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using System; | |
using System.Collections.Generic; | |
using System.Reflection; | |
/// <summary> | |
/// A simple event dispatching system that uses types instead of "ids" | |
/// </summary> | |
public static class Dispatch | |
{ | |
public interface ITaggedEvent |
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using System; | |
using System.Reflection; | |
using System.Linq; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public static class Colors | |
{ |