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Updated test for dota 2 VK_EXT_graphics_pipeline_library problem
GNU gdb (Steamrt 10.1-1.7+steamrt3.1+bsrt3.1) 10.1.90.20210103-git
Copyright (C) 2021 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Type "show copying" and "show warranty" for details.
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Reading symbols from /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2...
(No debugging symbols found in /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2)
Make breakpoint pending on future shared library load? (y or [n]) [answered N; input not from terminal]
LD_PRELOAD = /tmp/pressure-vessel-libs-RZAET1/${PLATFORM}/gameoverlayrenderer.so
LD_LIBRARY_PATH = /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_32:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_64:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu:/usr/lib/x86_64-linux-gnu/libfakeroot:/lib/i386-linux-gnu:/usr/local/lib:/lib/x86_64-linux-gnu:/lib32:/libx32:/lib:/lib64:/lib/i386-linux-gnu/sse2:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib:/home/user/.local/share/Steam/steamapps/common/dota 2 beta
To enable execution of this file add
add-auto-load-safe-path /run/host/lib64/libthread_db.so.1
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To completely disable this security protection add
set auto-load safe-path /
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info "(gdb)Auto-loading safe path"
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x55f3c56efb00
Steam AppId(570), BreakpadId(373300)
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
Loaded libSDL2-2.0.so.0, got 0x55f3c5ab9500
[New LWP 23004]
[New LWP 23005]
[New LWP 23006]
[New LWP 23008]
[LWP 23008 exited]
[New LWP 23009]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libtier0.so, got 0x55f3c56ef000
Visibility enabled.
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x55f3c56f0080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libinputsystem.so, got 0x55f3c56ef580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/liblocalize.so, got 0x55f3c56f1680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so, got 0x55f3c56f0b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x55f3c56f1100
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x55f3c8186b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libschemasystem.so, got 0x55f3c8186600
[New LWP 23031]
[New LWP 23032]
Attempting to create OpenGL context: v3.3 (Core profile)...success. Checking entry points...GL_VERSION=3.3.0 NVIDIA 515.49.19
success.
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 8388608, Total Avail: 8388608, Current Avail: 7378624
OpenGL using transform constant buffer: false
OpenGL using transform constant buffer: false
Enabling instance extension: VK_KHR_get_physical_device_properties2.
Using VK_EXT_memory_budget set texture memory budget to 7445 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
[New LWP 23047]
[New LWP 23049]
[New LWP 23051]
Loaded video settings config from 'cfg/video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_KHR_pipeline_library
Vulkan extension enabled: VK_EXT_extended_dynamic_state
Vulkan extension enabled: VK_EXT_extended_dynamic_state2
Vulkan extension enabled: VK_KHR_dynamic_rendering
Vulkan extension enabled: VK_KHR_depth_stencil_resolve
Vulkan extension enabled: VK_KHR_create_renderpass2
Vulkan extension enabled: VK_EXT_graphics_pipeline_library
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
[New LWP 23052]
[New LWP 23053]
VK_EXT_graphics_pipeline_library and dependent extensions enabled.
[New LWP 23054]
[New LWP 23055]
[New LWP 23056]
Vulkan Command Buffer Pool Threshold(1500)
Unable to open Vulkan pipeline cache shadercache/vulkan/shaders.cache file - might not exist yet.
[New LWP 23057]
[New LWP 23058]
Vulkan driver version: 515.49.19.0
Vulkan driver version Major = 515, Minor = 49, Patch = 1245184
[New LWP 23059]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x55f3ceb23100
Loaded libpangoft2-1.0.so, got 0x55f3c8da0500
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x55f3cead6000
Loaded libpangoft2-1.0.so, got 0x55f3c8da0500
Loaded libpango-1.0.so, got 0x55f3c8e30500
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpangoft2-1.0.so, got 0x55f3c8da0500
Loaded libpangoft2-1.0.so, got 0x55f3c8da0500
Loaded libpangoft2-1.0.so, got 0x55f3c8da0500
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x55f3cead6000
Loaded libpangoft2-1.0.so, got 0x55f3c8da0500
[New LWP 23081]
---------------
Path ID: File Path:
ADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/"
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -nogammaramp -fullscreen +fps_max 240
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x55f3cead7b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x55f3cead8100
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvscript.so, got 0x55f3cead8680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x55f3cea92000
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x55f3cea92580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvphysics2.so, got 0x55f3cea92b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x55f3cea93080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenesystem.so, got 0x55f3cea93600
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libparticles.so, got 0x55f3cea93b80
Initialized low level socket/threading support.
[New LWP 23132]
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.44:3478' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
AuthStatus (steamid:deffered): Attempting (Requesting cert)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Network System Initialized
[New LWP 23133]
[New LWP 23134]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libserver.so, got 0x55f3ceb22080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libclient.so, got 0x55f3ce3d5600
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama.so, got 0x55f3ce395b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libv8system.so, got 0x55f3ce395580
[New LWP 23170]
Physics Console Communications is not initialized
Loaded libmpg123.so.0, got 0x55f3cff24000
[New LWP 23171]
[New LWP 23172]
[New LWP 23173]
[New LWP 23174]
[New LWP 23175]
Sound Initialization: Finish, Sampling Rate: 44100
[New LWP 23176]
[New LWP 23177]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libcairo.so, got 0x55f3ce396080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x55f3c56efb00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libhost.so, got 0x55f3ce396600
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x55f3d6e3a680
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000180 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000152 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000096 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 125.272 msecs for 1518 out of 1593 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000284 seconds
Telling Steam it is safe to update the app
Logged on to Steam, set GC connection state to NO_SESSION
ReadSteamRemoteStorageFile( bufOut, "cfg/contextual_tips_history.json" ) -> 0.000150 seconds
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (16) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (18) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
[New LWP 23265]
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of server) took 124.549 msecs for 1514 out of 1581 classes
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x55f3c9419050, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://www.khronos.org/registry/vulkan/specs/1.1-khr-extensions/html/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x55f3c9419050, type: 3, name: NULL
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 2222 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 87 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
[New LWP 23336]
ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000153 seconds
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000090 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000057 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000061 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/saved_sets.kv" ) -> 0.000097 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000070 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000337 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 87 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 2222 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Unknown command '@panorama_min_comp_layer_dimension'!
Running SteamAPI_RunCallbacks for first time
Certificate expires in 11h04m at 1664650922 (current time 1664611040), will renew in 9h04m
Send msg 4006 (k_EMsgGCClientHello), 131 bytes
Got SDR network config. Loaded revision 393 OK
Performing ping measurement
SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
AuthStatus (steamid:deffered): OK (OK)
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (k_EMsgClientToGCGetCurrentPrivateCoachingSession) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7427 (k_EMsgGCNotificationsRequest) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000143 seconds
[LWP 23175 exited]
[LWP 23174 exited]
[LWP 23173 exited]
[New LWP 23395]
[New LWP 23396]
[New LWP 23397]
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
[New LWP 23398]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#1455747013 pipe] connected
[#3639380382 pipe] connected
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=56c4efc5@loopback:1 <-> server=d8ec899e@loopback:0
[New LWP 23414]
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #3639380382 (userdata 0)
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #1455747013 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9462 (revision 7551121)
Server Number: 1
CL: CNetworkGameClient::ProcessServerInfo
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000161 seconds
Attempting to purge m_fencedResourceList.Count() = 1, m_pendingFencedResourceQueue.Count() = 2, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
CResponseSystem: scripts/talker/response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
Ping measurement completed
Ping location: sto2=11+1,sto=12+1/11+1,ams=32+3/30+1,waw=54+5/32+1,vie=33+3,fra=45+4/34+1,lhr=43+4/35+1,par=40+4/41+1,mad=59+5/63+1,iad=114+11/118+1,sgp=201+20/200+14,gru=229+22
SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 1 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
Thread 1 "dota2" received signal SIGINT, Interrupt.
0x00007f38c726ae29 in ?? () from /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6
Argument list to give program being debugged when it is started is "+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -nogammaramp -fullscreen +fps_max 240".
[?2004h(gdb) q
[?2004l
[?2004hA debugging session is active.
Inferior 1 [process 22977] will be killed.
Quit anyway? (y or n) y
[?2004l
Microsoft (R) Windows Debugger Version 10.0.17763.132 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan
Symbol search path is: srv*
Executable search path is:
ModLoad: 00007ff7`32d20000 00007ff7`32d77000 dota2.exe
ModLoad: 00007fff`91580000 00007fff`9176d000 ntdll.dll
ModLoad: 00007fff`8f890000 00007fff`8f943000 C:\Windows\System32\KERNEL32.DLL
ModLoad: 00007fff`8dc80000 00007fff`8df15000 C:\Windows\System32\KERNELBASE.dll
ModLoad: 00007fff`8b890000 00007fff`8b91c000 C:\Windows\SYSTEM32\apphelp.dll
ModLoad: 00007fff`7c220000 00007fff`7c27b000 C:\Windows\SYSTEM32\AcGenral.DLL
ModLoad: 00007fff`8f0e0000 00007fff`8f17e000 C:\Windows\System32\msvcrt.dll
ModLoad: 00007fff`8fca0000 00007fff`8fd3e000 C:\Windows\System32\sechost.dll
ModLoad: 00007fff`8e8f0000 00007fff`8ea0f000 C:\Windows\System32\RPCRT4.dll
ModLoad: 00007fff`8e7b0000 00007fff`8e802000 C:\Windows\System32\SHLWAPI.dll
ModLoad: 00007fff`8f950000 00007fff`8fc7d000 C:\Windows\System32\combase.dll
ModLoad: 00007fff`8df20000 00007fff`8e01a000 C:\Windows\System32\ucrtbase.dll
ModLoad: 00007fff`8d9b0000 00007fff`8da32000 C:\Windows\System32\bcryptPrimitives.dll
ModLoad: 00007fff`8ebd0000 00007fff`8ebf9000 C:\Windows\System32\GDI32.dll
ModLoad: 00007fff`8da40000 00007fff`8dbdc000 C:\Windows\System32\gdi32full.dll
ModLoad: 00007fff`8dbe0000 00007fff`8dc80000 C:\Windows\System32\msvcp_win.dll
ModLoad: 00007fff`8f5c0000 00007fff`8f758000 C:\Windows\System32\USER32.dll
ModLoad: 00007fff`8e790000 00007fff`8e7b0000 C:\Windows\System32\win32u.dll
ModLoad: 00007fff`8f3e0000 00007fff`8f536000 C:\Windows\System32\ole32.dll
ModLoad: 00007fff`8eac0000 00007fff`8eb64000 C:\Windows\System32\advapi32.dll
ModLoad: 00007fff`8ffd0000 00007fff`914c9000 C:\Windows\System32\SHELL32.dll
ModLoad: 00007fff`8d850000 00007fff`8d89a000 C:\Windows\System32\cfgmgr32.dll
ModLoad: 00007fff`8f190000 00007fff`8f238000 C:\Windows\System32\shcore.dll
ModLoad: 00007fff`8e040000 00007fff`8e78b000 C:\Windows\System32\windows.storage.dll
ModLoad: 00007fff`8d600000 00007fff`8d624000 C:\Windows\System32\profapi.dll
ModLoad: 00007fff`8d5a0000 00007fff`8d5fd000 C:\Windows\System32\powrprof.dll
ModLoad: 00007fff`8d560000 00007fff`8d571000 C:\Windows\System32\kernel.appcore.dll
ModLoad: 00007fff`8e020000 00007fff`8e037000 C:\Windows\System32\cryptsp.dll
ModLoad: 00007fff`8d460000 00007fff`8d489000 C:\Windows\SYSTEM32\USERENV.dll
ModLoad: 00007fff`73ff0000 00007fff`7400b000 C:\Windows\SYSTEM32\MPR.dll
ModLoad: 00007fff`8d490000 00007fff`8d4bf000 C:\Windows\SYSTEM32\SspiCli.dll
ModLoad: 00007fff`8f3b0000 00007fff`8f3de000 C:\Windows\System32\IMM32.DLL
ModLoad: 00007fff`6aed0000 00007fff`6b058000 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
ModLoad: 00007fff`8fd40000 00007fff`8fe04000 C:\Windows\System32\OLEAUT32.dll
ModLoad: 00007fff`8ffc0000 00007fff`8ffc8000 C:\Windows\System32\PSAPI.DLL
ModLoad: 00007fff`8b740000 00007fff`8b764000 C:\Windows\SYSTEM32\WINMM.dll
ModLoad: 00007fff`8b6a0000 00007fff`8b6cd000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00000169`efb10000 00000169`efb3d000 C:\Windows\SYSTEM32\WINMMBASE.dll
ModLoad: 00000169`efb40000 00000169`efb6d000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00007fff`4fa50000 00007fff`4ffed000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
ModLoad: 00007fff`8f540000 00007fff`8f5ad000 C:\Windows\System32\WS2_32.dll
ModLoad: 00007fff`4f460000 00007fff`4fa50000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
ModLoad: 00007fff`7c180000 00007fff`7c1cc000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
ModLoad: 00007fff`66ae0000 00007fff`66ef7000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
ModLoad: 00007fff`8d820000 00007fff`8d846000 C:\Windows\System32\bcrypt.dll
ModLoad: 00007fff`8ca60000 00007fff`8ca9d000 C:\Windows\SYSTEM32\IPHLPAPI.DLL
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
Steam AppId(570), BreakpadId(373300)
ModLoad: 00007fff`4df30000 00007fff`4f457000 C:\Program Files (x86)\Steam\steamclient64.dll
ModLoad: 00007fff`8d630000 00007fff`8d813000 C:\Windows\System32\CRYPT32.dll
ModLoad: 00007fff`8d580000 00007fff`8d592000 C:\Windows\System32\MSASN1.dll
ModLoad: 00007fff`8fc80000 00007fff`8fc9d000 C:\Windows\System32\imagehlp.dll
ModLoad: 00007fff`8ec60000 00007fff`8f0d6000 C:\Windows\System32\SETUPAPI.dll
ModLoad: 00007fff`88860000 00007fff`8886a000 C:\Windows\SYSTEM32\VERSION.dll
ModLoad: 00007fff`61570000 00007fff`616e4000 C:\Program Files (x86)\Steam\tier0_s64.dll
ModLoad: 00007fff`746b0000 00007fff`74731000 C:\Program Files (x86)\Steam\vstdlib_s64.dll
ModLoad: 00007fff`8cd40000 00007fff`8cda7000 C:\Windows\SYSTEM32\MSWSOCK.dll
ModLoad: 00007fff`7a150000 00007fff`7a15c000 C:\Windows\SYSTEM32\Secur32.dll
ModLoad: 00007fff`8cf70000 00007fff`8cf7c000 C:\Windows\SYSTEM32\CRYPTBASE.DLL
[S_API] SteamAPI_Init(): Loaded 'C:\Program Files (x86)\Steam\steamclient64.dll' OK.
ModLoad: 00007fff`53ec0000 00007fff`5404c000 C:\Program Files (x86)\Steam\crashhandler64.dll
ModLoad: 00007fff`73870000 00007fff`73d51000 C:\Windows\SYSTEM32\WININET.dll
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
ModLoad: 00007fff`8bb20000 00007fff`8bbbc000 C:\Windows\system32\uxtheme.dll
ModLoad: 00000001`80000000 00000001`803cc000 C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
ModLoad: 00007fff`53d80000 00007fff`53ebe000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
ModLoad: 00007fff`7a190000 00007fff`7a23d000 C:\Windows\SYSTEM32\mscms.dll
ModLoad: 00007fff`7a130000 00007fff`7a140000 C:\Windows\SYSTEM32\ColorAdapterClient.dll
ModLoad: 00007fff`83300000 00007fff`83343000 C:\Windows\SYSTEM32\icm32.dll
Visibility enabled.
