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Last active July 8, 2018 18:51
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Client-side (browser) example of a socket.io client for Sails.js <http://sailsjs.org>
// example.js
// ===============================
//
// Client-side (browser) example of how you might connect a socket.io client
// to your Sails backend.
// For the latest docs on talking to Sails via socket.io, check out the new reference section in the Sails docs:
// https://github.com/balderdashy/sails-docs/blob/master/reference/SocketClient.md
// As for some great tutorials, my best recommendation would be to check out @irlnathan's sailscasts:
// http://irlnathan.github.io/sailscasts
// MIT License
// c. 2013, Mike McNeil <@mikermcneil>
// <sailsjs.org>
// NOTE
//
// This example expects and/or creates the following global variables:
//
// (1) `io`
//
// For this example to work, the socket.io client (`socket.io.js`) must
// be included on your page BEFORE this file. This is because we need
// access to the global `io` variable.
//
// To see an example, just check out this app. `sails new` bundles a copy
// of the socket.io client in `assets/socket.io.js`, and the default Gruntfile
// includes it in the proper order before this file.
//
//
// (2) `socket`
//
// In this example, after we finish connecting to the server, we expose the
// connected `socket` as a global-- mainly because this makes it easy to access
// from the browser console.
//
// Check it out!
//
// > socket.get('/parrot', console.log.bind(console));
// > socket.get('/parrot/3', console.log.bind(console));
// > socket.post('/parrot', { name: 'Polly', age: 49 }, console.log.bind(console) );
// > socket.put('/parrot/4', { age: 50 }, console.log.bind(console) );
// > socket.delete('/parrot/3', console.log.bind(console) );
//
//
// BTW in case you were wondering: `console.log.bind(console)`
// is just a Chrome-friendly shortcut for: `function (response) {console.log(response); }`
// Immediately start connecting
socket = io.connect();
typeof console !== 'undefined' &&
console.log('Connecting Socket.io to Sails.js...');
// Attach a listener which fires when a connection is established:
socket.on('connect', function socketConnected() {
typeof console !== 'undefined' &&
console.log(
'Socket is now connected and globally accessible as `socket`.\n' +
'e.g. to send a GET request to Sails via Socket.io, try: \n' +
'`socket.get("/foo", function (response) { console.log(response); })`'
);
// Attach a listener which fires every time the server publishes a message:
socket.on('message', function newMessageFromSails ( message ) {
typeof console !== 'undefined' &&
console.log('New message received from Sails ::\n', message);
});
});
@Jass91
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Jass91 commented May 8, 2018

why did i get 'io not defined'?

@RobertLbebber
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Yea there has to be something missing to this because.. well you only have one file and its not even sail.io.js

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