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@mihawk90
Forked from Supamiu/simulator_trads.json
Last active May 20, 2018 07:42
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"SIMULATOR": {
"Progress": "Fortschritt",
"Quality": "Qualität",
"Step_counter": "Schritt",
"Durability": "Durability", //TODO How is it in DE client?
"Hq": "HQ",
"Cp_amount": "HP", // I think? Handwerkspunkte(?)
"Simulate_tooltip": "Im Simulator herstellen", //how to translate "craft" properly?
"Configuration": "Einstellungen",
"Level": "Level", // does DE client translate "level" to "Stufe"?
"Reliability": "Zuverlässigkeit",
"Average_hq": "HQ Durchschnitt", //TODO(?)
"Specialist": "Spezialist", // same in DE client?
"New_rotation": "Neue Rotation",
"Rotations": "Handwerks Rotationen", // crafting as Handkwerk ? Not sure, item suffixes are...
"No_rotations": "Keine Rotationen",
"New_custom_rotation": "Neue eigene Rotation", //not sure about "custom"
"Reset": "Rotation zurücksetzen",
"Import_from_crafting_optimizer": "Von Handwerks Optimierung importieren", // TODO .. meh.
"Crafting_optimizer_code": "Import Code von Handwerks Optimierung",
"Generated_macro": "Spiel-Macro",
"Generate_ingame_macro": "Spiel-Macro generieren",
"Share_link_copied": "Link zur Rotation in die Zwischenablage kopiert",
"Persist": "Diese Rotation speichern",
"Rotation_not_found": "Rotation nicht gefunden",
"Confirm_delete": "Willst du diese Rotation wirklich löschen?",
"Toggle_snapshot_mode": "Snapshot Modus umschalten",
"CUSTOM": {
"Recipe_configuration": "Einstellungen für Rezept",
"Recipe_level": "Level für Rezept",
"Recipe_progress": "Maximaler Fortschritt",
"Recipe_quality": "Maximale Qualität",
"Recipe_durability": "Durability" // TODO what's it in DE client?
},
"CATEGORY": {
"Progression": "Fortschritt",
"Quality": "Qualität",
"Cp_recovery": "HP Wiederherstellung",
"Buff": "Buff", // DE client?
"Specialty": "Specialisten",
"Repair": "Reparatur",
"Other": "Anderes"
},
"CONFIGURATION": {
"Job": "Job", // DE Client?
"Custom_set": "Enable custom set", // not sure, makes the stats editable anyway
"Select_job": "Wähle einen Job",
"Craftsmanship": "Kunstfertigkeit",
"Control": "Kontrolle",
"Specialist": "Spezialist",
"Ingredients": "HQ Zutaten",
"Consumables": "Verzehrbares", // DE client? really no idea
"Apply_stats": "Werte übernehmen",
"Apply_ingredients": "HQ Zutaten übernehmen",
"Apply_foods": "Verzehrbares übernehmen",
"Food": "Wähle eine Mahlzeit",
"Medicine": "Wähle eine Medizin",
"STATS": {
"CP": "HP",
"Craftsmanship": "Kunstfertigkeit",
"Control": "Kontrolle"
}
}
}
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