip</path>
<name>Maze Invaders (prototype) </name>
<desc />
<image>./images/mazeinv-image.jpg</image>
<rating>0.24</rating>
<releasedate>1981</releasedate>
<developer>Atari</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/mazeinv-video.mp4</video>
</game>
<game id="mazinger" source="mamedb.blu-ferret.co.uk">
<path>./mazinger.zip</path>
<name>Mazinger Z (World) </name>
<desc>Mazinger Z is an action game based on the most influential Japanese animation series aired in the seventies featuring classic and colorful giant robots. Dr. Hell has decided to take over the world and his army of robots brings terror and destruction everywhere they go. The player takes controls of Mazinger Z, a powerful humanoid super-robot created by Dr. Kabuto and piloted by the young Koji. The game starts in a devastated city where the player quickly encounters the first legions of Dr Hell's giant robots. Mazinger Z has special weapons and abilities - like in the television series, he can use his fists to punch his opponents, but he can also use special attacks such as missiles, Eye-Photon Beams or the red wave-laser that he shoots from his chest. He can also launch his fists for long range attacks. But do not worry, they are well designed and automatically come back into place for future punch attacks. Enemies can also be grabbed and thrown away, or Mazinger Z can trigger special combo-attacks if he keeps punching them quick enough. The game features six levels and short animated cutscenes are played between each one of them as the story unfolds. Each stage is split in small areas where all enemies need to be destroyed before Mazinger can carry on his journey to the level's boss.
</desc>
<image>./images/mazinger-image.jpg</image>
<rating>0.776</rating>
<releasedate>1994</releasedate>
<developer>Banpresto / Dynamic Pl. Toei Animation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/mazinger-video.mp4</video>
</game>
<game id="marvins" source="mamedb.blu-ferret.co.uk">
<path>./marvins.zip</path>
<name>Marvin's Maze </name>
<desc>A maze game where you fight against Robonoids while trying to clear the maze of dots. Two ways to finish each rack : Eat up all the dots, or destroy a certain number of Robonoids (listed at the bottom of the screen). Two ways to destroy the Robonoids : Shoot them, or remove the ground from under them at certain points of the maze (the 'Trick').
</desc>
<image>./images/marvins-image.jpg</image>
<rating>0.833</rating>
<releasedate>1983</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/marvins-marquee.png</marquee>
<video>./images/marvins-video.mp4</video>
</game>
<game id="megadon" source="mamedb.blu-ferret.co.uk">
<path>./megadon.zip</path>
<name>Megadon </name>
<desc />
<image>./images/megadon-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Epos Corporation (Photar Industries license)</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<video>./images/megadon-video.mp4</video>
</game>
<game id="megazone" source="mamedb.blu-ferret.co.uk">
<path>./megazone.zip</path>
<name>Mega Zone (Konami set 1) </name>
<desc>A great action shoot'em up game.
Take the control of an amphibious Rocket Tank, and your mission is to advance through infested enemy territory, you must choose your path carefully and take precise aim, increase your fire power collecting twelve power item pods; "MEG" stay alert to all enemy's moves. Your encounter a multitude of enemies varies depending on which path you choose. The screen continues until reach the ominous "Megazone" and annihilate the giant mechanical eyeballs the fortress Command tower which is only vulnerable when open. Your next mission awaits...
</desc>
<image>./images/megazone-image.jpg</image>
<rating>0.757</rating>
<releasedate>1983</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/megazone-marquee.png</marquee>
<video>./images/megazone-video.mp4</video>
</game>
<game id="mercs" source="mamedb.blu-ferret.co.uk">
<path>./mercs.zip</path>
<name>Mercs (World 900302) </name>
<desc />
<image>./images/mercs-image.jpg</image>
<rating>0.769</rating>
<releasedate>1990</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<marquee>./images/mercs-marquee.png</marquee>
<video>./images/mercs-video.mp4</video>
</game>
<game id="merlinmm" source="mamedb.blu-ferret.co.uk">
<path>./merlinmm.zip</path>
<name>Merlins Money Maze </name>
<desc />
<image>./images/merlinmm-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Zilec-Zenitone</developer>
<publisher />
<genre>Maze</genre>
<players>1</players>
<video>./images/merlinmm-video.mp4</video>
</game>
<game id="metafox" source="mamedb.blu-ferret.co.uk">
<path>./metafox.zip</path>
<name>Meta Fox </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/metafox-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Seta</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/metafox-marquee.png</marquee>
<video>./images/metafox-video.mp4</video>
</game>
<game id="metlhawk" source="mamedb.blu-ferret.co.uk">
<path>./metlhawk.zip</path>
<name>Metal Hawk </name>
<desc />
<image>./images/metlhawk-image.jpg</image>
<rating>0.357</rating>
<releasedate>1988</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<video>./images/metlhawk-video.mp4</video>
</game>
<game id="minefld" source="mamedb.blu-ferret.co.uk">
<path>./minefld.zip</path>
<name>Minefield </name>
<desc />
<image>./images/minefld-image.jpg</image>
<rating>0.495</rating>
<releasedate>1983</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Shooter / Driving Horizontal</genre>
<players>1</players>
<marquee>./images/minefld-marquee.png</marquee>
<video>./images/minefld-video.mp4</video>
</game>
<game id="milliped" source="mamedb.blu-ferret.co.uk">
<path>./milliped.zip</path>
<name>Millipede </name>
<desc />
<image>./images/milliped-image.jpg</image>
<rating>0.76</rating>
<releasedate>1982</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/milliped-marquee.png</marquee>
<video>./images/milliped-video.mp4</video>
</game>
<game id="mimonkey" source="mamedb.blu-ferret.co.uk">
<path>./mimonkey.zip</path>
<name>Mighty Monkey </name>
<desc />
<image>./images/mimonkey-image.jpg</image>
<rating>0.55</rating>
<releasedate>1982</releasedate>
<developer>Universal Video Games</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<video>./images/mimonkey-video.mp4</video>
</game>
<game id="mjleague" source="mamedb.blu-ferret.co.uk">
<path>./mjleague.zip</path>
<name>Major League </name>
<desc />
<image>./images/mjleague-image.jpg</image>
<rating>0.78</rating>
<releasedate>1985</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Sports / Baseball</genre>
<players>2</players>
<marquee>./images/mjleague-marquee.png</marquee>
<video>./images/mjleague-video.mp4</video>
</game>
<game id="mercsj" source="mamedb.blu-ferret.co.uk">
<path>./mercsj.zip</path>
<name>Senjou no Ookami II (Japan 900302) </name>
<desc>The US faces a grave crisis! The former president has been kidnapped by a group of revolutionaries while on a trip on Central Africa meant to promote world peace. Take control of three highly skilled anti-terrorist soldiers and venture through enemy lines to save the former president &amp; annihilate the rebel army in the process. Features solid graphics &amp; sound, plenty of weapons &amp; vehicles to use and hulking bosses to defeat.
</desc>
<image>./images/mercsj-image.jpg</image>
<rating>0.76875</rating>
<releasedate>1990</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<marquee>./images/mercsj-marquee.png</marquee>
<cloneof>mercs</cloneof>
</game>
<game id="mmonkey" source="mamedb.blu-ferret.co.uk">
<path>./mmonkey.zip</path>
<name>Minky Monkey </name>
<desc />
<image>./images/mmonkey-image.jpg</image>
<rating>0.756</rating>
<releasedate>1982</releasedate>
<developer>Technos Japan / Roller Tron</developer>
<publisher />
<genre>Puzzle</genre>
<players>2</players>
<video>./images/mmonkey-video.mp4</video>
</game>
<game id="mirax" source="mamedb.blu-ferret.co.uk">
<path>./mirax.zip</path>
<name>Mirax (set 1) </name>
<desc>A great space shooter game using a 3-D sprite-scaling technology.
The invaders from the alpha centauri empire are building their super laser weaponry in the mirax city. This weapon of mass destruction is a danger to the galaxy and your space colony, the destiny of the galaxy is in your hands. On your 90.000 mile journey to this giant space city will encounter to hordes of enemy forces, you must speed your spacecraft while you shoot and dodging energy stations objects, enemy spaceships, giant bosses and missiles. Your mission is to destroy all weapons construction units to restore peace before it is too late .
</desc>
<image>./images/mirax-image.jpg</image>
<rating>0.8310000000000001</rating>
<releasedate>1985</releasedate>
<developer>Current Technologies</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/mirax-video.mp4</video>
</game>
<game id="moguchan" source="mamedb.blu-ferret.co.uk">
<path>./moguchan.zip</path>
<name>Moguchan </name>
<desc />
<image>./images/moguchan-image.jpg</image>
<rating>0.76</rating>
<releasedate>1982</releasedate>
<developer>Orca (Eastern Commerce Inc. license) (bootleg?)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
</game>
<game id="mofflott" source="mamedb.blu-ferret.co.uk">
<path>./mofflott.zip</path>
<name>Maze of Flott (Japan) </name>
<desc />
<image>./images/mofflott-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Maze / Driving</genre>
<players>2</players>
<video>./images/mofflott-video.mp4</video>
</game>
<game id="monsterb" source="mamedb.blu-ferret.co.uk">
<path>./monsterb.zip</path>
<name>Monster Bash </name>
<desc>MONSTER BASH is a fascinating cartoon theme game featuring colorful graphics in three exciting scenes of hunt-and-hide adventure. Light-hearted, suspenseful music and audio sounds add to the fun, and heighten player interest and intrigue.
DRACULA'S HOUSE
The player-hero of the game is LITTLE RED, a wily, red-headed boy who chases Dracula throughout his five-story haunted house. Up and down staircases and through Warp Doors leading to secret passageways, Little Red zaps defending bats while attempting to light candles in certain rooms. When a candle is lit a Magic Sword is energized with mystical powers. Little Red must touch the flashing Magic Sword to gain SuperZap power... only a SuperZap will defeat the sly Dracula.
FRANKENSTEIN'S CASTLE
Little Red enters the eerie castle of the hulking Frankenstein. He pursues Frankenstein around his six-story castle while avoiding the fierce Wolfmen. The tricky Wolfmen can be zapped, but be careful, they can duck under the zap and attack Little Red. Fewer candles are now available to be lit. Warp doors to secret passageways can be used only when they flash. Special jump-down zones allow Little Red to jump down several levels at once, eliminating any Wolfmen in the way as he descends, but Frankenstein can only be defeated with a SuperZap.
CHAMELEON MAN'S GRAVEYARD
The greatest challenge yet... to dispatch the sneaky Chameleon Man and his horde of Spiders. Entering the spooky graveyard, Little Red finds that only one candle is available for lighting which is found in a crypt guarded by giant Spiders. Chameleon Man changes his color to match that of the background and thus becomes invisible. Little Red must pass over one of the Color-Change Spots to change the background color making Chameleon Man visible again. Chameleon Man can do away with Little Red with a flick of his long tongue. Chameleon Man can only be done in with a SuperZap.
</desc>
<image>./images/monsterb-image.jpg</image>
<rating>0.7</rating>
<releasedate>1982</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Platform / Shooter</genre>
<players>2</players>
<marquee>./images/monsterb-marquee.png</marquee>
<video>./images/monsterb-video.mp4</video>
</game>
<game id="monymony" source="mamedb.blu-ferret.co.uk">
<path>./monymony.zip</path>
<name>Money Money </name>
<desc />
<image>./images/monymony-image.jpg</image>
<rating>0.62</rating>
<releasedate>1983</releasedate>
<developer>Zaccaria</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/monymony-marquee.png</marquee>
<video>./images/monymony-video.mp4</video>
</game>
<game id="montecar" source="mamedb.blu-ferret.co.uk">
<path>./montecar.zip</path>
<name>Monte Carlo </name>
<desc>Atari's Monte Carlo is a 1-player video game that simulates driving in a grand prix race. Various video-display phrase indicate score, time elapsed ('FUEL'), speed and which track was selected at the beginning of the game (eight different ones ranging from easy to hard). Players drive the grand prix car through the streets, while spectators observe from the side. Bales of hay, cola stands, trees, and bushes also line the roadway.
Four computer-controlled cars provide challenge : they pass the player's car at high speed and may cause it to skid or even crash. However, the computer cars are not unfailable and may also skid or crash occasionally. Realistic engine revving, screeching tires and crash sounds accompany game play.
</desc>
<image>./images/montecar-image.jpg</image>
<rating>0.65</rating>
<releasedate>1979</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
<marquee>./images/montecar-marquee.png</marquee>
<video>./images/montecar-video.mp4</video>
</game>
<game id="moonqsr" source="mamedb.blu-ferret.co.uk">
<path>./moonqsr.zip</path>
<name>Moon Quasar </name>
<desc>The space patrol aboard, can you survive the last invasion? you will need cross the entire galaxy and destroy the impending alien menace, should avoid losing one of the three modules of the ship and refuel your tank fuel to complete the mission.
</desc>
<image>./images/moonqsr-image.jpg</image>
<rating>0.72</rating>
<releasedate>1980</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/moonqsr-video.mp4</video>
</game>
<game id="mooncrst" source="mamedb.blu-ferret.co.uk">
<path>./mooncrst.zip</path>
<name>Moon Cresta (Nichibutsu) </name>
<desc>MOON CRESTA is a 1 or 2-player game in which players may compete for highest score against the game computer. Each time a player is hit by an alien, the game switches to his opponent's sequence.
The object is to destroy as many of the descending aliens as possible. To accomplish this the player is given a three stage multi-fire Warship. He begins with the first stage, firing a single laser at the enemy. If he is successful in eliminating the first 4 sets of aliens, he is given an opportunity to dock his first stage onto the second within a specific time limit (the sooner he unites the stages, the higher is his awarded score).
Once docked, the stages combine their firing power, so the first (1 laser) adds to the second (2 lasers) giving the player a total of 3 usable lasers as the game continues.
The player then must face 2 more sets of aliens and a shower of meteors, after which he has a chance to dock again, this time uniting with the third stage for a combined fire power of five lasers. If he is able to defeat the last two sets of aliens intact, the entire sequence begins again. The game continues with increasing difficulty until the entire warship is destroyed. When the warship is hit the player continues with whatever stages remain. If his score reaches 30,000 he is awarded a free game and his score continues to accumulate.
</desc>
<image>./images/mooncrst-image.jpg</image>
<rating>0.7889999999999999</rating>
<releasedate>1980</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/mooncrst-marquee.png</marquee>
<video>./images/mooncrst-video.mp4</video>
</game>
<game id="mouser" source="mamedb.blu-ferret.co.uk">
<path>./mouser.zip</path>
<name>Mouser </name>
<desc />
<image>./images/mouser-image.jpg</image>
<releasedate>1983</releasedate>
<developer>UPL</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/mouser-video.mp4</video>
</game>
<game id="motos" source="mamedb.blu-ferret.co.uk">
<path>./motos.zip</path>
<name>Motos </name>
<desc />
<image>./images/motos-image.jpg</image>
<rating>0.77</rating>
<releasedate>1985</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Puzzle</genre>
<players>2</players>
<video>./images/motos-video.mp4</video>
</game>
<game id="mplanets" source="mamedb.blu-ferret.co.uk">
<path>./mplanets.zip</path>
<name>Mad Planets </name>
<desc>In Mad Planets, the player takes control of a spaceship and must attempt to destroy a series of Earth-like planets which emerge from the center of the screen and rapidly move towards the player's ship - increasing in size as they do so. Destroying all of the planets in a round before the they reach their full scale will see the player awarded with bonus points. Fully-grown planets are orbited by a number of small moons, which, if destroyed, cause the planet to go 'mad' - turning red and making a beeline for the player's ship. The game also includes bonus rounds in which stranded astronauts can be rescued for additional points.
</desc>
<image>./images/mplanets-image.jpg</image>
<rating>0.6</rating>
<releasedate>1983</releasedate>
<developer>Gottlieb</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<marquee>./images/mplanets-marquee.png</marquee>
<video>./images/mplanets-video.mp4</video>
</game>
<game id="moonwar" source="mamedb.blu-ferret.co.uk">
<path>./moonwar.zip</path>
<name>Moonwar </name>
<desc />
<image>./images/moonwar-image.jpg</image>
<rating>0.457</rating>
<releasedate>1981</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<marquee>./images/moonwar-marquee.png</marquee>
<video>./images/moonwar-video.mp4</video>
</game>
<game id="mrkougar" source="mamedb.blu-ferret.co.uk">
<path>./mrkougar.zip</path>
<name>Mr. Kougar </name>
<desc />
<image>./images/mrkougar-image.jpg</image>
<releasedate>1984</releasedate>
<developer>ATW</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/mrkougar-video.mp4</video>
</game>
<game id="mrflea" source="mamedb.blu-ferret.co.uk">
<path>./mrflea.zip</path>
<name>The Amazing Adventures of Mr. F. Lea </name>
<desc>A four part game where you get Mr. F. Lea where he wants to go (on the back of some lush, tasty dog, of course). You run through lawns and across highways, on the tails of other dogs, and up a hill to get to your destination. Occasionally you even make a run for a dog's head.
</desc>
<image>./images/mrflea-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Pacific Novelty</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>1</players>
<marquee>./images/mrflea-marquee.png</marquee>
<video>./images/mrflea-video.mp4</video>
</game>
<game id="mrdo" source="mamedb.blu-ferret.co.uk">
<path>./mrdo.zip</path>
<name>Mr. Do! </name>
<desc>European release. Game developed in Japan. See the Japanese release entry for more information about the game itself; "Mr. Do! [Model SHVC-AUNJ-JPN]".
</desc>
<image>./images/mrdo-image.jpg</image>
<rating>0.944</rating>
<releasedate>1982</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Maze / Digging</genre>
<players>2</players>
<marquee>./images/mrdo-marquee.png</marquee>
<video>./images/mrdo-video.mp4</video>
</game>
<game id="mrtnt" source="mamedb.blu-ferret.co.uk">
<path>./mrtnt.zip</path>
<name>Mr. TNT </name>
<desc />
<image>./images/mrtnt-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Techstar (Telko license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/mrtnt-video.mp4</video>
</game>
<game id="mrviking" source="mamedb.blu-ferret.co.uk">
<path>./mrviking.zip</path>
<name>Mister Viking (315-5041) </name>
<desc>Become a fearless Viking warrior in search of a missing treasure. Face a fury of enemy obstacles in a barbaric battle for bonus points!
</desc>
<image>./images/mrviking-image.jpg</image>
<rating>0.75</rating>
<releasedate>1984</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/mrviking-marquee.png</marquee>
<video>./images/mrviking-video.mp4</video>
</game>
<game id="msisaac" source="mamedb.blu-ferret.co.uk">
<path>./msisaac.zip</path>
<name>Metal Soldier Isaac II </name>
<desc />
<image>./images/msisaac-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<video>./images/msisaac-video.mp4</video>
</game>
<game id="mspacman" source="mamedb.blu-ferret.co.uk">
<path>./mspacman.zip</path>
<name>Ms. Pac-Man </name>
<desc>In this, the first proper sequel to Namco's legendary pill eating maze game, players must once again run around a number of mazes, eating all of the pills that are scattered throughout. The ever-present ghosts (Blinky, Pinky, Inky and Sue) return to hamper the player's progress. The infamous 'Power Pills' are also present and correct, with four appearing in each maze.
Namco introduced a number of changes and enhancements over the original game. The first difference is in the main character. For the first time in video-game history, the game's lead character was female. Ms. Pac-Man is almost identical to the original character with two main differences; she wears a bow in her 'hair', and is also wearing lipstick.
Another change from the original is that the bonus fruit items are no longer static but now move randomly around the mazes.
Ms Pac-Man features four different maze layouts, which alternate every two to four rounds :
The first maze is only encountered in Rounds 1 and 2, and has 220 dots and 4 Power Pills. There are two sets of tunnels in this maze equidistant from the center of the maze. You must clear this maze two times before moving on to the next maze.
The second maze is only encountered in Rounds 3, 4, and 5, and has 240 dots and 4 Power Pills. There are two sets of tunnels in this maze; one set in the lower half, and the other set at the very top. You must clear this maze three times before moving on to the next maze.
The third maze is first encountered in Round 6 and has 238 dots and 4 Power Pills. Unlike all other mazes, there is only one set of tunnels in this maze, slightly above the center of the board. You must clear this maze four times before moving on to the next maze.
The fourth and final unique maze is first encountered in Round 10 and has 234 dots and 4 Power Pills. There are two sets of tunnels in this maze, directly next to one another in the middle of the maze. The turns at the entrance to the tunnels change the usual immediate accessibility of the tunnels and should be taken in to account. You must clear this maze four times before moving on to the next maze.
After Round 13, the game alternates every four rounds between the third and fourth mazes.
Finally, the ghosts' movement patterns are also completely different from those of the original game.
As in the original game, intermission scenes will be played after certain rounds. Ms. Pac-Man's intermissions tell the story of how Pac-Man and Ms. Pac-Man met, fell in love, and had a baby. Ms. Pac-Man's intermissions are also preceded by a sign and a title. 3 intermissions are present :
1) Act I - They Meet : Pac-Man, the star of the original game, enters the screen being chased by Inky while Ms. Pac-Man enters from the other side being chased by Pinky. As the two of them are about to collide, they quickly move upwards, causing Inky and Pinky to collide. Pac-Man and Ms. Pac-Man face each other at the top of the screen, and a heart appears above them. This intermission is played after Round 2.
2) Act II - The Chase : Pac-Man and Ms. Pac-Man are seen giving each other a playful chase. One chases the other in one direction, and they take turns alternating who chases who and in what direction. After three turns, they chase each other twice more at a faster speed. This intermission is played after Round 5.
3) Act III - Junior : Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle. As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac. This intermission, which is played after Rounds 9, 13, and 17, would later serve as the introductory sequence to "Jr. Pac-Man".
No intermission is present between rounds after the 18th one.
</desc>
<image>./images/mspacman-image.jpg</image>
<rating>0.875</rating>
<releasedate>1981</releasedate>
<developer>Midway / General Computer Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/mspacman-marquee.png</marquee>
<video>./images/mspacman-video.mp4</video>
</game>
<game id="mystston" source="mamedb.blu-ferret.co.uk">
<path>./mystston.zip</path>
<name>Mysterious Stones - Dr. John's Adventure </name>
<desc />
<image>./images/mystston-image.jpg</image>
<rating>0.44299999999999995</rating>
<releasedate>1984</releasedate>
<developer>Technos Japan</developer>
<publisher />
<genre>Maze / Shooter Large</genre>
<players>2</players>
<marquee>./images/mystston-marquee.png</marquee>
<video>./images/mystston-video.mp4</video>
</game>
<game id="mx5000" source="mamedb.blu-ferret.co.uk">
<path>./mx5000.zip</path>
<name>MX5000 </name>
<desc>A vertically scrolling shoot-em-up by Konami featuring good music, big explosions and lots of power-ups.
</desc>
<image>./images/mx5000-image.jpg</image>
<rating>0.55</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/mx5000-marquee.png</marquee>
<video>./images/mx5000-video.mp4</video>
</game>
<game id="mustache" source="mamedb.blu-ferret.co.uk">
<path>./mustache.zip</path>
<name>Mustache Boy </name>
<desc>A one or two player maze game.
The Player controls a 'mustache boy' with a red space suit, who runs across of a top-view maze on the space and must coloring by touching all the tiles in the ground, meantime must pick up all the special items to destroy and detain the annoying enemies, we can also evading them by jumping over them to avoiding contact and make uses of a double jump to go to distant areas without falling and pop all the colors ballons to earn points, letters or bonuses, once you survived and changed the color of each tile on the maze, you will go to the next round.
</desc>
<image>./images/mustache-image.jpg</image>
<rating>0.21400000000000002</rating>
<releasedate>1987</releasedate>
<developer>Seibu Kaihatsu (March license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/mustache-video.mp4</video>
</game>
<game id="ncv1" source="mamedb.blu-ferret.co.uk">
<path>./ncv1.zip</path>
<name>Namco Classic Collection Vol.1 </name>
<desc>Awesome collection of classic Namco games ("Galaga", "Xevious" and "Mappy") with original and updated 'arrangement' versions available. Additionally "Super Xevious" is available as well.
</desc>
<image>./images/ncv1-image.jpg</image>
<rating>0.8300000000000001</rating>
<releasedate>1995</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Multiplay</genre>
<players>2</players>
<marquee>./images/ncv1-marquee.png</marquee>
<video>./images/ncv1-video.mp4</video>
</game>
<game id="nebulray" source="mamedb.blu-ferret.co.uk">
<path>./nebulray.zip</path>
<name>Nebulas Ray (World, NR2) </name>
<desc>NebulasRay is a vertically scrolling shoot'em up for one or two players. Civil war has broken out in the Austral star system, with the militaristic 'Master Forces' ousting the ruling government and looking to seize control of the entire system.
Taking on the role of resistance fighters, players must battle through waves of enemy ships across 6 levels, before finally reaching and destroying the 'Master Fortress'. As well as forward-firing weapons, each player ship also carries a limited number of powerful bombs that inflict much greater damage on the enemy than the standard weapons. Initially, each player ship is armed with only 3 bombs.
Numerous weapons and power-ups can be picked up during play, each of which can itself be powered-up:
* WIDE SHOT - Increases shot width. 5 levels available.
* GAIN POWER - Increases destructive power. 5 levels available.
* SPEED UP - Increases player ship speed. 5 levels available.
* BOMB - Extra bomb. Maximum of 7 can be carried.
* FOUR-BARREL PHOTON - Powerful Photon torpedoes. Time-based.
* HOMING LASER - Powerful lasers that automatically target enemies. Time-based.
* LIGHTING BURST - Powerful short-range lightning burst. Time-based.
* DEFLECTOR - Shield to protect player ships. Time-based.
* EXTRA POINTS - Pick up for 3000 points.
Visually, NebulasRay employs complex sprite rotation and scaling techniques - as well as multi-layered parallax scrolling - to create impressive and highly detailed graphics with a true sense of depth.
</desc>
<image>./images/nebulray-image.jpg</image>
<rating>0.833</rating>
<releasedate>1994</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<video>./images/nebulray-video.mp4</video>
</game>
<game id="mspacmnf" source="mamedb.blu-ferret.co.uk">
<path>./mspacmnf.zip</path>
<name>Ms. Pac-Man (with speedup hack) </name>
<desc>In this, the first proper sequel to Namco's legendary pill eating maze game, players must once again run around a number of mazes, eating all of the pills that are scattered throughout. The ever-present ghosts (Blinky, Pinky, Inky and Sue) return to hamper the player's progress. The infamous 'Power Pills' are also present and correct, with four appearing in each maze.
Namco introduced a number of changes and enhancements over the original game. The first difference is in the main character. For the first time in video-game history, the game's lead character was female. Ms. Pac-Man is almost identical to the original character with two main differences; she wears a bow in her 'hair', and is also wearing lipstick.
Another change from the original is that the bonus fruit items are no longer static but now move randomly around the mazes.
Ms Pac-Man features four different maze layouts, which alternate every two to four rounds :
The first maze is only encountered in Rounds 1 and 2, and has 220 dots and 4 Power Pills. There are two sets of tunnels in this maze equidistant from the center of the maze. You must clear this maze two times before moving on to the next maze.
The second maze is only encountered in Rounds 3, 4, and 5, and has 240 dots and 4 Power Pills. There are two sets of tunnels in this maze; one set in the lower half, and the other set at the very top. You must clear this maze three times before moving on to the next maze.
The third maze is first encountered in Round 6 and has 238 dots and 4 Power Pills. Unlike all other mazes, there is only one set of tunnels in this maze, slightly above the center of the board. You must clear this maze four times before moving on to the next maze.
The fourth and final unique maze is first encountered in Round 10 and has 234 dots and 4 Power Pills. There are two sets of tunnels in this maze, directly next to one another in the middle of the maze. The turns at the entrance to the tunnels change the usual immediate accessibility of the tunnels and should be taken in to account. You must clear this maze four times before moving on to the next maze.
After Round 13, the game alternates every four rounds between the third and fourth mazes.
Finally, the ghosts' movement patterns are also completely different from those of the original game.
As in the original game, intermission scenes will be played after certain rounds. Ms. Pac-Man's intermissions tell the story of how Pac-Man and Ms. Pac-Man met, fell in love, and had a baby. Ms. Pac-Man's intermissions are also preceded by a sign and a title. 3 intermissions are present :
1) Act I - They Meet : Pac-Man, the star of the original game, enters the screen being chased by Inky while Ms. Pac-Man enters from the other side being chased by Pinky. As the two of them are about to collide, they quickly move upwards, causing Inky and Pinky to collide. Pac-Man and Ms. Pac-Man face each other at the top of the screen, and a heart appears above them. This intermission is played after Round 2.
2) Act II - The Chase : Pac-Man and Ms. Pac-Man are seen giving each other a playful chase. One chases the other in one direction, and they take turns alternating who chases who and in what direction. After three turns, they chase each other twice more at a faster speed. This intermission is played after Round 5.
3) Act III - Junior : Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle. As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac. This intermission, which is played after Rounds 9, 13, and 17, would later serve as the introductory sequence to "Jr. Pac-Man".
No intermission is present between rounds after the 18th one.
