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@mieko
Created October 5, 2010 03:32
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# Extracted from the following library
# http://facstaff.unca.edu/mcmcclur/GoogleMaps/EncodePolyline/
#--
# Utility for creating Google Maps Encoded GPolylines
# License: You may distribute this code under the same terms as Ruby itself
# Author: Joel Rosenberg
class DouglasPeucker
# The minimum distance from the line that a point must exceed to avoid
# elimination under the DP Algorithm.
def self.simplify(points, dp_threshold)
# This is an implementation of the Douglas-Peucker algorithm for simplifying
# a line. You can thing of it as an elimination of points that do not
# deviate enough from a vector. That threshold for point elimination is in
# @@dp_threshold. See
#
# http://everything2.com/index.pl?node_id=859282
#
# for an explanation of the algorithm
#
max_dist = 0 # Greatest distance we measured during the run
stack = []
distances = Array.new(points.size)
if(points.length > 2)
stack << [0, points.size-1]
while(stack.length > 0)
current_line = stack.pop()
p1_idx = current_line[0]
pn_idx = current_line[1]
pb_dist = 0
pb_idx = nil
x1 = points[p1_idx][0]
y1 = points[p1_idx][1]
x2 = points[pn_idx][0]
y2 = points[pn_idx][1]
# Caching the line's magnitude for performance
magnitude = Math.sqrt((x2 - x1)**2 + (y2 - y1)**2)
magnitude_squared = magnitude ** 2
# Find the farthest point and its distance from the line between our
# pair
for i in (p1_idx+1)..(pn_idx-1)
# Refactoring distance computation inline for performance
# current_distance = compute_distance(points[i], points[p1_idx],
# points[pn_idx])
#
# This uses Euclidian geometry. It shouldn't be that big of a deal
# since we're using it as a rough comparison for line elimination and
# zoom calculation.
#
# TODO: Implement Haversine functions which would probably bring this
# to a snail's pace (ehhhh)
px = points[i][0]
py = points[i][1]
current_distance = nil
if( magnitude == 0 )
# The line is really just a point
current_distance = Math.sqrt((x2-px)**2 + (y2-py)**2)
else
u = (((px - x1) * (x2 - x1)) + ((py - y1) * (y2 - y1))) /
magnitude_squared
if( u <= 0 || u > 1 )
# The point is closest to an endpoint. Find out which one
ix = Math.sqrt((x1 - px)**2 + (y1 - py)**2)
iy = Math.sqrt((x2 - px)**2 + (y2 - py)**2)
if( ix > iy )
current_distance = iy
else
current_distance = ix
end
else
# The perpendicular point intersects the line
ix = x1 + u * (x2 - x1)
iy = y1 + u * (y2 - y1)
current_distance = Math.sqrt((ix - px)**2 + (iy - py)**2)
end
end
# See if this distance is the greatest for this segment so far
if(current_distance > pb_dist)
pb_dist = current_distance
pb_idx = i
end
end
# See if this is the greatest distance for all points
if(pb_dist > max_dist)
max_dist = pb_dist
end
if(pb_dist > dp_threshold)
# Our point, Pb, that had the greatest distance from the line, is also
# greater than our threshold. Process again using Pb as a new
# start/end point. Record this distance - we'll use it later when
# creating zoom values
distances[pb_idx] = pb_dist
stack << [p1_idx, pb_idx]
stack << [pb_idx, pn_idx]
end
end
end
# Force line endpoints to be included (sloppy, but faster than checking for
# endpoints in encode_points())
distances[0] = max_dist
distances[distances.length-1] = max_dist
# Create Base64 encoded strings for our points and zoom levels
return points.select.with_index { |v,i| ! distances[i].nil?}
end
end
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