ModLoad: 00007fff`7b140000 00007fff`7b18b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
ModLoad: 00007fff`7d2e0000 00007fff`7d309000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
ModLoad: 00007fff`83140000 00007fff`8315c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
ModLoad: 00007fff`712c0000 00007fff`712c9000 C:\Windows\SYSTEM32\KBDUS.DLL
ModLoad: 00007fff`8be30000 00007fff`8be5e000 C:\Windows\system32\dwmapi.dll
ModLoad: 00007fff`8c1d0000 00007fff`8c1de000 C:\Windows\SYSTEM32\hid.dll
ModLoad: 00007fff`8d360000 00007fff`8d389000 C:\Windows\System32\DEVOBJ.dll
ModLoad: 00007fff`8d950000 00007fff`8d9a9000 C:\Windows\System32\WINTRUST.dll
ModLoad: 00007fff`8ea10000 00007fff`8eab2000 C:\Windows\System32\clbcatq.dll
ModLoad: 00007fff`7ac40000 00007fff`7ac84000 C:\Windows\System32\dinput8.dll
ModLoad: 00007fff`79b60000 00007fff`79c2d000 C:\Windows\SYSTEM32\inputhost.dll
ModLoad: 00007fff`8b4c0000 00007fff`8b5a1000 C:\Windows\SYSTEM32\CoreMessaging.dll
ModLoad: 00007fff`8bbf0000 00007fff`8bdfc000 C:\Windows\SYSTEM32\twinapi.appcore.dll
ModLoad: 00007fff`892b0000 00007fff`895d2000 C:\Windows\SYSTEM32\CoreUIComponents.dll
ModLoad: 00007fff`8a9a0000 00007fff`8af5e000 C:\Windows\SYSTEM32\d2d1.dll
ModLoad: 00007fff`8a650000 00007fff`8a8ce000 C:\Windows\SYSTEM32\d3d11.dll
ModLoad: 00007fff`89f20000 00007fff`8a0c9000 C:\Windows\SYSTEM32\PROPSYS.dll
ModLoad: 00007fff`88e50000 00007fff`88fa1000 C:\Windows\SYSTEM32\wintypes.dll
ModLoad: 00007fff`8be00000 00007fff`8be28000 C:\Windows\SYSTEM32\RMCLIENT.dll
ModLoad: 00007fff`8c5b0000 00007fff`8c5e1000 C:\Windows\SYSTEM32\ntmarta.dll
ModLoad: 00007fff`8c260000 00007fff`8c322000 C:\Windows\SYSTEM32\dxgi.dll
ModLoad: 00007fff`7d540000 00007fff`7d551000 C:\Windows\SYSTEM32\XInput1_4.dll
ModLoad: 00007fff`7cfe0000 00007fff`7d008000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
ModLoad: 00007fff`4d8b0000 00007fff`4df2c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemvulkan.dll
ModLoad: 00007fff`7cbb0000 00007fff`7cbc3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\NvLowLatencyVk.dll
ModLoad: 00007fff`89e50000 00007fff`89e6b000 C:\Windows\SYSTEM32\VCRUNTIME140.dll
ModLoad: 00007fff`53b80000 00007fff`53d79000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
ModLoad: 00007fff`804e0000 00007fff`8067e000 C:\Windows\SYSTEM32\d3d9.dll
ModLoad: 00007fff`4d480000 00007fff`4d8ae000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
ModLoad: 00007fff`7a280000 00007fff`7a2e4000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
ModLoad: 00007fff`782c0000 00007fff`78305000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
ModLoad: 00007fff`8be60000 00007fff`8be74000 C:\Windows\SYSTEM32\resourcepolicyclient.dll
ModLoad: 00007fff`83160000 00007fff`83277000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\nvldumdx.dll
ModLoad: 00007fff`89a10000 00007fff`89a3f000 C:\Windows\SYSTEM32\cryptnet.dll
ModLoad: 00007fff`86d00000 00007fff`86e2c000 C:\Windows\SYSTEM32\drvstore.dll
ModLoad: 00007fff`8d020000 00007fff`8d045000 C:\Windows\SYSTEM32\wldp.dll
ModLoad: 00007fff`8c8d0000 00007fff`8c903000 C:\Windows\system32\rsaenh.dll
ModLoad: 00007fff`55d90000 00007fff`5878a000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\nvwgf2umx.dll
ModLoad: 00007fff`6e040000 00007fff`6e0ee000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\NvCamera\NvCameraAllowlisting64.dll
ModLoad: 00007fff`83160000 00007fff`83277000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\nvldumdx.dll
ModLoad: 00007fff`42bd0000 00007fff`443da000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\nvd3dumx.dll
Determined driver version for graphics adapter 0 [output 0] 'NVIDIA GeForce GTX 1080': 31.0.15.1757
ModLoad: 00007fff`7afa0000 00007fff`7b105000 C:\Windows\SYSTEM32\vulkan-1.dll
ModLoad: 00007fff`3dce0000 00007fff`40e3b000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c107eb1709ca408a\nvoglv64.dll
ModLoad: 00007fff`8a100000 00007fff`8a113000 C:\Windows\SYSTEM32\WTSAPI32.dll
Enabling instance extension: VK_KHR_get_physical_device_properties2.
ModLoad: 00007fff`42470000 00007fff`443d3000 C:\VulkanSDK\1.3.224.1\Bin\VkLayer_khronos_validation.dll
ModLoad: 00007fff`7c050000 00007fff`7c0de000 C:\Windows\SYSTEM32\MSVCP140.dll
ModLoad: 00007fff`8b7c0000 00007fff`8b7cc000 C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
ModLoad: 00007fff`89e40000 00007fff`89e4e000 C:\Program Files (x86)\RivaTuner Statistics Server\Vulkan\RTSSVkLayer64.dll
ModLoad: 00000000`80190000 00000000`80233000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80190000 00000000`80263000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00000000`80190000 00000000`80233000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80240000 00000000`80313000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00007fff`6e050000 00007fff`6e0ea000 C:\Program Files (x86)\Steam\VkLayer_steam_fossilize64.dll
ModLoad: 00007fff`7bdf0000 00007fff`7be22000 C:\Program Files (x86)\Steam\SteamOverlayVulkanLayer64.dll
ModLoad: 00007fff`7d010000 00007fff`7d058000 C:\ProgramData\obs-studio-hook\graphics-hook64.dll
[OBS] Failed to open pipe
[OBS] graphics-hook.dll loaded against process: dota2.exe
[OBS] (half life scientist) everything.. seems to be in order
ModLoad: 00007fff`8f240000 00007fff`8f3ab000 C:\Windows\System32\MSCTF.dll
UNASSIGNED-khronos-validation-createinstance-status-message(INFO / SPEC): msgNum: -671457468 - Validation Information: [ UNASSIGNED-khronos-validation-createinstance-status-message ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xd7fa5f44 | Khronos Validation Layer Active:
Settings File: Found at C:\Users\user\AppData\Local\LunarG\vkconfig\override\vk_layer_settings.txt specified by VkConfig application override.
Current Enables: VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION, VALIDATION_CHECK_ENABLE_SYNCHRONIZATION_VALIDATION_QUEUE_SUBMIT.
Current Disables: VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT.
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
Using VK_EXT_memory_budget set texture memory budget to 7081 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
Loaded video settings config from 'cfg\video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_KHR_pipeline_library
Vulkan extension enabled: VK_EXT_extended_dynamic_state
Vulkan extension enabled: VK_EXT_extended_dynamic_state2
Vulkan extension enabled: VK_KHR_dynamic_rendering
Vulkan extension enabled: VK_KHR_depth_stencil_resolve
Vulkan extension enabled: VK_KHR_create_renderpass2
Vulkan extension enabled: VK_EXT_graphics_pipeline_library
Vulkan extension enabled: VK_EXT_memory_priority
Vulkan extension enabled: VK_EXT_debug_marker
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
VUID-vkCreateDevice-ppEnabledExtensionNames-01387(ERROR / SPEC): msgNum: 307460652 - Validation Error: [ VUID-vkCreateDevice-ppEnabledExtensionNames-01387 ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0x12537a2c | Missing extension required by the device extension VK_EXT_debug_marker: VK_EXT_debug_report. The Vulkan spec states: All required device extensions for each extension in the VkDeviceCreateInfo::ppEnabledExtensionNames list must also be present in that list (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkCreateDevice-ppEnabledExtensionNames-01387)
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
VK_EXT_graphics_pipeline_library and dependent extensions enabled.
Vulkan Command Buffer Pool Threshold(1500)
Vulkan driver version: 517.57.0.0
Vulkan driver version Major = 517, Minor = 57, Patch = 0
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkDebugMarkerSetObjectNameEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerBeginEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkDebugMarkerSetObjectNameEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerEndEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerBeginEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerBeginEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerEndEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerEndEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerBeginEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
UNASSIGNED-GeneralParameterError-ExtensionNotEnabled(ERROR / SPEC): msgNum: -383040211 - Validation Error: [ UNASSIGNED-GeneralParameterError-ExtensionNotEnabled ] Object 0: handle = 0x169f65f11a0, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0xe92b452d | Attempted to call vkCmdDebugMarkerBeginEXT() but its required extension VK_EXT_debug_report has not been enabled
Objects: 1
[0] 0x169f65f11a0, type: 1, name: NULL
ModLoad: 00007fff`79c30000 00007fff`79cc4000 C:\Windows\System32\TextInputFramework.dll
ModLoad: 00007fff`81b00000 00007fff`82248000 C:\Windows\SYSTEM32\nvapi64.dll
VUID-VkSwapchainCreateInfoKHR-imageFormat-01778(ERROR / SPEC): msgNum: -1070202321 - Validation Error: [ VUID-VkSwapchainCreateInfoKHR-imageFormat-01778 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xc036022f | vkCreateSwapchainKHR(): pCreateInfo->imageFormat VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: The implied image creation parameters of the swapchain must be supported as reported by vkGetPhysicalDeviceImageFormatProperties (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkSwapchainCreateInfoKHR-imageFormat-01778)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
ModLoad: 00007fff`52f90000 00007fff`530b7000 C:\Windows\SYSTEM32\opengl32.dll
ModLoad: 00007fff`7c7c0000 00007fff`7c7ec000 C:\Windows\SYSTEM32\GLU32.dll
ModLoad: 00007fff`8ce00000 00007fff`8ce58000 C:\Windows\SYSTEM32\WINSTA.dll
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0x39cbeb00000010fa, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0x39cbeb00000010fa, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xa7af3a00000010fb, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xa7af3a00000010fb, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xb0227d00000010fc, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xb0227d00000010fc, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0x4d50400000010fd, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0x4d50400000010fd, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xaa78ef00000010fe, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xaa78ef00000010fe, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0x39cbeb00000010fa, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0x39cbeb00000010fa, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xa7af3a00000010fb, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xa7af3a00000010fb, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xb0227d00000010fc, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xb0227d00000010fc, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0x4d50400000010fd, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0x4d50400000010fd, type: 10, name: NULL
VUID-VkImageViewCreateInfo-usage-02275(ERROR / SPEC): msgNum: 1636479463 - Validation Error: [ VUID-VkImageViewCreateInfo-usage-02275 ] Object 0: handle = 0xaa78ef00000010fe, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x618ab1e7 | vkCreateImageView(): pCreateInfo->format VK_FORMAT_B8G8R8A8_SRGB with tiling VK_IMAGE_TILING_OPTIMAL does not support usage that includes VK_IMAGE_USAGE_STORAGE_BIT. The Vulkan spec states: If usage contains VK_IMAGE_USAGE_STORAGE_BIT, then the image view's format features must contain VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkImageViewCreateInfo-usage-02275)
Objects: 1
[0] 0xaa78ef00000010fe, type: 10, name: NULL
ModLoad: 00007fff`52420000 00007fff`52528000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4cb75b2d | vkQueueSubmit: Hazard READ_AFTER_WRITE for entry 79, VkCommandBuffer 0x16a146b6310[], Recorded access info (recorded_usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, command: vkCmdDraw, seq_no: 1, reset_no: 1). Access info (prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ, , queue: VkQueue 0x16a048294e0[], submit: 5, batch: 0command: vkCmdPipelineBarrier, seq_no: 3, command_buffer: VkCommandBuffer 0x16a146c7540[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ModLoad: 00007fff`864b0000 00007fff`86520000 C:\Windows\System32\MMDevApi.dll
ModLoad: 00007fff`72120000 00007fff`7226a000 C:\Windows\SYSTEM32\AUDIOSES.DLL
ModLoad: 00007fff`89940000 00007fff`8994a000 C:\Windows\SYSTEM32\AVRT.dll
ModLoad: 00007fff`7a000000 00007fff`7a130000 C:\Windows\System32\Windows.UI.dll
---------------
Path ID: File Path:
ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
command line arguments:
-steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan
ModLoad: 00007fff`4d350000 00007fff`4d477000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
ModLoad: 00007fff`4d230000 00007fff`4d350000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
ModLoad: 00007fff`4cad0000 00007fff`4cbe0000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
ModLoad: 00007fff`421f0000 00007fff`42461000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
ModLoad: 00007fff`41890000 00007fff`421e9000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
ModLoad: 00007fff`41450000 00007fff`4188d000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
ModLoad: 00007fff`4c860000 00007fff`4cac8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
ModLoad: 00007fff`3d7d0000 00007fff`3dcdd000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
ModLoad: 00007fff`3d390000 00007fff`3d7ce000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.252.54:3478' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
AuthStatus (steamid:deffered): Dependency unavailable (We're not logged into Steam)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
Network System Initialized
ModLoad: 0000016a`286d0000 0000016a`2c5d8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
ModLoad: 0000016a`286d0000 0000016a`2c5d8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
ModLoad: 00007fff`35070000 00007fff`39427000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
ModLoad: 00007fff`33980000 00007fff`33f16000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
ModLoad: 00007fff`52ed0000 00007fff`52f8e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
ModLoad: 00007fff`33120000 00007fff`3329a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
ModLoad: 00007fff`332a0000 00007fff`33978000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
ModLoad: 00007fff`32bd0000 00007fff`32d18000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
ModLoad: 00007fff`33f20000 00007fff`3506f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
ModLoad: 00007fff`32d20000 00007fff`3311b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
ModLoad: 00007fff`8b7e0000 00007fff`8b7e9000 C:\Windows\SYSTEM32\WSOCK32.dll
ModLoad: 00007fff`32aa0000 00007fff`32bc9000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
ModLoad: 00007fff`32800000 00007fff`32a9b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
ModLoad: 00007fff`325f0000 00007fff`327f5000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
ModLoad: 00007fff`320f0000 00007fff`325e3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
ModLoad: 00007fff`31e30000 00007fff`320ef000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
ModLoad: 0000016a`2c850000 0000016a`2c8a5000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 0000016a`2c850000 0000016a`2c9ce000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 0000016a`2c850000 0000016a`2c8cc000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 00007fff`758d0000 00007fff`75935000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
ModLoad: 00007fff`31d20000 00007fff`31e28000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
ModLoad: 00007fff`67320000 00007fff`67383000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
ModLoad: 0000016a`2c880000 0000016a`2c89b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00007fff`88bc0000 00007fff`88bd9000 C:\Windows\SYSTEM32\USP10.dll
ModLoad: 0000016a`2c880000 0000016a`2c8d5000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 0000016a`2c8f0000 0000016a`2ca6e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 0000016a`2ca70000 0000016a`2caec000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 0000016a`2caf0000 0000016a`2cb0b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00007fff`7c030000 00007fff`7c050000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8system.dll
ModLoad: 00007fff`31c10000 00007fff`31d20000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
ModLoad: 00007fff`83400000 00007fff`8340d000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
ModLoad: 00007fff`67f20000 00007fff`68121000 C:\Windows\SYSTEM32\MFPlat.DLL
ModLoad: 00007fff`7a2f0000 00007fff`7a429000 C:\Windows\SYSTEM32\MFReadWrite.dll
ModLoad: 00007fff`75690000 00007fff`756bf000 C:\Windows\SYSTEM32\RTWorkQ.DLL
ModLoad: 00007fff`81400000 00007fff`8140f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
ModLoad: 00007fff`7ac20000 00007fff`7ac40000 C:\Windows\SYSTEM32\AVIFIL32.dll
ModLoad: 00007fff`75e90000 00007fff`75eac000 C:\Windows\SYSTEM32\MSACM32.dll
ModLoad: 00007fff`7ab30000 00007fff`7ab59000 C:\Windows\SYSTEM32\MSVFW32.dll
ModLoad: 00007fff`7b970000 00007fff`7ba19000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17763.2029_none_6d03e88459fbcb8c\COMCTL32.dll
Physics Console Communications is not initialized
ModLoad: 00000000`2f810000 00000000`2f87a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
ModLoad: 00000000`2f810000 00000000`2f87a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
Sound Initialization: Finish, Sampling Rate: 44100
ModLoad: 00007fff`89bb0000 00007fff`89bb7000 C:\Windows\SYSTEM32\shfolder.dll
ModLoad: 00007fff`31ac0000 00007fff`31c08000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
ModLoad: 00007fff`31980000 00007fff`31ab8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
ModLoad: 00007fff`781c0000 00007fff`781ec000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
ModLoad: 00007fff`4d190000 00007fff`4d22b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000412 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000828 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000418 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 176.472 msecs for 1518 out of 1593 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000267 seconds
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (16) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
CEntitySystem::BuildEntityNetworking (parallel build of server) took 206.664 msecs for 1514 out of 1581 classes
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (18) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288(ERROR / SPEC): msgNum: -275521268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xef93e10c | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (17) exceeds device maxPerStageDescriptorUniformBuffers limit (15). The Vulkan spec states: The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-pSetLayouts-00288)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 484 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 54 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000315 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000253 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000241 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000325 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 484 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Running SteamAPI_RunCallbacks for first time
SDR network config fetch first attempt failed. No response from server. Trying again.
