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A template for a custom UIViewController with proper model handling. See http://www.ios-coding.com/blog/2014/06/22/model-handling-in-uiviewcontroller/
// Copyright 2014 bitecode, Michael Ochs
//
// See http://www.ios-coding.com/blog/2014/06/22/model-handling-in-uiviewcontroller/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// MyViewController.h:
@interface MOCDefaultViewController : UIViewController
@property (nonatomic, strong, readwrite) MyModel *myModel;
@end
// MyViewController.m:
@implementation MOCDefaultViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[self setupSubviewHierarchy];
[self updateViewWithCurrentModel];
}
- (void)setupSubviewHierarchy
{
// if not using Interface Builder, setup your view hierarchy here
// do not use your model in here!
}
- (void)updateViewWithCurrentModel
{
MyModel *myModel = self.myModel;
// set text labels, text inputs, switches and other UI components
// according to your model's state in here.
}
- (void)setMyModel:(MyModel *)myModel
{
_myModel = myModel;
if (self.isViewLoaded) {
[self updateViewWithCurrentModel];
}
}
@end
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