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@mklabs
Last active February 22, 2023 09:16
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ue4 - Default editor settings override
; Custom default user settings:
[/Script/UnrealEd.EditorStyleSettings]
AssetEditorOpenLocation=MainWindow
[/Script/UnrealEd.EditorLoadingSavingSettings]
LoadLevelAtStartup=LastOpened
[/Script/BlueprintGraph.BlueprintEditorSettings]
SaveOnCompile=SoC_SuccessOnly
[/Script/UnrealEd.EditorPerProjectUserSettings]
bAutomaticallyHotReloadNewClasses=False
[/Script/UnrealEd.LevelEditorPlaySettings]
GameGetsMouseControl=True
NewWindowWidth=1920
NewWindowHeight=1080
CenterNewWindow=True
PIEAlwaysOnTop=True
ClientWindowWidth=1920
ClientWindowHeight=1080
@Flassari
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As of Unreal Engine 5.1, [/Script/EditorStyle.EditorStyleSettings] has been changed to [/Script/UnrealEd.EditorStyleSettings].

@mklabs
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mklabs commented Feb 22, 2023

Thanks @Flassari 👍 I updated the gist

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