</desc>
<image>./images/mspacmnf-image.jpg</image>
<rating>0.880867346941</rating>
<releasedate>1981</releasedate>
<developer>Midway / General Computer Corporation</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/mspacmnf-marquee.png</marquee>
<cloneof>mspacman</cloneof>
</game>
<game id="neogeo" source="mamedb.blu-ferret.co.uk">
<path>./neogeo.zip</path>
<name>Neo-Geo </name>
<desc>A cartridge-based arcade system board. The MVS stands for Multi Video System, and as its name suggest, offers owners the ability to put up to six different arcade titles into a single cabinet, a key economic consideration for operators with limited floorspace. With its games stored on self-contained cartridges, a game cabinet can be exchanged for a different game title by swapping the game's ROM-cartridge and cabinet artwork.
</desc>
<image>./images/neogeo-image.jpg</image>
<rating>0.63</rating>
<releasedate>1990</releasedate>
<developer>SNK</developer>
<publisher />
<genre>BIOS</genre>
<players>2</players>
<marquee>./images/neogeo-marquee.png</marquee>
</game>
<game id="neobattl" source="mamedb.blu-ferret.co.uk">
<path>./neobattl.zip</path>
<name>SD Gundam Neo Battling (Japan) </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/neobattl-image.jpg</image>
<rating>0.725</rating>
<releasedate>1992</releasedate>
<developer>Banpresto / Sotsu Agency. Sunrise</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/neobattl-video.mp4</video>
</game>
<game id="netwars" source="mamedb.blu-ferret.co.uk">
<path>./netwars.zip</path>
<name>Net Wars </name>
<desc />
<image>./images/netwars-image.jpg</image>
<rating>0.6</rating>
<releasedate>1983</releasedate>
<developer>Orca (Esco Trading Co license)</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<video>./images/netwars-video.mp4</video>
</game>
<game id="newsin7" source="mamedb.blu-ferret.co.uk">
<path>./newsin7.zip</path>
<name>New Sinbad 7 </name>
<desc />
<image>./images/newsin7-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>ATW USA, Inc.</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/newsin7-marquee.png</marquee>
<video>./images/newsin7-video.mp4</video>
</game>
<game id="news" source="mamedb.blu-ferret.co.uk">
<path>./news.zip</path>
<name>News (set 1) </name>
<desc>Despite the game to be named "News", it has nothing to deal with any type of news. The game is a clone/rip-off of "Dr.Eggman's Mean-Bean machine for the Sega MegaDrive. The only thing that isn't "Dr.Eggman's Mean-Bean machine" is the fact that a woman is in the background. Once you get points, speech will input words.
</desc>
<image>./images/news-image.jpg</image>
<releasedate>1993</releasedate>
<developer>Poby / Virus</developer>
<publisher />
<genre>Puzzle / Drop</genre>
<players>1</players>
<video>./images/news-video.mp4</video>
</game>
<game id="nibbler" source="mamedb.blu-ferret.co.uk">
<path>./nibbler.zip</path>
<name>Nibbler (rev 9) </name>
<desc>A maze game where you control Nibbler the snake to eat food around the maze. With each food you eat, Nibbler gets bigger. Complete each level by eating all the food on the screen. You lose a life if Nibbler hits his own body.
</desc>
<image>./images/nibbler-image.jpg</image>
<rating>0.567</rating>
<releasedate>1982</releasedate>
<developer>Rock-Ola</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/nibbler-marquee.png</marquee>
<video>./images/nibbler-video.mp4</video>
</game>
<game id="ninjemak" source="mamedb.blu-ferret.co.uk">
<path>./ninjemak.zip</path>
<name>Ninja Emaki (US) </name>
<desc />
<image>./images/ninjemak-image.jpg</image>
<rating>0.729</rating>
<releasedate>1986</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<marquee>./images/ninjemak-marquee.png</marquee>
<video>./images/ninjemak-video.mp4</video>
</game>
<game id="nitrobal" source="mamedb.blu-ferret.co.uk">
<path>./nitrobal.zip</path>
<name>Nitro Ball (US) </name>
<desc>Futuristic, fast and furious vertical action game, it's a sort of "Smash T.V." in a pinball environment.
</desc>
<image>./images/nitrobal-image.jpg</image>
<releasedate>1992</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>3</players>
<marquee>./images/nitrobal-marquee.png</marquee>
<video>./images/nitrobal-video.mp4</video>
</game>
<game id="nmouse" source="mamedb.blu-ferret.co.uk">
<path>./nmouse.zip</path>
<name>Naughty Mouse (set 1) </name>
<desc />
<image>./images/nmouse-image.jpg</image>
<rating>0.602</rating>
<releasedate>1981</releasedate>
<developer>Amenip (Palcom Queen River)</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/nmouse-video.mp4</video>
</game>
<game id="navarone" source="mamedb.blu-ferret.co.uk">
<path>./navarone.zip</path>
<name>Navarone </name>
<desc>A battleship shooting game from namco.
The player controls a battleship which must move around the edge of an island trying to shoot the dot obstacles, mines and a central skull enemy to earn points and while avoiding the bullets fired at it by the indestructible gun turrets. If it should get hit by one, it will lose a life, but once it has cleared the island, the remaining time will be added to its score (in 100-point increments), and it will proceed to the next round.
</desc>
<image>./images/navarone-image.jpg</image>
<rating>0.44000000000000006</rating>
<releasedate>1980</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/navarone-video.mp4</video>
</game>
<game id="nob" source="mamedb.blu-ferret.co.uk">
<path>./nob.zip</path>
<name>Noboranka (Japan) </name>
<desc>This game is a vertical scrolling shoot 'em up where the player controls a character that has to climb a tree and shoot bug-like enemies. The story is that the princess has been kidnapped by the villains of the Insect World, and Zippy Bug has to rescue her. After shooting the enemies, they drop fruits that the player can collect for extra points, and skulls that are deadly if touched. The player is able to fly for a short time, and every time this is done, one of the letters from the 'I Love You' at the bottom of the screen is used up. The letters regenerate over a small period of time. There are also other items, such as the key, which surrounds the player in a bubble and makes him invulnerable to 1 hit. Another item is a ring which seems to instantly replenish all of the used up 'I Love You' letters. One other item is the hammer, which allows the player to wipe out all the enemies off the screen. There is a boss at the end of each level.
</desc>
<image>./images/nob-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Coreland / Data East Corporation</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/nob-video.mp4</video>
</game>
<game id="nomnlnd" source="mamedb.blu-ferret.co.uk">
<path>./nomnlnd.zip</path>
<name>No Man's Land </name>
<desc />
<image>./images/nomnlnd-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/nomnlnd-marquee.png</marquee>
<video>./images/nomnlnd-video.mp4</video>
</game>
<game id="olibochu" source="mamedb.blu-ferret.co.uk">
<path>./olibochu.zip</path>
<name>Oli-Boo-Chu </name>
<desc>A maze game where the power pellets are randomly spawning, but don't turn the ghosts/monsters blue... just points... you catch mice and chase them into mouse holes...(many points..) for shoving your face into the mouse hole for an extended time.
</desc>
<image>./images/olibochu-image.jpg</image>
<rating>0.4</rating>
<releasedate>1981</releasedate>
<developer>Irem / GDI</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/olibochu-marquee.png</marquee>
</game>
<game id="nyny" source="mamedb.blu-ferret.co.uk">
<path>./nyny.zip</path>
<name>New York! New York! </name>
<desc />
<image>./images/nyny-image.jpg</image>
<rating>0.6</rating>
<releasedate>1980</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/nyny-marquee.png</marquee>
<video>./images/nyny-video.mp4</video>
</game>
<game id="omegaf" source="mamedb.blu-ferret.co.uk">
<path>./omegaf.zip</path>
<name>Omega Fighter </name>
<desc>A vertical scrolling shooter.
</desc>
<image>./images/omegaf-image.jpg</image>
<rating>0.6599999999999999</rating>
<releasedate>1989</releasedate>
<developer>UPL</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/omegaf-marquee.png</marquee>
<video>./images/omegaf-video.mp4</video>
</game>
<game id="orbitron" source="mamedb.blu-ferret.co.uk">
<path>./orbitron.zip</path>
<name>Orbitron </name>
<desc />
<image>./images/orbitron-image.jpg</image>
<rating>0.5</rating>
<releasedate>1982</releasedate>
<developer>Signatron USA</developer>
<publisher />
<genre>Shooter / Command</genre>
<players>2</players>
<video>./images/orbitron-video.mp4</video>
</game>
<game id="outzone" source="mamedb.blu-ferret.co.uk">
<path>./outzone.zip</path>
<name>Out Zone (set 1) </name>
<desc />
<image>./images/outzone-image.jpg</image>
<rating>0.73</rating>
<releasedate>1990</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/outzone-marquee.png</marquee>
<video>./images/outzone-video.mp4</video>
</game>
<game id="ozmawars" source="mamedb.blu-ferret.co.uk">
<path>./ozmawars.zip</path>
<name>Ozma Wars (set 1) </name>
<desc>A great and pioneer fixed vertical space shoot'em up game.
The Ozma wars has begun, and the player controls a spacecraft which must fend off UFOs, spaceships meteors, and comets in a varied of space levels. Instead of lives, the player is given an energy reserve that is constantly diminishing; getting hit by the enemy causes gameplay to stop momentarily and a large amount of energy is depleted. Every so often, a mothership will appear and dock with the player's spacecraft, allowing the energy to be refilled. There are 3-4 recognizable stages as the game progresses and new enemies begin to appear. After these, the mothership will appear, and the cycle starts over; this continues indefinitely until the energy reaches zero.
</desc>
<image>./images/ozmawars-image.jpg</image>
<rating>0.867</rating>
<releasedate>1979</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/ozmawars-marquee.png</marquee>
<video>./images/ozmawars-video.mp4</video>
</game>
<game id="ozon1" source="mamedb.blu-ferret.co.uk">
<path>./ozon1.zip</path>
<name>Ozon I </name>
<desc>A great vertical shoot 'em up game.
The player controls a Artillery Mobile Defense Anti-Aircraft unit, in the middle of a warzone and must defend all your tanks from enemies aircrafts, while avoid be destroyed by missiles and homing missiles or kamikaze attacks. For this you will have to shoot a certain number of aircraft and shoot the missiles before they destroy the tanks to advance to the next round. In each round increases five times more the quantity of enemy aircraft to eliminated.
</desc>
<image>./images/ozon1-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Proma</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/ozon1-video.mp4</video>
</game>
<game id="pacman" source="mamedb.blu-ferret.co.uk">
<path>./pacman.zip</path>
<name>Pac-Man (Midway) </name>
<desc />
<image>./images/pacman-image.jpg</image>
<rating>0.94480476167</rating>
<releasedate>1980</releasedate>
<developer>Namco (Midway license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/pacman-marquee.png</marquee>
<video>./images/pacman-video.mp4</video>
<cloneof>puckman</cloneof>
</game>
<game id="pacmania" source="mamedb.blu-ferret.co.uk">
<path>./pacmania.zip</path>
<name>Pac-Mania </name>
<desc />
<image>./images/pacmania-image.jpg</image>
<rating>0.82</rating>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/pacmania-marquee.png</marquee>
<video>./images/pacmania-video.mp4</video>
</game>
<game id="pacnpal" source="mamedb.blu-ferret.co.uk">
<path>./pacnpal.zip</path>
<name>Pac &amp; Pal </name>
<desc>Pac-Man has a new friend named Miru, but she tries to steal stuff and take it to the ghost pen. Pac-Man now not only has to collect the stuff lying around the board, but he must also watch Miru to make sure she doesn't take the stuff for her own use.
</desc>
<image>./images/pacnpal-image.jpg</image>
<rating>0.619</rating>
<releasedate>1983</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/pacnpal-marquee.png</marquee>
<video>./images/pacnpal-video.mp4</video>
</game>
<game id="pacplus" source="mamedb.blu-ferret.co.uk">
<path>./pacplus.zip</path>
<name>Pac-Man Plus </name>
<desc />
<image>./images/pacplus-image.jpg</image>
<rating>0.713</rating>
<releasedate>1982</releasedate>
<developer>Namco (Midway license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/pacplus-marquee.png</marquee>
<video>./images/pacplus-video.mp4</video>
</game>
<game id="pachifev" source="mamedb.blu-ferret.co.uk">
<path>./pachifev.zip</path>
<name>Pachifever </name>
<desc>A pachinko video game.
</desc>
<image>./images/pachifev-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sanki Denshi Kogyo</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/pachifev-video.mp4</video>
</game>
<game id="paddlema" source="mamedb.blu-ferret.co.uk">
<path>./paddlema.zip</path>
<name>Paddle Mania </name>
<desc />
<image>./images/paddlema-image.jpg</image>
<releasedate>1988</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Sports</genre>
<players>4</players>
<marquee>./images/paddlema-marquee.png</marquee>
<video>./images/paddlema-video.mp4</video>
</game>
<game id="panic" source="mamedb.blu-ferret.co.uk">
<path>./panic.zip</path>
<name>Space Panic (version E) </name>
<desc />
<image>./images/panic-image.jpg</image>
<rating>0.51</rating>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/panic-marquee.png</marquee>
<video>./images/panic-video.mp4</video>
</game>
<game id="pandoras" source="mamedb.blu-ferret.co.uk">
<path>./pandoras.zip</path>
<name>Pandora's Palace </name>
<desc>Taking on the role of a Roman emperor, replete with white robe and olive leaf head ornament, the player must make his or her way from the top left of the screen to the bottom right, via careful navigation of a variety of poles and moving platforms. Enemies can push the player character into fires or over the edge of platforms if they are not carefully avoided.
</desc>
<image>./images/pandoras-image.jpg</image>
<rating>0.75</rating>
<releasedate>1984</releasedate>
<developer>Konami / Interlogic</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/pandoras-marquee.png</marquee>
<video>./images/pandoras-video.mp4</video>
</game>
<game id="pbaction" source="mamedb.blu-ferret.co.uk">
<path>./pbaction.zip</path>
<name>Pinball Action (set 1) </name>
<desc />
<image>./images/pbaction-image.jpg</image>
<rating>0.757</rating>
<releasedate>1985</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Pinball</genre>
<players>2</players>
<marquee>./images/pbaction-marquee.png</marquee>
<video>./images/pbaction-video.mp4</video>
</game>
<game id="passshtb" source="mamedb.blu-ferret.co.uk">
<path>./passshtb.zip</path>
<name>Passing Shot (2 Players) (bootleg) </name>
<desc />
<image>./images/passshtb-image.jpg</image>
<rating>0.781818181818</rating>
<releasedate>1988</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Sports / Tennis</genre>
<players>2</players>
<cloneof>passsht</cloneof>
</game>
<game id="pballoon" source="mamedb.blu-ferret.co.uk">
<path>./pballoon.zip</path>
<name>Pioneer Balloon </name>
<desc />
<image>./images/pballoon-image.jpg</image>
<rating>0.836</rating>
<releasedate>1982</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Misc.</genre>
<players>2</players>
<video>./images/pballoon-video.mp4</video>
</game>
<game id="pengo" source="mamedb.blu-ferret.co.uk">
<path>./pengo.zip</path>
<name>Pengo (set 1 rev c) </name>
<desc>As Pengo the Penguin, you race around the ice field rearranging huge blocks of ice. Your objectives: Destroy your opponents, the Sno-Bees, before they sting you; and line up three diamond blocks for a fortune in bonus points.
Use your joystick controller to move Pengo around the ice field. Press the lower fire button to kick an ice block accross the playfield or to crush an ice block that is trapped against the wall or against another block.
Squash the Sno-Bees by pushing ice blocks into them or by running Pengo over them when they are frozen. Line up the three diamond blocks by crumbling and kicking strategic ice blocks around the field until all three diamond blocks adjoin.
Each round is completed when you destroy all the Sno-Bees or when the last one escapes. The game ends when you lose your last Pengo life.
</desc>
<image>./images/pengo-image.jpg</image>
<rating>0.933</rating>
<releasedate>1982</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/pengo-marquee.png</marquee>
<video>./images/pengo-video.mp4</video>
</game>
<game id="perfrman" source="mamedb.blu-ferret.co.uk">
<path>./perfrman.zip</path>
<name>Performan (Japan) </name>
<desc>A static-screen shoot'em up in which the player controls a robot named Performan that moves in four directions. The character's weapon is a Perfor-Boomerang that shoots in front of the player and a button allows the player to dig tunnels underground.
</desc>
<image>./images/perfrman-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Toaplan / Data East Corporation</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/perfrman-marquee.png</marquee>
<video>./images/perfrman-video.mp4</video>
</game>
<game id="percuss" source="mamedb.blu-ferret.co.uk">
<path>./percuss.zip</path>
<name>The Percussor </name>
<desc />
<image>./images/percuss-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Orca (bootleg?)</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<video>./images/percuss-video.mp4</video>
</game>
<game id="phoenix" source="mamedb.blu-ferret.co.uk">
<path>./phoenix.zip</path>
<name>Phoenix (Amstar) </name>
<desc>In ancient times, legend says, there was a bird of great beauty. About the size of an eagle, it had brilliant scarlet and gold feathers, a melodious song, and was the only one of its kind in the entire world.
This fabulous creature lived in Arabia and had a life span of over five hundred years. At the end of its life, the phoenix built a nest of frankincense, myrrh, and other aromatic spices. After setting fire to the nest by rapidly beating its wings, the beautiful bird settled down to die amidst the flames.
From the ashes of that fire miraculously arose a young, revitalized Phoenix. This new bird then took the remains of its parent to the temple of the sun at Heliopolis in Egypt, and sacrificed them on the high altar.
The long life of the Phoenix and the dramatic rebirth from its own ashes has made this legendary bird a symbol of immortality and spiritual rebirth in many cultures. The Egyptians saw the myth as a symbol of the life cycle of the sun, which dies every day at sunset and is reborn every morning at dawn. Most others interpret the legend as a general symbol for the regeneration of life after death.
However, something awful has happened to tarnish the long-standing image of the Phoenix. Due to the effects of radioactive fallout on its nest, the Phoenix has unfortunately mutated into a bird of prey.
Now, several birds arise from the ashes, but these are not like the beautiful, friendly bird of old. These birds are mean. Their cries areshrill. They have developed a tough, metallic-like skin that makes them almost indestructible. And they have turned their backs on the human race to offer their services to alien beings determined to drain away earth's energy resources.
Your mission: Eliminate these seemingly immortal war hawks, destroy the alien spaceship, and safeguard our planet from ravaging energy-thieves.
You have five lives in which to survive the bombing attacks of four separate flocks of Phoenix war birds who protect the alien spaceship. Your challenge is to eliminate the birds, get to the spaceship that follows the fourth wave of birds, and shoot the alien pilot.
To eliminate the large, menacing Phoenixes of the third and fourth waves, you have to hit them in the center. If you only wing a Phoenix, like its ancient ancestor, it will soon regenerate the missing part and become a whole bird to attack you some more.
To destroy the alien pilot, you have to erode the multi-colored hull of the spaceship directly beneath the cockpit to create a clear shot at him. But one of the hull layers - the blue layer - rotates the length of the spaceship. So, you not only have to chip away at the blue layer, but you also have to time your shot at the alien to coincide with the hole passing directly under him.
</desc>
<image>./images/phoenix-image.jpg</image>
<rating>0.826</rating>
<releasedate>1980</releasedate>
<developer>Amstar</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/phoenix-marquee.png</marquee>
<video>./images/phoenix-video.mp4</video>
</game>
<game id="pgm" source="mamedb.blu-ferret.co.uk">
<path>./pgm.zip</path>
<name>PGM (Polygame Master) System BIOS </name>
<desc />
<image>./images/pgm-image.jpg</image>
<rating>0.738</rating>
<releasedate>1997</releasedate>
<developer>IGS</developer>
<publisher />
<genre>BIOS</genre>
<players>4</players>
</game>
<game id="phelios" source="mamedb.blu-ferret.co.uk">
<path>./phelios.zip</path>
<name>Phelios (Japan) </name>
<desc />
<image>./images/phelios-image.jpg</image>
<rating>0.767</rating>
<releasedate>1988</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/phelios-video.mp4</video>
</game>
<game id="peggle" source="mamedb.blu-ferret.co.uk">
<path>./peggle.zip</path>
<name>Peggle (Joystick, v1.0) </name>
<desc />
<image>./images/peggle-image.jpg</image>
<rating>0.613</rating>
<releasedate>1991</releasedate>
<developer>Strata/Incredible Technologies</developer>
<publisher />
<genre>Ball &amp; Paddle</genre>
<players>1</players>
<video>./images/peggle-video.mp4</video>
</game>
<game id="phozon" source="mamedb.blu-ferret.co.uk">
<path>./phozon.zip</path>
<name>Phozon (Japan) </name>
<desc>Phozon is an unusual puzzle/arcade hybrid in which the player controls a black molecule with four red spikes. The idea is for the player to align other floating molecules onto their own molecule to create an increasingly complex pattern; this must match the "blue print" molecule that is situated in the middle of the screen. To make molecules adhere to the player's molecule, the player simply touches the target molecule with their own. If a molecule attaches in a place that does not fit the pattern shown in the middle of the screen, the player must press the reject button to make if float away. Groups of multi-coloured rotating spheres move around the screen and must be avoided.
</desc>
<image>./images/phozon-image.jpg</image>
<rating>0.64</rating>
<releasedate>1983</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Puzzle</genre>
<players>2</players>
<video>./images/phozon-video.mp4</video>
</game>
<game id="pickin" source="mamedb.blu-ferret.co.uk">
<path>./pickin.zip</path>
<name>Pickin' </name>
<desc />
<image>./images/pickin-image.jpg</image>
<rating>0.75</rating>
<releasedate>1983</releasedate>
<developer>Valadon Automation</developer>
<publisher />
<genre>Puzzle / Maze</genre>
<players>2</players>
<video>./images/pickin-video.mp4</video>
</game>
<game id="pisces" source="mamedb.blu-ferret.co.uk">
<path>./pisces.zip</path>
<name>Pisces </name>
<desc />
<image>./images/pisces-image.jpg</image>
<rating>0.55</rating>
<releasedate>1969</releasedate>
<developer>Subelectro</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/pisces-video.mp4</video>
</game>
<game id="pinbo" source="mamedb.blu-ferret.co.uk">
<path>./pinbo.zip</path>
<name>Pinbo (set 1) </name>
<desc>A fun Pinball game with a variety of mini games.
</desc>
<image>./images/pinbo-image.jpg</image>
<rating>0.65</rating>
<releasedate>1984</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Pinball</genre>
<players>2</players>
<video>./images/pinbo-video.mp4</video>
</game>
<game id="pitnrun" source="mamedb.blu-ferret.co.uk">
<path>./pitnrun.zip</path>
<name>Pit &amp; Run - F-1 Race (set 1) </name>
<desc />
<image>./images/pitnrun-image.jpg</image>
<rating>0.65</rating>
<releasedate>1984</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Driving / Race Track</genre>
<players>1</players>
<marquee>./images/pitnrun-marquee.png</marquee>
<video>./images/pitnrun-video.mp4</video>
</game>
<game id="pignewt" source="mamedb.blu-ferret.co.uk">
<path>./pignewt.zip</path>
<name>Pig Newton (version C) </name>
<desc />
<image>./images/pignewt-image.jpg</image>
<rating>0.75</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/pignewt-video.mp4</video>
</game>
<game id="playball" source="mamedb.blu-ferret.co.uk">
<path>./playball.zip</path>
<name>PlayBall! (prototype) </name>
<desc />
<image>./images/playball-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Williams</developer>
<publisher />
<genre>Ball &amp; Paddle</genre>
<players>1</players>
<video>./images/playball-video.mp4</video>
</game>
<game id="polaris" source="mamedb.blu-ferret.co.uk">
<path>./polaris.zip</path>
<name>Polaris (Latest version) </name>
<desc>You're the commander of a Polaris class nuclear submarine. Your mission is to defend your country from enemy attack.
War has been declared and you find yourself deep in enemy water with no help. In your battle, you will be required to defend against wave after wave of enemy planes and dive bombers. To make things worse, the enemy has sent their own subs and destroyers. in the course of your battles, you will need to maneuver through dangerous channels full of mines. Don't expect a short war and the battles get rougher, how many of the enemy can you destroy before they get you.
</desc>
<image>./images/polaris-image.jpg</image>
<rating>0.76</rating>
<releasedate>1980</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/polaris-marquee.png</marquee>
<video>./images/polaris-video.mp4</video>
</game>
<game id="plusalph" source="mamedb.blu-ferret.co.uk">
<path>./plusalph.zip</path>
<name>Plus Alpha </name>
<desc />
<image>./images/plusalph-image.jpg</image>
<rating>0.799</rating>
<releasedate>1989</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/plusalph-video.mp4</video>
</game>
<game id="pleiads" source="mamedb.blu-ferret.co.uk">
<path>./pleiads.zip</path>
<name>Pleiads (Tehkan) </name>
<desc>Pleiads is a 2-D, space shooter style game. With its many interesting visual and audio effects, this game is sure to challenge the most avid player.
Each round of play includes 4 different stages. With the onset of the melodious background tune, the first stage of play begins.
Against a backdrop of planets and twinkling stars, the Earth City must be protected from sixteen attacking Martians. These Martian attackers have the ability to transform from flying Martians, to walking Martians, or to UFOs. The walking Martians build barriers across the Earth City. These barriers must be destroyed.
The Earth Spaceship can be maneuvered right and left. With the use of the 'warp' button, it can be randomly relocated when necessary. These, plus a backup of stationary defense weapons, aid in protecting the Earth City and Spaceship, as well as in destroying the Martian Attackers. When all but the two final Martians have been destroyed, a tone of dusk shades the Earth City. As these two attackers meet their end, the Earth Spaceship ascends into space to meet the challenge of Stage II.
In this second stage of play, the Earth Spaceship encounters eight Space Monsters. To destroy these Monsters, they must be hit in the direct center. When a Space Monster with burning wings is destroyed, up to 400 points can be added to your score. When all the Space Monsters have been destroyed, the Earth Spaceship prepares for Stage III.
In this third stage of play, the Earth Spaceship is confronted with the Martian Space Battleship and its unseen forces. This Martian Battleship contains five closed chambers, each protected by a rocket flame. Each chamber opens periodically at random, to release a defending reserve of Martian attackers. When a flame below an open chamber is extinguished, point value of the Martian Space Battleship increases. This enemy ship can be destroyed by either eliminating all sixteen Martian attackers, or by extinguishing all five rocket flames. When the Martian Space Battleship finally explodes, the Earth Spaceship moves on to Stage IV.
This last stage of play begins with an emergency signal, SOS, SOS, SOS, AT ONCE RETURN TO EARTH. The Earth Spaceship is now ready to be guided on its journey, through a landing corridor, back to its home base. The Earth Spaceship must be carefully maneuvered around other spaceships in order to avoid destruction. Clearing flags will add bonus points to your score. When the Earth Spaceship has been safely maneuvered to its arrival target, 500 to 4,000 points will be added to your score, while bursts of fireworks greet your arrival and signal the beginning of a new round of play.
</desc>
<image>./images/pleiads-image.jpg</image>
<rating>0.7230000000000001</rating>
<releasedate>1981</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/pleiads-marquee.png</marquee>
<video>./images/pleiads-video.mp4</video>
</game>
<game id="pollux" source="mamedb.blu-ferret.co.uk">
<path>./pollux.zip</path>
<name>Pollux (set 1) </name>
<desc>A vertically scrolling shooter from Dooyong.
</desc>
<image>./images/pollux-image.jpg</image>
<rating>0.6</rating>
<releasedate>1991</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/pollux-video.mp4</video>
</game>
<game id="popper" source="mamedb.blu-ferret.co.uk">
<path>./popper.zip</path>
<name>Popper </name>
<desc />
<image>./images/popper-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Omori Electric Co., Ltd.</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<video>./images/popper-video.mp4</video>
</game>
<game id="pooyan" source="mamedb.blu-ferret.co.uk">
<path>./pooyan.zip</path>
<name>Pooyan </name>
<desc />
<image>./images/pooyan-image.jpg</image>
<rating>0.9410000000000001</rating>
<releasedate>1982</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/pooyan-marquee.png</marquee>
<video>./images/pooyan-video.mp4</video>
</game>
<game id="popflame" source="mamedb.blu-ferret.co.uk">
<path>./popflame.zip</path>
<name>Pop Flamer (protected) </name>
<desc />
<image>./images/popflame-image.jpg</image>
<rating>0.714</rating>
<releasedate>1982</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/popflame-marquee.png</marquee>
<video>./images/popflame-video.mp4</video>
</game>
<game id="poundfor" source="mamedb.blu-ferret.co.uk">
<path>./poundfor.zip</path>
<name>Pound for Pound (World) </name>
<desc>An overhead boxing game where you fight to become the best in the world.
