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micheltlutz / Rename.go
Last active Mar 28, 2018
Renomear arquivos removendo acento e espaço - GO
View Rename.go
package main
import (
ntamvl /
Last active Aug 13, 2019
Install Multiple Java Versions on macOS High Sierra

Install Multiple Java Versions on macOS High Sierra

Install Homebrew Cask

On Mac, Homebrew is the de-facto package manager, and Homebrew Cask is the app manager. I’m going to use Cask to install Java 7 and 8.

Install Homebrew Cask first if you haven’t:

brew update
brew tap caskroom/cask
danielCarlosCE / ChainResponsibility.playground.swift
Created Oct 13, 2017
Chain of Responsibility to handle errors on iOS application
View ChainResponsibility.playground.swift
import UIKit
class AppDelegate {
var window: UIWindow?
//Chain of Resposability: Handler
protocol ErrorHandler {
var errorHandlerSuccessor: ErrorHandler? {get}
func handleError(error: Error)
PEZ / UIControl+ListenBlock.swift
Created Sep 20, 2017
Swift3 UIControl extension for adding block event listeners. Adapted from:
View UIControl+ListenBlock.swift
import Foundation
import UIKit
extension UIControl {
func listen(_ action: @escaping () -> (), for controlEvents: UIControlEvents) -> AnyObject {
let sleeve = ClosureSleeve(attachTo: self, closure: action, controlEvents: controlEvents)
addTarget(sleeve, action: #selector(ClosureSleeve.invoke), for: controlEvents)
return sleeve
lattner /
Last active Aug 25, 2019 — forked from oleganza/
Concrete proposal for async semantics in Swift

Async/Await for Swift


Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

nguyentruongky /
Last active Jun 25, 2019
A library to create gradient border button

How to draw a gradient border button?

My Problem

Last week, my partner showed me his design for our application. Everything is great, easily implemented with some custom controls. But wait, something is not in my knowledge.

A button with gradient border. Never try it before. Up to now, I just created gradient background views 2 times in previous projects. Googled and found some good results.

diefferson / RemoveAcentos.php
Last active Aug 6, 2019
Função Para substituir caracteres com acentos por caracteres comuns
View RemoveAcentos.php
function removerAcentos( $string ) {
$mapaAcentosHex = array(
'a'=> '/[\xE0-\xE6]/',
'A'=> '/[\xE0-\xE6]/',
'e'=> '/[\xE8-\xEB]/',
'E'=> '/[\xE8-\xEB]/',
'i'=> '/[\xEC-\xEF]/',
View ios_locale_identifiers_feb2017.csv
localeIdentifier Description
eu Basque
hr_BA Croatian (Bosnia & Herzegovina)
en_CM English (Cameroon)
en_BI English (Burundi)
rw_RW Kinyarwanda (Rwanda)
ast Asturian
en_SZ English (Swaziland)
he_IL Hebrew (Israel)
ar Arabic
eoghain / UIFontExtensions.swift
Last active Dec 28, 2018
A UIFont extension in swift to load fonts from within a bundle
View UIFontExtensions.swift
import UIKit
public extension UIFont {
class func loadAllFonts(bundleIdentifierString: String) {
registerFontWithFilenameString(filenameString: "icon-font.ttf", bundleIdentifierString: bundleIdentifierString)
// Add more font files here as required
static func registerFontWithFilenameString(filenameString: String, bundleIdentifierString: String) {
skreutzberger / emoji-console.swift
Created Sep 20, 2016
Colored level emojis in Xcode 8 & Swift 2.3
View emoji-console.swift
// set custom level strings to add color
let console = ConsoleDestination()
console.levelString.Verbose = "💜 VERBOSE"
console.levelString.Debug = "💚 DEBUG"
console.levelString.Info = "💙 INFO"
console.levelString.Warning = "💛 WARNING"
console.levelString.Error = "❤️ ERROR"
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