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000239 seconds
ModLoad: 00007fff`70ad0000 00007fff`70bf7000 C:\Windows\system32\NetworkExplorer.dll
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xfa6fe00000003269, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xfa6fe00000003269[], in VkCommandBuffer 0x169cc876310[], and VkPipeline 0x6cfa5900000032af[], VkDescriptorSet 0x4f03ef00000032b1[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 2, reset_no: 1).
Objects: 1
[0] 0xfa6fe00000003269, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xa79ac500000032a2, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xa79ac500000032a2[], in VkCommandBuffer 0x169cc876310[], and VkPipeline 0x44e23200000032b4[], VkDescriptorSet 0x67b45000000032b6[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 4, reset_no: 1).
Objects: 1
[0] 0xa79ac500000032a2, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4cb75b2d | vkQueueSubmit: Hazard READ_AFTER_WRITE for entry 402, VkCommandBuffer 0x169cca3e130[], Recorded access info (recorded_usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, command: vkCmdDrawIndexed, seq_no: 1, reset_no: 1). Access info (prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdPipelineBarrier, seq_no: 3, command_buffer: VkCommandBuffer 0x169aea55d90[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x952a7e000000110e, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x952a7e000000110e[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x952a7e000000110e, type: 5, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 1 ) after 0.000015 seconds, error = VK_ERROR_DEVICE_LOST
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7427 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
**** Panel TimeRangeSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel SliderAndMarkers has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xf9a39e000000326f, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xf9a39e000000326f[], in VkCommandBuffer 0x169cd1f1520[], and VkPipeline 0x6cfa5900000032af[], VkDescriptorSet 0x374e7b00000033d7[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 2, reset_no: 1).
Objects: 1
[0] 0xf9a39e000000326f, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xa79ac500000032a2, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xa79ac500000032a2[], in VkCommandBuffer 0x169cd1f1520[], and VkPipeline 0x44e23200000032b4[], VkDescriptorSet 0x4192c400000033d8[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 4, reset_no: 1).
Objects: 1
[0] 0xa79ac500000032a2, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0x33a14800000033d4, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0x33a14800000033d4[], in VkCommandBuffer 0x169cd1f1520[], and VkPipeline 0x2d5c8600000033da[], VkDescriptorSet 0x8c47c000000033dc[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 5, reset_no: 1).
Objects: 1
[0] 0x33a14800000033d4, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4cb75b2d | vkQueueSubmit: Hazard READ_AFTER_WRITE for entry 334, VkCommandBuffer 0x169cd2039a0[], Recorded access info (recorded_usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, command: vkCmdDrawIndexed, seq_no: 1, reset_no: 1). Access info (prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdPipelineBarrier, seq_no: 3, command_buffer: VkCommandBuffer 0x169aea55d90[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x169a9ced510, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x169a9ced510[] expects VkImage 0xb0227d00000010fc[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR--instead, current layout is VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.
Objects: 1
[0] 0x169a9ced510, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x169a9ced510, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x169a9ced510[] expects VkImage 0x62c4cd00000032c3[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x169a9ced510, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x169a9ced510, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x169a9ced510[] expects VkImage 0x59fec600000032cb[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x169a9ced510, type: 6, name: NULL
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x8b52ff0000001117, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x8b52ff0000001117[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x8b52ff0000001117, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 2 ) after 0.000031 seconds, error = VK_ERROR_DEVICE_LOST
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xfa6fe00000003269, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xfa6fe00000003269[], in VkCommandBuffer 0x16a812efb50[], and VkPipeline 0x6cfa5900000032af[], VkDescriptorSet 0x9a6dca00000034d8[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 2, reset_no: 1).
Objects: 1
[0] 0xfa6fe00000003269, type: 14, name: NULL
SYNC-HAZARD-READ_AFTER_WRITE(ERROR / SPEC): msgNum: 1287084845 - Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: handle = 0xa79ac500000032a2, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0x4cb75b2d | vkCmdDraw: Hazard READ_AFTER_WRITE for VkImageView 0xa79ac500000032a2[], in VkCommandBuffer 0x16a812efb50[], and VkPipeline 0x44e23200000032b4[], VkDescriptorSet 0xe708db00000034d9[], type: VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, binding #150, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_STORAGE_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_VERTEX_SHADER_SHADER_SAMPLED_READ|SYNC_VERTEX_SHADER_SHADER_STORAGE_READ|SYNC_VERTEX_SHADER_UNIFORM_READ|SYNC_RAY_TRACING_SHADER_SHADER_SAMPLED_READ|SYNC_RAY_TRACING_SHADER_SHADER_STORAGE_READ|SYNC_RAY_TRACING_SHADER_UNIFORM_READ, command: vkCmdPipelineBarrier, seq_no: 4, reset_no: 1).
Objects: 1
[0] 0xa79ac500000032a2, type: 14, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a812efb50, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[22] command buffer VkCommandBuffer 0x16a812efb50[] expects VkImage 0xbc4c4c00000033d0[panorama_rt_panel.vtex] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x16a812efb50, type: 6, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a1ffb4c70, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x16a1ffb4c70[] expects VkImage 0x4d50400000010fd[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR--instead, current layout is VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.
Objects: 1
[0] 0x16a1ffb4c70, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a1ffb4c70, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x16a1ffb4c70[] expects VkImage 0x62c4cd00000032c3[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x16a1ffb4c70, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a1ffb4c70, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x16a1ffb4c70[] expects VkImage 0x59fec600000032cb[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x16a1ffb4c70, type: 6, name: NULL
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x7a9e400000001120, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x7a9e400000001120[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x7a9e400000001120, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#1887593891 pipe] connected
[#1402719562 pipe] connected
Waited 8.0ms for SteamNetworkingSockets lock [ServiceThread]
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=708265a3@loopback:1 <-> server=539bcd4a@loopback:0
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 3 ) after 0.000017 seconds, error = VK_ERROR_DEVICE_LOST
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #1402719562 (userdata 0)
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a1145b710, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[17] command buffer VkCommandBuffer 0x16a1145b710[] expects VkImage 0xf05dc5000000326c[panorama_rt_composition_atlas1.vtex] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.
Objects: 1
[0] 0x16a1145b710, type: 6, name: NULL
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a8141bcb0, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[18] command buffer VkCommandBuffer 0x16a8141bcb0[] expects VkImage 0xbc4c4c00000033d0[panorama_rt_panel.vtex] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 1
[0] 0x16a8141bcb0, type: 6, name: NULL
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #1887593891 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9462 (revision 7551121)
Server Number: 1
CL: CNetworkGameClient::ProcessServerInfo
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000257 seconds
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC): msgNum: 1303270965 - Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x16a814e6b30, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[1] command buffer VkCommandBuffer 0x16a814e6b30[] expects VkImage 0xaa78ef00000010fe[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR--instead, current layout is VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL.
Objects: 1
[0] 0x16a814e6b30, type: 6, name: NULL
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x6c69fe0000001129, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x6c69fe0000001129[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x6c69fe0000001129, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 4 ) after 0.000014 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
CResponseSystem: scripts\talker\response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
CNetworkGameClientBase::LinkClasses took 36.625 msec
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0xa7bffc0000001105, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0xa7bffc0000001105[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0xa7bffc0000001105, type: 5, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 5 ) after 0.000020 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x952a7e000000110e, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x952a7e000000110e[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x952a7e000000110e, type: 5, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 6 ) after 0.000021 seconds, error = VK_ERROR_DEVICE_LOST
VUID-vkDestroyBuffer-buffer-00922(ERROR / SPEC): msgNum: -464217071 - Validation Error: [ VUID-vkDestroyBuffer-buffer-00922 ] Object 0: handle = 0x16a01e5cc90, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xe4549c11 | Cannot call vkDestroyBuffer on VkBuffer 0xcfdd9a00000001d4[DynamicPoolPMB_Staging] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to buffer, either directly or via a VkBufferView, must have completed execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkDestroyBuffer-buffer-00922)
Objects: 1
[0] 0x16a01e5cc90, type: 3, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x8b52ff0000001117, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x8b52ff0000001117[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x8b52ff0000001117, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
Error loading resource file "particles/water_impact/water_splash_03.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_02.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_01.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 7 ) after 0.000053 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x7a9e400000001120, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x7a9e400000001120[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x7a9e400000001120, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 8 ) after 0.000015 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0x6c69fe0000001129, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0x6c69fe0000001129[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0x6c69fe0000001129, type: 5, name: NULL
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 9 ) after 0.000024 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a0ffb0750[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-vkQueuePresentKHR-pWaitSemaphores-03268(ERROR / SPEC): msgNum: 622825338 - Validation Error: [ VUID-vkQueuePresentKHR-pWaitSemaphores-03268 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; Object 1: handle = 0xa7bffc0000001105, type = VK_OBJECT_TYPE_SEMAPHORE; | MessageID = 0x251f8f7a | vkQueuePresentKHR: Queue VkQueue 0x16a048294e0[] is waiting on pWaitSemaphores[0] (VkSemaphore 0xa7bffc0000001105[]) that has no way to be signaled. The Vulkan spec states: All elements of the pWaitSemaphores member of pPresentInfo must reference a semaphore signal operation that has been submitted for execution and any semaphore signal operations on which it depends (if any) must have also been submitted for execution (https://vulkan.lunarg.com/doc/view/1.3.224.1/windows/1.3-extensions/vkspec.html#VUID-vkQueuePresentKHR-pWaitSemaphores-03268)
Objects: 2
[0] 0x16a048294e0, type: 4, name: NULL
[1] 0xa7bffc0000001105, type: 5, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 10 ) after 0.000037 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 11 ) after 0.000033 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 12 ) after 0.000028 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a1002e000[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 13 ) after 0.000032 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 14 ) after 0.000030 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 15 ) after 0.000039 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 16 ) after 0.000042 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
VUID-VkPresentInfoKHR-pImageIndices-01296(ERROR / SPEC): msgNum: -945112042 - Validation Error: [ VUID-VkPresentInfoKHR-pImageIndices-01296 ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0xc7aabc16 | vkQueuePresentKHR(): pSwapchains[0] images passed to present must be in layout VK_IMAGE_LAYOUT_PRESENT_SRC_KHR or VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR but is in VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL. The Vulkan spec states: Each element of pImageIndices must be the index of a presentable image acquired from the swapchain specified by the corresponding element of the pSwapchains array, and the presented image subresource must be in the VK_IMAGE_LAYOUT_PRESENT_SRC_KHR layout at the time the operation is executed on a VkDevice (https://github.com/KhronosGroup/Vulkan-Docs/search?q=)VUID-VkPresentInfoKHR-pImageIndices-01296)
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 17 ) after 0.000075 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 18 ) after 0.000028 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 19 ) after 0.000046 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a0f9a0cb0[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 20 ) after 0.000031 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 21 ) after 0.000135 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 22 ) after 0.000026 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a1009f310[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 23 ) after 0.000152 seconds, error = VK_ERROR_DEVICE_LOST
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 24 ) after 0.000023 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 25 ) after 0.000032 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a10112f50[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 26 ) after 0.000057 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 27 ) after 0.000031 seconds, error = VK_ERROR_DEVICE_LOST
SYNC-HAZARD-WRITE_AFTER_READ(ERROR / SPEC): msgNum: 1261721012 - Validation Error: [ SYNC-HAZARD-WRITE_AFTER_READ ] Object 0: handle = 0x16a048294e0, type = VK_OBJECT_TYPE_QUEUE; | MessageID = 0x4b3455b4 | vkQueueSubmit: Hazard WRITE_AFTER_READ for entry 0, VkCommandBuffer 0x16a10164180[], Recorded access info (recorded_usage: SYNC_COPY_TRANSFER_WRITE, command: vkCmdCopyBuffer, seq_no: 1, reset_no: 3). Access info (prior_usage: SYNC_VERTEX_ATTRIBUTE_INPUT_VERTEX_ATTRIBUTE_READ, read_barriers: VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT|VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT|VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT|VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT|VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT|VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT|VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT|VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR|VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR|VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT, , queue: VkQueue 0x16a048294e0[], submit: 9, batch: 0command: vkCmdDrawIndexed, seq_no: 1, command_buffer: VkCommandBuffer 0x169cca3e130[], reset_no: 1).
Objects: 1
[0] 0x16a048294e0, type: 4, name: NULL
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 28 ) after 0.000065 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 29 ) after 0.000054 seconds, error = VK_ERROR_DEVICE_LOST
Attempting to purge m_fencedResourceList.Count() = 30, m_pendingFencedResourceQueue.Count() = 2, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 31, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
GNU gdb (Steamrt 10.1-1.7+steamrt3.1+bsrt3.1) 10.1.90.20210103-git
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Reading symbols from /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2...
(No debugging symbols found in /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2)
Make breakpoint pending on future shared library load? (y or [n]) [answered N; input not from terminal]
LD_PRELOAD = /tmp/pressure-vessel-libs-MJTOS1/${PLATFORM}/gameoverlayrenderer.so
LD_LIBRARY_PATH = /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_32:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_64:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu:/usr/lib/x86_64-linux-gnu/libfakeroot:/lib/i386-linux-gnu:/usr/local/lib:/lib/x86_64-linux-gnu:/lib32:/libx32:/lib:/lib64:/lib/i386-linux-gnu/sse2:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib:/home/user/.local/share/Steam/steamapps/common/dota 2 beta
To enable execution of this file add
add-auto-load-safe-path /run/host/lib64/libthread_db.so.1
line to your configuration file "/home/user/.gdbinit".
To completely disable this security protection add
set auto-load safe-path /
line to your configuration file "/home/user/.gdbinit".
For more information about this security protection see the
"Auto-loading safe path" section in the GDB manual. E.g., run from the shell:
info "(gdb)Auto-loading safe path"
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x564048d20b00
Steam AppId(570), BreakpadId(373300)
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
Loaded libSDL2-2.0.so.0, got 0x5640490f2500
[New LWP 22780]
[New LWP 22781]
[New LWP 22782]
[New LWP 22790]
[LWP 22790 exited]
[New LWP 22791]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libtier0.so, got 0x564048d20000
Visibility enabled.
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x564048d21080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libinputsystem.so, got 0x564048d20580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/liblocalize.so, got 0x564048d22680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so, got 0x564048d21b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x564048d22100
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x56404b765b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libschemasystem.so, got 0x56404b765600
[New LWP 22813]
[New LWP 22814]
Attempting to create OpenGL context: v3.3 (Core profile)...success. Checking entry points...GL_VERSION=3.3.0 NVIDIA 515.49.15
success.
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 8388608, Total Avail: 8388608, Current Avail: 7428992
OpenGL using transform constant buffer: false
OpenGL using transform constant buffer: false
Enabling instance extension: VK_KHR_get_physical_device_properties2.
Using VK_EXT_memory_budget set texture memory budget to 7462 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
[New LWP 22829]
[New LWP 22831]
[New LWP 22833]
Loaded video settings config from 'cfg/video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
[New LWP 22834]
[New LWP 22835]
[New LWP 22836]
[New LWP 22837]
[New LWP 22838]
Vulkan Command Buffer Pool Threshold(1500)
Unable to open Vulkan pipeline cache shadercache/vulkan/shaders.cache file - might not exist yet.
[New LWP 22839]
[New LWP 22840]
Vulkan driver version: 515.49.15.0
Vulkan driver version Major = 515, Minor = 49, Patch = 983040
[New LWP 22841]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x56404f8c1100
Loaded libpangoft2-1.0.so, got 0x56404c415a00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x56404f88d000
Loaded libpangoft2-1.0.so, got 0x56404c415a00
Loaded libpango-1.0.so, got 0x56404c415500
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpangoft2-1.0.so, got 0x56404c415a00
Loaded libpangoft2-1.0.so, got 0x56404c415a00
Loaded libpangoft2-1.0.so, got 0x56404c415a00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x56404f88d000
Loaded libpangoft2-1.0.so, got 0x56404c415a00
[New LWP 22863]
---------------
Path ID: File Path:
ADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/"
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -vulkan_disable_graphics_pipeline_library -nogammaramp -fullscreen +fps_max 240
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x56404f88f680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x56404f85e000
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvscript.so, got 0x56404f85e580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x56404f85eb00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x56404f85f080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvphysics2.so, got 0x56404f85f600
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x56404f85fb80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenesystem.so, got 0x56404f860680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libparticles.so, got 0x56404f860100
Initialized low level socket/threading support.