</desc>
<image>./images/poundfor-image.jpg</image>
<releasedate>1990</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Sports / Boxing</genre>
<players>2</players>
<marquee>./images/poundfor-marquee.png</marquee>
<video>./images/poundfor-video.mp4</video>
</game>
<game id="porter" source="mamedb.blu-ferret.co.uk">
<path>./porter.zip</path>
<name>Port Man (bootleg on Moon Cresta hardware) </name>
<desc />
<image>./images/porter-image.jpg</image>
<rating>0.733333333333</rating>
<releasedate>1982</releasedate>
<developer>bootleg</developer>
<publisher />
<genre />
<players>2</players>
<cloneof>dockman</cloneof>
</game>
<game id="progolf" source="mamedb.blu-ferret.co.uk">
<path>./progolf.zip</path>
<name>18 Holes Pro Golf (set 1) </name>
<desc />
<image>./images/progolf-image.jpg</image>
<rating>0.584</rating>
<releasedate>1981</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/progolf-video.mp4</video>
</game>
<game id="progress" source="mamedb.blu-ferret.co.uk">
<path>./progress.zip</path>
<name>Progress </name>
<desc>A multi-scrolling tank shoot'em up.
The player controls a powerful tank through different overhead view stages and must destroy all the enemies in the way using two machineguns and the turret guided by a Crosshair while avoid colliding with enemies and the unceasing attacks from all directions to keep the progress of the mission and reach the end stage.
</desc>
<image>./images/progress-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Chuo Co. Ltd</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>1</players>
<video>./images/progress-video.mp4</video>
</game>
<game id="psychic5" source="mamedb.blu-ferret.co.uk">
<path>./psychic5.zip</path>
<name>Psychic 5 (set 1) </name>
<desc>the third game developed by Nihon Maicom Kaihatsu (NMK) for Jaleco (after Argus and Valtric), and was released in 1987. While it did not have huge success, it nevertheless became a 'cult game' for many players thanks to the brilliant gameplay, hard-to-find secret bonuses and anime-like plot. The inspiration for the design of the five ESPers comes from several Japanese cartoons of the '70s where the physical aspect of main characters was strongly stereotyped to suit their psychological profile/fighting ability.</desc>
<image>./images/psychic5-image.jpg</image>
<rating>0.529</rating>
<releasedate>1987</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Platform / Fighter Scrolling</genre>
<players>2</players>
<video>./images/psychic5-video.mp4</video>
</game>
<game id="psychic5j" source="mamedb.blu-ferret.co.uk">
<path>./psychic5j.zip</path>
<name>Psychic 5 (Japan, harder) </name>
<desc>the third game developed by Nihon Maicom Kaihatsu (NMK) for Jaleco (after Argus and Valtric), and was released in 1987. While it did not have huge success, it nevertheless became a 'cult game' for many players thanks to the brilliant gameplay, hard-to-find secret bonuses and anime-like plot. The inspiration for the design of the five ESPers comes from several Japanese cartoons of the '70s where the physical aspect of main characters was strongly stereotyped to suit their psychological profile/fighting ability.</desc>
<image>./images/psychic5-image.jpg</image>
<rating>0.529</rating>
<releasedate>1987</releasedate>
<developer>Jaleco</developer>
<publisher />
<genre>Platform / Fighter Scrolling</genre>
<players>2</players>
<video>./images/psychic5-video.mp4</video>
</game>
<game id="prosport" source="mamedb.blu-ferret.co.uk">
<path>./prosport.zip</path>
<name>Pro Sports - Bowling, Tennis, and Golf (set 1) </name>
<desc />
<image>./images/prosport-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Multiplay</genre>
<players>2</players>
<video>./images/prosport-video.mp4</video>
</game>
<game id="psurge" source="mamedb.blu-ferret.co.uk">
<path>./psurge.zip</path>
<name>Power Surge </name>
<desc />
<image>./images/psurge-image.jpg</image>
<releasedate>1988</releasedate>
<developer>&lt;unknown&gt;</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/psurge-video.mp4</video>
</game>
<game id="porky" source="mamedb.blu-ferret.co.uk">
<path>./porky.zip</path>
<name>Porky </name>
<desc>A pig drove around a city landscape avoiding potholes while shooting wolves with smoked sausages and dodging falling bombs and barbecue forks. For bonus points he could jump into the air to catch flying piglets.
</desc>
<image>./images/porky-image.jpg</image>
<rating>0.633</rating>
<releasedate>1985</releasedate>
<developer>Shinkai Inc. (Magic Eletronics Inc. license)</developer>
<publisher />
<genre>Shooter / Driving Horizontal</genre>
<players>2</players>
<marquee>./images/porky-marquee.png</marquee>
<video>./images/porky-video.mp4</video>
</game>
<game id="puckman" source="mamedb.blu-ferret.co.uk">
<path>./puckman.zip</path>
<name>PuckMan (Japan set 1) </name>
<desc>Puckman is the seminal and hugely influential arcade game in which the player guides the legendary Puckman around a single-screen maze eating dots. Puckman is constantly pursued in his task by four colored ghosts. Each ghost has its own unique personality and behavioural patterns and a single touch from any of the ghosts results in Puckman losing a life. When all of Puckman's lives are lost, the game is over.
Power pills are situated in each corner of the rectangular maze and eating one of these makes Puckman temporarily invincible; the four ghosts also change to dark blue in color and can now be eaten by Puckman. But watch out...a flashing blue ghost indicates that the power pill is about to wear off and the ghosts are about to transform back to their former selves again. Once Puckman eats a blue ghost, this 'skinned' ghost then becomes visible as a pair of eyes only, will return to the ghost pen in the middle of the maze, regenerate into its former self, and return to the maze to continue its pursuit of Puckman.
Each maze contains 240 dots and 4 power pills, and all must be eaten to complete the level; whereupon the entire sequence begins again with an increased level of difficulty (the action increases in speed and power pills decrease in effectiveness).
Twice in every level, a bonus fruit or prize item will temporarily appear in the middle of the maze below the ghost pen. Puckman can eat these bonus items to receive extra points. Also, there is an escape tunnel on each side of the maze that Puckman can use to escape any ghosts that are currently closing in on him. The ghosts can also use the tunnel, but take longer to pass through it than Puckman, making escape a little easier.
Between certain rounds, funny intermissions will be played featuring Puckman and the ghosts in funny situations. Three intermissions are present:
1) The red ghost chases Puckman across the screen and off the side. Then he re-appears running in the opposite direction, having turned blue, followed by a giant Puckman! This intermission is played after Round 2.
2) The red ghost is again chasing Puckman, but this time he rips his red sheet on a nail on the ground, and we can see his pink body under the sheet! This intermission is played after Round 5.
3) The red ghost chases Puckman across the screen once more, this time with his sheet sewn. They disappear at the left side and then the ghost reappears coming back the opposite direction. This time he is bare and drags his sheet behind him. This intermission is played after Rounds 9, 13 and 17.
No intermission is present between rounds after the 18th one.
</desc>
<image>./images/puckman-image.jpg</image>
<rating>0.945</rating>
<releasedate>1980</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/puckman-marquee.png</marquee>
<video>./images/puckman-video.mp4</video>
</game>
<game id="pulstar" source="mamedb.blu-ferret.co.uk">
<path>./pulstar.zip</path>
<name>Pulstar </name>
<desc />
<image>./images/pulstar-image.jpg</image>
<rating>0.882</rating>
<releasedate>1995</releasedate>
<developer>Aicom</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/pulstar-marquee.png</marquee>
<video>./images/pulstar-video.mp4</video>
</game>
<game id="punchout" source="mamedb.blu-ferret.co.uk">
<path>./punchout.zip</path>
<name>Punch-Out!! </name>
<desc>The player assumes the role of a green-haired boxer, who must fight his way through six increasingly larger-than-life boxers to earn the title of 'Champ' in this superb 1-on-1 fighting game.
During matches, the player's boxer is viewed from behind as a wire-frame (so the player's opponent can be seen). Players must time their punches, dodges and blocks in order to defeat the opposing boxer.
The player's opponents are each rendered as humorous cartoon-like caricatures - adding much to the game's atmosphere - and each boxer fights in a slightly different style, forcing players to adapt to their strategy. The top monitor is used for statistics while the bottom one is used to display the actual fight.
</desc>
<image>./images/punchout-image.jpg</image>
<rating>0.6950000000000001</rating>
<releasedate>1984</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Sports / Boxing</genre>
<players>1</players>
<marquee>./images/punchout-marquee.png</marquee>
<video>./images/punchout-video.mp4</video>
</game>
<game id="qbert" source="mamedb.blu-ferret.co.uk">
<path>./qbert.zip</path>
<name>Q*bert (US set 1) </name>
<desc />
<image>./images/qbert-image.jpg</image>
<rating>0.859</rating>
<releasedate>1982</releasedate>
<developer>Gottlieb</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/qbert-marquee.png</marquee>
<video>./images/qbert-video.mp4</video>
</game>
<game id="qix" source="mamedb.blu-ferret.co.uk">
<path>./qix.zip</path>
<name>Qix (Rev 2) </name>
<desc />
<image>./images/qix-image.jpg</image>
<rating>0.5</rating>
<releasedate>1981</releasedate>
<developer>Taito America Corporation</developer>
<publisher />
<genre>Puzzle / Outline</genre>
<players>2</players>
<marquee>./images/qix-marquee.png</marquee>
<video>./images/qix-video.mp4</video>
</game>
<game id="quantum" source="mamedb.blu-ferret.co.uk">
<path>./quantum.zip</path>
<name>Quantum (rev 2) </name>
<desc>2,095.
Quantum was the first Atari game to allow a player to try the game without inserting a coin. During the attract mode, the game allowed the player to move the comet to try to capture a particle. During this mode, the messages 'TRY CAPTURING THIS ATOM' and 'MOVE THE TRACKBALL'.
Quantum was also the first game to allow player to 'draw' his name with the trackball when he gets the high score.
Quantum was designed by General Computer for Atari as part of a lawsuit settlement for a "Missile Command" speedup kit to which they affixed their copyright.
</desc>
<image>./images/quantum-image.jpg</image>
<rating>0.5</rating>
<releasedate>1982</releasedate>
<developer>General Computer Corporation (Atari license)</developer>
<publisher />
<genre>Misc.</genre>
<players>1</players>
<marquee>./images/quantum-marquee.png</marquee>
<video>./images/quantum-video.mp4</video>
</game>
<game id="qbertqub" source="mamedb.blu-ferret.co.uk">
<path>./qbertqub.zip</path>
<name>Q*bert's Qubes </name>
<desc>The object of Q*bert's Qubes is to jump around diamond formation of 25 cubes and rotate them so that one or more rows of cubes match the shown target cube (a tic-tac-toe) while avoiding the meltniks, the rat and the purple guys. Jumping on anything green is safe, catching the turtle slows down enemies for a short time and catching the freeze ball freezes enemies for a short time.
Each level has four rounds and a bonus round and there are 11 levels...
Level 1 : get 1 tic-tac-toe, cubes only have 2 colors
Level 2 : get 1 tic-tac-toe, cubes only have 3 colors
Level 3 : get 1 tic-tac-toe, cubes have 6 colors from this point on
Level 4 : get 2 tic-tac-toes
Level 5 : get 3 tic-tac-toes
Level 6 : get 1 tic-tac-toe, matched target cubes can be rotated
Level 7 : get 2 tic-tac-toes, matched target cubes can be rotated
Level 8 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 9 : get 4 tic-tac-toes
Level 10 : get 3 tic-tac-toes, matched target cubes can be rotated
Level 11 : get 3 tic-tac-toes
After this levels 9-11 repeat indefinitely.
</desc>
<image>./images/qbertqub-image.jpg</image>
<rating>0.633</rating>
<releasedate>1983</releasedate>
<developer>Mylstar</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>1</players>
<marquee>./images/qbertqub-marquee.png</marquee>
<video>./images/qbertqub-video.mp4</video>
</game>
<game id="quarterb" source="mamedb.blu-ferret.co.uk">
<path>./quarterb.zip</path>
<name>Quarterback (set 1) </name>
<desc />
<image>./images/quarterb-image.jpg</image>
<rating>0.4</rating>
<releasedate>1987</releasedate>
<developer>Leland Corp.</developer>
<publisher />
<genre>Sports / Football Amer.</genre>
<players>2</players>
<marquee>./images/quarterb-marquee.png</marquee>
<video>./images/quarterb-video.mp4</video>
</game>
<game id="quasar" source="mamedb.blu-ferret.co.uk">
<path>./quasar.zip</path>
<name>Quasar (set 1) </name>
<desc />
<image>./images/quasar-image.jpg</image>
<rating>0.679</rating>
<releasedate>1980</releasedate>
<developer>Zaccaria / Zelco</developer>
<publisher />
<genre>Shooter / Misc.</genre>
<players>2</players>
<marquee>./images/quasar-marquee.png</marquee>
<video>./images/quasar-video.mp4</video>
</game>
<game id="quester" source="mamedb.blu-ferret.co.uk">
<path>./quester.zip</path>
<name>Quester (Japan) </name>
<desc>The player must move a paddle left and right across the bottom of the screen deflecting a ball to hit bricks. Some bricks contain special power-ups to enhance play
</desc>
<image>./images/quester-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/quester-video.mp4</video>
</game>
<game id="r2dtank" source="mamedb.blu-ferret.co.uk">
<path>./r2dtank.zip</path>
<name>R2D Tank </name>
<desc />
<image>./images/r2dtank-image.jpg</image>
<rating>0.65</rating>
<releasedate>1980</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<video>./images/r2dtank-video.mp4</video>
</game>
<game id="radarscp" source="mamedb.blu-ferret.co.uk">
<path>./radarscp.zip</path>
<name>Radar Scope </name>
<desc>As captain of the Sonic Spaceport, players must defend their station against enemy spaceships called Gamma Raiders, which attack with vengeance and swiftly retreat to formation. The object of the game is to destroy 48 enemy Gamma Raiders before there is total disintegration of all the Spaceports on the player's side.
Players can counterattack with the Rapid-Fire Laser Blaster which zooms the lasers over the three-dimensional-esque field of curving vectors, while it intercepts enemies. The lower on the radar screen that you destroy a Gamma Raider, the more points will be earned. If exploding decoys damage the Sonic Spaceport, the Laser Blaster's firing speed will reduce. The Laser Blaster's "Damage Meter" will light up as damage is incurred and when fully illuminated, will weaken the Laser Blaster's offensive powers. To reverse this, the players must attack and destroy all remaining Gamma Raiders.
Players are given a wide range of flexibility in controlling the difficulty levels of the game. Extra Spaceports are awarded at 7,000, 10,000, 15,000 and 20,000 points, as determined by the players. The initial number of Spaceports may also be pre-programmed at 3, 4, 5 or 6. When the required number of spaceships is destroyed, players receive an extra point bonus.
</desc>
<image>./images/radarscp-image.jpg</image>
<rating>0.5</rating>
<releasedate>1980</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/radarscp-marquee.png</marquee>
<video>./images/radarscp-video.mp4</video>
</game>
<game id="qwak" source="mamedb.blu-ferret.co.uk">
<path>./qwak.zip</path>
<name>Qwak (prototype) </name>
<desc />
<image>./images/qwak-image.jpg</image>
<rating>0.7</rating>
<releasedate>1982</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Puzzle / Sliding</genre>
<players>1</players>
<video>./images/qwak-video.mp4</video>
</game>
<game id="r2dx_v33" source="mamedb.blu-ferret.co.uk">
<path>./r2dx_v33.zip</path>
<name>Raiden II / DX (newer V33 PCB) </name>
<desc>A re-release of the original 1993 Raiden II. The only differences with the original are that the levels appear in a slightly different order, and the musical score is different.
</desc>
<image>./images/r2dx_v33-image.jpg</image>
<releasedate>1996</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/r2dx_v33-video.mp4</video>
</game>
<game id="radrad" source="mamedb.blu-ferret.co.uk">
<path>./radrad.zip</path>
<name>Radical Radial </name>
<desc />
<image>./images/radrad-image.jpg</image>
<rating>0.5</rating>
<releasedate>1982</releasedate>
<developer>Nichibutsu USA</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/radrad-marquee.png</marquee>
<video>./images/radrad-video.mp4</video>
</game>
<game id="radarzon" source="mamedb.blu-ferret.co.uk">
<path>./radarzon.zip</path>
<name>Radar Zone </name>
<desc />
<image>./images/radarzon-image.jpg</image>
<rating>0.55</rating>
<releasedate>1982</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Maze / Outline</genre>
<players>2</players>
<marquee>./images/radarzon-marquee.png</marquee>
<video>./images/radarzon-video.mp4</video>
</game>
<game id="raflesia" source="mamedb.blu-ferret.co.uk">
<path>./raflesia.zip</path>
<name>Rafflesia (315-5162) </name>
<desc>A deep space shooter from Coreland - it has a similar eerie feel to it as in other space shooters such as "Brain" and "4-D Warriors".
The game scrolls vertically as you maneuver your ship through hordes of enemies while collecting the tears of Rafflesia to power up your weapons. Each sector has a large boss enemy to defeat.
Can you survive to reach the final battle against Rafflesia himself?
</desc>
<image>./images/raflesia-image.jpg</image>
<rating>0.55</rating>
<releasedate>1986</releasedate>
<developer>Coreland / Sega</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/raflesia-video.mp4</video>
</game>
<game id="raiden" source="mamedb.blu-ferret.co.uk">
<path>./raiden.zip</path>
<name>Raiden (set 1) </name>
<desc />
<image>./images/raiden-image.jpg</image>
<rating>0.717</rating>
<releasedate>1990</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/raiden-marquee.png</marquee>
<video>./images/raiden-video.mp4</video>
</game>
<game id="raidendx" source="mamedb.blu-ferret.co.uk">
<path>./raidendx.zip</path>
<name>Raiden DX (UK) </name>
<desc />
<image>./images/raidendx-image.jpg</image>
<rating>0.85</rating>
<releasedate>1994</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/raidendx-marquee.png</marquee>
<video>./images/raidendx-video.mp4</video>
</game>
<game id="raiders" source="mamedb.blu-ferret.co.uk">
<path>./raiders.zip</path>
<name>Raiders </name>
<desc>RAIDERS OF THE LOST ARK is an adventure game - to win, you must make your way past obstacles to find the Lost Ark. Along the you'll acquire adventure points, which will be scored at the end of the game inside the Well of the Souls.
You'll start the game inside the Well of the Souls, on top of a high pedestal. The Ark is shining above you. Soon the pedestal sinks down, the Ark disappears, and your quest begins. The Ark of the Covenant is hidden somewhere in the Valley of Poison, located somewhere outside the Egyptian city of Cairo. The Valley of Poison is studded with towering mesas, one of which holds the Well of the Souls and the Ark. Each time you restart the game, the Well of the Souls is placed randomly inside one of the mesas. Therefore, the Ark will probably not be located in the same mesa from game to game.
To reach the secret Map Room, you'll first need to enter the cavernous Temple of the Ancients, where you'll pick up objects to help you on your journey. Next, you'll need to leave the Temple, and search for the Map Room itself. Inside the Map Room is a scale model of the Mesa Field, as well as a heiroglyphic on the wall. The heiroglyphic shows the object you must hold in order to unlock the secrets of the Map Room.
Your journey to the Ark is a dangerous one: you are given three lives to play the game. Each time you are killed, you will slowly disappear from the screen, feet first. If you have any lives remaining, you will reappear and continue playing the game. If no lives remain, the game ends and you must start the game over again by pushing the right controller button.
You'll need every ounce of skill you can muster to reach the mesa containing the Well of the Souls. Find your way into the mesa and the secret chamber, and you'll win the game and save you're country! Good luck, Indy!
</desc>
<image>./images/raiders-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/raiders-video.mp4</video>
</game>
<game id="rallybik" source="mamedb.blu-ferret.co.uk">
<path>./rallybik.zip</path>
<name>Rally Bike / Dash Yarou </name>
<desc />
<image>./images/rallybik-image.jpg</image>
<rating>0.806</rating>
<releasedate>1988</releasedate>
<developer>Toaplan / Taito Corporation</developer>
<publisher />
<genre>Driving / Race Bike</genre>
<players>2</players>
<marquee>./images/rallybik-marquee.png</marquee>
<video>./images/rallybik-video.mp4</video>
</game>
<game id="razmataz" source="mamedb.blu-ferret.co.uk">
<path>./razmataz.zip</path>
<name>Razzmatazz </name>
<desc />
<image>./images/razmataz-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/razmataz-video.mp4</video>
</game>
<game id="rdft" source="mamedb.blu-ferret.co.uk">
<path>./rdft.zip</path>
<name>Raiden Fighters (Japan set 1) </name>
<desc />
<image>./images/rdft-image.jpg</image>
<rating>0.557</rating>
<releasedate>1996</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/rdft-marquee.png</marquee>
<video>./images/rdft-video.mp4</video>
</game>
<game id="rdft2" source="mamedb.blu-ferret.co.uk">
<path>./rdft2.zip</path>
<name>Raiden Fighters 2 </name>
<desc />
<image>./images/rdft2-image.jpg</image>
<rating>0.826</rating>
<releasedate>1997</releasedate>
<developer>Seibu Kaihatsu (Tuning license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/rdft2-marquee.png</marquee>
<video>./images/rdft2-video.mp4</video>
</game>
<game id="reaktor" source="mamedb.blu-ferret.co.uk">
<path>./reaktor.zip</path>
<name>Reaktor (Track &amp; Field conversion) </name>
<desc />
<image>./images/reaktor-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Zilec</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/reaktor-video.mp4</video>
</game>
<game id="raphero" source="mamedb.blu-ferret.co.uk">
<path>./raphero.zip</path>
<name>Rapid Hero </name>
<desc />
<image>./images/raphero-image.jpg</image>
<releasedate>1994</releasedate>
<developer>NMK / Media Shoji</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
</game>
<game id="redlin2p" source="mamedb.blu-ferret.co.uk">
<path>./redlin2p.zip</path>
<name>Redline Racer (2 players) </name>
<desc>An overhead-view racing game with 16 different tracks.
</desc>
<image>./images/redlin2p-image.jpg</image>
<rating>0.6</rating>
<releasedate>1987</releasedate>
<developer>Cinematronics (Tradewest license)</developer>
<publisher />
<genre>Driving / Race Track</genre>
<players>2</players>
<marquee>./images/redlin2p-marquee.png</marquee>
<video>./images/redlin2p-video.mp4</video>
</game>
<game id="punchita" source="mamedb.blu-ferret.co.uk">
<path>./punchita.zip</path>
<name>Punch-Out!! (Italian bootleg) </name>
<desc>The player assumes the role of a green-haired boxer, who must fight his way through six increasingly larger-than-life boxers to earn the title of 'Champ' in this superb 1-on-1 fighting game.
During matches, the player's boxer is viewed from behind as a wire-frame (so the player's opponent can be seen). Players must time their punches, dodges and blocks in order to defeat the opposing boxer.
The player's opponents are each rendered as humorous cartoon-like caricatures - adding much to the game's atmosphere - and each boxer fights in a slightly different style, forcing players to adapt to their strategy. The top monitor is used for statistics while the bottom one is used to display the actual fight.
</desc>
<image>./images/punchita-image.jpg</image>
<rating>0.694736842107</rating>
<releasedate>1984</releasedate>
<developer>bootleg</developer>
<publisher />
<genre />
<players>1</players>
<marquee>./images/punchita-marquee.png</marquee>
<video>./images/punchita-video.mp4</video>
<cloneof>punchout</cloneof>
</game>
<game id="redclash" source="mamedb.blu-ferret.co.uk">
<path>./redclash.zip</path>
<name>Red Clash (set 1) </name>
<desc />
<image>./images/redclash-image.jpg</image>
<rating>0.796</rating>
<releasedate>1981</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/redclash-marquee.png</marquee>
<video>./images/redclash-video.mp4</video>
</game>
<game id="redalert" source="mamedb.blu-ferret.co.uk">
<path>./redalert.zip</path>
<name>Red Alert </name>
<desc>The Force Project, lead by Dr.Che Garcia, an international physicist and terrorist, is tries to take over the world. Last Alert is a military action game and the player's goal is to guide Guy Kazama and stop the evil Dr. Garcia, helped by an arsenal of different weapons and other offensive items. The game counts six vast areas, from a gigantic enemy base to a deep jungle or snowing and icy terrain. Levels are split into different sub-missions. You will either have to clean up an area and defeat the boss, or strategically drop bombs or rescue hostages. You start with a simple shot gun, but you can acquire more experience as you defeat enemies and gain levels and classes. As your ranks gets higher, you access better and more powerful weapons.
</desc>
<image>./images/redalert-image.jpg</image>
<rating>0.4</rating>
<releasedate>1981</releasedate>
<developer>Irem (GDI license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/redalert-marquee.png</marquee>
<video>./images/redalert-video.mp4</video>
</game>
<game id="regulus" source="mamedb.blu-ferret.co.uk">
<path>./regulus.zip</path>
<name>Regulus (315-5033, Rev A.) </name>
<desc />
<image>./images/regulus-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/regulus-marquee.png</marquee>
<video>./images/regulus-video.mp4</video>
</game>
<game id="redrobin" source="mamedb.blu-ferret.co.uk">
<path>./redrobin.zip</path>
<name>Red Robin </name>
<desc />
<image>./images/redrobin-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Elettronolo</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>1</players>
<video>./images/redrobin-video.mp4</video>
</game>
<game id="repulse" source="mamedb.blu-ferret.co.uk">
<path>./repulse.zip</path>
<name>Repulse </name>
<desc>An old generation shoot'em up.
</desc>
<image>./images/repulse-image.jpg</image>
<rating>0.645</rating>
<releasedate>1985</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/repulse-video.mp4</video>
</game>
<game id="rescue" source="mamedb.blu-ferret.co.uk">
<path>./rescue.zip</path>
<name>Rescue </name>
<desc />
<image>./images/rescue-image.jpg</image>
<rating>0.564</rating>
<releasedate>1982</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>1</players>
<marquee>./images/rescue-marquee.png</marquee>
<video>./images/rescue-video.mp4</video>
</game>
<game id="retofinv" source="mamedb.blu-ferret.co.uk">
<path>./retofinv.zip</path>
<name>Return of the Invaders </name>
<desc>A full colour update of the legendary original; featuring challenge stages and circling aliens. Return of the Invaders, while playable enough in its own right, would be vastly improved upon by its sequel, "Super Space Invaders '91", released five years' later.
</desc>
<image>./images/retofinv-image.jpg</image>
<rating>0.833</rating>
<releasedate>1985</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/retofinv-marquee.png</marquee>
<video>./images/retofinv-video.mp4</video>
</game>
<game id="ridleofp" source="mamedb.blu-ferret.co.uk">
<path>./ridleofp.zip</path>
<name>Riddle of Pythagoras (Japan) </name>
<desc />
<image>./images/ridleofp-image.jpg</image>
<rating>0.36</rating>
<releasedate>1986</releasedate>
<developer>Sega / Nasco</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/ridleofp-video.mp4</video>
</game>
<game id="rfjet" source="mamedb.blu-ferret.co.uk">
<path>./rfjet.zip</path>
<name>Raiden Fighters Jet </name>
<desc />
<image>./images/rfjet-image.jpg</image>
<rating>0.739</rating>
<releasedate>1998</releasedate>
<developer>Seibu Kaihatsu (Tuning license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/rfjet-marquee.png</marquee>
<video>./images/rfjet-video.mp4</video>
</game>
<game id="roadf" source="mamedb.blu-ferret.co.uk">
<path>./roadf.zip</path>
<name>Road Fighter (set 1) </name>
<desc>Road Fighter is an exhilarating, high-speed scrolling racing game.
A unique characteristic of Road Fighter is the fact that bumping into an enemy car does not count as a miss. The counter-steering technique required to 'straighten' your car after bumping into an enemy provided a new level of racing game fun to fans.
</desc>
<image>./images/roadf-image.jpg</image>
<rating>0.76</rating>
<releasedate>1984</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<marquee>./images/roadf-marquee.png</marquee>
<video>./images/roadf-video.mp4</video>
</game>
<game id="rocnrope" source="mamedb.blu-ferret.co.uk">
<path>./rocnrope.zip</path>
<name>Roc'n Rope </name>
<desc>Is the Golden Roc merely a myth? Or does it really exist? Find out in Coleco's ROC'N ROPE, a game of skill and speed.
In your quest for the Golden Roc, you'll travel through a prehistoric landscape made up of hazardous ledges and treacherous cliffs.
Scale the heights with your trusty rope and use your powerful flashlight to daze the lumbering dinosaurs and the swift footed cavemen.
Fortunately, the Golden Roc has left a trail of magical eggs. Gather them as you go and use their powers to make the dinosaurs and cavemen disappear. But watch your step! If you slip while on the edge of a cliff, you'll plummet to the depths below!
The treasures of the Golden Roc are yours when you reach the summit. But you must journey on. The fabled bird awaits you at the top of another perilous climb!
Roc 'n Rope features 8 game variations:
Game 1 = One-Player, Skill 1
Game 2 = One-Player, Skill 2
Game 3 = One-Player, Skill 3
Game 4 = One-Player, Skill 4
Game 5 = Two-Player, Skill 1
Game 6 = Two-Player, Skill 2
Game 7 = Two-Player, Skill 3
Game 8 = Two-Player, Skill 4
Skill 1 is the easiest, suitable for play by beginners or younger players.
Skill 2 is a little harder. Enemies are more dangerous.
Skill 3 is a perilous journey. Your enemies are hot on your heels!
Skill 4 is the toughest challenge of all!
