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@mjs3339
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C# Collection of Miscellaneous Byte Functions
public static class MiscByte
{
public static byte[] Add(this byte[] left, byte[] right)
{
var l1 = left.Length;
var l2 = right.Length;
if (l1 > 0 && l2 > 0)
{
var ret = new byte[l1 + l2];
Buffer.BlockCopy(left, 0, ret, 0, l1);
Buffer.BlockCopy(right, 0, ret, l1, l2);
return ret;
}
if (l1 > 0 && l2 == 0)
return left;
if (l2 > 0 && l1 == 0)
return right;
return new byte[0];
}
public static byte[] XOR(this byte[] left, byte[] right)
{
var l1 = left.Length;
var l2 = right.Length;
if (l1 != l2)
throw new Exception("Error: left and right arrays lengths must be equal.");
var ret = new byte[l1];
for (var i = 0; i < l1; ++i)
ret[i] = (byte)((left[i] ^ right[i]) & 0xff);
return ret;
}
public static byte[] OR(this byte[] left, byte[] right)
{
var l1 = left.Length;
var l2 = right.Length;
if (l1 != l2)
throw new Exception("Error: left and right arrays lengths must be equal.");
var ret = new byte[l1];
for (var i = 0; i < l1; ++i)
ret[i] = (byte)((left[i] | right[i]) & 0xff);
return ret;
}
public static byte[] AND(this byte[] left, byte[] right)
{
var l1 = left.Length;
var l2 = right.Length;
if (l1 != l2)
throw new Exception("Error: left and right arrays lengths must be equal.");
var ret = new byte[l1];
for (var i = 0; i < l1; ++i)
ret[i] = (byte)(left[i] & right[i] & 0xff);
return ret;
}
public static byte[] NOT(this byte[] left)
{
var l1 = left.Length;
var ret = new byte[l1];
for (var i = 0; i < l1; ++i)
ret[i] = (byte)((ushort)~left[i] & 0xff);
return ret;
}
[SecuritySafeCritical]
public static unsafe byte[] Clone(this byte[] a1)
{
if (a1 == null)
return null;
var a2 = new byte[a1.Length];
fixed (byte* p1 = a1, p2 = a2)
{
var Len = a1.Length;
byte* x1 = p1, x2 = p2;
while (Len > 7)
{
*(long*)x2 = *(long*)x1;
x1 += 8;
x2 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 6:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
break;
case 5:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*x2 = *x1;
break;
case 4:
*(int*)x2 = *(int*)x1;
break;
case 3:
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 2:
*(short*)x2 = *(short*)x1;
break;
case 1:
*x2 = *x1;
break;
}
return a2;
}
}
[SecuritySafeCritical]
public static unsafe bool Copy(this byte[] a1, int aindex, byte[] a2, int bindex, int length)
{
if (a1 == null || a2 == null)
return false;
fixed (byte* p1 = a1, p2 = a2)
{
var Len = length;
byte* x1 = p1 + aindex, x2 = p2 + bindex;
while (Len > 7)
{
*(long*)x2 = *(long*)x1;
x1 += 8;
x2 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 6:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
break;
case 5:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*x2 = *x1;
break;
case 4:
*(int*)x2 = *(int*)x1;
break;
case 3:
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 2:
*(short*)x2 = *(short*)x1;
break;
case 1:
*x2 = *x1;
break;
}
return true;
}
}
[SecuritySafeCritical]
public static unsafe byte[] SubByte(this byte[] a1, int aindex, int length)
{
if (a1 == null)
return null;
if (aindex + length > a1.Length)
throw new Exception("Error: SubByte - index + length exceed source array length.");
var a2 = new byte[length];
fixed (byte* p1 = a1, p2 = a2)
{
var Len = length;
byte* x1 = p1 + aindex, x2 = p2;
while (Len > 7)
{
*(long*)x2 = *(long*)x1;
x1 += 8;
x2 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 6:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
break;
case 5:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*x2 = *x1;
break;
case 4:
*(int*)x2 = *(int*)x1;
break;
case 3:
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 2:
*(short*)x2 = *(short*)x1;
break;
case 1:
*x2 = *x1;
break;
}
return a2;
}
}
[SecuritySafeCritical]
public static byte[] CloneTo(this byte[] a1)
{
var a1l = a1.Length;
var copy = new byte[a1l];
a1.Copy(copy);
return copy;
}
[SecuritySafeCritical]
public static unsafe bool Copy(this byte[] a1, byte[] a2)
{
if (a1 == null || a2 == null || a1.Length != a2.Length)
return false;
fixed (byte* p1 = a1, p2 = a2)
{
var Len = a1.Length;
byte* x1 = p1, x2 = p2;