[New LWP 22873]
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.104:3478' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
AuthStatus (steamid:deffered): Attempting (Requesting cert)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Network System Initialized
[New LWP 22874]
[New LWP 22875]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libserver.so, got 0x56404fb32600
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libclient.so, got 0x56404f29b080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama.so, got 0x56404f2cdb80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libv8system.so, got 0x56404f2ce100
[New LWP 22916]
Physics Console Communications is not initialized
Loaded libmpg123.so.0, got 0x5640524eba00
[New LWP 22917]
[New LWP 22918]
[New LWP 22919]
[New LWP 22920]
[New LWP 22921]
Sound Initialization: Finish, Sampling Rate: 44100
[New LWP 22922]
[New LWP 22930]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libcairo.so, got 0x56404f574b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x564048d20b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libhost.so, got 0x56404f575080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x56404f575600
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000176 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000126 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000083 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 123.335 msecs for 1517 out of 1592 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000148 seconds
Telling Steam it is safe to update the app
Logged on to Steam, set GC connection state to NO_SESSION
Recv msg 8689 (k_EMsgGCToClientAccountGuildEventDataUpdated), 22 bytes
ReadSteamRemoteStorageFile( bufOut, "cfg/contextual_tips_history.json" ) -> 0.000174 seconds
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
[New LWP 23024]
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of server) took 123.858 msecs for 1513 out of 1580 classes
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 2216 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 87 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
[New LWP 23083]
ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000150 seconds
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000090 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000055 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000057 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/saved_sets.kv" ) -> 0.000068 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000059 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000117 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 87 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 2216 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Unknown command '@panorama_min_comp_layer_dimension'!
Running SteamAPI_RunCallbacks for first time
Certificate expires in 41h34m at 1663754635 (current time 1663604992), will renew in 39h34m
Send msg 4006 (k_EMsgGCClientHello), 131 bytes
Got SDR network config. Loaded revision 392 OK
Performing ping measurement
SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
AuthStatus (steamid:deffered): OK (OK)
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (k_EMsgClientToGCGetCurrentPrivateCoachingSession) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7427 (k_EMsgGCNotificationsRequest) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000115 seconds
[LWP 22921 exited]
[LWP 22920 exited]
[LWP 22919 exited]
[New LWP 23106]
[New LWP 23107]
[New LWP 23108]
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
[New LWP 23116]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
**** Panel TimeRangeSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel SliderAndMarkers has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#2146462657 pipe] connected
[#3243103890 pipe] connected
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=7ff06bc1@loopback:1 <-> server=c14dd692@loopback:0
[New LWP 23118]
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #3243103890 (userdata 0)
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #2146462657 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9457 (revision 7515829)
Server Number: 1
CL: CNetworkGameClient::ProcessServerInfo
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.002282 seconds
CResponseSystem: scripts/talker/response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
Recv msg 4009 (k_EMsgGCClientConnectionStatus), 12 bytes
In logon queue; waiting for GC to confirm connection.
Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 2598 bytes
Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 228 bytes
Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 490 bytes
Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 29 bytes
Recv msg 4004 (k_EMsgGCClientWelcome), 533 bytes
Received client welcome from GC.
CMsgClientWelcome subscribed: 1 up-to-date, 0 out-of-date
Recv msg 29 (k_ESOMsg_CacheSubscribedUpToDate), 45 bytes
Send msg 7197 (k_EMsgGCMatchmakingStatsRequest), 8 bytes
CNetworkGameClientBase::LinkClasses took 36.422 msec
Error loading resource file "maps/dota/entities/bad_result_position_2699_28056.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/dota/entities/neutralcamp_good_6_2699_9821.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/dota/entities/neutralcamp_evil_7_2699_27172.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_03.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_02.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_01.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Recv msg 7198 (k_EMsgGCMatchmakingStatsResponse), 300 bytes
Attempting to purge m_fencedResourceList.Count() = 0, m_pendingFencedResourceQueue.Count() = 4, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
SV: Game started
CL: IGameSystem::LoopActivateAllSystems {
ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000083 seconds
CL: } IGameSystem::LoopActivateAllSystems done
CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
GC reported matchgroups version 107
Received weekend tourney schedule.
Send msg 2536 (k_EMsgGCRequestStoreSalesData), 12 bytes
SV: Sending full update to client deffered (reason: initial update)
CL: Receiving uncompressed update from server
client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
CL: Signon traffic "client": incoming 64.654 KB [147 pkts], outgoing 1.111 KB [142 pkts]
**** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
WriteSteamRemoteStorageFileAsync( "cfg/last_match.dat" ) -> at 10.844
Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
deffered loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
CAsyncWriteInProgress::OnComplete( "cfg/last_match.dat" ) -> Success at 10.850
**** Unable to localize '#DOTA_International2022_Brief' on panel descendant of 'CustomGamesSectionContent'
Send msg 8078 (k_EMsgClientToGCGetQuestProgress), 17 bytes
Send msg 7503 (k_EMsgClientToGCEmoticonDataRequest), 17 bytes
Send msg 8295 (k_EMsgClientToGCCavernCrawlRequestMapState), 19 bytes
Send msg 8211 (k_EMsgDOTAGetPeriodicResource), 30 bytes
Send msg 8303 (k_EMsgClientToGCRequestSocialFeed), 24 bytes
Recv msg 7504 (k_EMsgGCToClientEmoticonData), 69 bytes
Recv msg 8079 (k_EMsgClientToGCGetQuestProgressResponse), 19 bytes
Recv msg 8296 (k_EMsgClientToGCCavernCrawlRequestMapStateResponse), 200 bytes
Recv msg 8212 (k_EMsgDOTAGetPeriodicResourceResponse), 23 bytes
Recv msg 2537 (k_EMsgGCRequestStoreSalesDataResponse), 29 bytes
Recv msg 8678 (k_EMsgGCToClientGuildMembershipUpdated), 15 bytes
Send msg 8687 (k_EMsgClientToGCRequestAccountGuildEventData), 23 bytes
Send msg 8673 (k_EMsgClientToGCRequestGuildData), 21 bytes
Send msg 8713 (k_EMsgClientToGCRequestActiveGuildChallenge), 23 bytes
Send msg 8729 (k_EMsgClientToGCRequestAccountGuildPersonaInfoBatch), 448 bytes
WARNING: unsupported large blur radius (30), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Recv msg 8747 (k_EMsgGCToClientGuildMembersDataUpdated), 33 bytes
Recv msg 8304 (k_EMsgClientToGCRequestSocialFeedResponse), 794 bytes
Recv msg 8772 (k_EMsgGCToClientOverwatchCasesAvailable), 13 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Send msg 8211 (k_EMsgDOTAGetPeriodicResource), 30 bytes
Send msg 8137 (k_EMsgClientToGCMyTeamInfoRequest), 17 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Recv msg 8688 (k_EMsgClientToGCRequestAccountGuildEventDataResponse), 59 bytes
Recv msg 8674 (k_EMsgClientToGCRequestGuildDataResponse), 605 bytes
Recv msg 8714 (k_EMsgClientToGCRequestActiveGuildChallengeResponse), 39 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 22 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 23 bytes
Send msg 7534 (k_EMsgClientToGCGetProfileCard), 23 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Send msg 7543 (k_EMsgClientToGCGetBattleReportInfo), 22 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Recv msg 8730 (k_EMsgClientToGCRequestAccountGuildPersonaInfoBatchResponse), 815 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
Send msg 8729 (k_EMsgClientToGCRequestAccountGuildPersonaInfoBatch), 109 bytes
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.0447), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.0867), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.1242), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.163), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.1997), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.4256), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.4548), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.4914), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.5302), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.5648), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.6024), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.639), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.6765), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.7139), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.7515), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.7892), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.8294), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.8664), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.9032), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.9416), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (12.9798), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (13.0187), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (13.0573), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (13.0963), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (13.138), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
WARNING: unsupported large blur radius (24), clamped to 12 (img-shadow on 'DotaDashboard', requested by 'DotaDashboard')
WARNING: unsupported large blur radius (13.1744), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
Recv msg 8136 (k_EMsgGCToClientTeamsInfo), 122 bytes
Recv msg 8212 (k_EMsgDOTAGetPeriodicResourceResponse), 23 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 153 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 115 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 96 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 42 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 43 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 102 bytes
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 44 bytes
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Recv msg 7535 (k_EMsgClientToGCGetProfileCardResponse), 101 bytes
Recv msg 8730 (k_EMsgClientToGCRequestAccountGuildPersonaInfoBatchResponse), 178 bytes
Recv msg 7544 (k_EMsgClientToGCGetBattleReportInfoResponse), 48 bytes
Ping measurement completed
Ping location: sto2=11+1,sto=12+1/11+1,ams=32+3/31+1,waw=52+5/32+1,vie=33+3/34+3,fra=38+3/35+1,lhr=43+4/35+1,par=40+4/39+1,mad=59+5/63+1,iad=114+11/116+1,sgp=203+20/198+14,gru=224+22/225+22
SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
Auto selecting weekend tourney division 'europe' based on ping to best region of 11ms
Selected division changed to 'europe'
Recv msg 8675 (k_EMsgGCToClientGuildDataUpdated), 596 bytes
Recv msg 8689 (k_EMsgGCToClientAccountGuildEventDataUpdated), 55 bytes
deffered paused the game
deffered unpaused the game
Send msg 8673 (k_EMsgClientToGCRequestGuildData), 19 bytes
deffered paused the game
Recv msg 8674 (k_EMsgClientToGCRequestGuildDataResponse), 19 bytes
deffered unpaused the game
Send msg 8793 (k_EMsgClientToGCGetCurrentPrivateCoachingSession), 17 bytes
Send msg 7427 (k_EMsgGCNotificationsRequest), 17 bytes
Recv msg 8794 (k_EMsgClientToGCGetCurrentPrivateCoachingSessionResponse), 19 bytes
Send msg 8800 (k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummary), 17 bytes
Recv msg 7428 (k_EMsgGCNotificationsResponse), 73 bytes
Recv msg 8801 (k_EMsgClientToGCGetAvailablePrivateCoachingSessionsSummaryResponse), 23 bytes
CHostStateMgr::QueueNewRequest( Quitting, 2 )
CL: Disconnecting from server: NETWORK_DISCONNECT_EXITING
Closing Steam Net Connection on socket 'client' to loopback:1, handle #2146462657 (1059 NETWORK_DISCONNECT_EXITING)
CloseSteamNetConnection handle #2146462657 (userdata 1)
Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle #2146462657 (userdata 1)
[#2146462657 pipe] closed by app, linger requested but not needed (1059) NETWORK_DISCONNECT_EXITING
[#3243103890 pipe] closed by peer (1059): NETWORK_DISCONNECT_EXITING
Removing Steam Net Connection for loopback:1, handle #2146462657
Closing 'client' poll group
SV: Server shutting down: NETWORK_DISCONNECT_EXITING (59)
CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
SV: Disconnect client 'deffered' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Client 0 'deffered' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
Closing Steam Net Connection on socket 'server' to loopback:0, handle #3243103890 (1001 NETWORK_DISCONNECT_SHUTDOWN)
CloseSteamNetConnection handle #3243103890 (userdata 0)
Disassociating NetChan deffered [-1] (unknown) from Steam Net Connection handle #3243103890 (userdata 0)
Removing Steam Net Connection for loopback:0, handle #3243103890
Closing 'server' poll group
CL: IGameSystem::LoopDeactivateAllSystems {
WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 21.261
CL: } IGameSystem::LoopDeactivateAllSystems done
CL: CNetworkStringTableContainer::RemoveAllTables: removing 19 tables
SV: IGameSystem::LoopDeactivateAllSystems {
HO: IGameSystem::LoopDeactivateAllSystems {
HO: } IGameSystem::LoopDeactivateAllSystems done
SV: } IGameSystem::LoopDeactivateAllSystems done
SV: CNetworkStringTableContainer::RemoveAllTables: removing 19 tables
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 21.307
Quitting
Dispatching EventAppShutdown_t {
Saved 'user_keys.vcfg' to SteamRemoteStorage, 87 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 2216 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Saved 'user_keys.vcfg' to SteamRemoteStorage, 87 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot1.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot1.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot2.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot2.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot3.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot3.vcfg'
} Dispatched EventAppShutdown_t
MainLoop returning
Source2Shutdown
ShutdownSource2Logging
[LWP 22875 exited]
[LWP 22863 exited]
[LWP 22782 exited]
[LWP 22874 exited]
[LWP 22780 exited]
[LWP 22781 exited]
Calling xcb_aux_sync() on xcb connection after vkDestroySwapchainKHR...
xcb_aux_sync() completed, xcb_get_input_focus_reply_t = 0x56404fad3820
[LWP 23024 exited]
[New LWP 23535]
[LWP 23535 exited]
CSource2Client::Shutdown
WriteSteamRemoteStorageFileAsync( "cfg/pending_replay_requests.lst" ) -> at 21.453
ShutdownSceneCache: 0 vcd names remaining (79157 removed)
CEngineGameUI::Shutdown
CSource2Client::Disconnect
CDOTA_UI_UGCImageDownloader::RemoveUGCRequest request for handle (1018323012511405722) to be removed which did not exist
CDOTA_UI_UGCImageDownloader::RemoveUGCRequest request for handle (1018323012511405722) to be removed which did not exist
[LWP 23118 exited]
[LWP 22930 exited]
[LWP 22922 exited]
[LWP 23116 exited]
[LWP 23108 exited]
[LWP 23107 exited]
[LWP 23106 exited]
CNetworkSystem::Shutdown()
CNetworkSystem::CloseAllSockets()
CNetworkSystem::CleanupDebugOutputFunction()
[LWP 22873 exited]
[LWP 22838 exited]
[LWP 22837 exited]
[LWP 22836 exited]
[LWP 22841 exited]
[LWP 22839 exited]
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/roundedbox_outline_psd.vtex" (8CBC1F7BC3190C67). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_vertical_top_bottom_vscroll_wide_psd.vtex" (A36B41164D923E48). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_sharper_png.vtex" (9B0A577DD6BB1500). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/battlepass/international2022/bp_dashboard_aegis_mask_psd.vtex" (3AF763D58B59A97D). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/init_mask_01_psd.vtex" (613C3423DED2421A). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/battlepass/international2022/bp_dashboard_aegis_metal_mask_psd.vtex" (2EBBB8035705D275). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/event_schedule_mask_psd.vtex" (E02FDF73F615829B). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_vertical_bottom_vscroll_wide_psd.vtex" (3483118FE7211482). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_circle_png.vtex" (4C72EB59CABF77B3). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_png.vtex" (4C420DD088C016F5). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/chat_preview_opacity_mask_png.vtex" (1F6540559D455DE6). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/findingmatchscroll_png.vtex" (8FC9E278E1EB84F1). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_irregular_png.vtex" (314BB8C097EC4CFA). This may result in a crash.
Leaked resource: Refcount 1 for anonymous TEXTURE resource "colorlut.vtex" (0000000000000033). This may result in a crash.
[LWP 23083 exited]
[LWP 22840 exited]
[LWP 22835 exited]
[LWP 22814 exited]
[LWP 22813 exited]
[LWP 22834 exited]
[LWP 22833 exited]
[LWP 22831 exited]
[LWP 22829 exited]
[LWP 22918 exited]
[LWP 22917 exited]
CSteam3Client::Shutdown
[LWP 22791 exited]
[LWP 22755 exited]
[Inferior 1 (process 22755) exited normally]
Argument list to give program being debugged when it is started is "+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -vulkan_disable_graphics_pipeline_library -nogammaramp -fullscreen +fps_max 240".
[?2004h(gdb)
(gdb)
GNU gdb (Steamrt 10.1-1.7+steamrt3.1+bsrt3.1) 10.1.90.20210103-git
Copyright (C) 2021 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Type "show copying" and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<https://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2...
(No debugging symbols found in /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/dota2)
Make breakpoint pending on future shared library load? (y or [n]) [answered N; input not from terminal]
LD_PRELOAD = /tmp/pressure-vessel-libs-QEE0S1/${PLATFORM}/gameoverlayrenderer.so
LD_LIBRARY_PATH = /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_32:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/pinned_libs_64:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu/aliases:/usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu:/usr/lib/pressure-vessel/overrides/lib/i386-linux-gnu:/usr/lib/x86_64-linux-gnu/libfakeroot:/lib/i386-linux-gnu:/usr/local/lib:/lib/x86_64-linux-gnu:/lib32:/libx32:/lib:/lib64:/lib/i386-linux-gnu/sse2:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/i386-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib/x86_64-linux-gnu:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/lib:/home/user/Games/SteamLibrary/steamapps/common/SteamLinuxRuntime/var/steam-runtime/usr/lib:/home/user/.local/share/Steam/steamapps/common/dota 2 beta
To enable execution of this file add
add-auto-load-safe-path /run/host/lib64/libthread_db.so.1
line to your configuration file "/home/user/.gdbinit".