</desc>
<image>./images/rocnrope-image.jpg</image>
<rating>0.77</rating>
<releasedate>1983</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/rocnrope-marquee.png</marquee>
<video>./images/rocnrope-video.mp4</video>
</game>
<game id="rollingc" source="mamedb.blu-ferret.co.uk">
<path>./rollingc.zip</path>
<name>Rolling Crash / Moon Base </name>
<desc>Rolling Crash is a 2-D maze racing game with changes to add to the variety of play. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
</desc>
<image>./images/rollingc-image.jpg</image>
<rating>0.65</rating>
<releasedate>1979</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Multiplay</genre>
<players>2</players>
<marquee>./images/rollingc-marquee.png</marquee>
<video>./images/rollingc-video.mp4</video>
</game>
<game id="rockduck" source="mamedb.blu-ferret.co.uk">
<path>./rockduck.zip</path>
<name>Rock Duck (prototype?) </name>
<desc />
<image>./images/rockduck-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Datel SAS</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/rockduck-video.mp4</video>
</game>
<game id="roundup" source="mamedb.blu-ferret.co.uk">
<path>./roundup.zip</path>
<name>Round-Up </name>
<desc>The object of the game is for the player to maneuver his white robot in 1 of 4 directions within a maze, capture a red character robot as they move about the maze, and race to the center to change the 9 white balls located there to red. The player may only change one white ball to red at a time after he has captured a red robot, and must evade 4 chaser monsters in the process. Bonus point may be earned when capturing the elusive 'red king' that appears on the screen. Capture him and momentarily immobilize the chasers, but do not come in contact with the yellow robots--or your much-needed red robots will be changed to white and force you to change strategy. Play is over when the chasers have captured all of the player's robots. But, should the player be successful in changing all of the balls in the center to red, the pattern clears and a different challenge is presented. A 3x3 or 4x4 tri-colored pattern will appear at the bottom of the screen and a slightly different tri-colored cube of corresponding size will appear at the center of the screen. The player may earn bonus points by moving the directional arrow and rearranging the colors of the cube at the center of the screen to match the sample pattern presented at the bottom of the screen. The player is given 90 seconds to rearrange the cube as many times as he can. Action returns to the maze whether you win or lose the cube challenge. All in all, an exciting and challenging game where patience and skill are required.
</desc>
<image>./images/roundup-image.jpg</image>
<rating>0.6</rating>
<releasedate>1981</releasedate>
<developer>Taito Corporation (Amenip/Centuri license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/roundup-marquee.png</marquee>
<video>./images/roundup-video.mp4</video>
</game>
<game id="rotaryf" source="mamedb.blu-ferret.co.uk">
<path>./rotaryf.zip</path>
<name>Rotary Fighter </name>
<desc>A copy of "Space Invaders".
</desc>
<image>./images/rotaryf-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Kasco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/rotaryf-video.mp4</video>
</game>
<game id="rompers" source="mamedb.blu-ferret.co.uk">
<path>./rompers.zip</path>
<name>Rompers (Japan) </name>
<desc />
<image>./images/rompers-image.jpg</image>
<rating>0.65</rating>
<releasedate>1989</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/rompers-video.mp4</video>
</game>
<game id="route16" source="mamedb.blu-ferret.co.uk">
<path>./route16.zip</path>
<name>Route 16 (set 1) </name>
<desc />
<image>./images/route16-image.jpg</image>
<rating>0.6</rating>
<releasedate>1981</releasedate>
<developer>Tehkan / Sun Electronics (Centuri license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/route16-marquee.png</marquee>
<video>./images/route16-video.mp4</video>
</game>
<game id="redufo" source="mamedb.blu-ferret.co.uk">
<path>./redufo.zip</path>
<name>Defend the Terra Attack on the Red UFO </name>
<desc>An early shoot'em up.
</desc>
<image>./images/redufo-image.jpg</image>
<rating>0.4</rating>
<releasedate>1981</releasedate>
<developer>Artic</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/redufo-video.mp4</video>
</game>
<game id="rshark" source="mamedb.blu-ferret.co.uk">
<path>./rshark.zip</path>
<name>R-Shark </name>
<desc>A space-themed vertically scrolling shoot'em up that is very similar to, and no better than, the myriad of similar shoot' em ups that were around at the time. Despite its name, R-Shark has nothing whatsoever in common with Irem's superb "R-type" series.
</desc>
<image>./images/rshark-image.jpg</image>
<rating>0.58</rating>
<releasedate>1995</releasedate>
<developer>Dooyong</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/rshark-marquee.png</marquee>
<video>./images/rshark-video.mp4</video>
</game>
<game id="rumba" source="mamedb.blu-ferret.co.uk">
<path>./rumba.zip</path>
<name>Rumba Lumber </name>
<desc />
<image>./images/rumba-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Taito</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/rumba-video.mp4</video>
</game>
<game id="ryujin" source="mamedb.blu-ferret.co.uk">
<path>./ryujin.zip</path>
<name>Ryu Jin (Japan) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/ryujin-image.jpg</image>
<rating>0.7</rating>
<releasedate>1993</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/ryujin-video.mp4</video>
</game>
<game id="s1945ii" source="mamedb.blu-ferret.co.uk">
<path>./s1945ii.zip</path>
<name>Strikers 1945 II </name>
<desc />
<image>./images/s1945ii-image.jpg</image>
<rating>0.782</rating>
<releasedate>1997</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/s1945ii-marquee.png</marquee>
<video>./images/s1945ii-video.mp4</video>
</game>
<game id="s1945iii" source="mamedb.blu-ferret.co.uk">
<path>./s1945iii.zip</path>
<name>Strikers 1945 III (World) / Strikers 1999 (Japan) </name>
<desc>Year 1999, fall. The countless super minimum machine group 'nano-machine', which came flying, invaded the principal weapon and military terminals of each country from outer space and began multiplication. This weapon group which is automated with the 'nano-machines' repeated attack with non discrimination and the metropoles of each country were in a devastating state. A fear of the extensive nuclear warfare with the strategy nuclear missile error morphism hit the world!!! Barely the unit of each country which prevents the invasion of the 'nano- machine' is summoned because of the unmanned weapon eradication maneuvers. So, fighting with the weapons of the entire world was not enough. The Strikers start the attack on the enemy center! By the way of the time of half a century, new legend of special force STRIKERS now starts!
</desc>
<image>./images/s1945iii-image.jpg</image>
<rating>0.8480000000000001</rating>
<releasedate>1999</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/s1945iii-marquee.png</marquee>
<video>./images/s1945iii-video.mp4</video>
</game>
<game id="s1945" source="mamedb.blu-ferret.co.uk">
<path>./s1945.zip</path>
<name>Strikers 1945 (World) </name>
<desc />
<image>./images/s1945-image.jpg</image>
<rating>0.859</rating>
<releasedate>1995</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/s1945-marquee.png</marquee>
<video>./images/s1945-video.mp4</video>
</game>
<game id="safarir" source="mamedb.blu-ferret.co.uk">
<path>./safarir.zip</path>
<name>Safari Rally (Japan) </name>
<desc>At the flick of a switch, a white car approaches. You must avoid it and select the safest course, in a maze. When the first formation of dots is extinguished, 2 opposite cars dash at you from the upper screen. You must avoid them and run over the Lion and Snake in order to score bonus mystery points... Never be off guard, skid zones are dangerous! When 4 patterns are cleared, 3 cars rush at you!! Only skilled players make it!!
</desc>
<image>./images/safarir-image.jpg</image>
<rating>0.45999999999999996</rating>
<releasedate>1979</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Maze / Driving</genre>
<players>1</players>
<marquee>./images/safarir-marquee.png</marquee>
<video>./images/safarir-video.mp4</video>
</game>
<game id="samuraia" source="mamedb.blu-ferret.co.uk">
<path>./samuraia.zip</path>
<name>Samurai Aces (World) </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/samuraia-image.jpg</image>
<rating>0.678</rating>
<releasedate>1993</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/samuraia-video.mp4</video>
</game>
<game id="samurai" source="mamedb.blu-ferret.co.uk">
<path>./samurai.zip</path>
<name>Samurai </name>
<desc />
<image>./images/samurai-image.jpg</image>
<rating>0.575</rating>
<releasedate>1980</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Fighter / Field</genre>
<players>1</players>
<marquee>./images/samurai-marquee.png</marquee>
</game>
<game id="sasuke" source="mamedb.blu-ferret.co.uk">
<path>./sasuke.zip</path>
<name>Sasuke vs. Commander </name>
<desc>A great vertical shoot'em up game.
You, controls a redheaded ninja warrior named Sasuke, set in feudal Japan in the beautiful city of kioto must protect your master the Shogun, by defeating all the villains ninja Commander.
The player Sasuke is always at the bottom of the screen can only move left or right and shoot tiny shuriken, he faces off against multiple ninjas stealthily jumping from trees and several powerfull bosses each equipped with their own magics capabilities such as Henshin, Bunshin, Kaen and Hiryuken you must eliminate all the enemies and dodge his falling corpses, to complete the stage.
</desc>
<image>./images/sasuke-image.jpg</image>
<rating>0.7</rating>
<releasedate>1980</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/sasuke-video.mp4</video>
</game>
<game id="sandscrp" source="mamedb.blu-ferret.co.uk">
<path>./sandscrp.zip</path>
<name>Sand Scorpion </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/sandscrp-image.jpg</image>
<rating>0.8</rating>
<releasedate>1992</releasedate>
<developer>Face</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/sandscrp-video.mp4</video>
</game>
<game id="satansat" source="mamedb.blu-ferret.co.uk">
<path>./satansat.zip</path>
<name>Satan of Saturn (set 1) </name>
<desc>A space shooter game. Help your space station from the enemies attack! Using your space ship you have to defend the spatial limits of the space station, avoiding his destruction by activating the force field and attack the hordes of alien ships coming to attack, you must destroy wave after wave of different types of enemy ships coming of the planet saturn, prepare your aim and clean the space zone of the evil alien menace!
</desc>
<image>./images/satansat-image.jpg</image>
<rating>0.9259999999999999</rating>
<releasedate>1981</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/satansat-video.mp4</video>
</game>
<game id="samesame" source="mamedb.blu-ferret.co.uk">
<path>./samesame.zip</path>
<name>Same! Same! Same! (1P set) </name>
<desc>A vertically scrolling shoot 'em up from Toaplan.
</desc>
<image>./images/samesame-image.jpg</image>
<rating>0.8428571428570001</rating>
<releasedate>1989</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/samesame-marquee.png</marquee>
<cloneof>fireshrk</cloneof>
</game>
<game id="sbagman" source="mamedb.blu-ferret.co.uk">
<path>./sbagman.zip</path>
<name>Super Bagman </name>
<desc />
<image>./images/sbagman-image.jpg</image>
<rating>0.78</rating>
<releasedate>1984</releasedate>
<developer>Valadon Automation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/sbagman-marquee.png</marquee>
<video>./images/sbagman-video.mp4</video>
</game>
<game id="sbrkout" source="mamedb.blu-ferret.co.uk">
<path>./sbrkout.zip</path>
<name>Super Breakout (rev 04) </name>
<desc />
<image>./images/sbrkout-image.jpg</image>
<rating>0.48</rating>
<releasedate>1978</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Breakout</genre>
<players>1</players>
<marquee>./images/sbrkout-marquee.png</marquee>
<video>./images/sbrkout-video.mp4</video>
</game>
<game id="sbowling" source="mamedb.blu-ferret.co.uk">
<path>./sbowling.zip</path>
<name>Strike Bowling </name>
<desc />
<image>./images/sbowling-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>1</players>
<video>./images/sbowling-video.mp4</video>
</game>
<game id="schaser" source="mamedb.blu-ferret.co.uk">
<path>./schaser.zip</path>
<name>Space Chaser </name>
<desc>Space Chaser is a 2-Dimensional maze racing game. You control your rocket through the maze to pick up the dots while at the same time avoiding the rocket, or rockets, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
</desc>
<image>./images/schaser-image.jpg</image>
<rating>0.6</rating>
<releasedate>1979</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/schaser-marquee.png</marquee>
<video>./images/schaser-video.mp4</video>
</game>
<game id="scobra" source="mamedb.blu-ferret.co.uk">
<path>./scobra.zip</path>
<name>Super Cobra </name>
<desc />
<image>./images/scobra-image.jpg</image>
<rating>0.868</rating>
<releasedate>1981</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/scobra-marquee.png</marquee>
<video>./images/scobra-video.mp4</video>
</game>
<game id="sbuggera" source="mamedb.blu-ferret.co.uk">
<path>./sbuggera.zip</path>
<name>Space Bugger (set 2) </name>
<desc>A space shooter. Hide behind barriers, keep moving and fire. That's the key to stay in the game.
</desc>
<image>./images/sbuggera-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Game-A-Tron</developer>
<publisher />
<genre />
<players>1</players>
<cloneof>sbugger</cloneof>
</game>
<game id="scontra" source="mamedb.blu-ferret.co.uk">
<path>./scontra.zip</path>
<name>Super Contra </name>
<desc>Export version. Game developed in Japan. For more information about the game itself, please see the original Japanese version entry; "Super Contra - Alien no Gyakushuu [Model GX775]".
</desc>
<image>./images/scontra-image.jpg</image>
<rating>0.8400000000000001</rating>
<releasedate>1988</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Platform / Shooter Scrolling</genre>
<players>2</players>
<marquee>./images/scontra-marquee.png</marquee>
<video>./images/scontra-video.mp4</video>
</game>
<game id="scramble" source="mamedb.blu-ferret.co.uk">
<path>./scramble.zip</path>
<name>Scramble </name>
<desc>Watch out for that next mountain! Maneuver your ship over a rough terrain in an effort to destroy the enemy base. Careful piloting alone won't get you to your destination... you must brave rockets, UFOs, flamoids and some very tight tunnels. Few people have ever seen the enemy base, let alone destroy it. Will you be one of the select few?
Your ship will immediately come into view and the landscape of the first part of your journey will begin moving beneath you. Use the joystick to maneuver your ship across the terrain, avoiding the mountains and other obstacles. Press button 3 to drop bombs. Press button 4 to fire lasers at the obstacles. If you are successful in piloting through that section of the terrain, you will immediately fly to the next, more difficult part of the planet. If you successfully travel through all levels, you will eventually reach the enemy base.
</desc>
<image>./images/scramble-image.jpg</image>
<rating>0.868</rating>
<releasedate>1981</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/scramble-marquee.png</marquee>
<video>./images/scramble-video.mp4</video>
</game>
<game id="scorpion" source="mamedb.blu-ferret.co.uk">
<path>./scorpion.zip</path>
<name>Scorpion (set 1) </name>
<desc />
<image>./images/scorpion-image.jpg</image>
<rating>0.7</rating>
<releasedate>1982</releasedate>
<developer>Zaccaria</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/scorpion-marquee.png</marquee>
<video>./images/scorpion-video.mp4</video>
</game>
<game id="scotrsht" source="mamedb.blu-ferret.co.uk">
<path>./scotrsht.zip</path>
<name>Scooter Shooter </name>
<desc />
<image>./images/scotrsht-image.jpg</image>
<rating>0.2</rating>
<releasedate>1985</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<video>./images/scotrsht-video.mp4</video>
</game>
<game id="scregg" source="mamedb.blu-ferret.co.uk">
<path>./scregg.zip</path>
<name>Scrambled Egg </name>
<desc />
<image>./images/scregg-image.jpg</image>
<rating>0.9339999999999999</rating>
<releasedate>1983</releasedate>
<developer>Technos Japan</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/scregg-video.mp4</video>
</game>
<game id="sbomber" source="mamedb.blu-ferret.co.uk">
<path>./sbomber.zip</path>
<name>Space Bomber (ver. B) </name>
<desc />
<image>./images/sbomber-image.jpg</image>
<releasedate>1998</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/sbomber-marquee.png</marquee>
<video>./images/sbomber-video.mp4</video>
</game>
<game id="sdtennis" source="mamedb.blu-ferret.co.uk">
<path>./sdtennis.zip</path>
<name>Super Doubles Tennis </name>
<desc />
<image>./images/sdtennis-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Tennis</genre>
<players>2</players>
<video>./images/sdtennis-video.mp4</video>
</game>
<game id="searchar" source="mamedb.blu-ferret.co.uk">
<path>./searchar.zip</path>
<name>SAR - Search And Rescue (World) </name>
<desc>When a pioneer spaceship vanishes mysteriously. An investigation reveals that the spaceship crashed near a ravine due to unknown circumstances. Now two SAR (Search and Rescue) operatives are on a mission to find out what happened, and eliminate the alien threat.
</desc>
<image>./images/searchar-image.jpg</image>
<rating>0.675</rating>
<releasedate>1989</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/searchar-marquee.png</marquee>
<video>./images/searchar-video.mp4</video>
</game>
<game id="sdungeon" source="mamedb.blu-ferret.co.uk">
<path>./sdungeon.zip</path>
<name>Space Dungeon </name>
<desc />
<image>./images/sdungeon-image.jpg</image>
<rating>0.5</rating>
<releasedate>1981</releasedate>
<developer>Taito America Corporation</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/sdungeon-marquee.png</marquee>
<video>./images/sdungeon-video.mp4</video>
</game>
<game id="seicross" source="mamedb.blu-ferret.co.uk">
<path>./seicross.zip</path>
<name>Seicross </name>
<desc />
<image>./images/seicross-image.jpg</image>
<rating>0.663</rating>
<releasedate>1984</releasedate>
<developer>Nichibutsu / Alice</developer>
<publisher />
<genre>Shooter / Driving Horizontal</genre>
<players>2</players>
<marquee>./images/seicross-marquee.png</marquee>
<video>./images/seicross-video.mp4</video>
</game>
<game id="sengekis" source="mamedb.blu-ferret.co.uk">
<path>./sengekis.zip</path>
<name>Sengeki Striker (Asia) </name>
<desc />
<image>./images/sengekis-image.jpg</image>
<rating>0.842</rating>
<releasedate>1997</releasedate>
<developer>Kaneko / Warashi</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/sengekis-video.mp4</video>
</game>
<game id="senjyo" source="mamedb.blu-ferret.co.uk">
<path>./senjyo.zip</path>
<name>Senjyo </name>
<desc />
<image>./images/senjyo-image.jpg</image>
<rating>0.6</rating>
<releasedate>1983</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Shooter / Command</genre>
<players>2</players>
<video>./images/senjyo-video.mp4</video>
</game>
<game id="sfkick" source="mamedb.blu-ferret.co.uk">
<path>./sfkick.zip</path>
<name>Super Free Kick (set 1) </name>
<desc />
<image>./images/sfkick-image.jpg</image>
<releasedate>1988</releasedate>
<developer>Haesung/HJ Corp</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/sfkick-video.mp4</video>
</game>
<game id="sheriff" source="mamedb.blu-ferret.co.uk">
<path>./sheriff.zip</path>
<name>Sheriff </name>
<desc>'. In this version, Wario is the 'dashing hero' instead of the cowboy from the arcade game; the gameplay and graphics are otherwise basically the same. 'Sheriff' also serves as the basis for one of 9-Volt's microgames during normal play.
</desc>
<image>./images/sheriff-image.jpg</image>
<rating>0.688</rating>
<releasedate>1979</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/sheriff-marquee.png</marquee>
<video>./images/sheriff-video.mp4</video>
</game>
<game id="sflush" source="mamedb.blu-ferret.co.uk">
<path>./sflush.zip</path>
<name>Straight Flush </name>
<desc />
<image>./images/sflush-image.jpg</image>
<rating>0.7</rating>
<releasedate>1979</releasedate>
<developer>Taito</developer>
<publisher />
<genre>Breakout</genre>
<players>1</players>
<video>./images/sflush-video.mp4</video>
</game>
<game id="shollow" source="mamedb.blu-ferret.co.uk">
<path>./shollow.zip</path>
<name>Satan's Hollow (set 1) </name>
<desc>Satan's Hollow is a 1- or a 2-player game. When playing this game, the Rocket Launcher is under YOUR control. YOU make it move back and forth across the screen to launch Rockets that will eliminate your attackers. These attackers are displayed in groups, called 'racks', across the top of the screen. The first rack is made up of a small number of attackers. The second rack is made up of a larger number of these attackers. And intermixed with the racks of attackers is a rack with only a single fire-breathing Devil's head.
The attackers and the Devil's Head will try to wipe out your Rocket Launcher. If they do, you lose one player. In emergencies, you have a Shield which goes all around your Rocket Launcher for a short period of time. It is activated by pushing the Shield button on the control console. BUT BE CAREFUL!! This consumes a lot of power and will only last a VERY SHORT TIME!
Each attacker eliminated will cause a Bridge Section to appear at the lower left corner of the screen EXCEPT : when there is already a Bridge Section there or when you have a Bridge Section in tow under your Rocket Launcher. Pick these Sections up with your Rocket Launcher and move them over to build a Bridge across the gorge at the right side of the screen leading into the land of SATAN.
When you complete your Bridge into the land of SATAN, you can cross it and do battle with him. If you win you will be rewarded by increased fire power for your Rocket Launcher. If SATAN defeats you, you lose one player.
As your skill level increases, the number of attackers is increased and the speed that the fire-breathing Devil's Head moves is increased also.
Bonus Rocket Launchers are awarded to you periodically throughout the game as you reach or pass certain preselected point values. Each attacker has an assigned point value.
The object of the game is to HAVE FUN while constantly improving your skills as you play, eliminating as many attackers as possible each time to get the highest score.
</desc>
<image>./images/shollow-image.jpg</image>
<rating>0.663</rating>
<releasedate>1981</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/shollow-marquee.png</marquee>
<video>./images/shollow-video.mp4</video>
</game>
<game id="shtrider" source="mamedb.blu-ferret.co.uk">
<path>./shtrider.zip</path>
<name>Shot Rider </name>
<desc>A great motorbike racing game.
Prepare for racing! at full speed on the most extreme motorbike race, competing with rivals for supremacy of the road, no rules and you must bump your opponents to expel or eliminate them while avoid being beaten or tumble of the bike, by differents types of vehicles and being careful with the dangerous curves and the different terrains to reach the goal and win the race!
</desc>
<image>./images/shtrider-image.jpg</image>
<rating>0.1</rating>
<releasedate>1985</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre>Driving / Race Bike</genre>
<players>2</players>
<video>./images/shtrider-video.mp4</video>
</game>
<game id="shuffle" source="mamedb.blu-ferret.co.uk">
<path>./shuffle.zip</path>
<name>Shuffleboard </name>
<desc />
<image>./images/shuffle-image.jpg</image>
<rating>0.567</rating>
<releasedate>1978</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Sports / Shuffleboard</genre>
<players>1</players>
<marquee>./images/shuffle-marquee.png</marquee>
<video>./images/shuffle-video.mp4</video>
</game>
<game id="shienryu" source="mamedb.blu-ferret.co.uk">
<path>./shienryu.zip</path>
<name>Shienryu (JUET 961226 V1.000) </name>
<desc />
<image>./images/shienryu-image.jpg</image>
<rating>0.8109999999999999</rating>
<releasedate>1997</releasedate>
<developer>Warashi</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<video>./images/shienryu-video.mp4</video>
</game>
<game id="shuttlei" source="mamedb.blu-ferret.co.uk">
<path>./shuttlei.zip</path>
<name>Shuttle Invader </name>
<desc>Space Invaders's clone.
</desc>
<image>./images/shuttlei-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Omori Electric Co., Ltd.</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/shuttlei-video.mp4</video>
</game>
<game id="sia2650" source="mamedb.blu-ferret.co.uk">
<path>./sia2650.zip</path>
<name>Super Invader Attack </name>
<desc />
<image>./images/sia2650-image.jpg</image>
<releasedate>1978</releasedate>
<developer>Zaccaria / Zelco</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
</game>
<game id="sinistar" source="mamedb.blu-ferret.co.uk">
<path>./sinistar.zip</path>
<name>Sinistar (revision 3) </name>
<desc>Your intergalactic crystal-mining mission takes you to the antipodes of the known universe. But your parametric DeepSpace scanner faithfully displays the sector of the galaxy you presently occupy (including an area fully three parsecs across, no less)!
Keep the galaxy safe for all its sinizens! Fiendish Worker ships from the planet Sporg will attempt to fabricate a Sinistar from the remains of derelict planetoids in your very sector. You must not let them do this for two reasons :
1) These planetoids contain the life-sustaining crystals that your civilization requires for its vital technologies.
2) With the eminently unstable Sinistar in their possession, the Sprogites can lay waste to any civilization in your sector. You alone stand in their way.
You must mine the sinisite crystals. Williams has equipped you with the latest heuristic electret cannon technology. All you need to do is aim at a planetoid and shoot. Now collect your motherlode!
In fact, only with sinisite can you manufacture sinibombs to eradicate the Sinistar. But you must also rebuff the Workers and disintegrate their even more aggressive comrades-at-arms, the evil skelomorphic Warriors! Intelligent beings everywhere depend on your courage, your dedication, your reserve, your shrewd command of tactical invention! It's up to you, space cadet!
</desc>
<image>./images/sinistar-image.jpg</image>
<rating>0.665</rating>
<releasedate>1982</releasedate>
<developer>Williams</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>1</players>
<marquee>./images/sinistar-marquee.png</marquee>
<video>./images/sinistar-video.mp4</video>
</game>
<game id="sindbadm" source="mamedb.blu-ferret.co.uk">
<path>./sindbadm.zip</path>
<name>Sindbad Mystery </name>
<desc />
<image>./images/sindbadm-image.jpg</image>
<rating>0.775</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Puzzle / Maze</genre>
<players>2</players>
<video>./images/sindbadm-video.mp4</video>
</game>
<game id="silvmil" source="mamedb.blu-ferret.co.uk">
<path>./silvmil.zip</path>
<name>Silver Millennium </name>
<desc />
<image>./images/silvmil-image.jpg</image>
<releasedate>1995</releasedate>
<developer>Para</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/silvmil-video.mp4</video>
</game>
<game id="skns" source="mamedb.blu-ferret.co.uk">
<path>./skns.zip</path>
<name>Super Kaneko Nova System BIOS </name>
<desc />
<image>./images/skns-image.jpg</image>
<rating>0.775</rating>
<releasedate>1996</releasedate>
<developer>Kaneko</developer>
<publisher />
<genre>BIOS</genre>
<players>2</players>
</game>
<game id="skyadvnt" source="mamedb.blu-ferret.co.uk">
<path>./skyadvnt.zip</path>
<name>Sky Adventure (World) </name>
<desc>A vertically scrolling shoot-em-up.
</desc>
<image>./images/skyadvnt-image.jpg</image>
<rating>0.77</rating>
<releasedate>1989</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/skyadvnt-marquee.png</marquee>
<video>./images/skyadvnt-video.mp4</video>
</game>
<game id="skyarmy" source="mamedb.blu-ferret.co.uk">
<path>./skyarmy.zip</path>
<name>Sky Army </name>
<desc>A great horizontal shoot'em up game.
Your city is in war, you must fly your red helicopter on enemy territory your mission is to destroy certain enemy targets, for this you must bomb bridges to stop its construction, kill military and eliminate hordes of blue enemy helicopters and others aircraft, later you fly over by vast areas infested with shellfire and enemy submarines to then help build and defend a bridge to be used for attack and win the war.
</desc>
<image>./images/skyarmy-image.jpg</image>
<rating>0.45</rating>
<releasedate>1982</releasedate>
<developer>Shoei</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<video>./images/skyarmy-video.mp4</video>
</game>
<game id="skybase" source="mamedb.blu-ferret.co.uk">
<path>./skybase.zip</path>
<name>Sky Base </name>
<desc>A very rare shoot-em-up.
</desc>
<image>./images/skybase-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Omori Electric Co., Ltd.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/skybase-video.mp4</video>
</game>
<game id="skyalert" source="mamedb.blu-ferret.co.uk">
<path>./skyalert.zip</path>
<name>Sky Alert </name>
<desc />
<image>./images/skyalert-image.jpg</image>
<rating>0.7</rating>
<releasedate>1992</releasedate>
<developer>Metro</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/skyalert-video.mp4</video>
</game>
<game id="skybump" source="mamedb.blu-ferret.co.uk">
<path>./skybump.zip</path>
<name>Sky Bumper </name>
<desc>A one or two player shooter game.
Fly your airplane over the nightly sky city, while makes loops to make points destroying enemies helicopters. Shoot the gates to move from one area to the next, always avoiding colliding with these. A neat feature is the ability to bounce off 'borders' with your plane, like a bumper car.
