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@mitgr81
Created October 3, 2013 13:54
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Simple flask app that kills itself after storing and returning a value.
from multiprocessing import Process
import flask
app = flask.Flask(__name__)
autokill_time = 0
thing_i_was_sent = ''
@app.route('/kill')
def seppuku(output_string="Farewell cruel world!"):
def hotout():
raise RuntimeError('Not running with the Werkzeug Server')
flask.request.environ.get('werkzeug.server.shutdown', hotout)()
return output_string
@app.route('/', methods=["GET", "POST"])
def handle_it():
global thing_i_was_sent
if flask.request.method == 'GET':
if thing_i_was_sent:
return seppuku(thing_i_was_sent)
thing_i_was_sent = flask.request.data
return "I either just got something from you or I've got nothing for you."
if __name__ == '__main__':
server = Process(target=app.run, kwargs={'host': '0.0.0.0', 'port': 5555, 'debug': False})
server.start()
print("You can see this")
if autokill_time:
print("This server will self-destruct in {} seconds. (unless you destroy it by going to /kill)".format(autokill_time))
from time import sleep
sleep(autokill_time)
server.terminate()
server.join()
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