To completely disable this security protection add
set auto-load safe-path /
line to your configuration file "/home/user/.gdbinit".
For more information about this security protection see the
"Auto-loading safe path" section in the GDB manual. E.g., run from the shell:
info "(gdb)Auto-loading safe path"
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x5578fe95eb00
Steam AppId(570), BreakpadId(373300)
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
Loaded libSDL2-2.0.so.0, got 0x5578fed28500
[New LWP 8922]
[New LWP 8923]
[New LWP 8924]
[New LWP 8925]
[LWP 8925 exited]
[New LWP 8926]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libtier0.so, got 0x5578fe95e000
Visibility enabled.
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x5578fe95f080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libinputsystem.so, got 0x5578fe95e580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/liblocalize.so, got 0x5578fe960680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so, got 0x5578fe95fb80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so, got 0x5578fe960100
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x5579013a4b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libschemasystem.so, got 0x5579013a4600
[New LWP 8963]
[New LWP 8971]
Attempting to create OpenGL context: v3.3 (Core profile)...success. Checking entry points...GL_VERSION=3.3.0 NVIDIA 515.49.15
success.
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 8388608, Total Avail: 8388608, Current Avail: 7518656
OpenGL using transform constant buffer: false
OpenGL using transform constant buffer: false
Enabling instance extension: VK_KHR_get_physical_device_properties2.
Using VK_EXT_memory_budget set texture memory budget to 7541 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
[New LWP 8987]
[New LWP 8989]
[New LWP 8991]
Loaded video settings config from 'cfg/video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_KHR_pipeline_library
Vulkan extension enabled: VK_EXT_extended_dynamic_state
Vulkan extension enabled: VK_EXT_extended_dynamic_state2
Vulkan extension enabled: VK_KHR_dynamic_rendering
Vulkan extension enabled: VK_KHR_depth_stencil_resolve
Vulkan extension enabled: VK_KHR_create_renderpass2
Vulkan extension enabled: VK_EXT_graphics_pipeline_library
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
[New LWP 8992]
[New LWP 8993]
VK_EXT_graphics_pipeline_library and dependent extensions enabled.
[New LWP 8994]
[New LWP 8995]
[New LWP 8996]
Vulkan Command Buffer Pool Threshold(1500)
[New LWP 8997]
[New LWP 8998]
Vulkan driver version: 515.49.15.0
Vulkan driver version Major = 515, Minor = 49, Patch = 983040
[New LWP 8999]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x557906738100
Loaded libpangoft2-1.0.so, got 0x55790204fa00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x557906705000
Loaded libpangoft2-1.0.so, got 0x55790204fa00
Loaded libpango-1.0.so, got 0x55790204f500
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpangoft2-1.0.so, got 0x55790204fa00
Loaded libpangoft2-1.0.so, got 0x55790204fa00
Loaded libpangoft2-1.0.so, got 0x55790204fa00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama_text_pango.so, got 0x557906705000
Loaded libpangoft2-1.0.so, got 0x55790204fa00
[New LWP 9022]
---------------
Path ID: File Path:
ADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota_addons/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota/"
CONTENT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/core/"
CONTENTADDONS "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/dota_addons/"
CONTENTROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/content/"
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
DEFAULT_WRITE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
EXECUTABLE_PATH "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
GAME "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
GAMEBIN "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/bin/"
GAMEROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/"
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk
MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/"
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk
PLATFORM "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/core/"
SHADER_SOURCE "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota_core/"
SHADER_SOURCE_MOD "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/dota/"
SHADER_SOURCE_ROOT "/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/src/shaders/"
command line arguments:
+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -nogammaramp -fullscreen +fps_max 240
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x557906706b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x557906707100
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvscript.so, got 0x557906707680
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x5579066d7000
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x5579066d7580
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libvphysics2.so, got 0x5579066d7b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x5579066d8080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenesystem.so, got 0x5579066d8b80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libparticles.so, got 0x5579066d8600
Initialized low level socket/threading support.
[New LWP 9058]
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.44:3478' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
AuthStatus (steamid:deffered): Attempting (Requesting cert)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Network System Initialized
[New LWP 9059]
[New LWP 9060]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libserver.so, got 0x55790beab000
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libclient.so, got 0x557906299080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libpanorama.so, got 0x5579062ceb80
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libv8system.so, got 0x5579062cf100
[New LWP 9149]
Physics Console Communications is not initialized
Loaded libmpg123.so.0, got 0x557907c98000
[New LWP 9150]
[New LWP 9151]
[New LWP 9152]
[New LWP 9153]
[New LWP 9154]
Sound Initialization: Finish, Sampling Rate: 44100
[New LWP 9155]
[New LWP 9156]
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libcairo.so, got 0x557905fb7080
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libengine2.so, got 0x5578fe95eb00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/libhost.so, got 0x557905fb6b00
Loaded /home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x557905fb6580
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000148 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000120 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000084 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 120.694 msecs for 1517 out of 1592 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000198 seconds
Telling Steam it is safe to update the app
Logged on to Steam, set GC connection state to NO_SESSION
ReadSteamRemoteStorageFile( bufOut, "cfg/contextual_tips_history.json" ) -> 0.000130 seconds
Event System loaded 91 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:/home/user/Games/SteamLibrary/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
[New LWP 9294]
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of server) took 125.279 msecs for 1513 out of 1580 classes
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
material2.cpp(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 2216 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 87 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
[New LWP 9351]
ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000174 seconds
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000087 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000085 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000066 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/saved_sets.kv" ) -> 0.000095 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000071 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000165 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 87 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 2216 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Unknown command '@panorama_min_comp_layer_dimension'!
Running SteamAPI_RunCallbacks for first time
Certificate expires in 41h24m at 1663754635 (current time 1663605570), will renew in 39h24m
Send msg 4006 (k_EMsgGCClientHello), 131 bytes
Got SDR network config. Loaded revision 392 OK
Performing ping measurement
SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
AuthStatus (steamid:deffered): OK (OK)
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (k_EMsgClientToGCGetCurrentPrivateCoachingSession) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7427 (k_EMsgGCNotificationsRequest) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000178 seconds
[LWP 9154 exited]
[LWP 9153 exited]
[LWP 9152 exited]
[New LWP 9381]
[New LWP 9383]
[New LWP 9384]
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
[New LWP 9385]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Relay lhr#175 (162.254.196.85:27051) is going offline in 229 seconds
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established. This is guaranteed to fail.
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#1022295977 pipe] connected
[#454060462 pipe] connected
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=3ceeffa9@loopback:1 <-> server=1b1069ae@loopback:0
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #454060462 (userdata 0)
Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #1022295977 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
[New LWP 9387]
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9457 (revision 7515829)
Server Number: 1
Attempting to purge m_fencedResourceList.Count() = 1, m_pendingFencedResourceQueue.Count() = 2, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 3, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
CL: CNetworkGameClient::ProcessServerInfo
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000158 seconds
CResponseSystem: scripts/talker/response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
Ping measurement completed
Ping location: sto2=11+1,sto=/12+1,ams=31+3/31+1,waw=53+5/32+1,vie=33+3/34+3,lhr=44+4/35+1,fra=37+3/38+1,par=40+4/39+1,mad=59+5/63+1,iad=114+11/116+1,sgp=197+19/198+19,gru=227+22/228+22
SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 1 ) after 0.000001 seconds, error = VK_ERROR_DEVICE_LOST
[LWP 9387 exited]
[LWP 9385 exited]
[LWP 9384 exited]
[LWP 9383 exited]
[LWP 9381 exited]
[LWP 9351 exited]
[LWP 9294 exited]
[LWP 9156 exited]
[LWP 9155 exited]
[LWP 9151 exited]
[LWP 9150 exited]
[LWP 9149 exited]
[LWP 9060 exited]
[LWP 9059 exited]
[LWP 9022 exited]
[LWP 8999 exited]
[LWP 8998 exited]
[LWP 8997 exited]
[LWP 8996 exited]
[LWP 8995 exited]
[LWP 8994 exited]
[LWP 8993 exited]
[LWP 8992 exited]
[LWP 8991 exited]
[LWP 8989 exited]
[LWP 8987 exited]
[LWP 8971 exited]
[LWP 8963 exited]
[LWP 8926 exited]
[LWP 8924 exited]
[LWP 8923 exited]
[LWP 8922 exited]
[LWP 8915 exited]
Program terminated with signal SIGKILL, Killed.
The program no longer exists.
Argument list to give program being debugged when it is started is "+engine_experimental_drop_frame_ticks 1 +@panorama_min_comp_layer_dimension 0 -prewarm_panorama -map dota -prewarm -high -novid -vulkan -nogammaramp -fullscreen +fps_max 240".
[?2004h(gdb) [?2004l
quit
Microsoft (R) Windows Debugger Version 10.0.17763.132 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan
Symbol search path is: srv*
Executable search path is:
ModLoad: 00007ff7`19810000 00007ff7`19867000 dota2.exe
ModLoad: 00007ffc`99400000 00007ffc`995ed000 ntdll.dll
ModLoad: 00007ffc`96c60000 00007ffc`96d13000 C:\Windows\System32\KERNEL32.DLL
ModLoad: 00007ffc`96390000 00007ffc`96625000 C:\Windows\System32\KERNELBASE.dll
ModLoad: 00007ffc`93710000 00007ffc`9379c000 C:\Windows\SYSTEM32\apphelp.dll
ModLoad: 00007ffc`87d00000 00007ffc`87d5b000 C:\Windows\SYSTEM32\AcGenral.DLL
ModLoad: 00007ffc`96ab0000 00007ffc`96b4e000 C:\Windows\System32\msvcrt.dll
ModLoad: 00007ffc`96bc0000 00007ffc`96c5e000 C:\Windows\System32\sechost.dll
ModLoad: 00007ffc`97740000 00007ffc`9785f000 C:\Windows\System32\RPCRT4.dll
ModLoad: 00007ffc`97590000 00007ffc`975e2000 C:\Windows\System32\SHLWAPI.dll
ModLoad: 00007ffc`98ed0000 00007ffc`991fd000 C:\Windows\System32\combase.dll
ModLoad: 00007ffc`955b0000 00007ffc`956aa000 C:\Windows\System32\ucrtbase.dll
ModLoad: 00007ffc`96110000 00007ffc`96192000 C:\Windows\System32\bcryptPrimitives.dll
ModLoad: 00007ffc`992b0000 00007ffc`992d9000 C:\Windows\System32\GDI32.dll
ModLoad: 00007ffc`961a0000 00007ffc`9633c000 C:\Windows\System32\gdi32full.dll
ModLoad: 00007ffc`95510000 00007ffc`955b0000 C:\Windows\System32\msvcp_win.dll
ModLoad: 00007ffc`96890000 00007ffc`96a28000 C:\Windows\System32\USER32.dll
ModLoad: 00007ffc`960f0000 00007ffc`96110000 C:\Windows\System32\win32u.dll
ModLoad: 00007ffc`96650000 00007ffc`967a6000 C:\Windows\System32\ole32.dll
ModLoad: 00007ffc`967e0000 00007ffc`96884000 C:\Windows\System32\advapi32.dll
ModLoad: 00007ffc`979d0000 00007ffc`98ec9000 C:\Windows\System32\SHELL32.dll
ModLoad: 00007ffc`96340000 00007ffc`9638a000 C:\Windows\System32\cfgmgr32.dll
ModLoad: 00007ffc`99200000 00007ffc`992a8000 C:\Windows\System32\shcore.dll
ModLoad: 00007ffc`956b0000 00007ffc`95dfb000 C:\Windows\System32\windows.storage.dll
ModLoad: 00007ffc`95460000 00007ffc`95484000 C:\Windows\System32\profapi.dll
ModLoad: 00007ffc`95400000 00007ffc`9545d000 C:\Windows\System32\powrprof.dll
ModLoad: 00007ffc`953e0000 00007ffc`953f1000 C:\Windows\System32\kernel.appcore.dll
ModLoad: 00007ffc`95e00000 00007ffc`95e17000 C:\Windows\System32\cryptsp.dll
ModLoad: 00007ffc`95310000 00007ffc`95339000 C:\Windows\SYSTEM32\USERENV.dll
ModLoad: 00007ffc`7fb40000 00007ffc`7fb5b000 C:\Windows\SYSTEM32\MPR.dll
ModLoad: 00007ffc`952e0000 00007ffc`9530f000 C:\Windows\SYSTEM32\SspiCli.dll
ModLoad: 00007ffc`967b0000 00007ffc`967de000 C:\Windows\System32\IMM32.DLL
ModLoad: 00007ffc`668b0000 00007ffc`66a38000 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
ModLoad: 00007ffc`97670000 00007ffc`97734000 C:\Windows\System32\OLEAUT32.dll
ModLoad: 00007ffc`975f0000 00007ffc`975f8000 C:\Windows\System32\PSAPI.DLL
ModLoad: 00007ffc`93580000 00007ffc`935a4000 C:\Windows\SYSTEM32\WINMM.dll
ModLoad: 00007ffc`93520000 00007ffc`9354d000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00000203`f0a20000 00000203`f0a4d000 C:\Windows\SYSTEM32\WINMMBASE.dll
ModLoad: 00000203`f0a50000 00000203`f0a7d000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00007ffc`59770000 00007ffc`59d0c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
ModLoad: 00007ffc`97600000 00007ffc`9766d000 C:\Windows\System32\WS2_32.dll
ModLoad: 00007ffc`59180000 00007ffc`59770000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
ModLoad: 00007ffc`76e90000 00007ffc`76edc000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
ModLoad: 00007ffc`65590000 00007ffc`659a7000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
ModLoad: 00007ffc`95ed0000 00007ffc`95ef6000 C:\Windows\System32\bcrypt.dll
ModLoad: 00007ffc`948e0000 00007ffc`9491d000 C:\Windows\SYSTEM32\IPHLPAPI.DLL
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
Steam AppId(570), BreakpadId(373300)
ModLoad: 00007ffc`57c50000 00007ffc`59177000 C:\Program Files (x86)\Steam\steamclient64.dll
ModLoad: 00007ffc`95f00000 00007ffc`960e3000 C:\Windows\System32\CRYPT32.dll
ModLoad: 00007ffc`95490000 00007ffc`954a2000 C:\Windows\System32\MSASN1.dll
ModLoad: 00007ffc`96630000 00007ffc`9664d000 C:\Windows\System32\imagehlp.dll
ModLoad: 00007ffc`96f60000 00007ffc`973d6000 C:\Windows\System32\SETUPAPI.dll
ModLoad: 00007ffc`90730000 00007ffc`9073a000 C:\Windows\SYSTEM32\VERSION.dll
ModLoad: 00007ffc`66730000 00007ffc`668a4000 C:\Program Files (x86)\Steam\tier0_s64.dll
ModLoad: 00007ffc`66470000 00007ffc`664f1000 C:\Program Files (x86)\Steam\vstdlib_s64.dll
ModLoad: 00007ffc`94c20000 00007ffc`94c87000 C:\Windows\SYSTEM32\MSWSOCK.dll
ModLoad: 00007ffc`80b20000 00007ffc`80b2c000 C:\Windows\SYSTEM32\Secur32.dll
ModLoad: 00007ffc`94df0000 00007ffc`94dfc000 C:\Windows\SYSTEM32\CRYPTBASE.DLL
[S_API] SteamAPI_Init(): Loaded 'C:\Program Files (x86)\Steam\steamclient64.dll' OK.
ModLoad: 00007ffc`662e0000 00007ffc`6646c000 C:\Program Files (x86)\Steam\crashhandler64.dll
ModLoad: 00007ffc`80270000 00007ffc`80751000 C:\Windows\SYSTEM32\WININET.dll
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
ModLoad: 00007ffc`93980000 00007ffc`93a1c000 C:\Windows\system32\uxtheme.dll
ModLoad: 00000001`80000000 00000001`803cc000 C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
ModLoad: 00007ffc`62760000 00007ffc`6289e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
ModLoad: 00007ffc`84ca0000 00007ffc`84d4d000 C:\Windows\SYSTEM32\mscms.dll
ModLoad: 00007ffc`84c70000 00007ffc`84c80000 C:\Windows\SYSTEM32\ColorAdapterClient.dll
ModLoad: 00007ffc`7fbe0000 00007ffc`7fc23000 C:\Windows\SYSTEM32\icm32.dll
Visibility enabled.