</desc>
<image>./images/skybump-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Venture Line</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<video>./images/skybump-video.mp4</video>
</game>
<game id="skylove" source="mamedb.blu-ferret.co.uk">
<path>./skylove.zip</path>
<name>Sky Love </name>
<desc />
<image>./images/skylove-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Omori Electric Co., Ltd.</developer>
<publisher />
<genre />
<players>1</players>
<video>./images/skylove-video.mp4</video>
</game>
<game id="skylancr" source="mamedb.blu-ferret.co.uk">
<path>./skylancr.zip</path>
<name>Sky Lancer </name>
<desc />
<image>./images/skylancr-image.jpg</image>
<rating>0.47300000000000003</rating>
<releasedate>1983</releasedate>
<developer>Orca</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/skylancr-marquee.png</marquee>
<video>./images/skylancr-video.mp4</video>
</game>
<game id="skychut" source="mamedb.blu-ferret.co.uk">
<path>./skychut.zip</path>
<name>Sky Chuter </name>
<desc />
<image>./images/skychut-image.jpg</image>
<rating>0.1</rating>
<releasedate>1980</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/skychut-video.mp4</video>
</game>
<game id="slither" source="mamedb.blu-ferret.co.uk">
<path>./slither.zip</path>
<name>Slither (set 1) </name>
<desc />
<image>./images/slither-image.jpg</image>
<rating>0.6</rating>
<releasedate>1982</releasedate>
<developer>Century II</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/slither-marquee.png</marquee>
<video>./images/slither-video.mp4</video>
</game>
<game id="skysmash" source="mamedb.blu-ferret.co.uk">
<path>./skysmash.zip</path>
<name>Sky Smasher </name>
<desc />
<image>./images/skysmash-image.jpg</image>
<rating>0.7</rating>
<releasedate>1990</releasedate>
<developer>Nihon System</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/skysmash-video.mp4</video>
</game>
<game id="slikshot" source="mamedb.blu-ferret.co.uk">
<path>./slikshot.zip</path>
<name>Slick Shot (V2.2) </name>
<desc />
<image>./images/slikshot-image.jpg</image>
<rating>0.325</rating>
<releasedate>1990</releasedate>
<developer>Grand Products/Incredible Technologies</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>1</players>
<marquee>./images/slikshot-marquee.png</marquee>
</game>
<game id="spacbeam" source="mamedb.blu-ferret.co.uk">
<path>./spacbeam.zip</path>
<name>Space Beam </name>
<desc>You and another cannon are duelling each other over a field of alien ships. As the ships thin out, you become more exposed (so does your enemy, but the computer has better reflexes than you). Can you outlast, or outmaneuver your opponent?
</desc>
<image>./images/spacbeam-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/spacbeam-video.mp4</video>
</game>
<game id="sonicbom" source="mamedb.blu-ferret.co.uk">
<path>./sonicbom.zip</path>
<name>Sonic Boom (FD1094 317-0053) </name>
<desc />
<image>./images/sonicbom-image.jpg</image>
<rating>0.85</rating>
<releasedate>1987</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/sonicbom-video.mp4</video>
</game>
<game id="solarfox" source="mamedb.blu-ferret.co.uk">
<path>./solarfox.zip</path>
<name>Solar Fox (upright) </name>
<desc>Solar Fox is a space shooter and a Pac-Man-type game all in one. The playing field is square and only has walls on the outside. Each wall has a moving cannon mounted that will fire odd shaped torpedoes at your ship. Scattered around the inside will be a bunch of pellets in various simple patterns. To complete each level you have to drive over, or shoot all of the pellets. If done quickly enough the game will skip a level (going from 1 to 3, etc).
</desc>
<image>./images/solarfox-image.jpg</image>
<rating>0.5</rating>
<releasedate>1981</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/solarfox-marquee.png</marquee>
<video>./images/solarfox-video.mp4</video>
</game>
<game id="spacedx" source="mamedb.blu-ferret.co.uk">
<path>./spacedx.zip</path>
<name>Space Invaders DX (US, v2.1) </name>
<desc>A modern and fitting tribute to Taito's 1978 seminal shoot-em-up, "Space Invaders".
There are now 3 different game modes to choose from. These include a faithful recreation of the legendary original - available in both upright and cocktail versions - and replete with a simulation of the infamous "coloured plastic overlay" that was used to add the impression of full colour graphics to the original game.
The 2 remaining game modes are 'Versus', with simultaneous split-screen 2-player action, and "Parody", which features characters and graphics from other well-known Taito games, such as "The New Zealand Story", "Bubble Bobble" and "Liquid Kids". Despite the graphical changes, the Parody version plays identically to the original game, and all modes retain the original, legendary sound effects.
</desc>
<image>./images/spacedx-image.jpg</image>
<rating>0.825</rating>
<releasedate>1994</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>4</players>
<video>./images/spacedx-video.mp4</video>
</game>
<game id="spacefb" source="mamedb.blu-ferret.co.uk">
<path>./spacefb.zip</path>
<name>Space Firebird (rev. 04-u) </name>
<desc>Space Firebird is a one or two player game in which players are attacked from all sides by highly maneuverable Firebirds. Players can move space ship left or right and shoot a rapid-fire laser at attacking Firebirds. A special Warp Mode allows the space ship to escape danger and fire at the flock of aliens.
FIREBIRDS
The space Firebirds are a unique set of adversaries. There are three different birds, the Emperor, Eagle and Gull, which fly together in complex looping formations, firing and attacking from all directions. The player must keep track of the laser hits because each bird has a different resistance level to hits. The fearless Emperor is destroyed by four hits, the Eagle with two hits and the soaring Gull with one hit. The Eagle also has a deadly bomb which is launched at the space ship. Extra points are scored by hitting the bomb before it explodes. The bomb when hit, scatters into deadly shrapnel. To avoid the flying shrapnel, the bomb must be hit from directly underneath.
SPACE SHIP
The space ship can be moved right or left to evade attacking Firebirds. Depressing the fire button enables the space ship to shoot its laser at approaching Firebirds. Players receive 3 (adjustable) space ships per play.
WARP MODE
Activate warp mode to escape impeding danger or to strike out at approaching birds. There is only warp mode per space ship. When activated, the space ship is launched into space with a force field around it that deflects enemy fire. In warp mode, Firebirds can be eliminated by ramming into them or by firing at close range.
If all Firebirds are destroyed, the player moves into a new battle sequence that increases in difficulty. One new space ship is awarded for a score of 5,000 (adjustable) points. Game ends when all space ships are destroyed.
</desc>
<image>./images/spacefb-image.jpg</image>
<rating>0.557</rating>
<releasedate>1980</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/spacefb-marquee.png</marquee>
<video>./images/spacefb-video.mp4</video>
</game>
<game id="spacecr" source="mamedb.blu-ferret.co.uk">
<path>./spacecr.zip</path>
<name>Space Cruiser </name>
<desc>An Excellent and varied space shoot'm up game. Locate the coordinates of attack on the interstellar map, the UFO attack is coming! Forwards! The Earth's future is on your shoulders! blast off the Space Cruiser for a new survival adventure!
</desc>
<image>./images/spacecr-image.jpg</image>
<rating>0.45</rating>
<releasedate>1981</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/spacecr-video.mp4</video>
</game>
<game id="spacefrt" source="mamedb.blu-ferret.co.uk">
<path>./spacefrt.zip</path>
<name>Space Fortress (CVS) </name>
<desc />
<image>./images/spacefrt-image.jpg</image>
<rating>0.413</rating>
<releasedate>1981</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Shooter / Misc.</genre>
<players>2</players>
<video>./images/spacefrt-video.mp4</video>
</game>
<game id="spaceint" source="mamedb.blu-ferret.co.uk">
<path>./spaceint.zip</path>
<name>Space Intruder </name>
<desc>Space Invader's clone.
</desc>
<image>./images/spaceint-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Shoei</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/spaceint-marquee.png</marquee>
<video>./images/spaceint-video.mp4</video>
</game>
<game id="spacefev" source="mamedb.blu-ferret.co.uk">
<path>./spacefev.zip</path>
<name>Space Fever (New Ver.) </name>
<desc>The Earth is under attack from alien invaders. Shoot them out of the sky before they land. Space Fever is Nintendo's take on the "Space Invaders" franchise. The game is almost identical in terms of how it plays. The alien craft are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction. As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen and can be hit for Bonus points.
There are three different game modes for 1- or 2-player games :
Game A - There are two 'blocks' of aliens that move in opposite directions to each other.
Game B - The aliens move as one 'block', but they only appear one row at a time.
Game C - The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.
</desc>
<image>./images/spacefev-image.jpg</image>
<rating>0.673</rating>
<releasedate>1979</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/spacefev-marquee.png</marquee>
<video>./images/spacefev-video.mp4</video>
</game>
<game id="spaceod" source="mamedb.blu-ferret.co.uk">
<path>./spaceod.zip</path>
<name>Space Odyssey (version 2) </name>
<desc>PLAY INSTRUCTIONS :
1. Destroy attacking UFO-s for points.
2. Round ends after seven sectors.
3. Faster ship speed awards higher bonus at end of round.
4. Extra points awarded for passing through gaps blown in targets.
5. Passing over black hole momentarily disables ship.
6. Avoid meteors. They are indestructible
7. Bonus ship awarded for outstanding play.
8. Point values increase with each round.
Good luck.
</desc>
<image>./images/spaceod-image.jpg</image>
<rating>0.867</rating>
<releasedate>1981</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<marquee>./images/spaceod-marquee.png</marquee>
<video>./images/spaceod-video.mp4</video>
</game>
<game id="skysoldr" source="mamedb.blu-ferret.co.uk">
<path>./skysoldr.zip</path>
<name>Sky Soldiers (US) </name>
<desc />
<image>./images/skysoldr-image.jpg</image>
<rating>0.75</rating>
<releasedate>1988</releasedate>
<developer>Alpha Denshi Co. (SNK of America/Romstar license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/skysoldr-marquee.png</marquee>
<video>./images/skysoldr-video.mp4</video>
</game>
<game id="spcforce" source="mamedb.blu-ferret.co.uk">
<path>./spcforce.zip</path>
<name>Space Force (set 1) </name>
<desc />
<image>./images/spcforce-image.jpg</image>
<rating>0.6759999999999999</rating>
<releasedate>1980</releasedate>
<developer>Venture Line</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/spcforce-marquee.png</marquee>
<video>./images/spcforce-video.mp4</video>
</game>
<game id="spacetrk" source="mamedb.blu-ferret.co.uk">
<path>./spacetrk.zip</path>
<name>Space Trek (upright) </name>
<desc />
<image>./images/spacetrk-image.jpg</image>
<rating>0.752</rating>
<releasedate>1980</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
<video>./images/spacetrk-video.mp4</video>
</game>
<game id="spcfrcii" source="mamedb.blu-ferret.co.uk">
<path>./spcfrcii.zip</path>
<name>Special Forces II </name>
<desc>"Kung-Fu Master"-like action game with an anti-terrorist theme.
</desc>
<image>./images/spcfrcii-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Senko Industries (Magic Eletronics Inc. license)</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
</game>
<game id="spcinv95" source="mamedb.blu-ferret.co.uk">
<path>./spcinv95.zip</path>
<name>Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14) </name>
<desc>A remake of the classic invading aliens shoot'em up game that features interesting enemies and a wide variety of characters to choose from.
</desc>
<image>./images/spcinv95-image.jpg</image>
<rating>0.742</rating>
<releasedate>1995</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>4</players>
<marquee>./images/spcinv95-marquee.png</marquee>
<video>./images/spcinv95-video.mp4</video>
</game>
<game id="spcking2" source="mamedb.blu-ferret.co.uk">
<path>./spcking2.zip</path>
<name>Space King 2 </name>
<desc />
<image>./images/spcking2-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/spcking2-video.mp4</video>
</game>
<game id="spclforc" source="mamedb.blu-ferret.co.uk">
<path>./spclforc.zip</path>
<name>Special Forces </name>
<desc>"Kung-Fu Master"-like action game with an anti-terrorist theme.
The player controlled a gung-ho super commando named Captain Action in a quest to fight off kidnappers and rescue hostages using commando tactics in one phase and hand-to-hand kung-fu in another.
</desc>
<image>./images/spclforc-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Senko Industries (Magic Eletronics Inc. license)</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/spclforc-marquee.png</marquee>
</game>
<game id="spclaser" source="mamedb.blu-ferret.co.uk">
<path>./spclaser.zip</path>
<name>Space Laser </name>
<desc />
<image>./images/spclaser-image.jpg</image>
<rating>0.45</rating>
<releasedate>1980</releasedate>
<developer>Game Plan (Taito license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/spclaser-video.mp4</video>
</game>
<game id="spcpostn" source="mamedb.blu-ferret.co.uk">
<path>./spcpostn.zip</path>
<name>Space Position (Japan) </name>
<desc />
<image>./images/spcpostn-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Sega / Nasco</developer>
<publisher />
<genre>Driving / Race</genre>
<players>2</players>
<video>./images/spcpostn-video.mp4</video>
</game>
<game id="speedbal" source="mamedb.blu-ferret.co.uk">
<path>./speedbal.zip</path>
<name>Speed Ball </name>
<desc>A pinball video game.
</desc>
<image>./images/speedbal-image.jpg</image>
<rating>0.618</rating>
<releasedate>1987</releasedate>
<developer>Tecfri</developer>
<publisher />
<genre>Pinball</genre>
<players>2</players>
<video>./images/speedbal-video.mp4</video>
</game>
<game id="spec2k" source="mamedb.blu-ferret.co.uk">
<path>./spec2k.zip</path>
<name>Spectrum 2000 (Euro) </name>
<desc />
<image>./images/spec2k-image.jpg</image>
<releasedate>2000</releasedate>
<developer>Yona Tech</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/spec2k-video.mp4</video>
</game>
<game id="speakres" source="mamedb.blu-ferret.co.uk">
<path>./speakres.zip</path>
<name>Speak &amp; Rescue </name>
<desc>A space shooter game.
The alien spaceships comes to planet earth, invasion has been established, hurry up help and avoid the human abduction destroying with the defense moon spaceship, all the hordes of aliens.
</desc>
<image>./images/speakres-image.jpg</image>
<rating>0.5</rating>
<releasedate>1980</releasedate>
<developer>Sun Electronics</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/speakres-video.mp4</video>
</game>
<game id="spnchout" source="mamedb.blu-ferret.co.uk">
<path>./spnchout.zip</path>
<name>Super Punch-Out!! </name>
<desc>Super Punch-Out!! is an update of the superb boxing game, "Punch-Out!!", featuring five new larger-than-life opponents. The player once again assumes the role of a green-haired boxer who must fight his way up through five boxers to earn the title of 'Champ'.
As with the original game, the player's boxer is viewed from behind with his torso rendered with wire-frame graphics (allowing the player's opponent to be easily seen). Punches, dodges and blocks must all be well-timed in order to defeat the opponent.
Both the player and the opponent have stamina meters displayed at the top of the screen. These decrease when either boxer takes a punch and boxers will get knocked down if their stamina meter runs out completely. Faster knockdowns will cause the fallen boxer to recover less stamina upon getting up; the same happens if a boxer is knocked down by a knockout punch.
Thanks to the refined roster of new and hugely distinctive enemy fighters, Super Punch-Out!! is considered to be an improvement over the first game.
</desc>
<image>./images/spnchout-image.jpg</image>
<rating>0.43200000000000005</rating>
<releasedate>1984</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Sports / Boxing</genre>
<players>1</players>
<marquee>./images/spnchout-marquee.png</marquee>
<video>./images/spnchout-video.mp4</video>
</game>
<game id="spiders" source="mamedb.blu-ferret.co.uk">
<path>./spiders.zip</path>
<name>Spiders (set 1) </name>
<desc />
<image>./images/spiders-image.jpg</image>
<rating>0.4</rating>
<releasedate>1981</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/spiders-marquee.png</marquee>
<video>./images/spiders-video.mp4</video>
</game>
<game id="spyhunt" source="mamedb.blu-ferret.co.uk">
<path>./spyhunt.zip</path>
<name>Spy Hunter </name>
<desc />
<image>./images/spyhunt-image.jpg</image>
<rating>0.86</rating>
<releasedate>1983</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>1</players>
<marquee>./images/spyhunt-marquee.png</marquee>
<video>./images/spyhunt-video.mp4</video>
</game>
<game id="springer" source="mamedb.blu-ferret.co.uk">
<path>./springer.zip</path>
<name>Springer </name>
<desc>Springer is the rabbit. Your job is to help Springer jump from cloud to cloud collecting bonuses by kicking the dragons, eggs, and other objects and trying to find the fastest path t the sun (top).
</desc>
<image>./images/springer-image.jpg</image>
<rating>0.659</rating>
<releasedate>1982</releasedate>
<developer>Orca</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/springer-marquee.png</marquee>
<video>./images/springer-video.mp4</video>
</game>
<game id="sqbert" source="mamedb.blu-ferret.co.uk">
<path>./sqbert.zip</path>
<name>Faster, Harder, More Challenging Q*bert (prototype) </name>
<desc />
<image>./images/sqbert-image.jpg</image>
<rating>0.5</rating>
<releasedate>1983</releasedate>
<developer>Mylstar</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<marquee>./images/sqbert-marquee.png</marquee>
<video>./images/sqbert-video.mp4</video>
</game>
<game id="sqix" source="mamedb.blu-ferret.co.uk">
<path>./sqix.zip</path>
<name>Super Qix (World, Rev 2) </name>
<desc>Draw lines to reveal a hidden picture.
</desc>
<image>./images/sqix-image.jpg</image>
<rating>0.8</rating>
<releasedate>1987</releasedate>
<developer>Kaneko / Taito</developer>
<publisher />
<genre>Puzzle / Outline</genre>
<players>2</players>
<marquee>./images/sqix-marquee.png</marquee>
<video>./images/sqix-video.mp4</video>
</game>
<game id="srdarwin" source="mamedb.blu-ferret.co.uk">
<path>./srdarwin.zip</path>
<name>Super Real Darwin (World) </name>
<desc />
<image>./images/srdarwin-image.jpg</image>
<rating>0.417</rating>
<releasedate>1987</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/srdarwin-video.mp4</video>
</game>
<game id="sraider" source="mamedb.blu-ferret.co.uk">
<path>./sraider.zip</path>
<name>Space Raider </name>
<desc>An old and challenging space shoot'em up.
Destroy the raiders from mysterious outer space!!
</desc>
<image>./images/sraider-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/sraider-video.mp4</video>
</game>
<game id="srdmissn" source="mamedb.blu-ferret.co.uk">
<path>./srdmissn.zip</path>
<name>S.R.D. Mission </name>
<desc />
<image>./images/srdmissn-image.jpg</image>
<rating>0.74</rating>
<releasedate>1986</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/srdmissn-video.mp4</video>
</game>
<game id="srumbler" source="mamedb.blu-ferret.co.uk">
<path>./srumbler.zip</path>
<name>The Speed Rumbler (set 1) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese version entry; "Rush &amp; Crash".
</desc>
<image>./images/srumbler-image.jpg</image>
<rating>0.6</rating>
<releasedate>1986</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/srumbler-marquee.png</marquee>
<video>./images/srumbler-video.mp4</video>
</game>
<game id="ssi" source="mamedb.blu-ferret.co.uk">
<path>./ssi.zip</path>
<name>Super Space Invaders '91 (World, Rev 1) </name>
<desc>Export version. For more information about the game itself, please see the original Japanese version entry; "Majestic Twelve - The Space Invaders Part IV".
</desc>
<image>./images/ssi-image.jpg</image>
<rating>0.833</rating>
<releasedate>1990</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/ssi-video.mp4</video>
</game>
<game id="ssmissin" source="mamedb.blu-ferret.co.uk">
<path>./ssmissin.zip</path>
<name>S.S. Mission </name>
<desc />
<image>./images/ssmissin-image.jpg</image>
<rating>0.767</rating>
<releasedate>1992</releasedate>
<developer>Comad</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/ssmissin-video.mp4</video>
</game>
<game id="sspeedr" source="mamedb.blu-ferret.co.uk">
<path>./sspeedr.zip</path>
<name>Super Speed Race </name>
<desc />
<image>./images/sspeedr-image.jpg</image>
<rating>0.667</rating>
<releasedate>1979</releasedate>
<developer>Midway</developer>
<publisher />
<genre>Driving / Race</genre>
<players>1</players>
</game>
<game id="sspirits" source="mamedb.blu-ferret.co.uk">
<path>./sspirits.zip</path>
<name>Scramble Spirits (World, Floppy Based) </name>
<desc />
<image>./images/sspirits-image.jpg</image>
<rating>0.7</rating>
<releasedate>1988</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/sspirits-marquee.png</marquee>
<video>./images/sspirits-video.mp4</video>
</game>
<game id="spdcoin" source="mamedb.blu-ferret.co.uk">
<path>./spdcoin.zip</path>
<name>Speed Coin (prototype) </name>
<desc>The objective is to roll the coin to the bottom of the screen and through the hole at the bottom by tilting the coin's platform. This must be done without breaking the coin, and within the shortest time possible. It seems simple, but is super addictive and really fun to play with a group of people.
</desc>
<image>./images/spdcoin-image.jpg</image>
<rating>0.65</rating>
<releasedate>1984</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Puzzle</genre>
<players>1</players>
<video>./images/spdcoin-video.mp4</video>
</game>
<game id="sstriker" source="mamedb.blu-ferret.co.uk">
<path>./sstriker.zip</path>
<name>Sorcer Striker (set 1) </name>
<desc>A superb vertically scrolling shooter from Raizing.
</desc>
<image>./images/sstriker-image.jpg</image>
<releasedate>1993</releasedate>
<developer>Raizing</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/sstriker-video.mp4</video>
</game>
<game id="sstingry" source="mamedb.blu-ferret.co.uk">
<path>./sstingry.zip</path>
<name>Super Stingray (Japan) </name>
<desc>A semi-strategic top-down tank action shooter game.
Control your tank across the battlefield and destroy all the enemies in the way and defeated the enemy fortress.
</desc>
<image>./images/sstingry-image.jpg</image>
<rating>0.736</rating>
<releasedate>1986</releasedate>
<developer>Alpha Denshi Co.</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<video>./images/sstingry-video.mp4</video>
</game>
<game id="sstrangr" source="mamedb.blu-ferret.co.uk">
<path>./sstrangr.zip</path>
<name>Space Stranger </name>
<desc />
<image>./images/sstrangr-image.jpg</image>
<releasedate>1978</releasedate>
<developer>Yachiyo Electronics, Ltd.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/sstrangr-marquee.png</marquee>
<video>./images/sstrangr-video.mp4</video>
</game>
<game id="stagger1" source="mamedb.blu-ferret.co.uk">
<path>./stagger1.zip</path>
<name>Stagger I (Japan) </name>
<desc />
<image>./images/stagger1-image.jpg</image>
<rating>0.55</rating>
<releasedate>1998</releasedate>
<developer>Afega</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/stagger1-video.mp4</video>
</game>
<game id="starforc" source="mamedb.blu-ferret.co.uk">
<path>./starforc.zip</path>
<name>Star Force </name>
<desc>A single player, vertically scrolling shoot-em-up in which the player pilots a spaceship over series series of islands - drifting in outer-space space - shooting enemy spacecraft and ground-based targets. Special symbols appear at regular intervals and can be shot or collected for bonuses and power-ups. Each level has an end-of-level boss that must be defeated before the player can progress to the next level, while the levels themselves are designated by letters of the Greek alphabet.
</desc>
<image>./images/starforc-image.jpg</image>
<rating>0.714</rating>
<releasedate>1984</releasedate>
<developer>Tehkan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/starforc-marquee.png</marquee>
<video>./images/starforc-video.mp4</video>
</game>
<game id="starfigh" source="mamedb.blu-ferret.co.uk">
<path>./starfigh.zip</path>
<name>Star Fighter (v1) </name>
<desc />
<image>./images/starfigh-image.jpg</image>
<releasedate>1990</releasedate>
<developer>SunA</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/starfigh-marquee.png</marquee>
<video>./images/starfigh-video.mp4</video>
</game>
<game id="starjack" source="mamedb.blu-ferret.co.uk">
<path>./starjack.zip</path>
<name>Star Jacker (Sega) </name>
<desc />
<image>./images/starjack-image.jpg</image>
<rating>0.525</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/starjack-video.mp4</video>
</game>
<game id="stinger" source="mamedb.blu-ferret.co.uk">
<path>./stinger.zip</path>
<name>Stinger </name>
<desc />
<image>./images/stinger-image.jpg</image>
<rating>0.5</rating>
<releasedate>1983</releasedate>
<developer>Seibu Denshi</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<video>./images/stinger-video.mp4</video>
</game>
<game id="sstrngr2" source="mamedb.blu-ferret.co.uk">
<path>./sstrngr2.zip</path>
<name>Space Stranger 2 </name>
<desc />
<image>./images/sstrngr2-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Yachiyo Electronics, Ltd.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/sstrngr2-marquee.png</marquee>
</game>
<game id="stg" source="mamedb.blu-ferret.co.uk">
<path>./stg.zip</path>
<name>Strike Gunner S.T.G </name>
<desc>A vertically scrolling shooter.
</desc>
<image>./images/stg-image.jpg</image>
<rating>0.829</rating>
<releasedate>1991</releasedate>
<developer>Athena / Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/stg-marquee.png</marquee>
<video>./images/stg-video.mp4</video>
</game>
<game id="stmblade" source="mamedb.blu-ferret.co.uk">
<path>./stmblade.zip</path>
<name>Storm Blade (US) </name>
<desc />
<image>./images/stmblade-image.jpg</image>
<rating>0.8869999999999999</rating>
<releasedate>1996</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/stmblade-marquee.png</marquee>
<video>./images/stmblade-video.mp4</video>
</game>
<game id="streakng" source="mamedb.blu-ferret.co.uk">
<path>./streakng.zip</path>
<name>Streaking (set 1) </name>
<desc>In this comical maze game, the player controls a nude streaker girl who runs around a city maze and she must eat all foods shaped circle while must pick up all the clothes and accessories and back to dress for avoid being caught by the police officers, she also may escape quickly using orbed portals located at each corner of the maze.
</desc>
<image>./images/streakng-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Shoei</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/streakng-video.mp4</video>
</game>
<game id="stratab" source="mamedb.blu-ferret.co.uk">
<path>./stratab.zip</path>
<name>Strata Bowling (V3) </name>
<desc>A bowling game.
</desc>
<image>./images/stratab-image.jpg</image>
<releasedate>1990</releasedate>
<developer>Strata/Incredible Technologies</developer>
<publisher />
<genre>Sports / Bowling</genre>
<players>2</players>
<marquee>./images/stratab-marquee.png</marquee>
<video>./images/stratab-video.mp4</video>
</game>
<game id="strtheat" source="mamedb.blu-ferret.co.uk">
<path>./strtheat.zip</path>
<name>Street Heat </name>
<desc />
<image>./images/strtheat-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Epos Corporation</developer>
<publisher />
<genre>Shooter / Driving (chase view)</genre>
<players>2</players>
<marquee>./images/strtheat-marquee.png</marquee>
<video>./images/strtheat-video.mp4</video>
</game>
<game id="superbik" source="mamedb.blu-ferret.co.uk">
<path>./superbik.zip</path>
<name>Superbike </name>
<desc />
<image>./images/superbik-image.jpg</image>
<rating>0.55</rating>
<releasedate>1983</releasedate>
<developer>Century Electronics</developer>
<publisher />
<genre>Shooter / Driving Horizontal</genre>
<players>2</players>
<marquee>./images/superbik-marquee.png</marquee>
<video>./images/superbik-video.mp4</video>
</game>
<game id="sub" source="mamedb.blu-ferret.co.uk">
<path>./sub.zip</path>
<name>Submarine </name>
<desc>A great sideways-scrolling shoot-em-up.
The player takes control of a futuristic submarine and must shoot their way through the game's levels in a underwater city and in the depths of the seabed and it is attacked from both sides beneath the water in which the submarine moves and from the bottom the water, by a variety of enemies you must destroy all the machines and avoid collide with obstacles while you pick captive divers and fuel to reach the end of level.
</desc>
<image>./images/sub-image.jpg</image>
<rating>0.3</rating>
<releasedate>1985</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/sub-video.mp4</video>
</game>
<game id="sundance" source="mamedb.blu-ferret.co.uk">
<path>./sundance.zip</path>
<name>Sundance </name>
<desc>The object in Sundance was to catch little suns that bounced back and forth between a pair of grids, which move closer and closer together as the game goes on.
</desc>
<image>./images/sundance-image.jpg</image>
<rating>0.2</rating>
<releasedate>1979</releasedate>
<developer>Cinematronics</developer>
<publisher />
<genre>Misc.</genre>
<players>2</players>
<marquee>./images/sundance-marquee.png</marquee>
<video>./images/sundance-video.mp4</video>
</game>
<game id="superpac" source="mamedb.blu-ferret.co.uk">
<path>./superpac.zip</path>
<name>Super Pac-Man </name>
<desc />
<image>./images/superpac-image.jpg</image>
<rating>0.857</rating>
<releasedate>1982</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/superpac-marquee.png</marquee>
<video>./images/superpac-video.mp4</video>
</game>
<game id="superbug" source="mamedb.blu-ferret.co.uk">
<path>./superbug.zip</path>
<name>Super Bug </name>
<desc />
<image>./images/superbug-image.jpg</image>
<rating>0.643</rating>
<releasedate>1977</releasedate>
<developer>Atari (Kee Games)</developer>
<publisher />
<genre>Driving</genre>
<players>1</players>
<marquee>./images/superbug-marquee.png</marquee>
<video>./images/superbug-video.mp4</video>
</game>
<game id="superbon" source="mamedb.blu-ferret.co.uk">
<path>./superbon.zip</path>
<name>Agent Super Bond (Super Cobra conversion) </name>
<desc />
<image>./images/superbon-image.jpg</image>
<rating>0.633</rating>
<releasedate>1985</releasedate>
<developer>Signatron USA</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>1</players>
<marquee>./images/superbon-marquee.png</marquee>
<video>./images/superbon-video.mp4</video>
</game>
<game id="supertnk" source="mamedb.blu-ferret.co.uk">
<path>./supertnk.zip</path>
<name>Super Tank </name>
<desc />
<image>./images/supertnk-image.jpg</image>
<rating>0.6</rating>
<releasedate>1981</releasedate>
<developer>Video Games GmbH</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/supertnk-marquee.png</marquee>
<video>./images/supertnk-video.mp4</video>
</game>
<game id="suprglob" source="mamedb.blu-ferret.co.uk">
<path>./suprglob.zip</path>
<name>Super Glob </name>
<desc>Guide the insatiable Super Glob through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue Toby and fight him for control of the elevators. Stop them or avoid them and munch a dozen different snacks to clear the 24 unique levels.
