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April 20, 2015 08:01
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Building C++ Code with SFML, Range Quad Header.
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/*Copyright 2015 Michael Gautier, Licensed under the Apache License, Version 2.0 (the "License"); | |
you may not use this file except in compliance with the License. | |
You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 | |
Software distributed under the License is distributed on an "AS IS" BASIS, | |
NO WARRANTIES OR CONDITIONS OF ANY KIND, explicit or implicit. | |
See the License for details on permissions and limitations.*/ | |
/* | |
Discussed in a WordPress Post: Exploring SFML Graphics in C++ | |
https://gautiertalkstechnology.wordpress.com/2014/08/16/exploring-sfml-graphics-in-c-refactoring-wave-1/ | |
Full, version 1 tree: | |
https://github.com/michaelgautier/codeexpo/tree/master/building_cpp_with_sfml_wave_01 | |
*/ | |
#ifndef RANGEQUAD_H | |
#define RANGEQUAD_H | |
namespace Gautier | |
{ | |
namespace SFMLApp | |
{ | |
template<typename N> | |
class RangeQuad; | |
/* | |
Integer | |
*/ | |
template<> | |
class RangeQuad<short> | |
{ | |
public: | |
using NumberType = short; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1; | |
NumberType N2; | |
NumberType N3; | |
NumberType N4; | |
}; | |
template<> | |
class RangeQuad<int> | |
{ | |
public: | |
using NumberType = int; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<unsigned int> | |
{ | |
public: | |
using NumberType = unsigned int; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<long> | |
{ | |
public: | |
using NumberType = long; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<long long> | |
{ | |
public: | |
using NumberType = long long; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<unsigned long> | |
{ | |
public: | |
using NumberType = unsigned long; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<unsigned long long> | |
{ | |
public: | |
using NumberType = unsigned long long; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
/* | |
Floating Point | |
*/ | |
template<> | |
class RangeQuad<float> | |
{ | |
public: | |
using NumberType = float; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<double> | |
{ | |
public: | |
using NumberType = double; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
template<> | |
class RangeQuad<long double> | |
{ | |
public: | |
using NumberType = long double; | |
RangeQuad() = default; | |
RangeQuad(const RangeQuad&) = default; | |
RangeQuad(RangeQuad&&) = default; | |
RangeQuad& operator=(const RangeQuad&) = default; | |
RangeQuad& operator=(RangeQuad&&) = default; | |
~RangeQuad() = default; | |
RangeQuad(const NumberType n1, const NumberType n2, const NumberType n3, const NumberType n4) : | |
N1 {n1}, N2 {n2}, N3 {n3}, N4 {n4} {}; | |
NumberType N1 {0}; | |
NumberType N2 {0}; | |
NumberType N3 {0}; | |
NumberType N4 {0}; | |
}; | |
} | |
} | |
#endif // QUADVALUES4_H |
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