ModLoad: 00007ffc`76c50000 00007ffc`76c9b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
ModLoad: 00007ffc`80be0000 00007ffc`80c09000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
ModLoad: 00007ffc`86550000 00007ffc`8656c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
ModLoad: 00007ffc`785e0000 00007ffc`785e9000 C:\Windows\SYSTEM32\KBDUS.DLL
ModLoad: 00007ffc`93cb0000 00007ffc`93cde000 C:\Windows\system32\dwmapi.dll
ModLoad: 00007ffc`94050000 00007ffc`9405e000 C:\Windows\SYSTEM32\hid.dll
ModLoad: 00007ffc`951e0000 00007ffc`95209000 C:\Windows\System32\DEVOBJ.dll
ModLoad: 00007ffc`954b0000 00007ffc`95509000 C:\Windows\System32\WINTRUST.dll
ModLoad: 00007ffc`96eb0000 00007ffc`96f52000 C:\Windows\System32\clbcatq.dll
ModLoad: 00007ffc`666e0000 00007ffc`66724000 C:\Windows\System32\dinput8.dll
ModLoad: 00007ffc`86aa0000 00007ffc`86b6d000 C:\Windows\SYSTEM32\inputhost.dll
ModLoad: 00007ffc`93340000 00007ffc`93421000 C:\Windows\SYSTEM32\CoreMessaging.dll
ModLoad: 00007ffc`93a70000 00007ffc`93c7c000 C:\Windows\SYSTEM32\twinapi.appcore.dll
ModLoad: 00007ffc`90f40000 00007ffc`91262000 C:\Windows\SYSTEM32\CoreUIComponents.dll
ModLoad: 00007ffc`92820000 00007ffc`92dde000 C:\Windows\SYSTEM32\d2d1.dll
ModLoad: 00007ffc`925a0000 00007ffc`9281e000 C:\Windows\SYSTEM32\d3d11.dll
ModLoad: 00007ffc`93c80000 00007ffc`93ca8000 C:\Windows\SYSTEM32\RMCLIENT.dll
ModLoad: 00007ffc`90b30000 00007ffc`90c81000 C:\Windows\SYSTEM32\wintypes.dll
ModLoad: 00007ffc`91da0000 00007ffc`91f49000 C:\Windows\SYSTEM32\PROPSYS.dll
ModLoad: 00007ffc`94430000 00007ffc`94461000 C:\Windows\SYSTEM32\ntmarta.dll
ModLoad: 00007ffc`941b0000 00007ffc`94272000 C:\Windows\SYSTEM32\dxgi.dll
ModLoad: 00007ffc`82be0000 00007ffc`82bf1000 C:\Windows\SYSTEM32\XInput1_4.dll
ModLoad: 00007ffc`7ea10000 00007ffc`7ea38000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
ModLoad: 00007ffc`575d0000 00007ffc`57c4c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemvulkan.dll
ModLoad: 00007ffc`82000000 00007ffc`82013000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\NvLowLatencyVk.dll
ModLoad: 00007ffc`80b80000 00007ffc`80b9b000 C:\Windows\SYSTEM32\VCRUNTIME140.dll
ModLoad: 00007ffc`573d0000 00007ffc`575c9000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
ModLoad: 00007ffc`8b180000 00007ffc`8b31e000 C:\Windows\SYSTEM32\d3d9.dll
ModLoad: 00007ffc`56fa0000 00007ffc`573ce000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
ModLoad: 00007ffc`66270000 00007ffc`662d4000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
ModLoad: 00007ffc`66220000 00007ffc`66265000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
ModLoad: 00007ffc`93ce0000 00007ffc`93cf4000 C:\Windows\SYSTEM32\resourcepolicyclient.dll
ModLoad: 00007ffc`8fbe0000 00007ffc`8fcf7000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvldumdx.dll
ModLoad: 00007ffc`91af0000 00007ffc`91b1f000 C:\Windows\SYSTEM32\cryptnet.dll
ModLoad: 00007ffc`8f370000 00007ffc`8f49c000 C:\Windows\SYSTEM32\drvstore.dll
ModLoad: 00007ffc`94ea0000 00007ffc`94ec5000 C:\Windows\SYSTEM32\wldp.dll
ModLoad: 00007ffc`94750000 00007ffc`94783000 C:\Windows\system32\rsaenh.dll
ModLoad: 00007ffc`5e4d0000 00007ffc`60eca000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvwgf2umx.dll
ModLoad: 00007ffc`5ce30000 00007ffc`5cede000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\NvCamera\NvCameraAllowlisting64.dll
ModLoad: 00007ffc`8fbe0000 00007ffc`8fcf7000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvldumdx.dll
ModLoad: 00007ffc`55790000 00007ffc`56f9a000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvd3dumx.dll
Determined driver version for graphics adapter 0 [output 0] 'NVIDIA GeForce GTX 1080': 31.0.15.1722
ModLoad: 00007ffc`5cd70000 00007ffc`5ced5000 C:\Windows\SYSTEM32\vulkan-1.dll
ModLoad: 00007ffc`563c0000 00007ffc`56f91000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igvk64.dll
ModLoad: 00007ffc`77b20000 00007ffc`77c47000 C:\Windows\system32\OpenGL32.dll
ModLoad: 00007ffc`78410000 00007ffc`7843c000 C:\Windows\SYSTEM32\GLU32.dll
ModLoad: 00007ffc`56180000 00007ffc`563bf000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igdgmm64.dll
ModLoad: 00007ffc`628a0000 00007ffc`65502000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igc64.dll
ModLoad: 00007ffc`556f0000 00007ffc`56171000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igdmd64.dll
ModLoad: 00007ffc`52590000 00007ffc`556e3000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvoglv64.dll
ModLoad: 00007ffc`91f80000 00007ffc`91f93000 C:\Windows\SYSTEM32\WTSAPI32.dll
Enabling instance extension: VK_KHR_get_physical_device_properties2.
ModLoad: 00007ffc`5c9c0000 00007ffc`5ca5a000 C:\Program Files (x86)\Steam\VkLayer_steam_fossilize64.dll
ModLoad: 00007ffc`76f10000 00007ffc`76f42000 C:\Program Files (x86)\Steam\SteamOverlayVulkanLayer64.dll
ModLoad: 00007ffc`8a3e0000 00007ffc`8a3ee000 C:\Program Files (x86)\RivaTuner Statistics Server\Vulkan\RTSSVkLayer64.dll
ModLoad: 00000000`30810000 00000000`308b3000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80190000 00000000`80263000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00000000`30810000 00000000`308b3000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80190000 00000000`80263000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00007ffc`65540000 00007ffc`65588000 C:\ProgramData\obs-studio-hook\graphics-hook64.dll
[OBS] Failed to open pipe
[OBS] graphics-hook.dll loaded against process: dota2.exe
[OBS] (half life scientist) everything.. seems to be in order
ModLoad: 00007ffc`97860000 00007ffc`979cb000 C:\Windows\System32\MSCTF.dll
Using VK_EXT_memory_budget set texture memory budget to 7081 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
(18e0.578): C++ EH exception - code e06d7363 (first chance)
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (1): using transform constant buffer: false
Vulkan physical device (1): supports shader clip distance: true
Vulkan physical device (1): using secondary command buffers: true
Loaded video settings config from 'cfg\video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_KHR_pipeline_library
Vulkan extension enabled: VK_EXT_extended_dynamic_state
Vulkan extension enabled: VK_EXT_extended_dynamic_state2
Vulkan extension enabled: VK_KHR_dynamic_rendering
Vulkan extension enabled: VK_KHR_depth_stencil_resolve
Vulkan extension enabled: VK_KHR_create_renderpass2
Vulkan extension enabled: VK_EXT_graphics_pipeline_library
Vulkan extension enabled: VK_EXT_memory_priority
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
VK_EXT_graphics_pipeline_library and dependent extensions enabled.
Vulkan Command Buffer Pool Threshold(1500)
Vulkan driver version: 517.22.0.0
Vulkan driver version Major = 517, Minor = 22, Patch = 0
ModLoad: 00007ffc`86b70000 00007ffc`86c04000 C:\Windows\System32\TextInputFramework.dll
ModLoad: 00007ffc`8b830000 00007ffc`8bf78000 C:\Windows\SYSTEM32\nvapi64.dll
ModLoad: 00007ffc`94b40000 00007ffc`94b98000 C:\Windows\SYSTEM32\WINSTA.dll
ModLoad: 00007ffc`52360000 00007ffc`52468000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
ModLoad: 00007ffc`8f240000 00007ffc`8f2b0000 C:\Windows\System32\MMDevApi.dll
ModLoad: 00007ffc`7cf20000 00007ffc`7d06a000 C:\Windows\SYSTEM32\AUDIOSES.DLL
ModLoad: 00007ffc`91770000 00007ffc`9177a000 C:\Windows\SYSTEM32\AVRT.dll
ModLoad: 00007ffc`86dc0000 00007ffc`86ef0000 C:\Windows\System32\Windows.UI.dll
---------------
Path ID: File Path:
ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
command line arguments:
-steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan
ModLoad: 00007ffc`52230000 00007ffc`52357000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
ModLoad: 00007ffc`52110000 00007ffc`5222f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
ModLoad: 00007ffc`52000000 00007ffc`52110000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
ModLoad: 00007ffc`51d80000 00007ffc`51ff1000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
ModLoad: 00007ffc`51420000 00007ffc`51d78000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
ModLoad: 00007ffc`50fe0000 00007ffc`5141e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
ModLoad: 00007ffc`50d70000 00007ffc`50fd7000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
ModLoad: 00007ffc`50860000 00007ffc`50d6c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
ModLoad: 00007ffc`50420000 00007ffc`5085e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
AuthStatus (steamid:deffered): Dependency unavailable (We're not logged into Steam)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
Network System Initialized
ModLoad: 00007ffc`4c510000 00007ffc`50413000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
ModLoad: 00007ffc`48180000 00007ffc`4c50a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
ModLoad: 00007ffc`46a90000 00007ffc`47026000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
ModLoad: 00007ffc`47030000 00007ffc`4817f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
ModLoad: 00007ffc`46960000 00007ffc`46a89000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
ModLoad: 00007ffc`46280000 00007ffc`46958000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
ModLoad: 00007ffc`46100000 00007ffc`4627a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
ModLoad: 00007ffc`45e60000 00007ffc`460fb000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
ModLoad: 00007ffc`45da0000 00007ffc`45e5e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
ModLoad: 00007ffc`45b90000 00007ffc`45d95000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
ModLoad: 00007ffc`45a40000 00007ffc`45b88000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
ModLoad: 00007ffc`45640000 00007ffc`45a3b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
ModLoad: 00007ffc`75d80000 00007ffc`75d89000 C:\Windows\SYSTEM32\WSOCK32.dll
ModLoad: 00007ffc`45140000 00007ffc`45633000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
ModLoad: 00007ffc`44e80000 00007ffc`4513f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
ModLoad: 00000204`258a0000 00000204`2591c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 00007ffc`44d70000 00007ffc`44e78000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
ModLoad: 00000204`25920000 00000204`25a9e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 00000204`258a0000 00000204`258f5000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 00007ffc`626f0000 00007ffc`62755000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
ModLoad: 00007ffc`44d00000 00007ffc`44d63000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
ModLoad: 00007ffc`825c0000 00007ffc`825d9000 C:\Windows\SYSTEM32\USP10.dll
ModLoad: 00000204`258d0000 00000204`258eb000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00000204`258d0000 00000204`2594c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 00000204`25960000 00000204`25ade000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 00000204`25ae0000 00000204`25b35000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 00000204`25b60000 00000204`25b7b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00007ffc`797e0000 00007ffc`79800000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8system.dll
ModLoad: 00007ffc`44bf0000 00007ffc`44d00000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
ModLoad: 00007ffc`87cb0000 00007ffc`87cbd000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
ModLoad: 00007ffc`5db30000 00007ffc`5dc69000 C:\Windows\SYSTEM32\MFReadWrite.dll
ModLoad: 00007ffc`72df0000 00007ffc`72ff1000 C:\Windows\SYSTEM32\MFPlat.DLL
ModLoad: 00007ffc`814a0000 00007ffc`814cf000 C:\Windows\SYSTEM32\RTWorkQ.DLL
ModLoad: 00007ffc`82120000 00007ffc`8212f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
ModLoad: 00007ffc`769f0000 00007ffc`76a10000 C:\Windows\SYSTEM32\AVIFIL32.dll
ModLoad: 00007ffc`84c80000 00007ffc`84c9c000 C:\Windows\SYSTEM32\MSACM32.dll
ModLoad: 00007ffc`74ae0000 00007ffc`74b09000 C:\Windows\SYSTEM32\MSVFW32.dll
ModLoad: 00007ffc`86c30000 00007ffc`86cd9000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17763.2029_none_6d03e88459fbcb8c\COMCTL32.dll
Physics Console Communications is not initialized
ModLoad: 00000000`80270000 00000000`802da000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
ModLoad: 00000000`80270000 00000000`802da000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
Sound Initialization: Finish, Sampling Rate: 44100
ModLoad: 00007ffc`788f0000 00007ffc`788f7000 C:\Windows\SYSTEM32\shfolder.dll
ModLoad: 00007ffc`44aa0000 00007ffc`44be8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
ModLoad: 00007ffc`44960000 00007ffc`44a98000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
ModLoad: 00007ffc`661f0000 00007ffc`6621c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
ModLoad: 00007ffc`448c0000 00007ffc`4495b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000293 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000488 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000239 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 153.007 msecs for 1517 out of 1592 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000417 seconds
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of server) took 145.652 msecs for 1513 out of 1580 classes
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 441 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 54 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000210 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000206 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000201 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000306 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 441 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Running SteamAPI_RunCallbacks for first time
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000271 seconds
ModLoad: 00007ffc`790e0000 00007ffc`79207000 C:\Windows\system32\NetworkExplorer.dll
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 1 ) after 0.000017 seconds, error = VK_ERROR_DEVICE_LOST
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7427 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
**** Panel TimeRangeSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel SliderAndMarkers has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 2 ) after 0.000017 seconds, error = VK_ERROR_DEVICE_LOST
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#326963489 pipe] connected
[#2754612372 pipe] connected
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=137d1121@loopback:1 <-> server=a4300c94@loopback:0
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 3 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #2754612372 (userdata 0)
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #326963489 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 4 ) after 0.000004 seconds, error = VK_ERROR_DEVICE_LOST
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9457 (revision 7515829)
Server Number: 1
CL: CNetworkGameClient::ProcessServerInfo
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000303 seconds
CResponseSystem: scripts\talker\response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 5 ) after 0.000019 seconds, error = VK_ERROR_DEVICE_LOST
CNetworkGameClientBase::LinkClasses took 36.221 msec
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 6 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 7 ) after 0.000012 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 8 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
Error loading resource file "particles/water_impact/water_splash_03.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_02.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_01.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 9 ) after 0.000006 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 10 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 11 ) after 0.000015 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 12 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 13 ) after 0.000006 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 14 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
Error loading resource file "maps/dota/entities/neutralcamp_evil_7_2699_27172.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 15 ) after 0.000015 seconds, error = VK_ERROR_DEVICE_LOST
Error loading resource file "maps/dota/entities/neutralcamp_good_6_2699_9821.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 16 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 17 ) after 0.000010 seconds, error = VK_ERROR_DEVICE_LOST
