Created
July 8, 2024 20:32
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Unity3d script, to track sprite used with SpriteAtlas-asset, same way as UI.Image
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using System; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.U2D; | |
using UnityEngine.UI; | |
namespace Mitaywalle.UI | |
{ | |
[Serializable] | |
public class TrackedSprite | |
{ | |
MaskableGraphic _graphic; | |
// To track textureless images, which will be rebuild if sprite atlas manager registered a Sprite Atlas that will give this image new texture | |
static List<TrackedSprite> m_TrackedTextureless = new(); | |
static bool s_Initialized; | |
[SerializeField] Sprite m_Sprite; | |
// Whether this is being tracked for Atlas Binding. | |
bool m_Tracked; | |
public Sprite sprite | |
{ | |
get { return m_Sprite; } | |
set | |
{ | |
if (m_Sprite != null) | |
{ | |
if (m_Sprite != value) | |
{ | |
m_Sprite = value; | |
_graphic.SetAllDirty(); | |
TrackSprite(); | |
} | |
} | |
else if (value != null) | |
{ | |
m_Sprite = value; | |
_graphic.SetAllDirty(); | |
TrackSprite(); | |
} | |
} | |
} | |
[NonSerialized] Sprite m_OverrideSprite; | |
public Sprite overrideSprite | |
{ | |
get => activeSprite; | |
set | |
{ | |
if (!SetClass(ref m_OverrideSprite, value)) return; | |
_graphic.SetAllDirty(); | |
TrackSprite(); | |
} | |
} | |
public Sprite activeSprite => m_OverrideSprite != null ? m_OverrideSprite : sprite; | |
public bool hasBorder | |
{ | |
get | |
{ | |
if (activeSprite != null) | |
{ | |
Vector4 v = activeSprite.border; | |
return v.sqrMagnitude > 0f; | |
} | |
return false; | |
} | |
} | |
static void Rebuild(SpriteAtlas spriteAtlas) | |
{ | |
for (var i = m_TrackedTextureless.Count - 1; i >= 0; i--) | |
{ | |
var tracked = m_TrackedTextureless[i]; | |
if (null != tracked.activeSprite && spriteAtlas.CanBindTo(tracked.activeSprite)) | |
{ | |
tracked._graphic.SetAllDirty(); | |
m_TrackedTextureless.RemoveAt(i); | |
} | |
} | |
} | |
static void Track(TrackedSprite tracked) | |
{ | |
if (!s_Initialized) | |
{ | |
SpriteAtlasManager.atlasRegistered += Rebuild; | |
s_Initialized = true; | |
} | |
m_TrackedTextureless.Add(tracked); | |
} | |
static void UnTrack(TrackedSprite tracked) | |
{ | |
m_TrackedTextureless.Remove(tracked); | |
} | |
public void OnEnable(MaskableGraphic graphic) | |
{ | |
_graphic = graphic; | |
TrackSprite(); | |
} | |
public void OnDisable() | |
{ | |
if (m_Tracked) UnTrack(this); | |
} | |
void TrackSprite() | |
{ | |
if (activeSprite == null || activeSprite.texture != null) return; | |
Track(this); | |
m_Tracked = true; | |
} | |
static bool SetClass<T>(ref T currentValue, T newValue) where T : class | |
{ | |
if ((currentValue == null && newValue == null) || (currentValue != null && currentValue.Equals(newValue))) | |
return false; | |
currentValue = newValue; | |
return true; | |
} | |
} | |
} |
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