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@mikesprague
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JS to lighten, darken, or blend colors (credit to/original author: https://glitch.com/@notwaldorf)
<!DOCTYPE html>
<html lang="en">
<head>
<title>Color gradient</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link href="https://fonts.googleapis.com/css?family=IBM+Plex+Mono:400,700" rel="stylesheet">
<link rel="stylesheet" href="/style.css">
<script src="/script.js" defer></script>
</head>
<body>
<h1>Making colour gradients</h1>
<p>This Glitch shows you how to <b>darken</b>, <b>lighten</b> or <b>blend</b> colours in JavaScript, based on
<a href="https://stackoverflow.com/a/13542669">this most amazing</a> Stack Overflow solution I found. This isn't a full
app; it's meant to be an easily copy-pasteable bit of code for you. Enjoy!
</p>
<h2>Lighten</h2>
<div id="lighten"></div>
<h2>Darken</h2>
<div id="darken"></div>
<h2>Blend</h2>
<div id="blend"></div>
<footer>
<p>made by <a href="https://twitter.com/notwaldorf">monica</a></p>
</footer>
<div class="glitchButton" style="position:fixed;top:20px;right:20px;"></div>
<script src="https://button.glitch.me/button.js"></script>
</body>
</html>
// From https://stackoverflow.com/a/13542669
// These are the magical methods!
/*
* Darkening/Lightening. Params:
* - a color in an rgb format, ex rgb(123,123,123).
* - a percent, which means how much to darken/lighten the colour.
* If the percent is positive, you're lightening. Otherwise, it's darkening.
*
* If you need your colour to be in hex form, there's an answer in that
* SO answer, otherwise, this other answer is my goto:
* https://stackoverflow.com/a/5624139
*/
function shadeRGBColor(color, percent) {
const f=color.split( ', '),t=percent<0?0:255,p=percent<0?percent*-1:percent,R=parseInt(f[0].slice(4)),G=parseInt(f[1]),B=parseInt(f[2]);
return 'rgb( '+(Math.round((t-R)*p)+R)+ ', '+(Math.round((t-G)*p)+G)+ ', '+(Math.round((t-B)*p)+B)+ ') ';
}
/*
* Blending. Params:
* - two colors, both in an rgb format, ex rgb(123,123,123).
* - a percent, which means how much to go from the first colour to the second
*
* If you need your colour to be in hex form, there's an answer in that
* SO answer, otherwise, this other answer is my goto:
* https://stackoverflow.com/a/5624139
*/
function blendRGBColors(c0, c1, p) {
const f=c0.split( ', '),t=c1.split( ', '),R=parseInt(f[0].slice(4)),G=parseInt(f[1]),B=parseInt(f[2]);
return 'rgb( '+(Math.round((parseInt(t[0].slice(4))-R)*p)+R)+ ', '+(Math.round((parseInt(t[1])-G)*p)+G)+ ', '+(Math.round((parseInt(t[2])-B)*p)+B)+ ') ';
}
// Fill the grid.
const COLOR1 = 'rbg(255, 22, 68)';
const COLOR2 = 'rbg(68, 138, 255)';
for (let i = 0; i < 10; i++) {
const percent = i / 10;
lighten.appendChild(makeADiv(shadeRGBColor(COLOR1, percent)));
darken.appendChild(makeADiv(shadeRGBColor(COLOR1, -percent)));
blend.appendChild(makeADiv(blendRGBColors(COLOR1, COLOR2, percent)));
}
function makeADiv(color) {
const div = document.createElement('div');
div.style.display = 'inline-block';
div.style.width = '10%';
div.style.height = '50px';
div.style.backgroundColor = color;
return div;
}
/* utility methods from the SO post */
const rgbToHex = (r, g, b) => '#' + [r, g, b]
.map(x => x.toString(16).padStart(2, '0')).join('');
const hexToRgb = hex =>
hex.replace(/^#?([a-f\d])([a-f\d])([a-f\d])$/i
,(m, r, g, b) => '#' + r + r + g + g + b + b)
.substring(1).match(/.{2}/g)
.map(x => parseInt(x, 16));
/* CSS files add styling rules to your content */
* { box-sizing: border-box; }
body {
font-family: 'IBM Plex Mono', monospace;
padding: 2em;
width: 100%;
max-width: 600px;
}
h1 {
font-style: italic;
color: #FF1644;
}
p {
line-height: 1.5;
}
a {
color: inherit;
font-style: italic;
text-decoration: none;
border-bottom: 3px solid #FF80AB;
}
footer {
margin-top: 40px;
border-top: 3px solid #577eec;
}
@mikesprague
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Source: https://glitch.com/edit/#!/color-gradient

How to lighten/darken/blend colours in JavaScript

I found this most amazing StackOverflow solution to this problem, so here it is for you to copy paste.

This isn't a full app, so remix this code and use it as you need it.

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