Error loading resource file "maps/dota/entities/bad_result_position_2699_28056.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 18 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 19 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 20 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 21 ) after 0.000012 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 22 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 23 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 24 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 25 ) after 0.000006 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 26 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 27 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 28 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 29 ) after 0.000005 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 30 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 31 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 32 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 33 ) after 0.000006 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 34 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 35 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 36 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 37 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 38 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 39 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 40 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 41 ) after 0.000007 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 42 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 43 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 44 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 45 ) after 0.000004 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 46 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 47 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 48 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 49 ) after 0.000006 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 50 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 51 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 52 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 53 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 54 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 55 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 56 ) after 0.000002 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 57 ) after 0.000004 seconds, error = VK_ERROR_DEVICE_LOST
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( pQueue, 1, &submitInfo, pFence->Get() ) )
ERROR! VK call failed! result = VK_ERROR_DEVICE_LOST ( vkQueueSubmit( VulkanQueue(), 1, &submitInfo, presentFence.m_pFence ) )
FrameSync() - bailing out of vkWaitForFences( fenceCount = 58 ) after 0.000003 seconds, error = VK_ERROR_DEVICE_LOST
Attempting to purge m_fencedResourceList.Count() = 59, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Attempting to purge m_fencedResourceList.Count() = 58, m_pendingFencedResourceQueue.Count() = 0, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
Microsoft (R) Windows Debugger Version 10.0.17763.132 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan -vulkan_disable_graphics_pipeline_library
Symbol search path is: srv*
Executable search path is:
ModLoad: 00007ff7`19810000 00007ff7`19867000 dota2.exe
ModLoad: 00007ffc`99400000 00007ffc`995ed000 ntdll.dll
ModLoad: 00007ffc`96c60000 00007ffc`96d13000 C:\Windows\System32\KERNEL32.DLL
ModLoad: 00007ffc`96390000 00007ffc`96625000 C:\Windows\System32\KERNELBASE.dll
ModLoad: 00007ffc`93710000 00007ffc`9379c000 C:\Windows\SYSTEM32\apphelp.dll
ModLoad: 00007ffc`87d30000 00007ffc`87d8b000 C:\Windows\SYSTEM32\AcGenral.DLL
ModLoad: 00007ffc`96ab0000 00007ffc`96b4e000 C:\Windows\System32\msvcrt.dll
ModLoad: 00007ffc`96bc0000 00007ffc`96c5e000 C:\Windows\System32\sechost.dll
ModLoad: 00007ffc`97740000 00007ffc`9785f000 C:\Windows\System32\RPCRT4.dll
ModLoad: 00007ffc`97590000 00007ffc`975e2000 C:\Windows\System32\SHLWAPI.dll
ModLoad: 00007ffc`98ed0000 00007ffc`991fd000 C:\Windows\System32\combase.dll
ModLoad: 00007ffc`955b0000 00007ffc`956aa000 C:\Windows\System32\ucrtbase.dll
ModLoad: 00007ffc`96110000 00007ffc`96192000 C:\Windows\System32\bcryptPrimitives.dll
ModLoad: 00007ffc`992b0000 00007ffc`992d9000 C:\Windows\System32\GDI32.dll
ModLoad: 00007ffc`961a0000 00007ffc`9633c000 C:\Windows\System32\gdi32full.dll
ModLoad: 00007ffc`95510000 00007ffc`955b0000 C:\Windows\System32\msvcp_win.dll
ModLoad: 00007ffc`96890000 00007ffc`96a28000 C:\Windows\System32\USER32.dll
ModLoad: 00007ffc`960f0000 00007ffc`96110000 C:\Windows\System32\win32u.dll
ModLoad: 00007ffc`96650000 00007ffc`967a6000 C:\Windows\System32\ole32.dll
ModLoad: 00007ffc`967e0000 00007ffc`96884000 C:\Windows\System32\advapi32.dll
ModLoad: 00007ffc`979d0000 00007ffc`98ec9000 C:\Windows\System32\SHELL32.dll
ModLoad: 00007ffc`96340000 00007ffc`9638a000 C:\Windows\System32\cfgmgr32.dll
ModLoad: 00007ffc`99200000 00007ffc`992a8000 C:\Windows\System32\shcore.dll
ModLoad: 00007ffc`956b0000 00007ffc`95dfb000 C:\Windows\System32\windows.storage.dll
ModLoad: 00007ffc`95460000 00007ffc`95484000 C:\Windows\System32\profapi.dll
ModLoad: 00007ffc`95400000 00007ffc`9545d000 C:\Windows\System32\powrprof.dll
ModLoad: 00007ffc`953e0000 00007ffc`953f1000 C:\Windows\System32\kernel.appcore.dll
ModLoad: 00007ffc`95e00000 00007ffc`95e17000 C:\Windows\System32\cryptsp.dll
ModLoad: 00007ffc`95310000 00007ffc`95339000 C:\Windows\SYSTEM32\USERENV.dll
ModLoad: 00007ffc`7fb40000 00007ffc`7fb5b000 C:\Windows\SYSTEM32\MPR.dll
ModLoad: 00007ffc`952e0000 00007ffc`9530f000 C:\Windows\SYSTEM32\SspiCli.dll
ModLoad: 00007ffc`967b0000 00007ffc`967de000 C:\Windows\System32\IMM32.DLL
ModLoad: 00007ffc`86550000 00007ffc`866d8000 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
ModLoad: 00007ffc`97670000 00007ffc`97734000 C:\Windows\System32\OLEAUT32.dll
ModLoad: 00007ffc`975f0000 00007ffc`975f8000 C:\Windows\System32\PSAPI.DLL
ModLoad: 00007ffc`93580000 00007ffc`935a4000 C:\Windows\SYSTEM32\WINMM.dll
ModLoad: 00007ffc`93520000 00007ffc`9354d000 C:\Windows\SYSTEM32\WINMMBASE.dll
ModLoad: 00000242`00200000 00000242`0022d000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00000242`00410000 00000242`0043d000 C:\Windows\SYSTEM32\winmmbase.dll
ModLoad: 00007ffc`59770000 00007ffc`59d0c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
ModLoad: 00007ffc`97600000 00007ffc`9766d000 C:\Windows\System32\WS2_32.dll
ModLoad: 00007ffc`59180000 00007ffc`59770000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
ModLoad: 00007ffc`91c50000 00007ffc`91c9c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
ModLoad: 00007ffc`66700000 00007ffc`66b17000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
ModLoad: 00007ffc`95ed0000 00007ffc`95ef6000 C:\Windows\System32\bcrypt.dll
ModLoad: 00007ffc`948e0000 00007ffc`9491d000 C:\Windows\SYSTEM32\IPHLPAPI.DLL
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
ModLoad: 00000000`7fff0000 00000000`80186000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
Steam AppId(570), BreakpadId(373300)
ModLoad: 00007ffc`57c50000 00007ffc`59177000 C:\Program Files (x86)\Steam\steamclient64.dll
ModLoad: 00007ffc`95f00000 00007ffc`960e3000 C:\Windows\System32\CRYPT32.dll
ModLoad: 00007ffc`95490000 00007ffc`954a2000 C:\Windows\System32\MSASN1.dll
ModLoad: 00007ffc`96630000 00007ffc`9664d000 C:\Windows\System32\imagehlp.dll
ModLoad: 00007ffc`96f60000 00007ffc`973d6000 C:\Windows\System32\SETUPAPI.dll
ModLoad: 00007ffc`90730000 00007ffc`9073a000 C:\Windows\SYSTEM32\VERSION.dll
ModLoad: 00007ffc`6ebd0000 00007ffc`6ed44000 C:\Program Files (x86)\Steam\tier0_s64.dll
ModLoad: 00007ffc`80b80000 00007ffc`80c01000 C:\Program Files (x86)\Steam\vstdlib_s64.dll
ModLoad: 00007ffc`94c20000 00007ffc`94c87000 C:\Windows\SYSTEM32\MSWSOCK.dll
ModLoad: 00007ffc`80b20000 00007ffc`80b2c000 C:\Windows\SYSTEM32\Secur32.dll
ModLoad: 00007ffc`94df0000 00007ffc`94dfc000 C:\Windows\SYSTEM32\CRYPTBASE.DLL
[S_API] SteamAPI_Init(): Loaded 'C:\Program Files (x86)\Steam\steamclient64.dll' OK.
ModLoad: 00007ffc`6ea40000 00007ffc`6ebcc000 C:\Program Files (x86)\Steam\crashhandler64.dll
ModLoad: 00007ffc`80270000 00007ffc`80751000 C:\Windows\SYSTEM32\WININET.dll
SteamAPI_Init succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
CSteam3Client::Activate succeeded. SteamID is [U:1:deffered] (deffered), AppID is 570
ModLoad: 00007ffc`93980000 00007ffc`93a1c000 C:\Windows\system32\uxtheme.dll
ModLoad: 00000001`80000000 00000001`803cc000 C:\Program Files (x86)\RivaTuner Statistics Server\RTSSHooks64.dll
ModLoad: 00007ffc`663c0000 00007ffc`664fe000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
ModLoad: 00007ffc`84ca0000 00007ffc`84d4d000 C:\Windows\SYSTEM32\mscms.dll
ModLoad: 00007ffc`84c70000 00007ffc`84c80000 C:\Windows\SYSTEM32\ColorAdapterClient.dll
ModLoad: 00007ffc`7fbe0000 00007ffc`7fc23000 C:\Windows\SYSTEM32\icm32.dll
Visibility enabled.
ModLoad: 00007ffc`917c0000 00007ffc`9180b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
ModLoad: 00007ffc`91d70000 00007ffc`91d99000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
ModLoad: 00007ffc`88e10000 00007ffc`88e2c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
ModLoad: 00007ffc`785e0000 00007ffc`785e9000 C:\Windows\SYSTEM32\KBDUS.DLL
ModLoad: 00007ffc`93cb0000 00007ffc`93cde000 C:\Windows\system32\dwmapi.dll
ModLoad: 00007ffc`94050000 00007ffc`9405e000 C:\Windows\SYSTEM32\hid.dll
ModLoad: 00007ffc`951e0000 00007ffc`95209000 C:\Windows\System32\DEVOBJ.dll
ModLoad: 00007ffc`954b0000 00007ffc`95509000 C:\Windows\System32\WINTRUST.dll
ModLoad: 00007ffc`96eb0000 00007ffc`96f52000 C:\Windows\System32\clbcatq.dll
ModLoad: 00007ffc`86740000 00007ffc`86784000 C:\Windows\System32\dinput8.dll
ModLoad: 00007ffc`86aa0000 00007ffc`86b6d000 C:\Windows\SYSTEM32\inputhost.dll
ModLoad: 00007ffc`93340000 00007ffc`93421000 C:\Windows\SYSTEM32\CoreMessaging.dll
ModLoad: 00007ffc`90f40000 00007ffc`91262000 C:\Windows\SYSTEM32\CoreUIComponents.dll
ModLoad: 00007ffc`93a70000 00007ffc`93c7c000 C:\Windows\SYSTEM32\twinapi.appcore.dll
ModLoad: 00007ffc`92820000 00007ffc`92dde000 C:\Windows\SYSTEM32\d2d1.dll
ModLoad: 00007ffc`925a0000 00007ffc`9281e000 C:\Windows\SYSTEM32\d3d11.dll
ModLoad: 00007ffc`90b30000 00007ffc`90c81000 C:\Windows\SYSTEM32\wintypes.dll
ModLoad: 00007ffc`91da0000 00007ffc`91f49000 C:\Windows\SYSTEM32\PROPSYS.dll
ModLoad: 00007ffc`94430000 00007ffc`94461000 C:\Windows\SYSTEM32\ntmarta.dll
ModLoad: 00007ffc`93c80000 00007ffc`93ca8000 C:\Windows\SYSTEM32\RMCLIENT.dll
ModLoad: 00007ffc`941b0000 00007ffc`94272000 C:\Windows\SYSTEM32\dxgi.dll
ModLoad: 00007ffc`88340000 00007ffc`88351000 C:\Windows\SYSTEM32\XInput1_4.dll
ModLoad: 00007ffc`87d00000 00007ffc`87d28000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
ModLoad: 00007ffc`575d0000 00007ffc`57c4c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemvulkan.dll
ModLoad: 00007ffc`867e0000 00007ffc`867f3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\NvLowLatencyVk.dll
ModLoad: 00007ffc`867c0000 00007ffc`867db000 C:\Windows\SYSTEM32\VCRUNTIME140.dll
ModLoad: 00007ffc`657b0000 00007ffc`659a9000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
ModLoad: 00007ffc`8b180000 00007ffc`8b31e000 C:\Windows\SYSTEM32\d3d9.dll
ModLoad: 00007ffc`5c860000 00007ffc`5cc8e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
ModLoad: 00007ffc`826b0000 00007ffc`82714000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
ModLoad: 00007ffc`82bf0000 00007ffc`82c35000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
ModLoad: 00007ffc`93ce0000 00007ffc`93cf4000 C:\Windows\SYSTEM32\resourcepolicyclient.dll
ModLoad: 00007ffc`8fbe0000 00007ffc`8fcf7000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvldumdx.dll
ModLoad: 00007ffc`91af0000 00007ffc`91b1f000 C:\Windows\SYSTEM32\cryptnet.dll
ModLoad: 00007ffc`8f370000 00007ffc`8f49c000 C:\Windows\SYSTEM32\drvstore.dll
ModLoad: 00007ffc`94ea0000 00007ffc`94ec5000 C:\Windows\SYSTEM32\wldp.dll
ModLoad: 00007ffc`94750000 00007ffc`94783000 C:\Windows\system32\rsaenh.dll
ModLoad: 00007ffc`5e4d0000 00007ffc`60eca000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvwgf2umx.dll
ModLoad: 00007ffc`725e0000 00007ffc`7268e000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\NvCamera\NvCameraAllowlisting64.dll
ModLoad: 00007ffc`8fbe0000 00007ffc`8fcf7000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvldumdx.dll
ModLoad: 00007ffc`55dc0000 00007ffc`575ca000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvd3dumx.dll
Determined driver version for graphics adapter 0 [output 0] 'NVIDIA GeForce GTX 1080': 31.0.15.1722
ModLoad: 00007ffc`66250000 00007ffc`663b5000 C:\Windows\SYSTEM32\vulkan-1.dll
ModLoad: 00007ffc`569f0000 00007ffc`575c1000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igvk64.dll
ModLoad: 00007ffc`77b20000 00007ffc`77c47000 C:\Windows\system32\OpenGL32.dll
ModLoad: 00007ffc`78410000 00007ffc`7843c000 C:\Windows\SYSTEM32\GLU32.dll
ModLoad: 00007ffc`567b0000 00007ffc`569ef000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igdgmm64.dll
ModLoad: 00007ffc`628a0000 00007ffc`65502000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igc64.dll
ModLoad: 00007ffc`55d20000 00007ffc`567a1000 C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a086f01cc7be643a\igdmd64.dll
ModLoad: 00007ffc`52bc0000 00007ffc`55d13000 C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_022de3821a702f8c\nvoglv64.dll
ModLoad: 00007ffc`91f80000 00007ffc`91f93000 C:\Windows\SYSTEM32\WTSAPI32.dll
Enabling instance extension: VK_KHR_get_physical_device_properties2.
ModLoad: 00007ffc`725f0000 00007ffc`7268a000 C:\Program Files (x86)\Steam\VkLayer_steam_fossilize64.dll
ModLoad: 00007ffc`82350000 00007ffc`82382000 C:\Program Files (x86)\Steam\SteamOverlayVulkanLayer64.dll
ModLoad: 00007ffc`91fa0000 00007ffc`91fae000 C:\Program Files (x86)\RivaTuner Statistics Server\Vulkan\RTSSVkLayer64.dll
ModLoad: 00000000`80190000 00000000`80233000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80190000 00000000`80263000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00000000`80190000 00000000`80233000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCR90.dll
ModLoad: 00000000`80240000 00000000`80313000 C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9518_none_08e07c8fa840efbe\MSVCP90.dll
ModLoad: 00007ffc`821b0000 00007ffc`821f8000 C:\ProgramData\obs-studio-hook\graphics-hook64.dll
[OBS] Failed to open pipe
[OBS] graphics-hook.dll loaded against process: dota2.exe
[OBS] (half life scientist) everything.. seems to be in order
ModLoad: 00007ffc`97860000 00007ffc`979cb000 C:\Windows\System32\MSCTF.dll
Using VK_EXT_memory_budget set texture memory budget to 7081 MB.
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (0): using transform constant buffer: false
Vulkan physical device (0): supports shader clip distance: true
Vulkan physical device (0): using secondary command buffers: true
(f8c.1db4): C++ EH exception - code e06d7363 (first chance)
HLSL SM6.0 level subgroup wave ops supported, subgroup size = 32
Vulkan physical device (1): using transform constant buffer: false
Vulkan physical device (1): supports shader clip distance: true
Vulkan physical device (1): using secondary command buffers: true
Loaded video settings config from 'cfg\video.txt'
Vulkan Physical Device: NVIDIA GeForce GTX 1080
Initializing streaming texture manager.
Vulkan extension enabled: VK_KHR_swapchain
Vulkan extension enabled: VK_NV_dedicated_allocation
Vulkan extension enabled: VK_KHR_descriptor_update_template
Vulkan extension enabled: VK_KHR_image_format_list
Vulkan extension enabled: VK_KHR_maintenance1
Vulkan extension enabled: VK_KHR_maintenance2
Vulkan extension enabled: VK_EXT_separate_stencil_usage
Vulkan extension enabled: VK_KHR_swapchain_mutable_format
Vulkan extension enabled: VK_EXT_memory_budget
Vulkan extension enabled: VK_EXT_memory_priority
Vulkan extension enabled: VK_EXT_pipeline_creation_cache_control
Vulkan extension enabled: VK_KHR_buffer_device_address
Vulkan extension enabled: VK_KHR_draw_indirect_count
Vulkan extension enabled: VK_EXT_subgroup_size_control
Vulkan Command Buffer Pool Threshold(1500)
Attempting to load Steam Shader Pre-Cache database from basePath: C:\Program Files (x86)\Steam\steamapps\shadercache\570\fozpipelinesv6\steamapprun_pipeline_cache read-only: $bucketdir\steam_pipeline_cache.foz;$bucketdir\steamapp_pipeline_cache.foz
Vulkan driver version: 517.22.0.0
Vulkan driver version Major = 517, Minor = 22, Patch = 0
Found matching VkApplicationInfo.pApplicationName: 'dota' VkApplicationInfo.pEngineName: 'Source2'
ModLoad: 00007ffc`86b70000 00007ffc`86c04000 C:\Windows\System32\TextInputFramework.dll
ModLoad: 00007ffc`8b830000 00007ffc`8bf78000 C:\Windows\SYSTEM32\nvapi64.dll
ModLoad: 00007ffc`94b40000 00007ffc`94b98000 C:\Windows\SYSTEM32\WINSTA.dll
ModLoad: 00007ffc`656a0000 00007ffc`657a8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
ModLoad: 00007ffc`8f240000 00007ffc`8f2b0000 C:\Windows\System32\MMDevApi.dll
ModLoad: 00007ffc`7cf20000 00007ffc`7d06a000 C:\Windows\SYSTEM32\AUDIOSES.DLL
ModLoad: 00007ffc`91770000 00007ffc`9177a000 C:\Windows\SYSTEM32\AVRT.dll
ModLoad: 00007ffc`86dc0000 00007ffc`86ef0000 C:\Windows\System32\Windows.UI.dll
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
Skipping pipeline layout creation, encountered null descriptor set layout.
