In all cases we examine only the term
a.
We are seeking some constant
There is a part in CLRS chapter 3 where they have
a. Restrict the domain to powers of 2, so
We have
$$ \begin{align}
class Table | |
def initialize(n, firstValue) | |
@m = {} | |
(0...n).each do |i| | |
@m[i] = {} | |
(0...n).each do |j| | |
@m[i][j] = firstValue | |
end | |
end | |
end |
#!/usr/bin/ruby | |
#require 'test/unit' | |
require 'test/unit/testcase' | |
class TestBST < Test::Unit::TestCase | |
# ... tests omitted... | |
def test_no_crashes |
using System; | |
class EnemyTowers | |
{ | |
const int INF = int.MaxValue; | |
public int sim( int s, int h, int a, int t) | |
{ | |
int ret = 0; | |
int p = h; | |
while( s > 0 && t > 0 ) { |
// requires prototype for some of its synctactic sugar | |
var Undiscovered = 0; | |
var Discovered = 1; | |
var Processed = 2; | |
var time = 0; | |
var scc_count = 0; | |
var states = {}; | |
var et = {}; | |
var low = {}; |
require 'test/unit' | |
class Nisoku | |
def theMax(input) | |
max_so_far = -1 | |
input = input.map { |e| e.to_f }.sort | |
s = 0 | |
while s <= input.length |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace TopCoderCSharp | |
{ | |
class PeopleYouMayKnow | |
{ | |
const int MaxFriendDepth = 4; |