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構造をNanoVG的に変更
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require 'dxruby' | |
# ラスタライズ結果を見やすく描画する | |
module Viewer | |
def self.draw(image, triangles) | |
s = 400.0 / image.width | |
Window.mag_filter = TEXF_POINT | |
Window.draw_ex(50, 50, image, scale_x:s, scale_y:s, center_x:0, center_y:0) | |
image.width.times do |c| | |
Window.draw_line(c * s + 50, 50, c * s + 50, image.width * s + 50, [100, 100, 100]) | |
Window.draw_line(50, c * s + 50, image.width * s + 50, c * s + 50, [100, 100, 100]) | |
end | |
triangles.each do |ary| | |
x1, y1, x2, y2, x3, y3 = *ary | |
Window.draw_line(x1 * s + 50, y1 * s + 50, x2 * s + 50, y2 * s + 50, C_RED) | |
Window.draw_line(x2 * s + 50, y2 * s + 50, x3 * s + 50, y3 * s + 50, C_RED) | |
Window.draw_line(x3 * s + 50, y3 * s + 50, x1 * s + 50, y1 * s + 50, C_RED) | |
end | |
end | |
end | |
class OreVG | |
attr_accessor :image, :triangles | |
class MoveTo < Struct.new(:x, :y);end | |
class LineTo < Struct.new(:x, :y);end | |
class Point < Struct.new(:x, :y);end | |
def initialize(l) | |
@image = Image.new(l, l, C_WHITE) | |
@triangles = [] | |
@commands = [] | |
@width = 1 | |
@points = [] | |
end | |
# EdgeFunction | |
# E(x, y) = (x - X) * dy - (y - Y) * dx | |
# E(x, y) <= 0で中と判定。3つのエッジの内側であれば塗る。 | |
private def rasterize(x1, y1, x2, y2, x3, y3) | |
dx12 = x2 - x1 | |
dy12 = y2 - y1 | |
dx23 = x3 - x2 | |
dy23 = y3 - y2 | |
dx31 = x1 - x3 | |
dy31 = y1 - y3 | |
# 基点。ピクセルの中心で計算する。 | |
e1 = (0.5 - x1) * dy12 - (0.5 - y1) * dx12 | |
e2 = (0.5 - x2) * dy23 - (0.5 - y2) * dx23 | |
e3 = (0.5 - x3) * dy31 - (0.5 - y3) * dx31 | |
@image.height.times do |y| | |
et1 = e1 | |
et2 = e2 | |
et3 = e3 | |
@image.width.times do |x| | |
yield x, y if et1 <= 0 and et2 <= 0 and et3 <= 0 | |
et1 += dy12 | |
et2 += dy23 | |
et3 += dy31 | |
end | |
e1 -= dx12 | |
e2 -= dx23 | |
e3 -= dx31 | |
end | |
end | |
private def triangle(x1, y1, x2, y2, x3, y3) | |
rasterize(x1, y1, x2, y2, x3, y3) do |x, y| | |
@image[x,y] = [100, 100, 255] | |
end | |
@triangles << [x1, y1, x2, y2, x3, y3] | |
end | |
private def line(x1, y1, x2, y2) | |
dx = x2 - x1 | |
dy = y2 - y1 | |
len = Math.sqrt(dx * dx + dy * dy) | |
dmx = dx / len | |
dmy = dy / len | |
w = @width * 0.5 | |
tx1 = x1 + dmy * w | |
ty1 = y1 - dmx * w | |
tx2 = x1 - dmy * w | |
ty2 = y1 + dmx * w | |
tx3 = x2 + dmy * w | |
ty3 = y2 - dmx * w | |
tx4 = x2 - dmy * w | |
ty4 = y2 + dmx * w | |
triangle(tx1, ty1, tx3, ty3, tx2, ty2) | |
triangle(tx2, ty2, tx3, ty3, tx4, ty4) | |
end | |
private def append_commands(cmd) | |
@commands << cmd | |
end | |
private def flatten_paths | |
@commands.each do |cmd| | |
case cmd | |
when MoveTo | |
@points << Point.new(cmd.x, cmd.y) | |
when LineTo | |
@points << Point.new(cmd.x, cmd.y) | |
end | |
end | |
end | |
def move_to(x, y) | |
append_commands(MoveTo.new(x, y)) | |
end | |
def line_to(x, y) | |
append_commands(LineTo.new(x, y)) | |
end | |
def width=(w) | |
@width = w | |
end | |
def stroke | |
flatten_paths | |
@points.each_cons(2) do |p1, p2| | |
line(p1.x, p1.y, p2.x, p2.y) | |
end | |
end | |
end | |
vg = OreVG.new(50) | |
vg.move_to(2, 5) | |
vg.line_to(42, 25) | |
vg.line_to(22, 40) | |
vg.width = 10 | |
vg.stroke | |
Window.loop do | |
Viewer.draw(vg.image, vg.triangles) | |
end | |
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