while (Len > 7)
{
*(long*)x2 = *(long*)x1;
x1 += 8;
x2 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 6:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*(short*)x2 = *(short*)x1;
break;
case 5:
*(int*)x2 = *(int*)x1;
x1 += 4;
x2 += 4;
*x2 = *x1;
break;
case 4:
*(int*)x2 = *(int*)x1;
break;
case 3:
*(short*)x2 = *(short*)x1;
x1 += 2;
x2 += 2;
*x2 = *x1;
break;
case 2:
*(short*)x2 = *(short*)x1;
break;
case 1:
*x2 = *x1;
break;
}
return true;
}
}
public static bool Compare(this short[] a1, short[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this byte[] a1, short[] a2)
{
var b2 = a2.GetBytes();
return a1.Compare(b2);
}
public static bool Compare(this ushort[] a1, ushort[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this int[] a1, int[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this uint[] a1, uint[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this long[] a1, long[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this ulong[] a1, ulong[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this double[] a1, double[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
public static bool Compare(this float[] a1, float[] a2)
{
var b1 = a1.GetBytes();
var b2 = a2.GetBytes();
return b1.Compare(b2);
}
[SecuritySafeCritical]
public static unsafe bool Compare(this byte[] a1, byte[] a2)
{
if (a1 == null && a2 == null)
return true;
if (a1 == null || a2 == null || a1.Length != a2.Length)
return false;
fixed (byte* p1 = a1, p2 = a2)
{
var Len = a1.Length;
byte* x1 = p1, x2 = p2;
while (Len > 7)
{
if (*(long*)x2 != *(long*)x1)
return false;
x1 += 8;
x2 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
if (*(int*)x2 != *(int*)x1)
return false;
x1 += 4;
x2 += 4;
if (*(short*)x2 != *(short*)x1)
return false;
x1 += 2;
x2 += 2;
if (*x2 != *x1)
return false;
break;
case 6:
if (*(int*)x2 != *(int*)x1)
return false;
x1 += 4;
x2 += 4;
if (*(short*)x2 != *(short*)x1)
return false;
break;
case 5:
if (*(int*)x2 != *(int*)x1)
return false;
x1 += 4;
x2 += 4;
if (*x2 != *x1)
return false;
break;
case 4:
if (*(int*)x2 != *(int*)x1)
return false;
break;
case 3:
if (*(short*)x2 != *(short*)x1)
return false;
x1 += 2;
x2 += 2;
if (*x2 != *x1)
return false;
break;
case 2:
if (*(short*)x2 != *(short*)x1)
return false;
break;
case 1:
if (*x2 != *x1)
return false;
break;
}
return true;
}
}
[SecuritySafeCritical]
public static unsafe bool Fill(this byte[] a1, byte b1)
{
if (a1 == null)
return false;
byte[] fbl = { b1, b1, b1, b1, b1, b1, b1, b1 };
byte[] fbi = { b1, b1, b1, b1 };
byte[] fbs = { b1, b1 };
byte[] fbb = { b1 };
fixed (byte* p1 = a1, p8 = fbl, p4 = fbi, p2 = fbs, p0 = fbb)
{
var Len = a1.Length;
var x1 = p1;
while (Len > 7)
{
*(long*)x1 = *(long*)p8;
x1 += 8;
Len -= 8;
}
switch (Len % 8)
{
case 0:
break;
case 7:
*(int*)x1 = *(int*)p4;
x1 += 4;
*(short*)x1 = *(short*)p2;
x1 += 2;
*x1 = *p0;
break;
case 6:
*(int*)x1 = *(int*)p4;
x1 += 4;
*(short*)x1 = *(short*)p2;
break;
case 5:
*(int*)x1 = *(int*)p4;
x1 += 4;
*x1 = *p0;
break;
case 4:
*(int*)x1 = *(int*)p4;
break;
case 3:
*(short*)x1 = *(short*)p2;
x1 += 2;
*x1 = *p0;
break;
case 2:
*(short*)x1 = *(short*)p2;
break;
case 1:
*x1 = *p0;
break;
}
return true;
}
}
[SecuritySafeCritical]
public static unsafe bool Fill(this int[] a1, int i1)
{
if (a1 == null)
return false;
int[] fbl = { i1, i1 };
int[] fbi = { i1 };
fixed (int* p1 = a1, p8 = fbl, p4 = fbi)
{
var Len = a1.Length;
var x1 = p1;
while (Len > 1)
{
*(long*)x1 = *(long*)p8;
x1 += 2;
Len -= 2;
}
if (Len == 1)
*x1 = *p4;
return true;
}
}
[SecuritySafeCritical]
public static unsafe bool Fill(this long[] a1, long i1)
{
if (a1 == null)
return false;
long[] fbi = { i1 };
fixed (long* p1 = a1, p = fbi)
{
var Len = a1.Length;
var x1 = p1;
while (Len > 1)
{
*x1 = *p;
x1 += 1;
Len -= 1;
}
return true;
}
}
[SecuritySafeCritical]
public static unsafe bool Fill(this ulong[] a1, ulong i1)
{
if (a1 == null)
return false;
ulong[] fbi = { i1 };
fixed (ulong* p1 = a1, p = fbi)
{
var Len = a1.Length;
var x1 = p1;
while (Len > 1)
{
*x1 = *p;
x1 += 1;
Len -= 1;
}
return true;
}
}
}
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