Created
November 22, 2016 22:28
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Fully working ping library for MCPE written in Python
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import random | |
from socket import socket, AF_INET, SOCK_DGRAM | |
from struct import pack | |
MAGIC = "\x00\xff\xff\x00\xfe\xfe\xfe\xfe\xfd\xfd\xfd\xfd\x12\x34\x56\x78" | |
def get_random_long(): | |
return random.getrandbits(48) | |
def get_ping_response(ip, port): | |
# create new UDP socket | |
sock = socket(AF_INET, SOCK_DGRAM) | |
try: | |
sock.settimeout(2) | |
# UNCONNECTED_PING | |
unconnected_ping = "\x01" + pack('>q', get_random_long()) + MAGIC + pack('>q', get_random_long()) | |
sock.sendto(unconnected_ping, (ip, port)) | |
data, addr = sock.recvfrom(2048) | |
# unpack the data | |
if data[0] != "\x1c": | |
raise RuntimeError("Invalid packet ID") | |
skip = 1 + 16 + len(MAGIC) + 2 | |
advertise = data[skip:].split(';') | |
return { | |
"description": advertise[1], | |
"protocol": { | |
"version": advertise[3], | |
"id": advertise[2], | |
}, | |
"players": { | |
"online": advertise[4], | |
"max": advertise[5] | |
} | |
} | |
finally: | |
sock.close() |
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