---------------
Path ID: File Path:
ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_vulkan.vpk
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
command line arguments:
-steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama -vulkan -vulkan_disable_graphics_pipeline_library
ModLoad: 00007ffc`62770000 00007ffc`62897000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
ModLoad: 00007ffc`5d260000 00007ffc`5d37f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
ModLoad: 00007ffc`5cdd0000 00007ffc`5cee0000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
ModLoad: 00007ffc`52940000 00007ffc`52bb1000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
ModLoad: 00007ffc`51fe0000 00007ffc`52938000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
ModLoad: 00007ffc`51ba0000 00007ffc`51fde000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
ModLoad: 00007ffc`51930000 00007ffc`51b97000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
ModLoad: 00007ffc`51420000 00007ffc`5192c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
Loaded fossilize database in 0.36 seconds total (serial: 0.29s parallel: 0.07s)
Successfully loaded Steam Shader Pre-cache database and pre-warmed registered shaders, total time: 0.36s (pre-warm time: 0.00s).
ModLoad: 00007ffc`50fe0000 00007ffc`5141e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
AuthStatus (steamid:deffered): Dependency unavailable (We're not logged into Steam)
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570)
Got ISteamNetworkingSockets user interfaces from standalone lib
Cert request for steamid:deffered failed with reason code 5005. We're not logged into Steam
Network System Initialized
ModLoad: 00007ffc`4d0d0000 00007ffc`50fd3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
ModLoad: 00007ffc`48d40000 00007ffc`4d0ca000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
ModLoad: 00007ffc`47650000 00007ffc`47be6000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
ModLoad: 00007ffc`46df0000 00007ffc`46f6a000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
ModLoad: 00007ffc`47bf0000 00007ffc`48d3f000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
ModLoad: 00007ffc`46f70000 00007ffc`47648000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
ModLoad: 00007ffc`5d1a0000 00007ffc`5d25e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
ModLoad: 00007ffc`469f0000 00007ffc`46deb000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
ModLoad: 00007ffc`468a0000 00007ffc`469e8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
ModLoad: 00007ffc`75d80000 00007ffc`75d89000 C:\Windows\SYSTEM32\WSOCK32.dll
ModLoad: 00007ffc`46770000 00007ffc`46899000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
ModLoad: 00007ffc`464d0000 00007ffc`4676b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
ModLoad: 00007ffc`462c0000 00007ffc`464c5000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
ModLoad: 00007ffc`45dc0000 00007ffc`462b3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
ModLoad: 00007ffc`45b00000 00007ffc`45dbf000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
ModLoad: 00000242`38040000 00000242`380bc000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 00000242`380c0000 00000242`3823e000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 00000242`38240000 00000242`38295000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 00007ffc`459f0000 00007ffc`45af8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
ModLoad: 00007ffc`769a0000 00007ffc`76a05000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
ModLoad: 00007ffc`6f650000 00007ffc`6f6b3000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
ModLoad: 00000242`38070000 00000242`3808b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00007ffc`825c0000 00007ffc`825d9000 C:\Windows\SYSTEM32\USP10.dll
ModLoad: 00000242`38070000 00000242`380ec000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
ModLoad: 00000242`38100000 00000242`38155000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
ModLoad: 00000242`38160000 00000242`382de000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
ModLoad: 00000242`38300000 00000242`3831b000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
ModLoad: 00007ffc`86720000 00007ffc`86740000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8system.dll
ModLoad: 00007ffc`458e0000 00007ffc`459f0000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
ModLoad: 00007ffc`8a3c0000 00007ffc`8a3cd000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
ModLoad: 00007ffc`72df0000 00007ffc`72ff1000 C:\Windows\SYSTEM32\MFPlat.DLL
ModLoad: 00007ffc`5db30000 00007ffc`5dc69000 C:\Windows\SYSTEM32\MFReadWrite.dll
ModLoad: 00007ffc`814a0000 00007ffc`814cf000 C:\Windows\SYSTEM32\RTWorkQ.DLL
ModLoad: 00007ffc`87cb0000 00007ffc`87cbf000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
ModLoad: 00007ffc`82310000 00007ffc`82330000 C:\Windows\SYSTEM32\AVIFIL32.dll
ModLoad: 00007ffc`80890000 00007ffc`808b9000 C:\Windows\SYSTEM32\MSVFW32.dll
ModLoad: 00007ffc`84c80000 00007ffc`84c9c000 C:\Windows\SYSTEM32\MSACM32.dll
ModLoad: 00007ffc`86c30000 00007ffc`86cd9000 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17763.2029_none_6d03e88459fbcb8c\COMCTL32.dll
Physics Console Communications is not initialized
ModLoad: 00000000`7ff70000 00000000`7ffda000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
ModLoad: 00000000`7ff70000 00000000`7ffda000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
Sound Initialization: Finish, Sampling Rate: 44100
ModLoad: 00007ffc`788f0000 00007ffc`788f7000 C:\Windows\SYSTEM32\shfolder.dll
ModLoad: 00007ffc`45790000 00007ffc`458d8000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
ModLoad: 00007ffc`45650000 00007ffc`45788000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
ModLoad: 00007ffc`7ea10000 00007ffc`7ea3c000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
ModLoad: 00007ffc`5cd30000 00007ffc`5cdcb000 C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
Loaded 79157 .vcds from 190 vcdlist files
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000235 seconds
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000317 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000164 seconds
Field C_EnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field C_EnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of client) took 155.300 msecs for 1517 out of 1592 classes
Error loading resource file "scripts/trophies_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/ping_wheel_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/candy_shops_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/featured_gamemodes_staging.vdata_c" (Error: ERROR_FILEOPEN: File not found)
ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000237 seconds
Event System loaded 91 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 264 events from file: vpk:C:/Program Files (x86)/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
Hero npc_dota_hero_lich wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5)
Hero npc_dota_hero_lich has a loadout with 9 non-sellable items (max 6) and 10 total items!
Loadout: item_tango(S), item_tranquil_boots(1), item_blink(2), item_sobi_mask(3), item_energy_booster(4), item_recipe_aether_lens(5), item_aether_lens(6), item_sheepstick(7), item_pipe(8), item_ultimate_scepter(9)
Hero npc_dota_hero_lion wants to build item_aether_lens (via recipe item_recipe_aether_lens) in its bot loadout but without all required items!
Current Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6)
Hero npc_dota_hero_lion has a loadout with 9 non-sellable items (max 6) and 11 total items!
Loadout: item_tango(S), item_magic_wand(S), item_tranquil_boots(1), item_blink(2), item_ultimate_scepter(3), item_sobi_mask(4), item_energy_booster(5), item_recipe_aether_lens(6), item_aether_lens(7), item_sheepstick(8), item_dagon_5(9)
Field CEnvDecal::m_flWidth specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flHeight specified an unknown field change callback OnDecalDimensionsChanged!
Field CEnvDecal::m_flDepth specified an unknown field change callback OnDecalDimensionsChanged!
CEntitySystem::BuildEntityNetworking (parallel build of server) took 154.647 msecs for 1513 out of 1580 classes
Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
No valid vcs file found for shader generic.vfx
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/luminaire.vmat!
Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN: File not found)
Loaded 'user_convars.vcfg' from SteamRemoteStorage, 484 bytes OK
Loaded 'user_keys.vcfg' from SteamRemoteStorage, 54 bytes OK
CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Source2Init OK
SwitchToLoop levelload requested: id [1] addons []
Successfully loaded player info from 'scripts/dota_pro_player_info.json'
ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000172 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000160 seconds
ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000154 seconds
ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000218 seconds
ILocalize::AddFile() failed to load file "resource/localization/broadcastfacts_english.txt".
Idle (levelload)
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 484 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Unknown command 'engine_experimental_drop_frame_ticks'!
Running SteamAPI_RunCallbacks for first time
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [1] addons []
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 8793 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7427 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000233 seconds
ModLoad: 00007ffc`790e0000 00007ffc`79207000 C:\Windows\system32\NetworkExplorer.dll
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 1
Initializing script VM...
...done
CSpeechScriptBridge initializing...
Error loading resource file "scripts/player.vdata_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "scripts/vehicles.vdata_c" (Error: ERROR_FILEOPEN: File not found)
SV: Spawn Server: <empty>
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
**** Panel TimeRangeSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel SliderAndMarkers has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel TimeScrubSlider has fill-parent-flow for width, but isn't in a flowing right layout
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
Error loading resource file "panorama/images/players/0_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
[#1469331548 pipe] connected
[#2799794520 pipe] connected
Waited 2.9ms for SteamNetworkingSockets lock [ServiceThread]
Created poll group for socket 'client'
Created poll group for socket 'server'
Connected loopback client=5794385c@loopback:1 <-> server=a6e17958@loopback:0
Associating NetChan deffered loopback:0[1] (loopback:0) with Steam Net Connection handle #2799794520 (userdata 0)
Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #1469331548 (userdata 1)
CL: Connected to 'loopback:1'
SV: Sending server info to client 'deffered' at loopback:0
SV: WriteInitialSpawnGroups sending 1 groups
Client 0 'deffered' setting rate to 80000
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 9457 (revision 7515829)
Server Number: 1
CL: CNetworkGameClient::ProcessServerInfo
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000234 seconds
CResponseSystem: scripts\talker\response_rules.txt (28613 rules, 2815 criteria, and 28613 responses)
CNetworkGameClientBase::LinkClasses took 34.696 msec
Error loading resource file "particles/water_impact/water_splash_03.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_02.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "particles/water_impact/water_splash_01.vpcf_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/dota/entities/bad_result_position_2699_28056.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/dota/entities/neutralcamp_good_6_2699_9821.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/dota/entities/neutralcamp_evil_7_2699_27172.vmdl_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "panorama/images/spellicons/dota_base_ability_png.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Attempting to purge m_fencedResourceList.Count() = 0, m_pendingFencedResourceQueue.Count() = 4, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
SV: Game started
CL: IGameSystem::LoopActivateAllSystems {
ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000193 seconds
CL: } IGameSystem::LoopActivateAllSystems done
CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
SV: Sending full update to client deffered (reason: initial update)
CL: Receiving uncompressed update from server
client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
CL: Signon traffic "client": incoming 65.995 KB [198 pkts], outgoing 1.316 KB [193 pkts]
deffered loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
Job ShowIntroMovie has spent >3.000ms without yielding: 10.731ms
Writing configuration for slot 0
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 484 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Error loading resource file "maps/backgrounds/hero_showcase_faceless_void_arcana/water_flow_map.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/backgrounds/hero_showcase_faceless_void_arcana/fog_flow_map.vtex_c" (Error: ERROR_FILEOPEN: File not found)
Error loading resource file "maps/backgrounds/hero_showcase_faceless_void_arcana/fog_opacity_map.vtex_c" (Error: ERROR_FILEOPEN: File not found)
No valid vcs file found for shader generic.vfx
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/primary_white_emissive_trans.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/primary_white_emissive_trans.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/primary_white_emissive_trans.vmat!
CMaterial2::LoadShadersAndSetupModes(1480): Error creating shader generic.vfx for material materials/dev/primary_white_emissive_trans.vmat!
Trying to send message type 8793 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7427 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 7387 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
WARNING: unsupported large blur radius (30), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
Trying to send message type 8673 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
Trying to send message type 8676 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
WARNING: unsupported large blur radius (30), clamped to 12 (img-shadow on 'DotaDashboard', requested by )
SDR network config fetch first attempt failed. No response from server. Trying again.
CHostStateMgr::QueueNewRequest( Quitting, 2 )
CL: Disconnecting from server: NETWORK_DISCONNECT_EXITING
Closing Steam Net Connection on socket 'client' to loopback:1, handle #1469331548 (1059 NETWORK_DISCONNECT_EXITING)
CloseSteamNetConnection handle #1469331548 (userdata 1)
Disassociating NetChan client [-1] (unknown) from Steam Net Connection handle #1469331548 (userdata 1)
[#1469331548 pipe] closed by app, linger requested but not needed (1059) NETWORK_DISCONNECT_EXITING
[#2799794520 pipe] closed by peer (1059): NETWORK_DISCONNECT_EXITING
Removing Steam Net Connection for loopback:1, handle #1469331548
Closing 'client' poll group
SV: Server shutting down: NETWORK_DISCONNECT_EXITING (59)
CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
SV: Disconnect client 'deffered' from server(1): NETWORK_DISCONNECT_SHUTDOWN
Client 0 'deffered' signon state SIGNONSTATE_FULL -> SIGNONSTATE_NONE
Closing Steam Net Connection on socket 'server' to loopback:0, handle #2799794520 (1001 NETWORK_DISCONNECT_SHUTDOWN)
CloseSteamNetConnection handle #2799794520 (userdata 0)
Disassociating NetChan deffered [-1] (unknown) from Steam Net Connection handle #2799794520 (userdata 0)
Removing Steam Net Connection for loopback:0, handle #2799794520
Closing 'server' poll group
CL: IGameSystem::LoopDeactivateAllSystems {
WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 28.598
CL: } IGameSystem::LoopDeactivateAllSystems done
CL: CNetworkStringTableContainer::RemoveAllTables: removing 19 tables
SV: IGameSystem::LoopDeactivateAllSystems {
HO: IGameSystem::LoopDeactivateAllSystems {
HO: } IGameSystem::LoopDeactivateAllSystems done
SV: } IGameSystem::LoopDeactivateAllSystems done
SV: CNetworkStringTableContainer::RemoveAllTables: removing 19 tables
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 28.652
Quitting
Dispatching EventAppShutdown_t {
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved 'user_convars.vcfg' to SteamRemoteStorage, 484 bytes OK
Saved user config file 'cfg/user_convars_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_convars_0_slot0.vcfg'
Saved 'user_keys.vcfg' to SteamRemoteStorage, 54 bytes OK
Saved user config file 'cfg/user_keys_deffered_slot0.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot1.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot1.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot2.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot2.vcfg'
Saved user config file 'cfg/user_keys_deffered_slot3.vcfg'
Saved offline user config file 'cfg/user_keys_0_slot3.vcfg'
} Dispatched EventAppShutdown_t
MainLoop returning
Source2Shutdown
ShutdownSource2Logging
CSource2Client::Shutdown
WriteSteamRemoteStorageFileAsync( "cfg/pending_replay_requests.lst" ) -> at 28.839
ShutdownSceneCache: 0 vcd names remaining (79157 removed)
CEngineGameUI::Shutdown
CSource2Client::Disconnect
CNetworkSystem::Shutdown()
CNetworkSystem::CloseAllSockets()
CNetworkSystem::CleanupDebugOutputFunction()
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/roundedbox_outline_psd.vtex" (8CBC1F7BC3190C67). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_vertical_top_bottom_vscroll_wide_psd.vtex" (A36B41164D923E48). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_sharper_png.vtex" (9B0A577DD6BB1500). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/battlepass/international2022/bp_dashboard_aegis_mask_psd.vtex" (3AF763D58B59A97D). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/init_mask_01_psd.vtex" (613C3423DED2421A). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/battlepass/international2022/bp_dashboard_aegis_metal_mask_psd.vtex" (2EBBB8035705D275). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/event_schedule_mask_psd.vtex" (E02FDF73F615829B). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_circle_png.vtex" (4C72EB59CABF77B3). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_png.vtex" (4C420DD088C016F5). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/chat_preview_opacity_mask_png.vtex" (1F6540559D455DE6). This may result in a crash.
Leaked resource: Refcount 1 for TEXTURE resource "panorama/images/masks/softedge_box_irregular_png.vtex" (314BB8C097EC4CFA). This may result in a crash.
Leaked resource: Refcount 1 for anonymous TEXTURE resource "colorlut.vtex" (0000000000000029). This may result in a crash.
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