</desc>
<image>./images/suprglob-image.jpg</image>
<rating>0.757</rating>
<releasedate>1983</releasedate>
<developer>Epos Corporation</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>1</players>
<marquee>./images/suprglob-marquee.png</marquee>
<video>./images/suprglob-video.mp4</video>
</game>
<game id="survival" source="mamedb.blu-ferret.co.uk">
<path>./survival.zip</path>
<name>Survival </name>
<desc>With Cosmic Commander Control you are piloting a Class 1 Starfighter deep in a far-off solar system. You have entered a complex maze of subterranean tunnels with no way to turn back. Follow your onboard computerized map through a Survival Run. Conserve and restore your energy level and score points as you defend yourself against alien guards and their force fields. Your Cosmic Commander Control instantly responds to every move you make to deliver precision control and pinpoint firing accuracy. You're in total command of all the screen action as you take off on the ultimate space adventure.
</desc>
<image>./images/survival-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Rock-Ola</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/survival-marquee.png</marquee>
<video>./images/survival-video.mp4</video>
</game>
<game id="swat" source="mamedb.blu-ferret.co.uk">
<path>./swat.zip</path>
<name>SWAT (315-5048) </name>
<desc />
<image>./images/swat-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Coreland / Sega</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/swat-marquee.png</marquee>
<video>./images/swat-video.mp4</video>
</game>
<game id="szaxxon" source="mamedb.blu-ferret.co.uk">
<path>./szaxxon.zip</path>
<name>Super Zaxxon (315-5013) </name>
<desc />
<image>./images/szaxxon-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Diagonal</genre>
<players>2</players>
<marquee>./images/szaxxon-marquee.png</marquee>
<video>./images/szaxxon-video.mp4</video>
</game>
<game id="tailg" source="mamedb.blu-ferret.co.uk">
<path>./tailg.zip</path>
<name>Tailgunner </name>
<desc />
<image>./images/tailg-image.jpg</image>
<rating>0.45</rating>
<releasedate>1979</releasedate>
<developer>Cinematronics</developer>
<publisher />
<genre>Shooter / Flying 1st Person</genre>
<players>1</players>
<marquee>./images/tailg-marquee.png</marquee>
<video>./images/tailg-video.mp4</video>
</game>
<game id="talbot" source="mamedb.blu-ferret.co.uk">
<path>./talbot.zip</path>
<name>Talbot </name>
<desc>The player controls a peasant with a red pointed hat, he is a rabbit breeder and accompanied with his loyal hunting dog talbot breed, must recapture all the rabbits that have escaped and are running around the maze field.
You must prevent the thieves with sunglasses, steal your rabbits while you avoid his attacks, it is a race against time, as you progress through the maze field you must find some food like milk to replenish your energy and give orders to your dog to put traps along the way to stop the sneaky thieves and also catch the rabbits more easy and bring them to the cage again, to go to the next round. With each round changes the maze pattern.
While more rabbits you catch more points you earn and you win the game, if the enemies catch more rabbits, you lose the game!
</desc>
<image>./images/talbot-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Alpha Denshi Co. (Volt Electronics license)</developer>
<publisher />
<genre>Unplayable</genre>
<players>2</players>
<video>./images/talbot-video.mp4</video>
</game>
<game id="tankbatt" source="mamedb.blu-ferret.co.uk">
<path>./tankbatt.zip</path>
<name>Tank Battalion </name>
<desc />
<image>./images/tankbatt-image.jpg</image>
<rating>0.784</rating>
<releasedate>1980</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/tankbatt-marquee.png</marquee>
<video>./images/tankbatt-video.mp4</video>
</game>
<game id="suprridr" source="mamedb.blu-ferret.co.uk">
<path>./suprridr.zip</path>
<name>Super Rider </name>
<desc />
<image>./images/suprridr-image.jpg</image>
<rating>0.85</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation (Venture Line license)</developer>
<publisher />
<genre>Platform / Run Jump Scrolling</genre>
<players>2</players>
<marquee>./images/suprridr-marquee.png</marquee>
<video>./images/suprridr-video.mp4</video>
</game>
<game id="tactcian" source="mamedb.blu-ferret.co.uk">
<path>./tactcian.zip</path>
<name>Tactician (set 1) </name>
<desc />
<image>./images/tactcian-image.jpg</image>
<rating>0.45</rating>
<releasedate>1982</releasedate>
<developer>Konami (Sega license)</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/tactcian-video.mp4</video>
</game>
<game id="tazmania" source="mamedb.blu-ferret.co.uk">
<path>./tazmania.zip</path>
<name>Tazz-Mania (set 1) </name>
<desc>A cross between "Robotron" and "Berzerk".
</desc>
<image>./images/tazmania-image.jpg</image>
<rating>0.933</rating>
<releasedate>1982</releasedate>
<developer>Stern Electronics</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/tazmania-marquee.png</marquee>
<video>./images/tazmania-video.mp4</video>
</game>
<game id="tankbust" source="mamedb.blu-ferret.co.uk">
<path>./tankbust.zip</path>
<name>Tank Busters </name>
<desc />
<image>./images/tankbust-image.jpg</image>
<rating>0.55</rating>
<releasedate>1985</releasedate>
<developer>Valadon Automation</developer>
<publisher />
<genre>Maze / Shooter Large</genre>
<players>1</players>
<marquee>./images/tankbust-marquee.png</marquee>
<video>./images/tankbust-video.mp4</video>
</game>
<game id="tdfever" source="mamedb.blu-ferret.co.uk">
<path>./tdfever.zip</path>
<name>TouchDown Fever (US) </name>
<desc />
<image>./images/tdfever-image.jpg</image>
<releasedate>1987</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Sports / Football Amer.</genre>
<players>4</players>
<marquee>./images/tdfever-marquee.png</marquee>
<video>./images/tdfever-video.mp4</video>
</game>
<game id="taxidrvr" source="mamedb.blu-ferret.co.uk">
<path>./taxidrvr.zip</path>
<name>Taxi Driver </name>
<desc />
<image>./images/taxidrvr-image.jpg</image>
<rating>0.6</rating>
<releasedate>1984</releasedate>
<developer>Graphic Techno</developer>
<publisher />
<genre>Maze / Driving</genre>
</game>
<game id="tdragon2" source="mamedb.blu-ferret.co.uk">
<path>./tdragon2.zip</path>
<name>Thunder Dragon 2 (9th Nov. 1993) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/tdragon2-image.jpg</image>
<rating>0.818</rating>
<releasedate>1993</releasedate>
<developer>NMK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/tdragon2-video.mp4</video>
</game>
<game id="tdragonb" source="mamedb.blu-ferret.co.uk">
<path>./tdragonb.zip</path>
<name>Thunder Dragon (bootleg) </name>
<desc />
<image>./images/tdragonb-image.jpg</image>
<rating>0.725</rating>
<releasedate>1991</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/tdragonb-marquee.png</marquee>
<cloneof>tdragon</cloneof>
</game>
<game id="teamqb" source="mamedb.blu-ferret.co.uk">
<path>./teamqb.zip</path>
<name>John Elway's Team Quarterback (set 1) </name>
<desc />
<image>./images/teamqb-image.jpg</image>
<rating>0.343</rating>
<releasedate>1988</releasedate>
<developer>Leland Corp.</developer>
<publisher />
<genre>Sports / Football Amer.</genre>
<players>4</players>
<marquee>./images/teamqb-marquee.png</marquee>
<video>./images/teamqb-video.mp4</video>
</game>
<game id="teedoff" source="mamedb.blu-ferret.co.uk">
<path>./teedoff.zip</path>
<name>Tee'd Off (Japan) </name>
<desc>Let Tee'd Off putt you into the green! Tee'd Off is a terrific new golf game from Tecmo, Incorporated. that utilizes a multi-directional trackball, which gives the player complete control of every shot. Tee'd Off features a 22-hole golf course with many exciting variables that will keep players' interest levels high and insure your return on investment!
</desc>
<image>./images/teedoff-image.jpg</image>
<rating>0.514</rating>
<releasedate>1986</releasedate>
<developer>Tecmo</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/teedoff-marquee.png</marquee>
<video>./images/teedoff-video.mp4</video>
</game>
<game id="tempest" source="mamedb.blu-ferret.co.uk">
<path>./tempest.zip</path>
<name>Tempest (rev 3, Revised Hardware) </name>
<desc>2,295. 25,113 Upright units were produced. Tempest sold approximately 20,000 units to distributors before it was even released.
Tempest was an awesome arcade game that transported the player into abstract realms of space. It is still the favorite of devotees who seek to become one with this adventure through hyperspace.
Tempest was the first game to use 'Color-Quadrascan' and 'Skill-Step', both features unique to Atari vector games. Tempest was originally a 3-D "Space Invaders" clone called 'Vortex', but was changed when the other engineers didn't come back to play the game. This was kind of a test for an Atari game; if the engineers kept coming back to play a new game, it was considered a hit.
The first prototype of the game had the shape wireframe spinning and the gunner remaining stationary, but that caused motion sickness after a period of time so it was changed around.
* The Creation of Tempest : Dave Theurer, who designed the game and wrote the software, said his original intention was to make a first-person perspective of the "Space Invaders" game, but he ended up doing something completely new and different.
Rich Adam : "Dave implemented a first-person "Space Invaders". Everybody played it but they didn't keep coming back. You could tell when you had something cool, the engineers kept coming back. This was good and bad because there were times when you wanted to work on your game and everybody would want to be playing it. But when he was doing the first-person "Space Invaders", Dave didn't run into this problem of everyone wanting to play the game... and he said to himself : 'Well, maybe this isn't working. What can I do?' Then I came in one day and all of a sudden he had this round tube with these things coming up it. I said, 'What the heck is that Dave?' He said, 'I don't know. Aliens from the center of the Earth? I don't know.' I think he said something about having had a dream about it. I said, 'How does it work?' He said, 'I don't know. They're coming up around the edge of this thing and you're trying to blow them away.' He just sort of started out with this concept and took it from there. I can see why he would say that Tempest was certainly his proudest achievement. He worked extremely hard on that. It's pure creation from his own brain.".
* Remembrances from the Video Game Masters : Although known for his hard work and for his ability to focus on and conquer exceedingly tough software problems, Dave Theurer looks back upon his days at Atari as having been fun and rewarding.
Dave Theurer : "It was just so exciting working on these new games. All my life I loved explosions. When I went to college I was a chemistry major because I wanted to do something where I could make explosions. When I was a kid I had a chemistry set and I'd blow stuff up all the time. Eventually, you learn that you can't really do that in real life, so the next best thing is to do it on the screen, so here I was blowing stuff up on the screen. Simulating real life is fun too. It's almost like you can create your own universe. Well, you are creating your own universe. That's rewarding, to see something come alive.".
Playing games, both video and pinball, was a constant part of life for the engineers at Atari.
Dan Pliskin : "In the morning, I used to go in and I'd make up a pot of Italian roast or French roast coffee and pour myself a big mug. Then I'd go and sit it on a pinball machine and drink coffee and play pinball until scores got up to, like, a couple hundred thousand. That would be my indication that I was sharp enough to go and design something.".
* Popular from the Start : Tempest was a game that immediately captivated people from the very start.
Lyle Rains : "Like a number of these games that were very addictive, the Tempest controls were good enough to where once you learned how to manipulate them you could almost become one with the machine. That is, a good Tempest player gets to spin that knob and do the firing in the right time and get into sync with the machine or get into a rhythm. I don't know exactly what to call it, but you were so close to the action that part of you entered the experience. You forgot about what was going on around you and you were just there. And you could get very good at it. I think what people like is the ability to accomplish amazing things".
* The Great 25-Cent Escape : Not only did players often find a sense of welcome escape in the video games they played, but this was very much the intention of some of the great game designers.
Dave Theurer : "I want to design it for a guy who's totally frazzled by his job and needs a way to temporarily escape. There's a certain class of games... where you just get into a trance when you're playing them. As long as you're in this trance you'll do fine."
The default high score screen of "Cyberball 2072" features names of many Atari arcade games, including TEMPEST.
A Tempest unit appears in the 1982 movie 'Fast Times at Ridgemont High', in the 1983 movie 'Twilight Zone - The Movie', in the 1983 movie 'Joysticks', in the 1984 movie 'Night of the Comet', in the 1986 movie 'Running Scared', in the 1986 movie 'Maximum Overdrive' (A cocktail cabinet) and in the 1987 movie 'Death Wish 4 - The Crackdown'.
A Tempest unit appears in the music video 'Subdivisions' by RUSH.
In 1982, Atari released a set of 12 collector pins including : "Missile Command", "Battle Zone", "Tempest", "Asteroids Deluxe", "Space Duel", "Centipede", "Gravitar", "Dig Dug", "Kangaroo", "Xevious", "Millipede" and "Food Fight".
</desc>
<image>./images/tempest-image.jpg</image>
<rating>0.648</rating>
<releasedate>1980</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/tempest-marquee.png</marquee>
<video>./images/tempest-video.mp4</video>
</game>
<game id="terracre" source="mamedb.blu-ferret.co.uk">
<path>./terracre.zip</path>
<name>Terra Cresta (YM3526 set 1) </name>
<desc>Terra Cresta is a vertically-scrolling shoot-em-up set over a constantly scrolling landscape of islands and enemy installations. The player is under constant attack from enemy spaceship waves, ground-based guns and turrets, dinosaurs and three different mothercraft ships.
The levels are littered with ground-based silos bearing numbers between 2 and 5. These can be shot to release a player ship component, which then attaches to the player's current ship, increasing both its size and firepower. Power-ups available are 2-Wide shot, 3-Rear Shot, 4-Front cannon and 5-Rear shield.
Using the 'Formation' button splits the ship parts into a formation for limited time, giving increased fire power. The number of parts acquired determines the formation. For example, if the player has picked up two ship parts then a triangle is formed, with the player's main ship at the rear of the formation, with additional two ship components positioned at the front edge of the triangle.
When all four numbered parts have been collected, the player's ship transforms into a flaming Phoenix, and is indestructible for a limited time.
</desc>
<image>./images/terracre-image.jpg</image>
<rating>0.655</rating>
<releasedate>1985</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/terracre-marquee.png</marquee>
<video>./images/terracre-video.mp4</video>
</game>
<game id="tenkomor" source="mamedb.blu-ferret.co.uk">
<path>./tenkomor.zip</path>
<name>Tenkomori Shooting (Asia, TKM2/VER.A1) </name>
<desc />
<image>./images/tenkomor-image.jpg</image>
<rating>0.8</rating>
<releasedate>1998</releasedate>
<developer>Namco</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/tenkomor-video.mp4</video>
</game>
<game id="tharrier" source="mamedb.blu-ferret.co.uk">
<path>./tharrier.zip</path>
<name>Task Force Harrier </name>
<desc />
<image>./images/tharrier-image.jpg</image>
<releasedate>1989</releasedate>
<developer>UPL (American Sammy license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/tharrier-marquee.png</marquee>
<video>./images/tharrier-video.mp4</video>
</game>
<game id="tgmj" source="mamedb.blu-ferret.co.uk">
<path>./tgmj.zip</path>
<name>Tetris The Grand Master (Japan 980710) </name>
<desc />
<image>./images/tgmj-image.jpg</image>
<rating>0.881</rating>
<releasedate>1998</releasedate>
<developer>Arika / Capcom</developer>
<publisher />
<genre>Puzzle / Drop</genre>
<players>4</players>
<video>./images/tgmj-video.mp4</video>
</game>
<game id="tbyahhoo" source="mamedb.blu-ferret.co.uk">
<path>./tbyahhoo.zip</path>
<name>Twin Bee Yahhoo! (ver JAA) </name>
<desc />
<image>./images/tbyahhoo-image.jpg</image>
<rating>0.763</rating>
<releasedate>1995</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>4</players>
<marquee>./images/tbyahhoo-marquee.png</marquee>
<video>./images/tbyahhoo-video.mp4</video>
</game>
<game id="thedeep" source="mamedb.blu-ferret.co.uk">
<path>./thedeep.zip</path>
<name>The Deep (Japan) </name>
<desc>You control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good backgrounds.
</desc>
<image>./images/thedeep-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Wood Place Inc.</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/thedeep-video.mp4</video>
</game>
<game id="theend" source="mamedb.blu-ferret.co.uk">
<path>./theend.zip</path>
<name>The End </name>
<desc />
<image>./images/theend-image.jpg</image>
<rating>0.554</rating>
<releasedate>1980</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/theend-marquee.png</marquee>
<video>./images/theend-video.mp4</video>
</game>
<game id="thehand" source="mamedb.blu-ferret.co.uk">
<path>./thehand.zip</path>
<name>The Hand </name>
<desc>You are a 'Hand' and so are your enemies. Each hand can be Rock (A fist), Paper (Flat) or Scissors (2 fingers extended). Your job is to clear a maze of dots to move to the next level. If you touch an enemy and your 'hand' beats his, you win, otherwise you lose your current turn.
</desc>
<image>./images/thehand-image.jpg</image>
<rating>0.65</rating>
<releasedate>1981</releasedate>
<developer>T.I.C.</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/thehand-video.mp4</video>
</game>
<game id="thepit" source="mamedb.blu-ferret.co.uk">
<path>./thepit.zip</path>
<name>The Pit </name>
<desc />
<image>./images/thepit-image.jpg</image>
<rating>0.8019999999999999</rating>
<releasedate>1982</releasedate>
<developer>Zilec Electronics</developer>
<publisher />
<genre>Maze / Digging</genre>
<players>2</players>
<marquee>./images/thepit-marquee.png</marquee>
<video>./images/thepit-video.mp4</video>
</game>
<game id="thehustl" source="mamedb.blu-ferret.co.uk">
<path>./thehustl.zip</path>
<name>The Hustler (Japan, program code M) </name>
<desc>A vertical pool game where you can play either nine-ball or rotation.
</desc>
<image>./images/thehustl-image.jpg</image>
<rating>0.64</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>2</players>
<marquee>./images/thehustl-marquee.png</marquee>
<cloneof>rackemup</cloneof>
</game>
<game id="tigerh" source="mamedb.blu-ferret.co.uk">
<path>./tigerh.zip</path>
<name>Tiger Heli (US) </name>
<desc />
<image>./images/tigerh-image.jpg</image>
<rating>0.77</rating>
<releasedate>1985</releasedate>
<developer>Toaplan / Taito America Corp.</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/tigerh-marquee.png</marquee>
<video>./images/tigerh-video.mp4</video>
</game>
<game id="tgm2" source="mamedb.blu-ferret.co.uk">
<path>./tgm2.zip</path>
<name>Tetris the Absolute The Grand Master 2 </name>
<desc />
<image>./images/tgm2-image.jpg</image>
<rating>0.244</rating>
<releasedate>2000</releasedate>
<developer>Arika</developer>
<publisher />
<genre />
<players>2</players>
<marquee>./images/tgm2-marquee.png</marquee>
<video>./images/tgm2-video.mp4</video>
</game>
<game id="thunderl" source="mamedb.blu-ferret.co.uk">
<path>./thunderl.zip</path>
<name>Thunder &amp; Lightning </name>
<desc>A ball and paddle game.
</desc>
<image>./images/thunderl-image.jpg</image>
<rating>0.744</rating>
<releasedate>1990</releasedate>
<developer>Seta</developer>
<publisher />
<genre>Breakout</genre>
<players>2</players>
<video>./images/thunderl-video.mp4</video>
</game>
<game id="timeplt" source="mamedb.blu-ferret.co.uk">
<path>./timeplt.zip</path>
<name>Time Pilot </name>
<desc />
<image>./images/timeplt-image.jpg</image>
<rating>0.713</rating>
<releasedate>1982</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/timeplt-marquee.png</marquee>
<video>./images/timeplt-video.mp4</video>
</game>
<game id="timelimt" source="mamedb.blu-ferret.co.uk">
<path>./timelimt.zip</path>
<name>Time Limit </name>
<desc />
<image>./images/timelimt-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Chuo Co. Ltd</developer>
<publisher />
<genre>Platform / Shooter</genre>
<players>1</players>
<video>./images/timelimt-video.mp4</video>
</game>
<game id="timescan" source="mamedb.blu-ferret.co.uk">
<path>./timescan.zip</path>
<name>Time Scanner (set 2, System 16B) </name>
<desc>An arcade interpretation of pinball featuring the flippers, ramps, targets, bonus multipliers etc. of the classic genre it serves to replicate. Each level has a specific graphical style - in keeping with the 'time travelling' theme of the game's title - with each of the game's four tables split into two sections. When the player enters either the top or bottom section of a table, the screen will scroll vertically up or down respectively to follow the action.
</desc>
<image>./images/timescan-image.jpg</image>
<rating>0.744</rating>
<releasedate>1987</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Pinball</genre>
<players>2</players>
<marquee>./images/timescan-marquee.png</marquee>
<video>./images/timescan-video.mp4</video>
</game>
<game id="timesold" source="mamedb.blu-ferret.co.uk">
<path>./timesold.zip</path>
<name>Time Soldiers (US Rev 3) </name>
<desc />
<image>./images/timesold-image.jpg</image>
<rating>0.759</rating>
<releasedate>1987</releasedate>
<developer>Alpha Denshi Co. (SNK/Romstar license)</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/timesold-marquee.png</marquee>
<video>./images/timesold-video.mp4</video>
</game>
<game id="tndrcade" source="mamedb.blu-ferret.co.uk">
<path>./tndrcade.zip</path>
<name>Thundercade / Twin Formation </name>
<desc>Export version. For more information about the game itself, please see the original Japanese version entry; "Tokushu Butai U.A.G.".
</desc>
<image>./images/tndrcade-image.jpg</image>
<rating>0.45</rating>
<releasedate>1987</releasedate>
<developer>Seta (Taito license)</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/tndrcade-marquee.png</marquee>
<video>./images/tndrcade-video.mp4</video>
</game>
<game id="tnk3" source="mamedb.blu-ferret.co.uk">
<path>./tnk3.zip</path>
<name>T.N.K III (US) </name>
<desc>During the final days of World War II, the allied forces sends special forces member Colonel Ralf to penetrate an enemy base and destroy a secret weapon by driving a new prototype tank.
</desc>
<image>./images/tnk3-image.jpg</image>
<rating>0.787</rating>
<releasedate>1985</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<marquee>./images/tnk3-marquee.png</marquee>
<video>./images/tnk3-video.mp4</video>
</game>
<game id="tnexspce" source="mamedb.blu-ferret.co.uk">
<path>./tnexspce.zip</path>
<name>The Next Space </name>
<desc />
<image>./images/tnexspce-image.jpg</image>
<releasedate>1989</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
</game>
<game id="tokisens" source="mamedb.blu-ferret.co.uk">
<path>./tokisens.zip</path>
<name>Toki no Senshi - Chrono Soldier </name>
<desc />
<image>./images/tokisens-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<video>./images/tokisens-video.mp4</video>
</game>
<game id="tomahawk" source="mamedb.blu-ferret.co.uk">
<path>./tomahawk.zip</path>
<name>Tomahawk 777 (rev 5) </name>
<desc />
<image>./images/tomahawk-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Data East</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/tomahawk-marquee.png</marquee>
<video>./images/tomahawk-video.mp4</video>
</game>
<game id="todruaga" source="mamedb.blu-ferret.co.uk">
<path>./todruaga.zip</path>
<name>The Tower of Druaga (New Ver.) </name>
<desc>You control the heroic prince Gilgamesh who must attempt to rescue the maiden Ki from the demon Druaga. You are armed with a sword and shield to attack and defend. Find hidden chests (and special items) when special conditions are met, some of which are required to beat the game.
Original story :
IN ANOTHER TIME
IN ANOTHER WORLD...
THE BLUE CRYSTAL ROD
KEPT THE KINGDOM IN PEACE
BUT THE EVIL DRUAGA
HID THE ROD
AND THE MAIDEN KI
IN A TOWER
THE PRINCE GILGAMESH
WORE GOLD ARMOR
AND ATTACKED MONSTERS
TO HELP KI IN
THE TOWER OF DRUAGA
</desc>
<image>./images/todruaga-image.jpg</image>
<rating>0.4</rating>
<releasedate>1984</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/todruaga-video.mp4</video>
</game>
<game id="toobin" source="mamedb.blu-ferret.co.uk">
<path>./toobin.zip</path>
<name>Toobin' (rev 3) </name>
<desc />
<image>./images/toobin-image.jpg</image>
<rating>0.844</rating>
<releasedate>1988</releasedate>
<developer>Atari Games</developer>
<publisher />
<genre>Sports / Swimming</genre>
<players>2</players>
<marquee>./images/toobin-marquee.png</marquee>
<video>./images/toobin-video.mp4</video>
</game>
<game id="topgunnr" source="mamedb.blu-ferret.co.uk">
<path>./topgunnr.zip</path>
<name>Top Gunner (Exidy) </name>
<desc />
<image>./images/topgunnr-image.jpg</image>
<releasedate>1986</releasedate>
<developer>Exidy</developer>
<publisher />
<genre />
<players>1</players>
<marquee>./images/topgunnr-marquee.png</marquee>
<video>./images/topgunnr-video.mp4</video>
</game>
<game id="tranqgun" source="mamedb.blu-ferret.co.uk">
<path>./tranqgun.zip</path>
<name>Tranquillizer Gun </name>
<desc />
<image>./images/tranqgun-image.jpg</image>
<rating>0.15</rating>
<releasedate>1980</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze / Shooter Small</genre>
<players>2</players>
<marquee>./images/tranqgun-marquee.png</marquee>
<video>./images/tranqgun-video.mp4</video>
</game>
<game id="tokiob" source="mamedb.blu-ferret.co.uk">
<path>./tokiob.zip</path>
<name>Tokio / Scramble Formation (bootleg) </name>
<desc>Flying over the city of Tokyo in your bi-plane you must shoot down hordes of enemy planes whilst avoiding their attacks.
Collect and control multiple biplanes to increase your firepower and help you to victory.
</desc>
<image>./images/tokiob-image.jpg</image>
<rating>0.7681818181819999</rating>
<releasedate>1986</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/tokiob-marquee.png</marquee>
<cloneof>tokio</cloneof>
</game>
<game id="travrusa" source="mamedb.blu-ferret.co.uk">
<path>./travrusa.zip</path>
<name>Traverse USA / Zippy Race </name>
<desc>A excellent moto racing game.
Enjoy the wind of American landscape, accelerating hard your motorbike across highways and mountain roads, evading the rivals cars and obstacles on challenging narrow and curves roads, and take a good amount of fuel, to finish the race before running out of fuel!
The Levels of Cities are:
Los Angeles
Las Vegas
Houston
St. Louis
Chicago
New York
</desc>
<image>./images/travrusa-image.jpg</image>
<rating>0.511</rating>
<releasedate>1983</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Driving / Race Bike</genre>
<players>2</players>
<video>./images/travrusa-video.mp4</video>
</game>
<game id="tricktrp" source="mamedb.blu-ferret.co.uk">
<path>./tricktrp.zip</path>
<name>Trick Trap (World?) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Labyrinth Runner [Model GX771]".
</desc>
<image>./images/tricktrp-image.jpg</image>
<rating>0.7</rating>
<releasedate>1987</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<video>./images/tricktrp-video.mp4</video>
</game>
<game id="triplep" source="mamedb.blu-ferret.co.uk">
<path>./triplep.zip</path>
<name>Triple Punch </name>
<desc>You're the carpenter and your task is to complete the squares until you've filled the screen. Sound easy? Not when you hear what's trying to stop you. A gorilla, ghost, eraser and burst of fire all wander the paths. The eraser erases uncompleted squares and the gorilla would love to hammer you. But you're not defenceless. With three swift punches you can knock them out, except for the fire which can't be stopped. Each level introduces a larger area to fill so keep moving!
</desc>
<image>./images/triplep-image.jpg</image>
<rating>0.52</rating>
<releasedate>1982</releasedate>
<developer>K.K. International</developer>
<publisher />
<genre>Maze / Outline</genre>
<players>2</players>
<marquee>./images/triplep-marquee.png</marquee>
<video>./images/triplep-video.mp4</video>
</game>
<game id="tripool" source="mamedb.blu-ferret.co.uk">
<path>./tripool.zip</path>
<name>Tri-Pool (Casino Tech) </name>
<desc />
<image>./images/tripool-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Noma (Casino Tech license)</developer>
<publisher />
<genre>Sports / Pool</genre>
<players>2</players>
<marquee>./images/tripool-marquee.png</marquee>
<video>./images/tripool-video.mp4</video>
</game>
<game id="tp84" source="mamedb.blu-ferret.co.uk">
<path>./tp84.zip</path>
<name>Time Pilot '84 (set 1) </name>
<desc>Time Pilot '84 is an eight-way scrolling shoot 'em up and is the sequel to 1982's 'Time Pilot'. As with the prequel, the game's stages are set over different periods in time. Players must destroy a set number of enemy ships, after which an end-of-level guardian appears. Once this is destroyed the player's ship warps to the next stage.
The player's ship is armed with both a forward-firing gun and an infinite number of homing missiles. Each stage consists of both green and metallic enemies, the green enemies can be destroyed with the standard gun, but both metallic enemies and the end-of-stage guardian can only be killed with homing missiles. As the player's ship gets close to a metallic enemy, a "lock-on" square will appear over it, fired homing missiles will then follow and hit the enemy.
Unlike the prequel, which displayed the year in which each level was set, the time periods of 'Time Pilot '84' are indicated by new enemies and different backgrounds.
</desc>
<image>./images/tp84-image.jpg</image>
<rating>0.525</rating>
<releasedate>1984</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/tp84-marquee.png</marquee>
<video>./images/tp84-video.mp4</video>
</game>
<game id="trisport" source="mamedb.blu-ferret.co.uk">
<path>./trisport.zip</path>
<name>Tri-Sports </name>
<desc />
<image>./images/trisport-image.jpg</image>
<releasedate>1989</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Multiplay</genre>
<players>1</players>
<marquee>./images/trisport-marquee.png</marquee>
<video>./images/trisport-video.mp4</video>
</game>
<game id="truxton" source="mamedb.blu-ferret.co.uk">
<path>./truxton.zip</path>
<name>Truxton / Tatsujin </name>
<desc>Taking place somewhere in the near future of space travel, an alien armada is invading the player's home planet aboard 5 gargantuan asteroids. After surviving an attack on the player's cargo barge, players board and pilot one remaining fighter and challenge the aliens in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.
Tatsujin is a vertical scrolling shooter arcade game, featuring 8 levels with non-stop action and 5 bosses.
</desc>
<image>./images/truxton-image.jpg</image>
<rating>0.8800000000000001</rating>
<releasedate>1988</releasedate>
<developer>Toaplan / Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/truxton-marquee.png</marquee>
<video>./images/truxton-video.mp4</video>
</game>
<game id="tron" source="mamedb.blu-ferret.co.uk">
<path>./tron.zip</path>
<name>Tron (8/9) </name>
<desc>Tron is a 1- or 2-player game set inside the 'Tron' computer, and is based on the ground-breaking Disney movie of the same name.
Tron consists of twenty-two stages - or 'phases' - of play. Each phase consists of four separate games called "domains", all of which must be completed before moving on to the next phase. Players can determine the order in which each of the four domains is attempted, but the domain position is random and is only revealed once that domain has been chosen.
The four domains that make up a phase never change throughout the game, although both the difficulty level and number of enemies increases with each subsequent phase. The domains are as follows:
* LIGHT CYCLES : The player controls a Light Cycle that leaves a blue light trail in its wake. The aim is to 'box in' the yellow enemy Light Cycles, making them crash into either a cycle trail (theirs or the player's) or a wall. The player must also avoid any collision with either walls or light trails. The joystick controls the direction of the bike and the trigger controls its speed.
* I/O TOWER : Destroy the Grid Bugs that emerge from the grid surrounding the tower. The bugs will multiply and fill the entire screen if not stopped. Players must attempt to clear a path to - and enter - the I/O Tower before the timer runs out. The stick controls the movement of the player's character and the spinner controls the direction of fire.
* TANK MAZE : Destroy all enemy tanks that are patrolling the maze. The player's tank can fire in all directions and can bounce shots off walls, but can be destroyed by a single shot; while enemy tanks can only fire in the direction of travel but need three shots before they are destroyed. "Recognizer" tanks also feature in later phases; these Do NOT shoot but move quickly and will try to ram the player's tank. The joystick controls the movement of the player's tank and the spinner controls the direction of fire.
* MCP CONE : Destroy the blocks in the descending, rotating coloured column to clear a path and move the character up into the light cone above the blocks. A bonus is awarded if all of the blocks are destroyed. The stick controls the movement of the character and the spinner controls the direction of fire.
Bonus lives are awarded periodically throughout the game as specific point scores are reached. Each enemy and item has an assigned point value (see the "SCORING" section for details).
</desc>
<image>./images/tron-image.jpg</image>
<rating>0.852</rating>
<releasedate>1982</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Multiplay</genre>
<players>2</players>
<marquee>./images/tron-marquee.png</marquee>
<video>./images/tron-video.mp4</video>
</game>
<game id="tryout" source="mamedb.blu-ferret.co.uk">
<path>./tryout.zip</path>
<name>Pro Baseball Skill Tryout (Japan) </name>
<desc />
<image>./images/tryout-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Sports / Baseball</genre>
<players>2</players>
<video>./images/tryout-video.mp4</video>
</game>
<game id="truxton2" source="mamedb.blu-ferret.co.uk">
<path>./truxton2.zip</path>
<name>Truxton II / Tatsujin Oh </name>
<desc />
<image>./images/truxton2-image.jpg</image>
<rating>0.768</rating>
<releasedate>1992</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/truxton2-video.mp4</video>
</game>
<game id="tsamurai" source="mamedb.blu-ferret.co.uk">
<path>./tsamurai.zip</path>
<name>Samurai Nihon-Ichi (set 1) </name>
<desc>Set in ancient feudal japan, you play as a samurai warrior and must fend with his katana, advancing and waging battles to death against the enemies and their wild animals, while you jump and you crouch it to dodge the enemy's attacks, move forward through varied zones and keeping the bushido code to well finish your battle.
</desc>
<image>./images/tsamurai-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Kaneko / Taito</developer>
<publisher />
<genre>Fighter / 2D</genre>
<players>2</players>
<video>./images/tsamurai-video.mp4</video>
</game>
<game id="tugboat" source="mamedb.blu-ferret.co.uk">
<path>./tugboat.zip</path>
<name>Tugboat </name>
<desc>A kids' game where the player controls a tugboat which the player must navigate up the river while avoiding logs and touching lighthouses for points. There is no penalty for hitting the riverbank. The Horn button just sounds. First four levels just get faster, then the river channel narrows, and the boat's speed increases.
</desc>
<image>./images/tugboat-image.jpg</image>
<releasedate>1982</releasedate>
<developer>Enter-Tech, Ltd.</developer>
<publisher />
<genre>Driving / Boat</genre>
<players>1</players>
<marquee>./images/tugboat-marquee.png</marquee>
<video>./images/tugboat-video.mp4</video>
</game>
<game id="turbo" source="mamedb.blu-ferret.co.uk">
<path>./turbo.zip</path>
<name>Turbo </name>
<desc>Sega's Turbo is a 3-D racing game from Sega in which the player must pass a set number of rival racers (usually 30) before the time limit expires. Success would see the player progress to the next stage. Turbo's gameplay was unique in that centered ENTIRELY on the passing of cars; while the tracks the player raced on had all of the usual bends and turns of the racing genre, they existed purely for effect and at no point did the player actually have to STEER through them.
Turbo was the world's first full-color, sprite scaling racing game and not, as many assume, Namco's "Pole Position". Turbo was released a full year before the Namco legend and is a further example of how Sega has dominated and innovated within the arcade racing genre.
Top scores were kept on a LED panel to the left of the screen (unfortunately these scores reset every-time you turn the game off).
</desc>
<image>./images/turbo-image.jpg</image>
<rating>0.52</rating>
<releasedate>1981</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Driving / Race (chase view)</genre>
<players>1</players>
<marquee>./images/turbo-marquee.png</marquee>
<video>./images/turbo-video.mp4</video>
</game>
<game id="tunhunt" source="mamedb.blu-ferret.co.uk">
<path>./tunhunt.zip</path>
<name>Tunnel Hunt </name>
<desc />
<image>./images/tunhunt-image.jpg</image>
<rating>0.1</rating>
<releasedate>1979</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Shooter / Flying 1st Person</genre>
<players>1</players>
<marquee>./images/tunhunt-marquee.png</marquee>
<video>./images/tunhunt-video.mp4</video>
</game>
<game id="turbotag" source="mamedb.blu-ferret.co.uk">
<path>./turbotag.zip</path>
<name>Turbo Tag (prototype) </name>
<desc />
<image>./images/turbotag-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Bally Midway</developer>
<publisher />
<genre>Driving</genre>
<players>1</players>
<video>./images/turbotag-video.mp4</video>
</game>
<game id="twincobr" source="mamedb.blu-ferret.co.uk">
<path>./twincobr.zip</path>
<name>Twin Cobra (World) </name>
<desc>Export version. For more information about the game itself, please see the original Japanese version release; "Kyuukyoku Tiger [TP-011]".
</desc>
<image>./images/twincobr-image.jpg</image>
<rating>0.833</rating>
<releasedate>1987</releasedate>
<developer>Toaplan / Taito Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/twincobr-marquee.png</marquee>
<video>./images/twincobr-video.mp4</video>
</game>
<game id="turbofrc" source="mamedb.blu-ferret.co.uk">
<path>./turbofrc.zip</path>
<name>Turbo Force (old revision) </name>
<desc>An overhead shoot-em-up. It's noteworthy for being a precursor to Video System's popular "Aero Fighters" series.
</desc>
<image>./images/turbofrc-image.jpg</image>
<rating>0.8800000000000001</rating>
<releasedate>1991</releasedate>
<developer>Video System Co.</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>3</players>
<marquee>./images/turbofrc-marquee.png</marquee>
<video>./images/turbofrc-video.mp4</video>
</game>
<game id="turtles" source="mamedb.blu-ferret.co.uk">
<path>./turtles.zip</path>
<name>Turtles </name>
<desc />
<image>./images/turtles-image.jpg</image>
<rating>0.644</rating>
<releasedate>1981</releasedate>
<developer>Konami (Stern Electronics license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/turtles-marquee.png</marquee>
<video>./images/turtles-video.mp4</video>
</game>
<game id="twinhawk" source="mamedb.blu-ferret.co.uk">
<path>./twinhawk.zip</path>
<name>Twin Hawk (World) </name>
<desc>A vertically scrolling shoot'em up.
</desc>
<image>./images/twinhawk-image.jpg</image>
<rating>0.775</rating>
<releasedate>1989</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/twinhawk-video.mp4</video>
</game>
<game id="tutankhm" source="mamedb.blu-ferret.co.uk">
<path>./tutankhm.zip</path>
<name>Tutankham </name>
<desc>Wander King Tut's tomb in search of fabulous treasure! Keys are used to unlock the passageways to the treasure. But snakes, griffins, and beetles will guard the tomb at all costs. With lasers and flash bombs, try to defeat these protectors of the tomb and escape with the loot. 1 or 2 players.
</desc>
<image>./images/tutankhm-image.jpg</image>
<rating>0.6519999999999999</rating>
<releasedate>1982</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Maze / Shooter Large</genre>
<players>2</players>
<marquee>./images/tutankhm-marquee.png</marquee>
<video>./images/tutankhm-video.mp4</video>
</game>
<game id="twineagl" source="mamedb.blu-ferret.co.uk">
<path>./twineagl.zip</path>
<name>Twin Eagle - Revenge Joe's Brother </name>
<desc />
<image>./images/twineagl-image.jpg</image>
<rating>0.767</rating>
<releasedate>1988</releasedate>
<developer>Seta (Taito license)</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/twineagl-marquee.png</marquee>
<video>./images/twineagl-video.mp4</video>
</game>
<game id="twineag2" source="mamedb.blu-ferret.co.uk">
<path>./twineag2.zip</path>
<name>Twin Eagle II - The Rescue Mission </name>
<desc>Twin Eagle II is a vertical scrolling shooter where one or two players pilot heavily armed helicopters through three stages with three areas each.
At the start of each stage, the players select their path of attack through the three areas. Areas with ground level enemies and targets are presented in a 3/4 isometric view, while areas with no ground targets feature scrolling landscape images. Players use their guns to attack flying enemy aircraft and bombs to attack ground targets such as tanks, rocket launchers and high-rise skyscrapers. If things get too hairy, the player can use a missile barrage to clear the screen of enemies and enemy firepower. Destroying some buildings reveal primary colored trucks which drop weapon power-ups and point items when destroyed. Each area features a boss at the end, which must be destroyed to advance past the area. The final stage features one additional boss before the end of the game.
</desc>
<image>./images/twineag2-image.jpg</image>
<rating>0.733</rating>
<releasedate>1994</releasedate>
<developer>Seta</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/twineag2-marquee.png</marquee>
<video>./images/twineag2-video.mp4</video>
</game>
<game id="ultrax" source="mamedb.blu-ferret.co.uk">
<path>./ultrax.zip</path>
<name>Ultra X Weapons / Ultra Keibitai </name>
<desc />
<image>./images/ultrax-image.jpg</image>
<rating>0.8140000000000001</rating>
<releasedate>1995</releasedate>
<developer>Banpresto / Tsuburaya Productions</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/ultrax-video.mp4</video>
</game>
<game id="upndown" source="mamedb.blu-ferret.co.uk">
<path>./upndown.zip</path>
<name>Up'n Down (315-5030) </name>
<desc />
<image>./images/upndown-image.jpg</image>
<rating>0.65</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Maze / Driving</genre>
<players>2</players>
<marquee>./images/upndown-marquee.png</marquee>
<video>./images/upndown-video.mp4</video>
</game>
<game id="uopoko" source="mamedb.blu-ferret.co.uk">
<path>./uopoko.zip</path>
<name>Puzzle Uo Poko (International) </name>
<desc>Uo Poko is a puzzle game for one or two players (co-operative). The aim is to clear the screen of coloured glass balls by dropping like-coloured balls down onto them. Connecting three or more like-coloured balls creates a chain reaction and causes them to disappear.
Balls are launched into the play area via a joystick controlled 'pinball-plunger' and as in Pinball, the further the plunger is pulled back, the further the coloured ball will travel. Mastering the strength and distance required is essential in order to drop each ball accurately onto its target. To allow players to learn how to use the plunger, the first two stages feature a guide line which shows exactly where a ball will drop. From the third stage onwards, players must use their judgement alone.
Bonus points are awarded if a stage is completed quickly enough. If too much time is taken, however, the bottom of the stage will start to rise, pushing the balls already in play towards the top of the screen. If the top of the screen is reached, the game is over.
Uo Poko features thirty stages of play.
</desc>
<image>./images/uopoko-image.jpg</image>
<rating>0.8400000000000001</rating>
<releasedate>1998</releasedate>
<developer>Cave (Jaleco license)</developer>
<publisher />
<genre>Puzzle / Toss</genre>
<players>2</players>
<video>./images/uopoko-video.mp4</video>
</game>
<game id="usclssic" source="mamedb.blu-ferret.co.uk">
<path>./usclssic.zip</path>
<name>U.S. Classic </name>
<desc>A golf game from Seta.
</desc>
<image>./images/usclssic-image.jpg</image>
<rating>0.75</rating>
<releasedate>1989</releasedate>
<developer>Seta</developer>
<publisher />
<genre>Sports / Golf</genre>
<players>2</players>
<marquee>./images/usclssic-marquee.png</marquee>
<video>./images/usclssic-video.mp4</video>
</game>
<game id="upyoural" source="mamedb.blu-ferret.co.uk">
<path>./upyoural.zip</path>
<name>Up Your Alley </name>
<desc />
<image>./images/upyoural-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Cinematronics</developer>
<publisher />
<genre />
<players>1</players>
<marquee>./images/upyoural-marquee.png</marquee>
<video>./images/upyoural-video.mp4</video>
</game>
<game id="valtric" source="mamedb.blu-ferret.co.uk">
<path>./valtric.zip</path>
<name>Valtric </name>
<desc>A great vertically scrolling shoot'em up
The player controls a space ship in eight directions through four different overhead view stages, and is able to shoot in the direction the space ship faces. The space ship drop bombs vertically above the ship and the player can pick up power-ups that enhance the ship weapons, as well as attach options that fire in a direction depending on where the option was attached. The player can avoid danger and obstacles by pushing the ascend button.
The Enemies consist of a infinitely respawning smaller hordes of moving enemies, stationary cannons, and large bosses enemies, you must destroying all the enemies to clear the stage and complete the mission.
</desc>
<image>./images/valtric-image.jpg</image>
<rating>0.75</rating>
<releasedate>1986</releasedate>
<developer>NMK (Jaleco license)</developer>
<publisher />
<genre>Shooter / Driving Vertical</genre>
<players>2</players>
<video>./images/valtric-video.mp4</video>
</game>
<game id="vangrd2" source="mamedb.blu-ferret.co.uk">
<path>./vangrd2.zip</path>
<name>Vanguard II </name>
<desc />
<image>./images/vangrd2-image.jpg</image>
<releasedate>1984</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Field</genre>
<players>2</players>
<marquee>./images/vangrd2-marquee.png</marquee>
<video>./images/vangrd2-video.mp4</video>
</game>
<game id="vandyke" source="mamedb.blu-ferret.co.uk">
<path>./vandyke.zip</path>
<name>Vandyke (Japan) </name>
<desc />
<image>./images/vandyke-image.jpg</image>
<rating>0.75</rating>
<releasedate>1990</releasedate>
<developer>UPL</developer>
<publisher />
<genre>Fighter / Vertical</genre>
<players>2</players>
<video>./images/vandyke-video.mp4</video>
</game>
<game id="uniwars" source="mamedb.blu-ferret.co.uk">
<path>./uniwars.zip</path>
<name>UniWar S </name>
<desc>You pilot an arrowhead-shaped vessel at the bottom of the screen, facing off against four different types of enemies. Certain enemies drop 'space soldiers' when shot, if these make it to the bottom of the screen, they will try to 'spear' your ship from behind.
</desc>
<image>./images/uniwars-image.jpg</image>
<rating>0.74</rating>
<releasedate>1980</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/uniwars-marquee.png</marquee>
<video>./images/uniwars-video.mp4</video>
</game>
<game id="vanvan" source="mamedb.blu-ferret.co.uk">
<path>./vanvan.zip</path>
<name>Van-Van Car </name>
<desc />
<image>./images/vanvan-image.jpg</image>
<releasedate>1983</releasedate>
<developer>Sanritsu</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<video>./images/vanvan-video.mp4</video>
</game>
<game id="vanguard" source="mamedb.blu-ferret.co.uk">
<path>./vanguard.zip</path>
<name>Vanguard (SNK) </name>
<desc>So you enlisted for adventure, did you? Well, you've come to the right place. Your mission is to reach the City of Mystery at the end of the tunnel and destroy the great Gond with your four- directional laser guns. Sound easy? Wait and see.
First you have to make it through the seven tunnel zones without getting smashed on the tunnel walls, crunched by enemy objects, or zapped by missiles. The more enemy objects you destroy, the more points you earn, but the rougher it gets. If you make it to the City of Mystery and destroy Gond, you earn bonus points. Then you head into the next tunnel, which also leads to the City of Mystery and Gond. Then what? Well, to quote an old Aterrian saying, "Life is just one tunnel after another."
Now before you climb into your spaceship and enter the first tunnel, take a look at the options.
</desc>
<image>./images/vanguard-image.jpg</image>
<rating>0.8230000000000001</rating>
<releasedate>1981</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<marquee>./images/vanguard-marquee.png</marquee>
<video>./images/vanguard-video.mp4</video>
</game>
<game id="vaportra" source="mamedb.blu-ferret.co.uk">
<path>./vaportra.zip</path>
<name>Vapor Trail - Hyper Offence Formation (World revision 1) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, see the original Japanese release entry; "Kuhga - Operation Code Vapor Trail".
</desc>
<image>./images/vaportra-image.jpg</image>
<rating>0.717</rating>
<releasedate>1989</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/vaportra-marquee.png</marquee>
<video>./images/vaportra-video.mp4</video>
</game>
<game id="vasara" source="mamedb.blu-ferret.co.uk">
<path>./vasara.zip</path>
<name>Vasara </name>
<desc>Vertical shoot'em up with three selectable characters and nice manga style cut scene.
</desc>
<image>./images/vasara-image.jpg</image>
<rating>0.875</rating>
<releasedate>2000</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/vasara-marquee.png</marquee>
<video>./images/vasara-video.mp4</video>
</game>
<game id="vastar" source="mamedb.blu-ferret.co.uk">
<path>./vastar.zip</path>
<name>Vastar (set 1) </name>
<desc>In cosmic calendar 2956, our planet was attacked by the galaxy empire. It was at this critical point that a fighting robot 'VASTAR' was developed by superior scientists. The time has come for 'VASTAR' to defend our planet.
</desc>
<image>./images/vastar-image.jpg</image>
<rating>0.754</rating>
<releasedate>1983</releasedate>
<developer>Sesame Japan</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/vastar-marquee.png</marquee>
<video>./images/vastar-video.mp4</video>
</game>
<game id="vasara2" source="mamedb.blu-ferret.co.uk">
<path>./vasara2.zip</path>
<name>Vasara 2 (set 1) </name>
<desc />
<image>./images/vasara2-image.jpg</image>
<rating>0.889</rating>
<releasedate>2001</releasedate>
<developer>Visco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/vasara2-video.mp4</video>
</game>
<game id="victroad" source="mamedb.blu-ferret.co.uk">
<path>./victroad.zip</path>
<name>Victory Road </name>
<desc />
<image>./images/victroad-image.jpg</image>
<rating>0.76</rating>
<releasedate>1986</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<marquee>./images/victroad-marquee.png</marquee>
<video>./images/victroad-video.mp4</video>
</game>
<game id="varth" source="mamedb.blu-ferret.co.uk">
<path>./varth.zip</path>
<name>Varth: Operation Thunderstorm (World 920714) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Varth - Operation Thunderstorm [B-Board 88622B-3]".
</desc>
<image>./images/varth-image.jpg</image>
<rating>0.882</rating>
<releasedate>1992</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/varth-marquee.png</marquee>
<video>./images/varth-video.mp4</video>
</game>
<game id="videopin" source="mamedb.blu-ferret.co.uk">
<path>./videopin.zip</path>
<name>Video Pinball </name>
<desc>Pinball ball. The object of the game is to keep the ball in play as long as possible and to score as many points as possible.
VIDEO PINBALL has four exciting game variations. There are two games for one player and two games for two players. The variations are:
GAME 1 is a one-player game. GAME 1 allows you to nudge the ball. Too much nudge will cause you to lose the ball (TILT) and any extra ball is lost. During GAME 1 the bumper values are accumulated for an entire game.
GAME 2 is a two-player version of GAME 1. Each player takes at turn with one ball at a time. The turn lasts until the ball drains. Each player's score appears at the top of the screen with each turn. The left player is always number one.
GAME 3 is a one-player game similar to GAME 1 except that the bumper values are not accumulated. The bumper values are reset with each new ball. GAME 3 is just a bit tougher than GAME 1. For a real challenge, try GAME 3 with difficulty level a.
GAME 4 is a two-player version of GAME 3. Each player takes a turn with one ball at a time. The turn lasts until the ball drains. Each player's score appears at the top of the screen with each turn. As in GAME 2, the left player starts the game.
</desc>
<image>./images/videopin-image.jpg</image>
<rating>0.6</rating>
<releasedate>1979</releasedate>
<developer>Atari</developer>
<publisher />
<genre>Pinball</genre>
<players>1</players>
<marquee>./images/videopin-marquee.png</marquee>
<video>./images/videopin-video.mp4</video>
</game>
<game id="vimana" source="mamedb.blu-ferret.co.uk">
<path>./vimana.zip</path>
<name>Vimana (World, set 1) </name>
<desc>A vertical shoot'em up from Toaplan featuring a charge shoot system.
</desc>
<image>./images/vimana-image.jpg</image>
<rating>0.8</rating>
<releasedate>1991</releasedate>
<developer>Toaplan</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/vimana-video.mp4</video>
</game>
<game id="volfied" source="mamedb.blu-ferret.co.uk">
<path>./volfied.zip</path>
<name>Volfied (World, revision 1) </name>
<desc>The game principle is really simple: you must fill up the playfield (or more than 75%) and destroy the main Boss. You start at the bottom of the screen and your ship, when in motion, leaves a red trail (your ship won't move until you press II). Connect to another line (not your red trail !!!) and the enclosed area becomes yours. Any enemy contained within this area is then destroyed. Your ship is always protected by a shield, except when producing a trail... But pods are dotted around the field, enclose them and they will leave power ups: 'L' for lasers, 'S' for speed ups, 'T' will freeze all enemies for a time limit, 'C' will destroy all small enemies, '1up' for extra life, and the Star will give you a powerful laser !!!
</desc>
<image>./images/volfied-image.jpg</image>
<rating>0.85</rating>
<releasedate>1989</releasedate>
<developer>Taito Corporation Japan</developer>
<publisher />
<genre>Puzzle / Outline</genre>
<players>2</players>
<marquee>./images/volfied-marquee.png</marquee>
<video>./images/volfied-video.mp4</video>
</game>
<game id="vmetal" source="mamedb.blu-ferret.co.uk">
<path>./vmetal.zip</path>
<name>Varia Metal </name>
<desc />
<image>./images/vmetal-image.jpg</image>
<rating>0.7</rating>
<releasedate>1995</releasedate>
<developer>Excellent System</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/vmetal-video.mp4</video>
</game>
<game id="viprp1" source="mamedb.blu-ferret.co.uk">
<path>./viprp1.zip</path>
<name>Viper Phase 1 (World, New Version) </name>
<desc />
<image>./images/viprp1-image.jpg</image>
<rating>0.86</rating>
<releasedate>1995</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/viprp1-marquee.png</marquee>
<video>./images/viprp1-video.mp4</video>
</game>
<game id="vortex" source="mamedb.blu-ferret.co.uk">
<path>./vortex.zip</path>
<name>Vortex </name>
<desc />
<image>./images/vortex-image.jpg</image>
<releasedate>1980</releasedate>
<developer>Zilec Electronics</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/vortex-video.mp4</video>
</game>
<game id="wanted" source="mamedb.blu-ferret.co.uk">
<path>./wanted.zip</path>
<name>Wanted </name>
<desc />
<image>./images/wanted-image.jpg</image>
<releasedate>1984</releasedate>
<developer>Sigma Enterprises Inc.</developer>
<publisher />
<genre>Shooter / 3rd Person</genre>
<players>2</players>
<video>./images/wanted-video.mp4</video>
</game>
<game id="vulgus" source="mamedb.blu-ferret.co.uk">
<path>./vulgus.zip</path>
<name>Vulgus (set 1) </name>
<desc>Vulgus is pretty simple. You just pilot a spaceship and blast countless enemies. That is what is fun about this game. There is nothing complicated, just pure blasting. You only have two weapons, your blaster, and a limited supply of bombs. This title uses the time honored top-down vertically scrolling format. The background moves eternally forward, but you can move all around the screen, and can make the screen scroll both left and right. Your enemies consist of an assortment of fairly realistic looking spacecraft, some of which have a distinctive 'insectoid' look to them. This game is endless and it doesn't seem to have a level format. You just move forward and shoot. The backgrounds will change from time to time from planetary surfaces to space scenes and eventually they will start repeating once you blast this particularly large alien formation.
</desc>
<image>./images/vulgus-image.jpg</image>
<rating>0.325</rating>
<releasedate>1984</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/vulgus-marquee.png</marquee>
<video>./images/vulgus-video.mp4</video>
</game>
<game id="vspinbal" source="mamedb.blu-ferret.co.uk">
<path>./vspinbal.zip</path>
<name>Vs. Pinball (set ?) </name>
<desc>A great pinball simulator game from Nintendo.
Enjoy a familiar pinball game where the player controls the paddles of a virtual pinball machine. The game has two screens to represent the traditional pinball table and one for a bonus mode. Play begins when the player launches a ball with the plunger from the first screen the bottom of the pinball table through the top of the screen to the second screen. Play will move to the first screen if the ball falls through the bottom of the top screen and will return to the top screen if the ball is hit back through the space at the top of the first screen. The player controls the flippers on either screen to deflect the ball to keep it from falling off the bottom of the lower screen.
Pinball has some many bonnus and also had a secondary Breakout like mode, which the player reaches by hitting the ball into a bonus hole that takes the player to a bonus stage where they control Mario carrying a platform. The object of this mode is to rescue Pauline. The player achieves this by bouncing the ball on the Mario's platform and hitting various targets, the destruction of which also earns them points. When the blocks under her are all gone, she will drop. you must catching her on Mario's platform to earns bonus points, but you must release pauline it in one of the side platforms and not let it fall, while holding the ball bounce to continue to earn points until the ball falls and go to start.
</desc>
<image>./images/vspinbal-image.jpg</image>
<rating>0.46699999999999997</rating>
<releasedate>1984</releasedate>
<developer>Nintendo</developer>
<publisher />
<genre>Pinball</genre>
<players>2</players>
<marquee>./images/vspinbal-marquee.png</marquee>
<video>./images/vspinbal-video.mp4</video>
</game>
<game id="vulcan" source="mamedb.blu-ferret.co.uk">
<path>./vulcan.zip</path>
<name>Vulcan Venture (New) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Gradius II - GOFER no Yabou [Model GX785]".
