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Initialize engine version: 5.1.3p2 (bebcb01d8ab6)
Forcing GfxDevice: 1
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.5306]
Renderer: NVIDIA GeForce GT 635M
Vendor: NVIDIA
VRAM: 2000 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly