This document holds some relevant links for the presentation that will take place on the 27th of Jan. in the Center for Hybrid Intelligence, at Aarhus University.
- Here's a link to my M.Sc. thesis: http://bdigital.unal.edu.co/74472/1/1053838200.2019.pdf
- Here's a link to the PCG book: http://pcgbook.com/
- The levels are created using the General Video Game AI Competition (GVGAI) Python interface with OpenAI's Gym. For more information on this competition follow this link: http://www.gvgai.net/
- Robots that can adapt like animals: http://www.isir.upmc.fr/files/2015ACLI3468.pdf
- For more on Bayesian Optimization, I heavily recommend this survey: https://www.cs.ox.ac.uk/people/nando.defreitas/publications/BayesOptLoop.pdf
- For more on MAP-Elites: https://arxiv.org/abs/1504.04909
- A survey on the use of serious games in this context: https://ieeexplore.ieee.org/document/5556674