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# lcg constants. Replace A and B to change indices of targeted call. | |
A = 25214903917 | |
B = 11 | |
M = 1 << 48 | |
mask = M - 1 | |
# Can mess with this | |
argument_to_next_int = 28 # must not be a perfect power of 2 | |
known_lower_bits = 17 # must be >= 17 | |
lower_bits = 0 # must be the lower bits of some valid seed |
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import itertools | |
import random | |
import time | |
A = 0x5deece66d | |
B = 11 | |
LCG_MOD_POW = 48 | |
M = 2**LCG_MOD_POW | |
BIG_MASK = M - 1 |
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import random | |
import itertools as iter | |
KING_SQUARE = (0, 0) | |
KING_THREATENS = {(-1, -1), (-1, 0), (-1, 1), | |
(0, 1), (0, -1), | |
(1, -1), (1, 0), (1, 1)} | |
MATING_SQUARES = {(-1, -1), (-1, 0), (-1, 1), | |
(0, 1), (0, 0), (0, -1), | |
(1, -1), (1, 0), (1, 1)} |
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import math | |
import sympy | |
import sympy as sp | |
import random | |
class LCG: | |
def __init__(self, a, b, m): | |
self.a = a % m |
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import com.google.common.base.Charsets; | |
import com.google.common.hash.HashFunction; | |
import com.google.common.hash.Hashing; | |
import com.google.common.primitives.Longs; | |
import java.util.Random; | |
public class LootTableRNG { | |
private static final HashFunction MD5 = Hashing.md5(); |
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import random | |
class GF2Poly: | |
def __init__(self, c): | |
self.c = c | |
def __add__(self, other): | |
return GF2Poly(other.c ^ self.c) |
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import java.util.Random; | |
import java.util.UUID; | |
public class UUIDBonker { | |
public static UUID randomUuid(Random random) { | |
//fabric mappings seem to call m and l the other way round. This disagrees with UUID constructor. | |
long m = random.nextLong() & -61441L | 16384L; | |
long l = random.nextLong() & 4611686018427387903L | Long.MIN_VALUE; | |
return new UUID(m,l); |
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import java.util.*; | |
public class AdditionUnderXOR { | |
static final int SS = 1000000; | |
enum Ore { | |
COAL(60005), | |
IRON(60006), |
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import kaptainwutax.biomeutils.source.NetherBiomeSource; | |
import kaptainwutax.featureutils.structure.NetherFossil; | |
import kaptainwutax.seedutils.mc.MCVersion; | |
import java.util.Random; | |
public class NetherFossils { | |
static final NetherFossil FOSSIL = new NetherFossil(MCVersion.v1_16_1); | |
public static void printSomeFossilSeeds(int some) { | |
Random r = new Random(); |
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/** | |
* An example to show basic functionality of KaptainWutax's libraries | |
* and common usage patterns. | |
*/ | |
import kaptainwutax.biomeutils.source.OverworldBiomeSource; | |
import kaptainwutax.featureutils.structure.Village; | |
import kaptainwutax.seedutils.mc.ChunkRand; | |
import kaptainwutax.seedutils.mc.MCVersion; | |
import kaptainwutax.seedutils.mc.pos.CPos; |
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