Created
January 31, 2017 06:20
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<?xml version="1.0"?> | |
<map> | |
<!-- Included by all PGM servers --> | |
<damage> | |
<!-- Disable firework damage --> | |
<deny> | |
<damager> | |
<entity>Firework</entity> | |
</damager> | |
</deny> | |
</damage> | |
<mutations chance="0" amount="2"> | |
<blitz weight="0.00"/> | |
<uhc weight="1.00"/> | |
<explosives weight="0.00"/> | |
<no_fall weight="0.80"/> | |
<mobs weight="0.75"/> | |
<strength weight="1.00"/> | |
<double_jump weight="1.00"/> | |
<elytra weight="1.00"/> | |
<invisibility weight="0.05"/> | |
<lightning weight="0.50"/> | |
<rage weight="0.01"/> | |
</mutations> | |
<spawns> | |
<player-kit> | |
<hitbox width="0.75"/> | |
<attribute operation="multiply" amount="4.001">generic.attackSpeed</attribute> <!-- exactly 4 causes rounding errors --> | |
<attribute amount="-1">sportbukkit.arrowAccuracy</attribute> | |
<attribute amount="-1">sportbukkit.arrowVelocityTransfer</attribute> | |
</player-kit> | |
</spawns> | |
<item-mods> | |
<rule> | |
<match> | |
<material>wood axe</material> | |
</match> | |
<modify> | |
<attribute amount="2" slot="slot.weapon.mainhand">generic.attackDamage</attribute> | |
<attribute amount="-2.5" slot="slot.weapon.mainhand">generic.attackSpeed</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>gold axe</material> | |
</match> | |
<modify> | |
<attribute amount="2" slot="slot.weapon.mainhand">generic.attackDamage</attribute> | |
<attribute amount="-2.5" slot="slot.weapon.mainhand">generic.attackSpeed</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>stone axe</material> | |
</match> | |
<modify> | |
<attribute amount="3" slot="slot.weapon.mainhand">generic.attackDamage</attribute> | |
<attribute amount="-2.5" slot="slot.weapon.mainhand">generic.attackSpeed</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>iron axe</material> | |
</match> | |
<modify> | |
<attribute amount="4" slot="slot.weapon.mainhand">generic.attackDamage</attribute> | |
<attribute amount="-2.5" slot="slot.weapon.mainhand">generic.attackSpeed</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>diamond axe</material> | |
</match> | |
<modify> | |
<attribute amount="5" slot="slot.weapon.mainhand">generic.attackDamage</attribute> | |
<attribute amount="-2.5" slot="slot.weapon.mainhand">generic.attackSpeed</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>leather boots</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="1" slot="slot.armor.feet">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.feet">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>leather leggings</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="2" slot="slot.armor.legs">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.legs">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>leather chestplate</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="3" slot="slot.armor.chest">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.chest">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>leather helmet</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="1" slot="slot.armor.head">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.head">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>gold boots</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="1" slot="slot.armor.feet">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.feet">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>gold leggings</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="3" slot="slot.armor.legs">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.legs">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>gold chestplate</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="5" slot="slot.armor.chest">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.chest">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>gold helmet</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="2" slot="slot.armor.head">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.head">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>chainmail boots</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="1" slot="slot.armor.feet">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.feet">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>chainmail leggings</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="4" slot="slot.armor.legs">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.legs">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>chainmail chestplate</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="5" slot="slot.armor.chest">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.chest">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>chainmail helmet</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="2" slot="slot.armor.head">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.head">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>iron boots</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="2" slot="slot.armor.feet">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.feet">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>iron leggings</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="5" slot="slot.armor.legs">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.legs">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>iron chestplate</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="6" slot="slot.armor.chest">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.chest">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>iron helmet</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="2" slot="slot.armor.head">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.head">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>diamond boots</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="3" slot="slot.armor.feet">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.feet">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>diamond leggings</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="6" slot="slot.armor.legs">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.legs">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>diamond chestplate</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="8" slot="slot.armor.chest">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.chest">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
<rule> | |
<match> | |
<material>diamond helmet</material> | |
</match> | |
<modify show-attributes="false"> | |
<attribute amount="3" slot="slot.armor.head">generic.armor</attribute> | |
<attribute amount="400" slot="slot.armor.head">generic.armorToughness</attribute> | |
</modify> | |
</rule> | |
</item-mods> | |
</map> |
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