Created
June 13, 2015 17:25
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from PySide import QtCore, QtGui | |
from shiboken import wrapInstance | |
import maya.OpenMayaUI as mui | |
def maya_main_window(): | |
ptr = mui.MQtUtil.mainWindow() | |
return wrapInstance( long( ptr ), QtGui.QWidget ) | |
#################################################################### | |
class MyWindow(QtGui.QDialog): | |
def __init__( self, parent=maya_main_window() ): | |
super( MyWindow, self ).__init__( ) | |
self.word_list = ['alpha', 'beta', 'car', 'hello', 'bye'] | |
# create objects | |
self.la = QtGui.QLabel("Press tab in this box:") | |
self.le = MyLineEdit() | |
self.completer = QtGui.QCompleter(self.word_list) | |
self.le.setCompleter(self.completer) | |
self.la2 = QtGui.QLabel("\nLook here:") | |
self.le2 = QtGui.QLineEdit() | |
# layout | |
layout = QtGui.QVBoxLayout() | |
layout.addWidget(self.la) | |
layout.addWidget(self.le) | |
layout.addWidget(self.la2) | |
layout.addWidget(self.le2) | |
self.setLayout(layout) | |
# connections | |
#self.connect(self.le, QtCore.SIGNAL("tabPressed"), self.update) | |
self.le.tab_pressed.connect(self.update) | |
# Slot | |
def update(self): | |
newtext = str(self.le2.text()) + "tab pressed " | |
self.le2.setText(newtext) | |
#################################################################### | |
class MyLineEdit( QtGui.QLineEdit): | |
# Signal specific variables | |
tab_pressed = QtCore.Signal(str) | |
signal_str = "tabPressed" | |
def __init__(self, parent=None): | |
super( MyLineEdit, self ).__init__( ) | |
#Signal | |
def event(self, event): | |
if (event.type()==QtCore.QEvent.KeyPress) and (event.key()==QtCore.Qt.Key_Tab): | |
self.tab_pressed.emit(self.signal_str) | |
return True | |
return QtGui.QLineEdit.event(self, event) | |
#################################################################### | |
if __name__ == "__main__": | |
# Development stuff | |
try: | |
myWindow_ui.close() | |
myWindow_ui.deleteLater() | |
except: | |
pass | |
myWindow_ui = MyWindow() | |
myWindow_ui.show() | |
# Development stuff | |
try: | |
myWindow_ui.show() | |
except: | |
myWindow_ui.close() | |
myWindow_ui.deleteLater() |
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