</desc>
<image>./images/vulcan-image.jpg</image>
<rating>0.761</rating>
<releasedate>1988</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Shooter / Flying Horizontal</genre>
<players>2</players>
<marquee>./images/vulcan-marquee.png</marquee>
<video>./images/vulcan-video.mp4</video>
</game>
<game id="warofbug" source="mamedb.blu-ferret.co.uk">
<path>./warofbug.zip</path>
<name>War of the Bugs or Monsterous Manouvers in a Mushroom Maze </name>
<desc>Very interesting game. Play "Centipede" in a "Galaxian" environment :).
</desc>
<image>./images/warofbug-image.jpg</image>
<releasedate>1981</releasedate>
<developer>Armenia / Food and Fun Corp</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<marquee>./images/warofbug-marquee.png</marquee>
<video>./images/warofbug-video.mp4</video>
</game>
<game id="warpwarp" source="mamedb.blu-ferret.co.uk">
<path>./warpwarp.zip</path>
<name>Warp &amp; Warp </name>
<desc />
<image>./images/warpwarp-image.jpg</image>
<rating>0.99</rating>
<releasedate>1981</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Misc.</genre>
<players>2</players>
<marquee>./images/warpwarp-marquee.png</marquee>
<video>./images/warpwarp-video.mp4</video>
</game>
<game id="waterski" source="mamedb.blu-ferret.co.uk">
<path>./waterski.zip</path>
<name>Water Ski </name>
<desc />
<image>./images/waterski-image.jpg</image>
<rating>0.7</rating>
<releasedate>1983</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Sports / Skiing</genre>
<players>2</players>
<video>./images/waterski-video.mp4</video>
</game>
<game id="wiggie" source="mamedb.blu-ferret.co.uk">
<path>./wiggie.zip</path>
<name>Wiggie Waggie </name>
<desc>A rip-off of Seta's "Thunder &amp; Lightning" featuring naked women.
</desc>
<image>./images/wiggie-image.jpg</image>
<rating>0.7</rating>
<releasedate>1994</releasedate>
<developer>Promat</developer>
<publisher />
<genre>Breakout *Mature*</genre>
<players>2</players>
<video>./images/wiggie-video.mp4</video>
</game>
<game id="wiping" source="mamedb.blu-ferret.co.uk">
<path>./wiping.zip</path>
<name>Wiping </name>
<desc />
<image>./images/wiping-image.jpg</image>
<rating>0.42699999999999994</rating>
<releasedate>1982</releasedate>
<developer>Nichibutsu</developer>
<publisher />
<genre>Maze / Digging</genre>
<players>2</players>
<video>./images/wiping-video.mp4</video>
</game>
<game id="wiz" source="mamedb.blu-ferret.co.uk">
<path>./wiz.zip</path>
<name>Wiz </name>
<desc />
<image>./images/wiz-image.jpg</image>
<rating>0.8</rating>
<releasedate>1985</releasedate>
<developer>Seibu Kaihatsu</developer>
<publisher />
<genre>Platform / Shooter Scrolling</genre>
<players>2</players>
<marquee>./images/wiz-marquee.png</marquee>
<video>./images/wiz-video.mp4</video>
</game>
<game id="wmatch" source="mamedb.blu-ferret.co.uk">
<path>./wmatch.zip</path>
<name>Water Match (315-5064) </name>
<desc>A multi event multi-player game in the style of Konami's legendary "Track and field" series, featuring events such as free-style swimming, one-man kayaking, four-man boating etc.
</desc>
<image>./images/wmatch-image.jpg</image>
<rating>0.82</rating>
<releasedate>1984</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Sports / Track &amp; Field</genre>
<players>2</players>
<video>./images/wmatch-video.mp4</video>
</game>
<game id="wndrplnt" source="mamedb.blu-ferret.co.uk">
<path>./wndrplnt.zip</path>
<name>Wonder Planet (Japan) </name>
<desc />
<image>./images/wndrplnt-image.jpg</image>
<releasedate>1987</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/wndrplnt-video.mp4</video>
</game>
<game id="woodpeck" source="mamedb.blu-ferret.co.uk">
<path>./woodpeck.zip</path>
<name>Woodpecker (set 1) </name>
<desc />
<image>./images/woodpeck-image.jpg</image>
<rating>0.325</rating>
<releasedate>1981</releasedate>
<developer>Amenip (Palcom Queen River)</developer>
<publisher />
<genre />
<players>2</players>
<video>./images/woodpeck-video.mp4</video>
</game>
<game id="wrestwar" source="mamedb.blu-ferret.co.uk">
<path>./wrestwar.zip</path>
<name>Wrestle War (set 3, World, 8751 317-0103) </name>
<desc>Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Wrestle War [Model 317-0090]"
</desc>
<image>./images/wrestwar-image.jpg</image>
<rating>0.517</rating>
<releasedate>1989</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Wrestling</genre>
<players>2</players>
<marquee>./images/wrestwar-marquee.png</marquee>
<video>./images/wrestwar-video.mp4</video>
</game>
<game id="wrofaero" source="mamedb.blu-ferret.co.uk">
<path>./wrofaero.zip</path>
<name>War of Aero - Project MEIOU </name>
<desc />
<image>./images/wrofaero-image.jpg</image>
<releasedate>1993</releasedate>
<developer>Yang Cheng</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/wrofaero-video.mp4</video>
</game>
<game id="worldwar" source="mamedb.blu-ferret.co.uk">
<path>./worldwar.zip</path>
<name>World Wars (World?) </name>
<desc>World Wars and an early "Bermuda Triangle" version, it have different gameplay and graphics from the other versions.
</desc>
<image>./images/worldwar-image.jpg</image>
<rating>0.75</rating>
<releasedate>1987</releasedate>
<developer>SNK</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/worldwar-video.mp4</video>
</game>
<game id="wwestern" source="mamedb.blu-ferret.co.uk">
<path>./wwestern.zip</path>
<name>Wild Western (set 1) </name>
<desc>A sheriff on horseback must protect a train, located in the center of the screen, from groups of bandits. Players must avoid running into obstacles, getting shot, or allowing three bandits to board the train. A bonus game is played between rounds.
</desc>
<image>./images/wwestern-image.jpg</image>
<rating>0.8</rating>
<releasedate>1982</releasedate>
<developer>Taito Corporation</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<marquee>./images/wwestern-marquee.png</marquee>
<video>./images/wwestern-video.mp4</video>
</game>
<game id="wtennis" source="mamedb.blu-ferret.co.uk">
<path>./wtennis.zip</path>
<name>World Tennis </name>
<desc />
<image>./images/wtennis-image.jpg</image>
<rating>0.6</rating>
<releasedate>1982</releasedate>
<developer>bootleg</developer>
<publisher />
<genre>Sports / Tennis</genre>
<players>2</players>
<video>./images/wtennis-video.mp4</video>
</game>
<game id="xxmissio" source="mamedb.blu-ferret.co.uk">
<path>./xxmissio.zip</path>
<name>XX Mission </name>
<desc />
<image>./images/xxmissio-image.jpg</image>
<rating>0.792</rating>
<releasedate>1986</releasedate>
<developer>UPL</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/xxmissio-marquee.png</marquee>
<video>./images/xxmissio-video.mp4</video>
</game>
<game id="xevious" source="mamedb.blu-ferret.co.uk">
<path>./xevious.zip</path>
<name>Xevious (Namco) </name>
<desc>European release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Xevious [Model NXV-4900]".
</desc>
<image>./images/xevious-image.jpg</image>
<rating>0.646</rating>
<releasedate>1982</releasedate>
<developer>Namco</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/xevious-marquee.png</marquee>
<video>./images/xevious-video.mp4</video>
</game>
<game id="yamagchi" source="mamedb.blu-ferret.co.uk">
<path>./yamagchi.zip</path>
<name>Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun </name>
<desc>You control a jungle explorer named Mr. Yamaguchi who shoots at natives and other enemies.
</desc>
<image>./images/yamagchi-image.jpg</image>
<releasedate>1985</releasedate>
<developer>Kaneko / Taito</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<video>./images/yamagchi-video.mp4</video>
</game>
<game id="yosakdon" source="mamedb.blu-ferret.co.uk">
<path>./yosakdon.zip</path>
<name>Yosaku To Donbei (set 1) </name>
<desc>In this title you play a little farmer guy, who is attempting to shoot down the crows out of his tree. Gameplay is identical to that of "Space Invaders". A large bird replaces the UFO that goes over the top of the screen from time to time. While a lumberjack will chop out a section of the tree every time the birds reach the side of the screen (lowering them closer to the bottom). The only real gameplay difference is that the birds come in a pyramid pattern, as opposed to the rectangle pattern of "Space Invaders". This serves to make the game much easier.
</desc>
<image>./images/yosakdon-image.jpg</image>
<releasedate>1979</releasedate>
<developer>Wing</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>1</players>
<video>./images/yosakdon-video.mp4</video>
</game>
<game id="yamato" source="mamedb.blu-ferret.co.uk">
<path>./yamato.zip</path>
<name>Yamato (US) </name>
<desc />
<image>./images/yamato-image.jpg</image>
<rating>0.6</rating>
<releasedate>1983</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/yamato-video.mp4</video>
</game>
<game id="zaviga" source="mamedb.blu-ferret.co.uk">
<path>./zaviga.zip</path>
<name>Zaviga </name>
<desc>A great vertical shoot'em up game.
You play as a futuristic jet fighter aircraft that can transform into a tank to descend and ascend. The planet is under attack by hordes of shape bugs robotics and other war machines. Your Aircraft are equipped with 2 laser cannons and bombs for a dual attack in air or land. The game scrolls infinitely of the levels are stopping for an occasional fight against a cannon mountain, that you defeat by destroying a glowing weak spot. With each scroll through the game introduces new enemies and obstacles like flying rocks and underwater enemies.
</desc>
<image>./images/zaviga-image.jpg</image>
<rating>0.617</rating>
<releasedate>1984</releasedate>
<developer>Data East Corporation</developer>
<publisher />
<genre>Shooter / Misc. Vertical</genre>
<players>2</players>
<video>./images/zaviga-video.mp4</video>
</game>
<game id="zaxxon" source="mamedb.blu-ferret.co.uk">
<path>./zaxxon.zip</path>
<name>Zaxxon (set 1) </name>
<desc />
<image>./images/zaxxon-image.jpg</image>
<rating>0.881</rating>
<releasedate>1982</releasedate>
<developer>Sega</developer>
<publisher />
<genre>Shooter / Flying Diagonal</genre>
<players>2</players>
<marquee>./images/zaxxon-marquee.png</marquee>
<video>./images/zaxxon-video.mp4</video>
</game>
<game id="zerohour" source="mamedb.blu-ferret.co.uk">
<path>./zerohour.zip</path>
<name>Zero Hour (set 1) </name>
<desc>Maneuver your spaceship and destroy meteorites and enemy ships falling from the top of the screen. Shooting a red meteorite awards a quadruple score. After all enemy ships have been destroyed, a landing pad will appear where you must carefully land your ship. Bonus points are awarded for a successful landing.
</desc>
<image>./images/zerohour-image.jpg</image>
<rating>0.745</rating>
<releasedate>1980</releasedate>
<developer>Universal</developer>
<publisher />
<genre>Shooter / Gallery</genre>
<players>2</players>
<video>./images/zerohour-video.mp4</video>
</game>
<game id="youjyudn" source="mamedb.blu-ferret.co.uk">
<path>./youjyudn.zip</path>
<name>Youjyuden (Japan) </name>
<desc />
<image>./images/youjyudn-image.jpg</image>
<rating>0.475</rating>
<releasedate>1986</releasedate>
<developer>Irem</developer>
<publisher />
<genre>Shooter / Walking</genre>
<players>2</players>
<video>./images/youjyudn-video.mp4</video>
</game>
<game id="zoar" source="mamedb.blu-ferret.co.uk">
<path>./zoar.zip</path>
<name>Zoar </name>
<desc>Shoot oncoming planes and ground targets using your gun. Land on the air strip for extra points between stages. The game is an X and Z axis vertical shooter.
</desc>
<image>./images/zoar-image.jpg</image>
<rating>0.5</rating>
<releasedate>1982</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<marquee>./images/zoar-marquee.png</marquee>
<video>./images/zoar-video.mp4</video>
</game>
<game id="zingzip" source="mamedb.blu-ferret.co.uk">
<path>./zingzip.zip</path>
<name>Zing Zing Zip </name>
<desc>A vertically scrolling shooter where you control a plane to shoot larger planes, tanks and trains.
</desc>
<image>./images/zingzip-image.jpg</image>
<rating>0.65</rating>
<releasedate>1992</releasedate>
<developer>Allumer / Tecmo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<video>./images/zingzip-video.mp4</video>
</game>
<game id="zzyzzyxx" source="mamedb.blu-ferret.co.uk">
<path>./zzyzzyxx.zip</path>
<name>Zzyzzyxx (set 1) </name>
<desc>Perseverance will be overwhelming emotion game players as they move ZZYZZYXX up and down horizontal rows of alternating moving bricks to gather presents which will satisfy his love. Lola -- whose affection is not easily captured. ZZYZZYXX's vulnerability increases (as he collects gifts, as well as points) not only because of Lola's untouchable attitude, but because of obstacles such as rattifers trying to put an end to ZZYZZYXX's quest for Lola's love and affection.
Intelligent as the rattifers may be, there are 2 defenses ZZYZZYXX can use to outsmart the destructive creatures. ZZYZZYXX can brick himself within a brick when he sees an approaching rattifer or ZZYZZYXX can move into the space where there is a gold helmet. The gold helmet intensifies ZZYZZYXX's goal to reach Lola by allowing ZZYZZYXX to use the helmet to enclose a rattifer or break through one brick which is obstructing ZZYZZYXX's course towards Lola.
As irreproachable as Lola appears. Lola is overjoyed by ZZYZZYXX's success to retrieve enough presents and she whistles resoundingly to let ZZYZZYXX know. After ZZYZZYXX's triumphant deed for love. ZZYZZYXX becomes invincible, enabling him to elude the rattifers by imprisoning them within their spaces.
Other dangers testing ZZYZZYXX's skillful maneuvering are falling bombs, rising missiles and cracked bricks, each capable of disintegrating ZZYZZYXX.
As an added attraction, when a game player completes each level, there are animated cartoons depicting ZZYZZYXX's passionate desire to impress his love for Lola. Also delightful music throughout the game leaves the players humming and their foot tapping.
</desc>
<image>./images/zzyzzyxx-image.jpg</image>
<rating>0.4</rating>
<releasedate>1982</releasedate>
<developer>Cinematronics / Advanced Microcomputer Systems</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<marquee>./images/zzyzzyxx-marquee.png</marquee>
<video>./images/zzyzzyxx-video.mp4</video>
</game>
<game id="zodiack" source="mamedb.blu-ferret.co.uk">
<path>./zodiack.zip</path>
<name>Zodiack </name>
<desc>A challenging, vertical scrolling shooter.
On deep space you must fly the 'Zogram' (your spaceship fighter) and destroy hordes of enemies, while dodge space objects.
Destroy eight 'Mitiohro' around the 'Goke' (the enemy base) for takeoff and landing of 'Ahro' (the enemy's fighter). After destroying all the 'Mitiohro', return to the 'Battlestar-asat' base.
The color of 'Mitiohro' on the picture changes when the gates for takeoff and landing of 'Ahro' opens. It is the time to attack!
As you destroy 'Ahro', 'Mitiohro' becomes to leave the 'Goke's' body, but you cannot destroy those 'Mitiohro' with your laser beam.
You can get a higher score depending of the precision landing of your spaceship at nearer spot to the center of the 'Battlestar-asat' base.
When you score 20,000 points, you can get one more Zogram and at 50,000 points you can get another Zogram.
</desc>
<image>./images/zodiack-image.jpg</image>
<rating>0.2</rating>
<releasedate>1983</releasedate>
<developer>Orca (Esco Trading Co)</developer>
<publisher />
<genre>Shooter / Flying</genre>
<players>2</players>
<video>./images/zodiack-video.mp4</video>
</game>
<game>
<path>/home/pi/RetroPie/roms/arcade/bgaregt2.zip</path>
<name>bgaregt2</name>
<playcount>3</playcount>
<lastplayed>20180503T162423</lastplayed>
</game>
<game>
<path>./noahsark.zip</path>
<name>Noah's Ark </name>
<image>./images/noahsark-image.jpg</image>
<video>./images/noahsark-video.mp4</video>
<marquee>./images/noahsark-marquee.png</marquee>
<releasedate>1983</releasedate>
<developer>Enter-Tech, Ltd.</developer>
<publisher />
<genre />
<playcount>1</playcount>
<lastplayed>20180503T164608</lastplayed>
</game>
<game>
<path>./nost.zip</path>
<name>Nostradamus </name>
<desc>A great vertical scrolling shooter.
On July 1999, a nuclear catastrophe succumbed the planet earth in a absolute destruction and darkness, countries are underwater and ruined, only a few survivors have resisted the undermining and collapse of the humanity, two brave pilots will have the task of saving and defend the rest of world and help to rise from the ashes all the civilization.
Players control one of the two aircraft piloted by a male pilot named 'Dalas' and a female pilot named 'Joanna' and must shoot down hordes of enemies and avoid his attacks while pick up 'power items' to then defeat the level boss to advance to next levels.
</desc>
<image>./images/nost-image.jpg</image>
<video>./images/nost-video.mp4</video>
<rating>0.775</rating>
<releasedate>1993</releasedate>
<developer>Face</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T164542</lastplayed>
</game>
<game>
<path>./bgareggabla.zip</path>
<name>Lei Shen Zhuan (Chinese hack of Battle Garegga) </name>
<desc>A pirate hack of "Battle Garegga" from China.
</desc>
<image>./images/bgareggabla-image.png</image>
<rating>0.8914000000090001</rating>
<releasedate>1996</releasedate>
<developer>bootleg</developer>
<publisher />
<genre />
<players>2</players>
<playcount>2</playcount>
<lastplayed>20180503T171231</lastplayed>
</game>
<game>
<path>./1943kai.zip</path>
<name>1943 Kai: Midway Kaisen (Japan) </name>
<desc>1943 Kai is a vertical shooter and conversion of Capcom's popular arcade game originally released in 1987. This version was however developed by Naxat Soft and this port is essentially an enhanced remake of the original game. The action takes place during World War II and depicts the historic battle between the American and Japanese air forces in the Pacific. The player flies a Stearman biplane fighter plane and must destroy endless waves of enemy fighter planes, bombers and large battleships. The Stearman is equipped with a standard machine-gun that can be upgraded in all kind of ways. Formation of red enemy places drop special icons when defeated, and shooting at the same icons again loops through various power-ups and items, such as POW options (extra health), Shot Gun, 3-Ways, Super Shells, Lasers, Side Fighters or various special items such as the Double Pill (energy boost). The trademark Capcom special items are also scattered throughout the game, such as the Cow, the strawberry or the Yashichi (red and white twister/wheel shaped item) which gives the player an instant refill of energy. The second button is also used to release super-bombs that clean up the screen in exchange of some of the plane's energy, or make it loop in the air and avoid harmful enemy bullets. 1943-Kai features all the stages from the arcade game, as well as an original mode and a two player option.
</desc>
<image>./images/1943kai-image.jpg</image>
<video>./images/1943kai-video.mp4</video>
<rating>0.763</rating>
<releasedate>1987</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>4</playcount>
<lastplayed>20180503T172554</lastplayed>
</game>
<game>
<path>./altair.zip</path>
<name>Altair </name>
<desc>A "Space Invaders" style shoot'em up. Defeat Battle after Battle and destroy the Monster Ship and the hordes of aliens.
</desc>
<image>./images/altair-image.jpg</image>
<video>./images/altair-video.mp4</video>
<marquee>./images/altair-marquee.png</marquee>
<rating>0.65</rating>
<releasedate>1981</releasedate>
<developer>Cidelsa</developer>
<publisher />
<genre />
<playcount>1</playcount>
<lastplayed>20180503T172947</lastplayed>
</game>
<game>
<path>./arbalest.zip</path>
<name>Arbalester </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/arbalest-image.jpg</image>
<video>./images/arbalest-video.mp4</video>
<marquee>./images/arbalest-marquee.png</marquee>
<rating>0.65</rating>
<releasedate>1989</releasedate>
<developer>Seta</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T173055</lastplayed>
</game>
<game>
<path>./agallet.zip</path>
<name>Air Gallet (Europe) </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/agallet-image.jpg</image>
<video>./images/agallet-video.mp4</video>
<rating>0.8699999999999999</rating>
<releasedate>1996</releasedate>
<developer>Banpresto / Gazelle</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T174239</lastplayed>
</game>
<game>
<path>./batrider.zip</path>
<name>Armed Police Batrider (Europe) (Fri Feb 13 1998) </name>
<desc>An excellent vertically scrolling shoot'em up.
</desc>
<image>./images/batrider-image.jpg</image>
<video>./images/batrider-video.mp4</video>
<marquee>./images/batrider-marquee.png</marquee>
<rating>0.901</rating>
<releasedate>1998</releasedate>
<developer>Raizing / Eighting</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T174733</lastplayed>
</game>
<game>
<path>./dkong.zip</path>
<name>Donkey Kong (US set 1) </name>
<image>./images/dkong-image.jpg</image>
<video>./images/dkong-video.mp4</video>
<marquee>./images/dkong-marquee.png</marquee>
<rating>0.951</rating>
<releasedate>1981</releasedate>
<developer>Nintendo of America</developer>
<publisher />
<genre>Platform / Run Jump</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T190245</lastplayed>
</game>
<game>
<path>./dragnblz.zip</path>
<name>Dragon Blaze </name>
<desc>In a distant land, four brave dragonriders must make use of every trick in the book to survive wave after wave of powerful monsters and hulking bosses in this Psikyo shoot'em up masterpiece. Features some truly beautiful graphics &amp; sound, excellent control that features some interesting gameplay mechanics and tons of challenge.
</desc>
<image>./images/dragnblz-image.jpg</image>
<video>./images/dragnblz-video.mp4</video>
<marquee>./images/dragnblz-marquee.png</marquee>
<rating>0.8480000000000001</rating>
<releasedate>2000</releasedate>
<developer>Psikyo</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T190523</lastplayed>
</game>
<game>
<path>./dynamski.zip</path>
<name>Dynamic Ski </name>
<desc>A skiing game.
</desc>
<image>./images/dynamski-image.jpg</image>
<video>./images/dynamski-video.mp4</video>
<releasedate>1984</releasedate>
<developer>Taiyo</developer>
<publisher />
<genre>Sports / Skiing</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T191246</lastplayed>
</game>
<game>
<path>./eyes.zip</path>
<name>Eyes (US set 1) </name>
<desc>You are an eye travelling through a maze shooting dots to advance to next level while computer eyes try to shoot you. Shoot computer eyes before they get you.
</desc>
<image>./images/eyes-image.jpg</image>
<video>./images/eyes-video.mp4</video>
<marquee>./images/eyes-marquee.png</marquee>
<rating>0.9460000000000001</rating>
<releasedate>1982</releasedate>
<developer>Digitrex Techstar (Rock-Ola license)</developer>
<publisher />
<genre>Maze</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T191731</lastplayed>
</game>
<game>
<path>./fiveside.zip</path>
<name>Five a Side Soccer (ver UAA) </name>
<image>./images/fiveside-image.jpg</image>
<video>./images/fiveside-video.mp4</video>
<releasedate>1995</releasedate>
<developer>Konami</developer>
<publisher />
<genre />
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T191856</lastplayed>
</game>
<game>
<path>./sbasketb.zip</path>
<name>Super Basketball (version I, encrypted) </name>
<desc>A basketball game.
</desc>
<image>./images/sbasketb-image.jpg</image>
<video>./images/sbasketb-video.mp4</video>
<marquee>./images/sbasketb-marquee.png</marquee>
<rating>0.763</rating>
<releasedate>1984</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Sports / Basketball</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T180012</lastplayed>
</game>
<game>
<path>./superx.zip</path>
<name>Super-X (NTC) </name>
<image>./images/superx-image.jpg</image>
<video>./images/superx-video.mp4</video>
<rating>0.8</rating>
<releasedate>1994</releasedate>
<developer>NTC</developer>
<publisher />
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T181024</lastplayed>
</game>
<game>
<path>./ssozumo.zip</path>
<name>Syusse Oozumou (Japan) </name>
<desc>A sumo wrestling game.
</desc>
<image>./images/ssozumo-image.jpg</image>
<video>./images/ssozumo-video.mp4</video>
<releasedate>1984</releasedate>
<developer>Technos Japan</developer>
<publisher />
<genre>Sports / Sumo</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T181612</lastplayed>
</game>
<game>
<path>./tail2nos.zip</path>
<name>Tail to Nose - Great Championship </name>
<image>./images/tail2nos-image.jpg</image>
<video>./images/tail2nos-video.mp4</video>
<rating>0.642</rating>
<releasedate>1989</releasedate>
<developer>V-System Co.</developer>
<publisher />
<genre>Driving / Race</genre>
<playcount>3</playcount>
<lastplayed>20180503T182305</lastplayed>
</game>
<game>
<path>./mikie.zip</path>
<name>Mikie </name>
<desc>Export version. For more information about the game itself, please see the original Japanese version entry; "Shinnyuushain Tooru-Kun [Model GX469]"
</desc>
<image>./images/mikie-image.jpg</image>
<video>./images/mikie-video.mp4</video>
<marquee>./images/mikie-marquee.png</marquee>
<rating>0.845</rating>
<releasedate>1984</releasedate>
<developer>Konami</developer>
<publisher />
<genre>Misc.</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T195752</lastplayed>
</game>
<game>
<path>./sfiii3.zip</path>
<name>Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) </name>
<desc>New characters Remy, Makoto, Q, and Twelve join the returning Street Fighter veteran Chun-Li and the existing "Street Fighter III - 2nd Impact : Giant Attack" cast in this third and final installment of Street Fighter III.
</desc>
<image>./images/sfiii3-image.jpg</image>
<video>./images/sfiii3-video.mp4</video>
<marquee>./images/sfiii3-marquee.png</marquee>
<rating>0.849</rating>
<releasedate>1999</releasedate>
<developer>Capcom</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<playcount>2</playcount>
<lastplayed>20180503T194256</lastplayed>
</game>
<game>
<path>./kchampvs.zip</path>
<name>Karate Champ (US, VS version set 1) </name>
<image>./images/kchampvs-image.jpg</image>
<marquee>./images/kchampvs-marquee.png</marquee>
<rating>0.554761904764</rating>
<releasedate>1984</releasedate>
<developer>Data East USA</developer>
<publisher />
<genre>Fighter / Versus</genre>
<players>2</players>
<playcount>5</playcount>
<lastplayed>20180503T200948</lastplayed>
</game>
<game>
<path>./1943.zip</path>
<name>1943: The Battle of Midway (Euro) </name>
<desc>North American release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "1943 - The Battle of Valhalla [Model CAP-43]".
Text from this version:
The most crucial and decisive battle of World War II is about to be fought... by you! Enemy forces are descending upon Midway Island. Enemy bombers, dive bombers, and zeros are roaring over the island like a typhoon. The surrounding Pacific waters are teeming with enemy aircraft carriers. As the top gun of the Navy's most elite crew of fighter pilots, you must pilot your specially outfitted P-38 into the very midst of the enemy squadron. Equipped with an array of secret weapons, only you can turn the tide against the formidable enemy fleet. The outcome of history's most fateful air/sea battle rests on your hands! Can you avenge Pearl Harbor?
</desc>
<image>./images/1943-image.jpg</image>
<video>./images/1943-video.mp4</video>
<marquee>./images/1943-marquee.png</marquee>
<rating>0.716</rating>
<releasedate>1987</releasedate>
<developer>Capcom</developer>
<publisher></publisher>
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T202244</lastplayed>
</game>
<game>
<path>./ddonpach.zip</path>
<name>DoDonPachi (International, Master Ver. 97/02/05) </name>
<image>./images/ddonpach-image.jpg</image>
<video>./images/ddonpach-video.mp4</video>
<rating>0.9650000000000001</rating>
<releasedate>1997</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher></publisher>
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T202754</lastplayed>
</game>
<game>
<path>./esprade.zip</path>
<name>ESP Ra.De. (International, Ver. 98/04/22) </name>
<desc>A vertically scrolling shoot'em up game.
</desc>
<image>./images/esprade-image.jpg</image>
<video>./images/esprade-video.mp4</video>
<rating>0.962</rating>
<releasedate>1998</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher></publisher>
<genre>Shooter / Flying Vertical</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T203333</lastplayed>
</game>
<game>
<path>./guwange.zip</path>
<name>Guwange (Japan, Master Ver. 99/06/24) </name>
<desc>Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up.
</desc>
<image>./images/guwange-image.jpg</image>
<video>./images/guwange-video.mp4</video>
<rating>0.841</rating>
<releasedate>1999</releasedate>
<developer>Cave (Atlus license)</developer>
<publisher></publisher>
<genre>Shooter / Walking</genre>
<players>2</players>
<playcount>1</playcount>
<lastplayed>20180503T203922</lastplayed>
</game>
</gameList>
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